Nerf Radar › Overwatch › 2026-08-11
Overwatch Patch Notes (Aug 11, 2026): what changed
Buff 32Nerf 18Adjust 63New 14Removed 8Fix 16
TL;DROverwatch Season 4: Heroes of Busan adds the new tank D.Mon and reworked versions of Busan, Paraíso and Eichenwalde. It revamps the Battle Pass, adds the Emerald rank and Team Drives, and changes perks, ultimate costs and Stadium powers for many heroes.
Who this matters to
Tank players
D.Mon joins the Tank roster, Domina's Panopticon gets more health and Mauga's Overrun cooldown rises.
Competitive players
A new Emerald rank sits between Platinum and Diamond, Team Drives arrive and Challenger Score thresholds rise.
Stadium players
D.Va's powers and items are reworked, and powers and items for Orisa, Jetpack Cat, Wuyang and others are retuned.
All 151 changes
Busan
Adjust
Busan, Paraíso and Eichenwalde are reworked with new spaces and routes.
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Map Reworks: Paraíso, Eichenwalde, Busan
Battle Pass Revamp
Adjust
The Battle Pass no longer has a fixed linear order, and one Battle Pass skin can be swapped for a skin from the seasonal Swap Pool.
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Choose your path through the Battle Pass. You no longer need to unlock every reward in a fixed linear order. You can choose which rewards you want to pursue first and can change tracks anytime after completion of the Intro track.
- Swap for a skin you want more. Once per Battle Pass, swap one Battle Pass skin for a curated skin from the seasonal Swap Pool.
Shooting Star: My MEKA Mania
New
New event Shooting Star: My MEKA Mania runs from August 11 to 31: support a MEKA Squad pilot through their reward pass.
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Tune into Shooting Star: My MEKA Mania and make your vote count from August 11–31!
In-Combat Feedback Improvements
Adjust
Team Status Indicator: A new counter above the Kill Feed shows how many teammates and enemies are alive on the battlefield.
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Team Status Indicator: A new counter above the Kill Feed shows how many teammates and enemies are alive on the battlefield. For allies, a progress bar shows when they are respawning after being eliminated. This feature can be disabled under Gameplay -> HUD -> Show Team Status Indicator. This feature also has an experimental setting that's set to "Respawn Time" by default called "Walkback Calculation Progress Bar". If you're feeling adventurous, try changing this setting to "Dynamic", which includes an estimate of how long it will take your allies to get back to the fight. Be sure to let us know what you think!
New
New Stat — Protects: Added a new stat to the game similar to Saves which tracks when a player has mitigated significant damage near allies. Players will be notified with a new Activity Feed callout when they successfully Protect (or are Protected by) a teammate. Additionally, there will be a new Daily Challenge centered around Protects.
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New Stat - Protects: Added a new stat to the game similar to Saves which tracks when a player has mitigated significant damage near allies. Players will be notified with a new Activity Feed callout when they successfully Protect (or are Protected by) a teammate. Additionally, there will be a new Daily Challenge centered around Protects.
Adjust
Healing and status HUD visual updates: healing and player status are displayed more clearly on the HUD.
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Healing and Status HUD visual updates: Made some improvements to how healing and player status are displayed on the HUD. Improved VFX for healing, status effect icons, and critical damage will give players a much clearer indication of when their health is being affected by healing and abilities. Improved health bar VFX for supports will give them a better indication of how their healing and abilities are aiding allies.
Adjust
Multi-Kill celebration: Added new callouts and new VO to celebrate when anyone scores a multi-kill (from 2x upwards). New icons will display in the Activity Feed and in the Kill Feed.
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Multi-Kill celebration: Added new callouts and new VO to celebrate when anyone scores a multi-kill (from 2x upwards). New icons will display in the Activity Feed and in the Kill Feed.
Adjust
Percentage Damage Dealt: Brought back an indicator on the Activity Feed which tells you what % of the damage you contributed to an elimination.
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Percentage Damage Dealt: Brought back an indicator on the Activity Feed which tells you what % of the damage you contributed to an elimination.
Ping System Refactor
Adjust
The ping system has undergone a major technical refactor under the hood that makes the system approximately 1.5x more efficient on average, but up to 30x more efficient in some edge cases, while also using considerably less memory.
