Nerf Radar › Deadlock › History › Rank Points
Rank Points: change history
1 change across 1 patch (Jul 30, 2026), newest first. Nerf Radar tracks the 10 most recent official updates for Deadlock, back to Jul 9, 2026.
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NewWins and losses move your Rank Points by about 250 on average; each Subrank promotion needs 1000 points, the last Subrank before a new Rank needs 2000, and from Eternus I the thresholds update daily by percentile.
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When you win or lose a game, you will see your Rank Points update with a visible progress bar after each match.
- Each win/loss will grant you +/- 250 points on average, though these numbers could vary slightly depending on the expectations the matchmaker had from that game or while on win streaks.
- To progress to the next Subrank, you need to collect 1000 Rank Points for each promotion.
- However, the final Subrank before moving to a new Rank (ie. Mystic VI ->Ritualist I) requires 2000 points.
- Once you reach Eternus I, there will no longer be a fixed amount of points needed to progress from one Subrank to the other as the thresholds will be dynamically updated daily to segment the Subranks on a percentile basis.
Each step links to the full patch breakdown and to Valve's official notes. Changes listed under a general heading such as "Bug fixes" are not included here; search to find every mention.