World of Warcraft: ForeverBeta · Published by Blizzard Entertainment

WoW Forever Beta Development Notes (Sep 24, 2026): what changed

Buff 14Nerf 13Adjust 45New 2Removed 2Fix 38
Read the official notes ↗

Beta build: these notes are for the World of Warcraft: Forever beta test. Changes can be revised before they reach a release build.

TL;DRThe first big round of World of Warcraft: Forever beta development notes tunes every class, with a damage boost for Holy Strike Paladins, longer Fire Mage buffs and Shaman totems that no longer stack. It also fixes many bugs, adds the Cooldown Manager and more gamepad options for testing, and speeds up respawns for many leveling quests.

Who this matters to

Paladins

Holy Strike gets more weapon damage per rank, and Holy has a shorter cooldown on it. Retribution loses some Vengeance stacks and Two-Handed Weapon Specialization damage.

Shamans

Flametongue Totem no longer stacks with itself, Flametongue Weapon or Windfury Totem, and the air totems no longer stack with each other. Lightning Bolt and Lava Burst low ranks deal more damage.

Fire Mages and Druids

Wake of Fire and Hot Streak last longer, but Ignite stops double dipping on damage modifiers. Druid Wrath base damage goes up about 50%, and Mangle becomes Primal Bite.

Gamepad and UI testers

The Cooldown Manager is available for testing on Druid, Mage, Priest, Warrior and Warlock, and gamepad play gets class flyouts and new options.

All 114 changes

Bug fixes

Fix
Fixed a bug with casters not playing their precast animations and sometimes standing while casting.
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Fixed a bug with casters not playing their precast animations and sometimes standing while casting.
Fix
Changed the sound effect that plays while jumping in water to be more aesthetically pleasing.
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Changed the sound effect that plays while jumping in water to be more aesthetically pleasing.
Fix
Adjusted Human death sounds.
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Adjusted Human death sounds.
Fix
Fixed an issue where attempting to craft items or cast spells was causing players to stand up while waiting to obtain their Campfire buff.
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Fixed an issue where attempting to craft items or cast spells was causing players to stand up while waiting to obtain their Campfire buff.
  • Players may now buff each other, cast, and craft while waiting for their Campfire buffs.
  • Players may now obtain a Campfire buff if they are sitting, sitting in a chair, sleeping, lying down, or using the kneeling emote.
Fix
Resolved an issue where Huey Sunnydale's legs failed to render properly.
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Resolved an issue where Huey Sunnydale's legs failed to render properly.
Fix
Fixed an issue that made a Season of Discovery rune ability visible.
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Fixed an issue that made a Season of Discovery rune ability visible.
Fix
Fixed an issue causing the Undercity Canal ooze to be much brighter than intended.
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Fixed an issue causing the Undercity Canal ooze to be much brighter than intended.
Removed
Removed a setting that could disable fog in an unintended manner.
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Removed a setting that could disable fog in an unintended manner.
Fix
Resolved a water display issue and fixed various other display artifacts on Mac.
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Resolved a water display issue and fixed various other display artifacts on Mac.
Fix
Fixed a memory leak causing gradual performance degradation for some players.
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Fixed a memory leak causing gradual performance degradation for some players.
Fix
Fixed an issue where in-game mail could ignore surnames.
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Fixed an issue where in-game mail could ignore surnames.

