Nerf Radar › VALORANT › History › Shotguns
Shotguns: change history
3 changes across 1 patch (May 12, 2026), newest first. Nerf Radar tracks the 10 most recent official updates for VALORANT, back to Apr 28, 2026.
Nerf 2Adjust 1
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NerfAll platformsAll shotguns are now less accurate while moving; run, walk, crouch-walk and jump accuracy is standardized across them.
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All shotguns are now less accurate when moving
- Run, walk, crouch-walk, and jump accuracy has been standardized across all shotguns
AdjustAll platformsCrouching now gives shotguns a 15% accuracy multiplier, matching rifles.Source line
Crouching now provides a 15% accuracy multiplier for shotguns, matching rifles
NerfAll platformsShotguns are much less accurate on ropes: spread rises from 0.075 to 0.75 standing still, from 0.09 to 1.5 walking and from 0.1 to 3.0 running.Source line
Shotguns are now much less accurate while using ropes
- Standing still: Accuracy reduced (spread increased from 0.075 >>> 0.75)
- Walking: Accuracy reduced (spread increased from 0.09 >>> 1.5)
- Running: Accuracy reduced (spread increased from 0.1 >>> 3.0)
Each step links to the full patch breakdown and to Riot Games's official notes. Changes listed under a general heading such as "Bug fixes" are not included here; search to find every mention.