Nerf Radar › World of Warcraft: Forever › Buffs and nerfs › September 2026
WoW Forever beta buffs and nerfs: September 2026
Every buff and nerf from the 2 official updates Nerf Radar tracked for World of Warcraft: Forever in September 2026: 14 buffs and 13 nerfs in all. These are beta notes, so changes can be revised before release.
Buff 14Nerf 13
Most buffed and nerfed
The entries ranked by the number of buffs and nerfs in September 2026. A count of changes, not a measure of their size.
| Changed | Buffs | Nerfs | Patches |
|---|---|---|---|
| Paladin | 5 | 2 | 1 |
| Shaman | 2 | 5 | 1 |
| Mage | 3 | 1 | 1 |
| Hunter | 1 | 2 | 1 |
| Warrior | 1 | 1 | 1 |
| Druid | 1 | 0 | 1 |
| Priest | 1 | 0 | 1 |
| Tauren | 0 | 1 | 1 |
| Wands | 0 | 1 | 1 |
WoW Forever Beta Development Notes (Sep 24, 2026)Beta
· 14 buffs and 13 nerfs among its 114 changes · Full breakdown → · Official notes ↗
Buffs (14)
Buff
Wrath · Base damage
Wrath's base damage increased by about 50%.
Source line
Wrath base damage increased ~50%.
Buff
Marksmanship Lone Wolf
Hunters who talent out of Lone Wolf no longer deal 4% less damage while their pet is active.
Source line
Talenting out of Lone Wolf will no longer cause the Hunter to have -4% damage while their pet is active.
Buff
Arcane Missiles
Arcane Missiles checks line of sight only once, at the start of the channel, instead of on each missile, so targets that move out of line of sight still get hit by the full channel.
Source line
Arcane Missiles no longer checks line of sight on each missile, just once at the beginning of the channel. So targets moving out of line of sight during the channel will not prevent the missiles.
Buff
Fire Wake of Fire · Buff duration
Wake of Fire buff duration has been increased to 30 seconds (was 20 seconds).
20s→30s
Source line
Wake of Fire buff duration has been increased to 30 seconds (was 20 seconds).
- Developers' notes: Wake of Fire was difficult to make proper use of while leveling, due to the Mage needing to restore mana between combat. The increased duration should help smooth out the experience.
Buff
Fire Hot Streak · Buff duration
Hot Streak buff duration has been increased to 20 seconds (was 15 seconds).
15s→20s
Source line
Hot Streak buff duration has been increased to 20 seconds (was 15 seconds).
Buff
Holy Strike · Weapon damage per rank
Holy Strike's weapon damage per rank is now 25%/29%/32%/36%/39%/43%/46%/50% (was 25%/25%/30%/30%/35%/35%/40%/40%).
25%/25%/30%/30%/35%/35%/40%/40%→25%/29%/32%/36%/39%/43%/46%/50%
Source line
Holy Strike's % of weapon damage per rank changed to 25%/29%/32%/36%/39%/43%/46%/50% (was 25%/25%/30%/30%/35%/35%/40%/40%).
- Developers' notes: This increases Holy Strike's damage at all points while leveling, and increases how much it contributes to your rotation. Early ranks of Holy Strike didn't always feel like an upgrade when purchasing a new rank, and we wanted to adjust that.
Buff
Holy Holy Strike · Cooldown
Holy Strike's cooldown lowered to 10 seconds (was 12 seconds).
12s→10s
Source line
Holy Strike's cooldown lowered to 10 seconds (was 12 seconds).
Buff
Holy Holy Power
Holy Power now increases the Critical Strike chance of Holy Strike by 15% and retains all of its old effects.
Source line
Holy Power now increases the Critical Strike chance of Holy Strike by 15% and retains all of its old effects.
Buff
Retribution Sacred Arbiter · Holy Strike damage
Sacred Arbiter now increases the damage of Holy Strike by 20% (was 10%).
10%→20%
Source line
Sacred Arbiter now increases the damage of Holy Strike by 20% (was 10%).
Buff
Retribution Twist of Light
Twist of Light now additionally reduces the Mana cost of your Seal spells by 20%.
Source line
Twist of Light now additionally reduces the Mana cost of your Seal spells by 20%.
Buff
Power Word: Shield
Power Word: Shield can now always overwrite an existing Power Word: Shield on a target that does not have Weakened Soul.