Talents

Adjust
During the beta, re-speccing costs 1 silver if you have not recently changed your talents. After your first talent reset the next one costs much more, but the price drops back to 1 silver after 1 hour.
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If you have not recently changed your talents, the cost is now 1 silver to re-spec. This is temporary for the Beta only. After your first talent reset, the subsequent cost will be much higher, but it will drop to 1 silver after 1 hour has passed.
Fix
Rejuvenation
Corrected an issue and now Rejuvenation can land critical hits.
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Corrected an issue and now Rejuvenation can land critical hits.
Fix
Tranquility
Corrected an issue and now Tranquility can land critical hits.
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Corrected an issue and now Tranquility can land critical hits.
Buff
Wrath · Base damage
Wrath's base damage increased by about 50%.
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Wrath base damage increased ~50%.
Adjust
Thorns
Thorns will now dynamically update its values based on the caster's spell power.
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Thorns will now dynamically update its values based on the caster's spell power.
  • If the caster cannot be found or is too far away, Thorns reverts to its base values.
Adjust
Primal Bite
Mangle is renamed Primal Bite, and its signature debuff is removed.
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Mangle has been renamed Primal Bite. Its signature debuff has been removed, so the former name no longer accurately represented the ability.
  • All talents referencing Mangle now reference Primal Bite.
Adjust
Blood Frenzy
The Primal Fury talent now uses the original Blood Frenzy name and icon.
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The Primal Fury talent has been renamed and the icon replaced with the original Blood Frenzy name and icon.
Fix
Feral Charge (Cat)
Fixed a bug where Feral Charge (Cat) could be cast on allies.
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Fixed a bug where Feral Charge (Cat) could be cast on allies.

Druid

RestorationHistory · 2 patches →
Fix
Wild Growth
Corrected an issue and now Wild Growth can land critical hits.
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Corrected an issue and now Wild Growth can land critical hits.
Nerf
Furious Howl · Attack Power bonus
Furious Howl's Attack Power bonus is reduced by 40%.
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Furious Howl Attack Power bonus reduced 40%.
Fix
Sonic Blast
Sonic Blast is now properly available to Bat pets.
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Sonic Blast ability now properly available to Bat pets.
Nerf
Tame Beast
Tame Beast no longer works on Beasts that are higher than the Hunter's level.
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Tame Beast no longer works on Beasts that are higher than the Hunter's level.

Hunter

MarksmanshipHistory · 2 patches →
Buff
Lone Wolf
Hunters who talent out of Lone Wolf no longer deal 4% less damage while their pet is active.
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Talenting out of Lone Wolf will no longer cause the Hunter to have -4% damage while their pet is active.
Fix
Lacerating Strikes
Corrected an issue and now Lacerating Strikes can land critical hits.
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Corrected an issue and now Lacerating Strikes can land critical hits.
Adjust
Strider Kick
Strider Kick now increases movement speed by 30% for 3 seconds.
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Strider Kick now increases movement speed by 30% for 3 seconds.
Buff
Arcane Missiles
Arcane Missiles checks line of sight only once, at the start of the channel, instead of on each missile, so targets that move out of line of sight still get hit by the full channel.
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Arcane Missiles no longer checks line of sight on each missile, just once at the beginning of the channel. So targets moving out of line of sight during the channel will not prevent the missiles.
Buff
