Deadlock: Minor Update (Jul 9, 2026): what changed
Who this matters to
Urn runners
The sprint bonus is gone and the move speed bonus drops from +3.5m to +2m, but Stamina Recovery rises from +15% to +25%, and the Urn talks more often and can be heard from farther away.
Teams playing from behind
Rift Troopers now have Spirit Resist and 25% Melee Resistance, the comeback resist aura covers 35m instead of 20m, and up to 14 comeback troopers can spawn instead of 12.
Shiv and Drifter players
Shiv's Bloodletting cooldown rises from 20s to 25s and Killing Blow's threshold drops to 18%; Drifter loses bullet damage per boon, and Stalker's Mark's cooldown rises from 20s to 24s.
All 54 changes
Urn
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Urn Runner sprint bonus reduced from +2m to 0 (trailing bonus reduced from +7m to +5m)
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Urn Runner move speed bonus reduced from +3.5m to +2m
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Urn Runner Stamina Recovery increased from +15% to +25%
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Urn talking frequency increased from every 8s to every 6s
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Urn talking sound distance increased (easier to hear a nearby Urn Runner)
Unstable Rift
History · 2 patches →Source line
Unstable Rift warning time reduced from 25s to 20s
Rift Troopers
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Rift Troopers now have Spirit Resist (30/35/40/45%)
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Rift Troopers now have Melee Resistance (25%)
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Rift Troopers spawn interval increased from every 0.3s to 0.5s (spawns slightly more staggered)
Unstable Rift
History · 2 patches →Source line
Unstable Rift comeback resist aura radius increased from 20m to 35m
Rift Troopers
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Rift Troopers max comeback count increased from 12 to 14
Objectives
History · 2 patches →Source line
Objectives bounty split for nearby heroes reduced from 40% to 30% (this means slightly more portion of the bounty is split team wide rather than towards an individual player)
Scourge
History · 2 patches →Source line
Scourge: Max Health Per Second reduced from 2.6% to 2.5%
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Billy: Rising Ram T3 spirit scaling reduced from 0.035 to 0.03
Doorman
History · 3 patches →Source line
Doorman: Bullet damage rescaled from 29.26 + 1.1/boon to 26 + 1.19
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Doorman: Crit scaling reduced from -25% to -30%
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Doorman: Hotel Guest T3 increased from 13s Cooldown on Failure to Check Out to 15s
Drifter
History · 3 patches →Source line
Drifter: Bullet damage per boon reduced from +0.616 to +0.49
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Drifter: Bloodscent T3 reduced from +12% to +11%
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Drifter: Stalker's Mark cooldown increased from 20s to 24s
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Drifter: Stalker's Mark T2 increased from -8s Cooldown to -12s
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Drifter: Stalker's Mark T3 reduced from +2% Bleed to +1.5%
Graves
History · 2 patches →Source line
Graves: Jar of Dead T1 heal spirit scaling increased from 0.1 to 0.16
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Graves: Jar of Dead now build up faster from neutral creeps
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Graves: Grasping Hands immobilize duration reduced from 1.25s to 1s
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Graves: Grasping Hands T3 cooldown increased from -10s to -14s
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Graves: Essence Theft now procs from melee hits
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Graves: Essence Theft T3 now also increases Max Steal Targets from 3 to 4
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Graves: Borrowed Decree T1 changed from "-15s Cooldown" to "-15s Cooldown and +25% Ghoul Speed"
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Graves: Borrowed Decree T2 changed from "+25% Ghoul Speed and +10s Duration" to "-0.3s Time to Spawn and +10s Duration"
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Haze: Sleep Dagger T2 now also applies 15 Fixation Stacks
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Haze: Sleep Dagger T2 reduced from -18s Cooldown to -17s
Holliday
History · 3 patches →Source line
Holliday: Powder Keg spirit scaling reduced from 1.2 to 1.05
Mirage
History · 2 patches →Source line
Mirage: Fire Scarabs T3 spirit scaling reduced from +0.17 to +0.13
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Mirage: Dust Devil T3 spirit scaling reduced from +1 to +0.6
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Mirage: Djinn's Mark cooldown reduced from 3s to 2.75
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Mirage: Djinn's Mark T3 cooldown reduced from -1s Cooldown to -0.75s
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Mirage: Traveler T3 increased from -70s Cooldown to -90s
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Pocket: Affliction duration reduced from 11s to 10s
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Shiv: Serrated Knives T3 spirit scaling reduced from +0.09 to +0.07
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Shiv: Slice and Dice spirit scaling reduced from 1.44 to 1.2
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Shiv: Slice and Dice T2 reduced from -6% Spirit Resist to -4%
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Shiv: Bloodletting cooldown increased from 20s to 25s
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Shiv: Bloodletting T1 increased from -10s Cooldown to -15s
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Shiv: Bloodletting Damage Cleared reduced from 35% to 30%
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Shiv: Bloodletting T2 Damage Cleared increased from 35% to 40%
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Shiv: Killing Blow Health Threshold reduced from 20% to 18%
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Shiv: Killing Blow T3 Health Threshold increased from +8% to +10%
Silver
History · 3 patches →Source line
Silver: Lycan Curse cooldown reduced from 80s to 60s
Victor
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Victor: Shocking Reanimation cooldown reduced from 275s to 240s
Viscous
History · 3 patches →Source line
Viscous: Splatter T3 spirit scaling reduced from +1.0 to +0.9
Yamato
History · 3 patches →Source line
Yamato: Flying Slash range reduced from 28m to 26m
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Yamato: Flying Slash T3 Charge Delay increased from 3s to 4s
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Yamato: Flying Slash T3 Ally Targeting now requires alt cast input
Structured by Nerf Radar from the official notes (parsed automatically and reviewed by hand). Valve's lines that say a stat increased or was reduced from one value to another were parsed deterministically. Labels for spirit scaling, cooldown-reduction upgrades, crit scaling and tier swaps were set by hand from what the change does. Source: https://store.steampowered.com/news/app/1422450/view/1836506165584438 · fetched Oct 7, 2026.