Source line
Power Word: Shield can now always overwrite an existing Power Word: Shield on a target that does not have Weakened Soul.
Buff
Lightning Bolt
Lightning Bolt ranks 3 and 4 deal more damage, so each rank is always an upgrade over the previous ones despite their changing cast times.
Source line
Lightning Bolt: Damage on ranks 3 and 4 increased to make these spells always upgrades over previous ranks (despite changing cast times).
Buff
Elemental Lava Burst
Lava Burst ranks 1 and 2 deal more damage: about 10% more base damage than the Lightning Bolt rank learned around the same level.
Source line
Lava Burst damage on ranks 1 and 2 increased to be about 10% more base damage than the Lightning Bolt rank learned around the same level.
Buff
Arms Bloodthrill · Chance to activate
Bloodthrill's chance to activate increased to 4/8/12/16/20% (was 2/4/6/8/10%).
2/4/6/8/10%→4/8/12/16/20%
Source line
Bloodthrill's chance to activate increased to 4/8/12/16/20% (was 2/4/6/8/10%).
Nerfs (13)
Nerf
Pets Furious Howl · Attack Power bonus
Furious Howl's Attack Power bonus is reduced by 40%.
Source line
Furious Howl Attack Power bonus reduced 40%.
Nerf
Pets Tame Beast
Tame Beast no longer works on Beasts that are higher than the Hunter's level.
Source line
Tame Beast no longer works on Beasts that are higher than the Hunter's level.
Nerf
Fire Ignite
Ignite no longer double dips on percentage damage increase modifiers.
Source line
Ignite no longer double dips on % damage increase modifiers.
Nerf
Retribution Vengeance · Maximum stacks
Vengeance's maximum stacks lowered to 3 (was 5).
5→3
Source line
Vengeance's maximum stacks lowered to 3 (was 5).
Nerf
Retribution Two-Handed Weapon Specialization · Damage increase
Two-Handed Weapon Specialization's damage increase reduced to 2/4/6% (was 3/6/9%).
3/6/9%→2/4/6%
Source line
Two-Handed Weapon Specialization's damage increase reduced to 2/4/6% (was 3/6/9%).
Nerf
Flametongue Totem
Flametongue Totem can no longer be stacked by casting it repeatedly.
Source line
Flametongue Totem is no longer able to be stacked by repeatedly casting Flametongue Totem.
Nerf
Flametongue Totem
Flametongue Totem no longer stacks with Flametongue Weapon.
Source line
Flametongue Totem no longer stacks with Flametongue Weapon.
Nerf
Flametongue Totem
Flametongue Totem no longer stacks with Windfury Totem.
Source line
Flametongue Totem no longer stacks with Windfury Totem.
Nerf
Air totems
Tranquil Air Totem, Windfury Totem and Grace of Air Totem no longer stack with each other, even when cast by different Shamans in the same group.
Source line
Tranquil Air Totem, Windfury Totem, and Grace of Air Totem no longer stack together even if used by different Shamans in the same group.
Nerf
Enhancement Rage of the Far Seer
Rage of the Far Seer (Row 7) no longer increases the Shaman's Spell Casting Speed.
Source line
Rage of the Far Seer (Row 7) no longer increases the Shaman's Spell Casting Speed.
- Developers' notes: Rage of the Far Seer's spell casting speed was not necessary to include for the core functionality of this ability. So we removed it.
Nerf
Arms Slam · Cooldown
Slam's cooldown has been increased to 18 seconds (was 15 seconds).
15s→18s
Source line
Slam's cooldown has been increased to 18 seconds (was 15 seconds).
Tauren
Nerf
Cultivation
Cultivation now has a player level requirement for every herb, equal to the level required for that herb.
Source line
Cultivation now has a player-level requirement for every Herb. The level required is equal to the Herb's level required to pick it divided by 5. Herbs that require a higher than 300 Herbalism skill to pick can be Cultivated at player level 60.
Wands
Nerf
Wands no longer gain any extra damage from the user's spell damage.
Source line
Wands: Wands no longer gain any additional damage from the user's spell damage.
WoW Forever: Beta Client Update (Sep 22, 2026)Beta
· No buffs or nerfs among its 3 changes · Full breakdown → · Official notes ↗