Wake of Fire · Buff duration
Wake of Fire buff duration has been increased to 30 seconds (was 20 seconds).
20s→30s
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Wake of Fire buff duration has been increased to 30 seconds (was 20 seconds).
  • Developers' notes: Wake of Fire was difficult to make proper use of while leveling, due to the Mage needing to restore mana between combat. The increased duration should help smooth out the experience.
Buff
Hot Streak · Buff duration
Hot Streak buff duration has been increased to 20 seconds (was 15 seconds).
15s→20s
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Hot Streak buff duration has been increased to 20 seconds (was 15 seconds).
Nerf
Ignite
Ignite no longer double dips on percentage damage increase modifiers.
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Ignite no longer double dips on % damage increase modifiers.
Adjust
Retribution Aura
Retribution Aura will now dynamically update its values based on the caster's spell power.
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Retribution Aura will now dynamically update its values based on the caster's spell power.
Fix
Flash of Light
Fixed a bug causing the Flash of Light cast animation to not play at the end of the spell cast.
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Fixed a bug causing the Flash of Light cast animation to not play at the end of the spell cast.
Fix
Consecration
Fixed various issues with Consecration.
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Fixed various issues with Consecration.
  • Fixed an issue where Consecration would fail to apply its increased damage effect to some targets.
  • Fixed an issue where Consecration's Z axis wasn't functioning consistently.
  • Fixed an issue where Consecration could pull targets vertically above or below the caster.
Buff
Holy Strike · Weapon damage per rank
Holy Strike's weapon damage per rank is now 25%/29%/32%/36%/39%/43%/46%/50% (was 25%/25%/30%/30%/35%/35%/40%/40%).
25%/25%/30%/30%/35%/35%/40%/40%→25%/29%/32%/36%/39%/43%/46%/50%
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Holy Strike's % of weapon damage per rank changed to 25%/29%/32%/36%/39%/43%/46%/50% (was 25%/25%/30%/30%/35%/35%/40%/40%).
  • Developers' notes: This increases Holy Strike's damage at all points while leveling, and increases how much it contributes to your rotation. Early ranks of Holy Strike didn't always feel like an upgrade when purchasing a new rank, and we wanted to adjust that.
Fix
Echo of Justice
Fixed a bug with Echo of Justice, causing it to have a higher than intended chance to activate.
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Fixed a bug with Echo of Justice, causing it to have a higher than intended chance to activate.
Buff
Holy Strike · Cooldown
Holy Strike's cooldown lowered to 10 seconds (was 12 seconds).
12s→10s
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Holy Strike's cooldown lowered to 10 seconds (was 12 seconds).
Removed
Improved Holy Strike
The Improved Holy Strike talent is removed from the talent tree, and its behavior is now baseline.
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Improved Holy Strike removed from the Talent Tree.
  • Developers' notes: Even though there are sometimes cases where talents feel 'required' by classes, like Relentless Strikes for Rogues, having one that reduces the cooldown of a core ability so early on in a healing talent tree made this feel like a talent that was required. So we've removed it and made its behavior baseline.
Adjust
Light's Vigil
Light's Vigil's tooltip is reorganized to make it clearer that only the damage component of the ability requires Holy Strike.
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Light's Vigil's tooltip has been reorganized to make it more clear that the damage component is the only version that returns some of the Mana cost.
Buff
Holy Power
Holy Power now increases the Critical Strike chance of Holy Strike by 15% and retains all of its old effects.
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Holy Power now increases the Critical Strike chance of Holy Strike by 15% and retains all of its old effects.

Paladin

RetributionHistory · 2 patches →
Adjust
Vengeance
Vengeance now activates off of non-periodic critical strikes.
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Vengeance now activates off of non-periodic critical strikes.
Nerf
Vengeance · Maximum stacks
Vengeance's maximum stacks lowered to 3 (was 5).
5→3
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Vengeance's maximum stacks lowered to 3 (was 5).
Nerf
Two-Handed Weapon Specialization · Damage increase
Two-Handed Weapon Specialization's damage increase reduced to 2/4/6% (was 3/6/9%).
3/6/9%→2/4/6%
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Two-Handed Weapon Specialization's damage increase reduced to 2/4/6% (was 3/6/9%).
Buff
Sacred Arbiter · Holy Strike damage
Sacred Arbiter now increases the damage of Holy Strike by 20% (was 10%).
10%→20%
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Sacred Arbiter now increases the damage of Holy Strike by 20% (was 10%).
Buff
Twist of Light
Twist of Light now additionally reduces the Mana cost of your Seal spells by 20%.
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Twist of Light now additionally reduces the Mana cost of your Seal spells by 20%.
Fix
Renew
Corrected an issue and now Renew can land critical hits.
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Corrected an issue and now Renew can land critical hits.
Buff
Power Word: Shield
Power Word: Shield can now always overwrite an existing Power Word: Shield on a target that does not have Weakened Soul.
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Power Word: Shield can now always overwrite an existing Power Word: Shield on a target that does not have Weakened Soul.
Fix
Contingency Plan
Corrected an issue and now Contingency Plan can land critical hits.
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Corrected an issue and now Contingency Plan can land critical hits.
Adjust
Confounding Flash
Confounding Flash now has a cast visual that looks more Holy than Arcane, and its sounds were updated to match.
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Confounding Flash now has a cast visual. The casting visual is now more Holy oriented than Arcane and the sounds have been updated to match.
Fix
Starshards
Starshards now correctly gains resistance to spell pushback from the Twilight Focus talent.
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Starshards now correctly gains resistance to spell pushback from the Twilight Focus talent.
Adjust
Dark Sacrifice
Dark Sacrifice no longer breaks Crowd Control that breaks on damage.
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Dark Sacrifice no longer breaks Crowd Control that breaks on damage.
Fix
Dark Sacrifice
Dark Sacrifice's tooltip now correctly displays that the Mana gained from the ability scales with Spirit.
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Dark Sacrifice's tooltip now correctly displays that the Mana gained from the ability scales with Spirit.
Fix
Sap
Sap now correctly flags the Rogue for PvP when used on a target that is PvP flagged.
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Sap now correctly flags the Rogue for PvP when used on a target that is PvP flagged.
Buff
Lightning Bolt
Lightning Bolt ranks 3 and 4 deal more damage, so each rank is always an upgrade over the previous ones despite their changing cast times.
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Lightning Bolt: Damage on ranks 3 and 4 increased to make these spells always upgrades over previous ranks (despite changing cast times).
Adjust
Windfury Totem
The Windfury Totem buff now displays as "Windfury Totem" instead of "Windfury Totem Passive."
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Windfury Totem: Buff from this spell now displays as "Windfury Totem" instead of "Windfury Totem Passive".
Adjust
Flametongue Totem
The Flametongue Totem buff now displays as "Flametongue Totem" instead of "Flametongue Totem Effect."
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Flametongue Totem: Buff from this spell now displays as "Flametongue Totem" instead of "Flametongue Totem Effect".
Adjust
Flametongue Totem
Flametongue Totem no longer has a duration and is instantly replaced when placing another totem.
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Flametongue Totem no longer has a duration and is instantly replaced when placing another totem.
Nerf
Flametongue Totem
Flametongue Totem can no longer be stacked by casting it repeatedly.
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Flametongue Totem is no longer able to be stacked by repeatedly casting Flametongue Totem.
Nerf
Flametongue Totem
Flametongue Totem no longer stacks with Flametongue Weapon.
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Flametongue Totem no longer stacks with Flametongue Weapon.
Nerf
Flametongue Totem
Flametongue Totem no longer stacks with Windfury Totem.
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Flametongue Totem no longer stacks with Windfury Totem.
Nerf
Air totems
Tranquil Air Totem, Windfury Totem and Grace of Air Totem no longer stack with each other, even when cast by different Shamans in the same group.
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Tranquil Air Totem, Windfury Totem, and Grace of Air Totem no longer stack together even if used by different Shamans in the same group.
Adjust
Elemental Fury
Swapped the positions of the Elemental Fury (Row 3) and Elemental Alacrity (Row 6) talents.
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Swapped the positions of the Elemental Fury (Row 3) and Elemental Alacrity (Row 6) talents.
  • Developers' notes: Critical Strike damage increases early on in trees are exciting for other specializations, but its not as exciting for the core specialization while leveling, since they don't have enough critical strike chance to really appreciate it. So we're moving one of the better talents for Elemental Shaman functionality, earlier in the tree, to allow them to feel like they're hitting important progression moments (something Elemental has lacked in the early levels). We understand that this affects Enhancement Shaman's critical strike damage with spells, but we will use this room created to add more to Enhancement Shaman in the future.
Buff
Lava Burst
Lava Burst ranks 1 and 2 deal more damage: about 10% more base damage than the Lightning Bolt rank learned around the same level.
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Lava Burst damage on ranks 1 and 2 increased to be about 10% more base damage than the Lightning Bolt rank learned around the same level.

Shaman

EnhancementHistory · 2 patches →
Nerf
Rage of the Far Seer
Rage of the Far Seer (Row 7) no longer increases the Shaman's Spell Casting Speed.
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Rage of the Far Seer (Row 7) no longer increases the Shaman's Spell Casting Speed.
  • Developers' notes: Rage of the Far Seer's spell casting speed was not necessary to include for the core functionality of this ability. So we removed it.

Shaman

RestorationHistory · 2 patches →
Fix
Riptide
Corrected an issue and now Riptide can land critical hits.
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Corrected an issue and now Riptide can land critical hits.
Fix
Life Tap
Life Tap's tooltip now correctly shows the amount of Life converted and only says it scales with spell damage.
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Tooltip of Life Tap has been updated to correctly display the amount of Life converted, and only states that it scales with Spirit.
Fix
Voidwalker Sacrifice
Voidwalker Sacrifice now correctly scales with 10% of the Warlock's spell healing.
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Voidwalker Sacrifice now correctly scales with 10% of the Warlock's spell healing.
Fix
Sunder Armor
Corrected Sunder Armor's threat values on all ranks, including a small increase to the threat it generates from Attack Power.
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Sunder Armor: Corrected the threat values on all ranks, including a small increase to threat generated from Attack Power.

Warrior

ProtectionHistory · 2 patches →
Adjust
Bastion
Swapped the positions of the Bastion (Row 5) and Focused Rage (Row 6) talents.
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Swapped the positions of the Bastion (Row 5) and Focused Rage (Row 6) talents.
  • Developers' notes: We wanted to give players Focused Rage sooner to smooth out progression, as opposed to more damage from Bastion. This should smooth out some of the feeling while leveling as Protection before obtaining Shield Slam.
Buff
Bloodthrill · Chance to activate
Bloodthrill's chance to activate increased to 4/8/12/16/20% (was 2/4/6/8/10%).
2/4/6/8/10%→4/8/12/16/20%
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Bloodthrill's chance to activate increased to 4/8/12/16/20% (was 2/4/6/8/10%).
Adjust
Bloodthrill
Bloodthrill only activates off of Main Hand melee attacks. This includes Cleave and Heroic Strike.
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Bloodthrill only activates off of Main Hand melee attacks. This includes Cleave and Heroic Strike.
Nerf
Slam · Cooldown
Slam's cooldown has been increased to 18 seconds (was 15 seconds).
15s→18s
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Slam's cooldown has been increased to 18 seconds (was 15 seconds).
Adjust
Improved Slam
Improved Slam now reduces the cooldown of Slam by 1.5/3 seconds.
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Improved Slam now reduces the cooldown of Slam by 1.5/3 seconds.
Adjust
Eureka
Eureka is now a 10% discount on Mana, Rage, or Energy abilities for every class.
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Changed Eureka on every class to a 10% discount on Mana, Rage, or Energy abilities.

Human

Adjust
Will to Survive
Will to Survive now uses the Dispel Magic visual instead of the Will of the Forsaken visual.
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Changed the Will to Survive visual to match Dispel Magic instead of Will of the Forsaken.

Tauren

Nerf
Cultivation
Cultivation now has a player level requirement for every herb, equal to the level required for that herb.
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Cultivation now has a player-level requirement for every Herb. The level required is equal to the Herb's level required to pick it divided by 5. Herbs that require a higher than 300 Herbalism skill to pick can be Cultivated at player level 60.
Adjust
Touch of the Grave
Touch of the Grave no longer breaks crowd control and no longer activates from spells and abilities without a damage component.
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Touch of the Grave no longer breaks CC or activates from spells and abilities that don't have a damage component to them.
  • Developers' notes: This means that Shadow Word: Pain activates it on cast, but not on periodic damage. Distract won't activate it, you can't pull Rogues and Druids out of Stealth with Distract and it activating, and you won't activate it off of Pickpocketing. Spells like Polymorph already didn't get broken by Touch of the Grave, but Polymorph will no longer be able to activate it.

Cooldown Manager

History · 2 patches →
Adjust
The Cooldown Manager moves key buff and cooldown information to a single place you can customize. It is off by default; turn it on in Options under Gameplay Enhancement.
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The Cooldown Manager in World of Warcraft: Forever is intended to enhance gameplay by pulling critical information from the buff bar or action bar and placing it in a fully customizable location. By default, the Cooldown Manager is disabled, and it can be enabled in Options under the Gameplay Enhancement settings.
Adjust
Druid, Mage, Priest, Warrior, and Warlock are available for testing the Cooldown Manager.
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Druid, Mage, Priest, Warrior, and Warlock are available for testing the Cooldown Manager.
New
Class-specific flyouts have been added to the gamepad action bars of some classes.
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Class specific flyouts have been added to the action bar interface of some classes.
  • Shapeshift flyout for Druids.
  • Pet control and pet spell flyouts for Hunters and Warlocks.
  • Aura flyout for Paladins.
  • Stance flyout for Warriors.
Adjust
The pet bar no longer replaces the bottom gamepad action bar for Hunters and Warlocks.
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The pet bar no longer replaces the bottom gamepad action bar for Hunters and Warlocks.
New
New options have been added to the Gamepad (Alpha) section of the game options.
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New options have been added to the Gamepad (Alpha) section of the game options.
  • Use Compact Action Bar: Replaces the normal gamepad action bar layout with one that only shows the currently active action bar at any given time.
  • Fixed Party Targeting: While in a non-raid party, rather than having the directional pad act as directions in the party interface, each button on the directional pad is assigned to a specific party member.
  • Swap Target Modifier Sides: Swaps sides of the friendly and hostile targeting modifiers, putting friendly targeting on the right and hostile on the left.
  • Swap Friendly Target Action Sides: Swaps the directional pad and face button actions when using the friendly targeting modifier.
  • Swap Hostile Target Action Sides: Swaps the directional pad and face button actions when using the hostile targeting modifier.
Fix
Fixed an issue preventing edit mode layouts from being applied while the gamepad UI is enabled.
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Fixed an issue preventing edit mode layouts from being applied while the gamepad UI is enabled.
Adjust
Updated Map and Quest Log bindings.
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Updated Map and Quest Log bindings.
  • New hover functionality for POI pins.
Adjust
Updated support for Compact Raid Frame Manager and Role Poll Frames.
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Updated support for Compact Raid Frame Manager and Role Poll Frames.
Fix
Fixed a handful of guns and bows that were not correctly consuming or using ammunition.
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A handful of guns and bows were not correctly consuming or using ammunition. They have been corrected.
Fix
A number of quest rewards were updated to the correct item level.
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A number of quests have had their rewards updated to be the correct item level.
Adjust
A small number of early caster rewards have been adjusted.
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A small number of early caster rewards have been adjusted.

Wizard Oil

Adjust
Minor Wizard Oil is reverted to its Classic Era value of 8 spell power, Lesser Wizard Oil to 16, and Wizard Oil to 24.
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Wizard Oil: Minor Wizard Oil has been reverted to Classic Era value of 8 spell power, Lesser Wizard Oil to 16, and Wizard Oil to 24. Brilliant Wizard Oil remains unchanged.

Wands

Nerf
Wands no longer gain any extra damage from the user's spell damage.
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Wands: Wands no longer gain any additional damage from the user's spell damage.
Fix
Resolved an issue where several dungeon quests were shareable, which granted the receiving player a quest item when shared.
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Resolved an issue where several dungeon quests were shareable, which granted the receiving player a quest item when shared.

Dalaran

Adjust
Dalaran gets faction adjustments, and spawns are now present just outside the city entrance.
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Dalaran - Faction adjustments. Spawns are now present in the area just outside the city entrance.
Adjust
Snow Leopard Prowler has a much faster respawn time.
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Dun Morogh - Snow Leopard Prowler has a much faster respawn time.
Fix
Resolved an issue where some players were unable to loot the rifle for "Treacherous Cold."
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Dun Morogh - Resolved an issue where some players were unable to loot the rifle for "Treacherous Cold".

Durotar

Adjust
Reduced the respawn time for the escort NPC for "Lost in the Shadows."
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Durotar - Reduced the respawn time for the escort NPC for "Lost in the Shadows".

Elwynn Forest

Fix
The quest "Book Return" now properly removes the extra Book Bag from the player's inventory when the quest is completed.
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Elwynn Forest - The quest "Book Return" now properly removes the extra Book Bag from the player's inventory when the quest is completed.
Adjust
Increased the amount of crates for the quest "Stolen Enchanting Supplies."
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Elwynn Forest - Increased the amount of crates for the quest "Stolen Enchanting Supplies".
Adjust
Murloc camps around Crystal Lake should respawn more quickly.
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Elwynn Forest - Murloc camps around Crystal Lake should respawn more quickly. Mrrglrlrlrmgrr!
Adjust
Mother Fang respawns a bit more slowly, and does not always drop a green item.
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Elwynn Forest - Mother Fang respawns a bit more slowly, and does not always drop a green item.
Adjust
Shinyfinder Narf respawns more quickly. The quest item may now be looted by all party members.
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Elwynn Forest - Shinyfinder Narf respawns more quickly. The quest item may now be looted by all party members.
Adjust
Nimsy now respawns more quickly.
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Elwynn Forest - Nimsy now respawns more quickly.
Adjust
You can now learn skinning from Helene Peltskinner even while you have a quest with her.
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Elwynn Forest - You can now learn skinning from Helene Peltskinner even while you have a quest with her.
Adjust
Increased the amount of supply spawns for "Stolen Enchanting Supplies."
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Elwynn Forest - Increased the amount of supply spawns for "Stolen Enchanting Supplies".
Adjust
Jasperlode Mine and Fargodeep Mine were a little more deadly than intended for solo players, so Blizzard is "taking their candles away."
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Elwynn Forest - Jasperlode Mine and Fargodeep Mine are a little more deadly than intended for solo players, so we're taking their candles away. We do not anticipate any fallout from this theft.
Adjust
Water Pitchers now respawn faster for the quest "A Humble Task."
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Mulgore - Water Pitchers now respawn faster for the quest "A Humble Task".

Silverpine Forest

Adjust
Pyrewood Village worgen respawn more quickly.
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Silverpine Forest - Pyrewood Village worgen respawn more quickly.

Teldrassil

Adjust
Objective count
The objective count for the quest "Bounty: Gnarlpine Furbolg" has been reduced to 15 (was 20).
20→15
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Teldrassil - The objective count for the quest "Bounty: Gnarlpine Furbolg" has been reduced to 15 (was 20).

Undercity

Fix
The Skyborne quest "Exploring the Horde" now completes the objective to talk with Lady Sylvanas Windrunner.
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Undercity - The Skyborne quest "Exploring the Horde" now completes the objective to talk with Lady Sylvanas Windrunner. Dark Lady watch over you
Adjust
Increased the spawn rate of the Defias Messenger.
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Westfall - Increased the spawn rate of the Defias Messenger.

Zephras Isle

Adjust
The High Order Skyborne quest "Catching Wind" has been redesigned, with adjusted spawns to give players more time to work on it.
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Zephras Isle - The High Order Skyborne quest "Catching Wind" has been redesigned and adjustments were made to the spawns at the Overlook Standing Stones in Shen'dar Highlands.
Fix
The druids of Nightclaw Cavern now award credit for "Wounds of Betrayal" properly when healed.
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Zephras Isle - The druids of Nightclaw Cavern now award credit for "Wounds of Betrayal" properly when healed.
Fix
"A Firm Response" no longer fails to grant credit to players.
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Zephras Isle - "A Firm Response" no longer fails to grant credit to players.
Adjust
Updated the Nameplate selection display.
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Updated the Nameplate selection display.
Adjust
Personal Resource Display textures are updated.
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Personal Resource Display textures are updated.
Fix
Fixed an issue where Pet Happiness was not decreasing once your pet was at max loyalty.
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Fixed an issue where Pet Happiness was not decreasing once your pet was at max loyalty.

Structured by Nerf Radar from the official notes (parsed automatically and reviewed by hand). Parsed from the first post of Blizzard's "WoW Forever Beta Development Notes" thread (September 24); the October 1 update is a separate patch. Known Issues are not changes. Two racials sit under the wrong race heading in the post's HTML and were assigned by hand, and Cooldown Manager lines that only ask for feedback or describe future plans were left out. Source: https://us.forums.blizzard.com/en/wow/t/wow-forever-beta-development-notes-%E2%80%93-updated-october-1/2360696/1 · fetched Oct 7, 2026.