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The ping system has undergone a major technical refactor under the hood that makes the system approximately 1.5x more efficient on average, but up to 30x more efficient in some edge cases, while also using considerably less memory.
Challenges
Adjust
The requirements for the Daily Challenge "Untouchable" have been reduced to 5 eliminations instead of 10.
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The requirements for the Daily Challenge "Untouchable" have been reduced to 5 eliminations instead of 10.
Movie Player
Adjust
Various movie players (including the narrative viewer) now have the ability to seek.
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Various movie players (including the narrative viewer) now have the ability to seek.
Adjust
With a mouse, you can seek to any point in a movie, and with controller/keyboard you can skip +- 10s.
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With a mouse, you can seek to any point in a movie, and with controller/keyboard you can skip +- 10s.
Adjust
Many movie players will also now remember your progress after leaving and returning to the same video.
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Many movie players will also now remember your progress after leaving and returning to the same video.
New Skill Tier - Emerald (Ranks Redistributed)
Adjust
A new Rank has been added between Platinum and Diamond called Emerald.
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A new Rank has been added between Platinum and Diamond called Emerald. As we've shown in the past, the majority of our players are in Gold and Platinum, so adding a new Rank closer to the middle of the skill curve gives many players a better sense of Rank identity, a new goal to achieve, and increases fidelity in assessing skill for many players.
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Titles and Weapon Charms for Emerald have been added.
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Titles and Weapon Charms for Emerald have been added.
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This Rank Redistribution primarily focuses on moving players that were Platinum and Diamond into Emerald, but the highest Divisions of Champion will now also be more exclusive.
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This Rank Redistribution primarily focuses on moving players that were Platinum and Diamond into Emerald, but the highest Divisions of Champion will now also be more exclusive.
Rank Distribution Indicator
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A new UI element has been added to the Competitive Overview that shows how your Rank compares to all other players in a given queue.
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A new UI element has been added to the Competitive Overview that shows how your Rank compares to all other players in a given queue.
Team Drives (Experimental)
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New Team Drives: limited-time events that award Competitive Points and a unique visual reward, and winning players are grouped automatically.
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Like Drives, Team Drives are limited-time events that award Competitive Points and a unique new visual reward! Unlike Drives, any time you win a match in a Team Drive, you'll be automatically grouped with all winning players. Why stay chained to the other gladiators and not just leave the group? Because each consecutive win as a team grants a big increasing bonus to Fame (similar to Drive Score) that will launch you through the Gladiator Ranks toward completion. You'll keep your individual bonus if you leave the group to queue again solo, but you won't benefit from the bonuses of all the other winners you just played with. You can also create your own full stacks and play only with friends if you want. There's also an option found under Social → General → Groups called "Enable Auto-Grouping on Team Drive Wins" that you can turn Off if you prefer to avoid grouping altogether, but the event will be much harder to complete solo since you won't benefit from other winners nearly as often.
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While Gladiator Ranks are very similar to Checkpoints from Drives, a Team Drive can only be completed by passing The Trail, requiring players to win 3 out of their last 4 matches.
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While Gladiator Ranks are very similar to Checkpoints from Drives, a Team Drive can only be completed by passing The Trail, requiring players to win 3 out of their last 4 matches.
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Instead of awarding Signatures that attach to your name plate, Team Drives award Player Card Frames that are visible where your Player Card is visible.
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Instead of awarding Signatures that attach to your name plate, Team Drives award Player Card Frames that are visible where your Player Card is visible.
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The first 10,000 players to complete the Team Drive by finishing The Trial will unlock a temporary dynamic title showing the order that they completed the event in. Can your stack be the #1 Gladiators? These titles will be unlocked at the end of the Team Drive.
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The first 10,000 players to complete the Team Drive by finishing The Trial will unlock a temporary dynamic title showing the order that they completed the event in. Can your stack be the #1 Gladiators? These titles will be unlocked at the end of the Team Drive.
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The first Team Drive will take place September 4th 11 AM PT — September 7th 11 AM PT, in the days leading up to the mid-season patch.
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The first Team Drive will take place September 4th 11 AM PT - September 7th 11 AM PT, in the days leading up to the mid-season patch.
Challenger Score Tuning
Adjust
Grandmaster 2
Challenger Score tuning for Grandmaster 2 increases from 175 to 200.
175→200
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Grandmaster 2 - Increased from 175 to 200
Adjust
Grandmaster 1
Challenger Score tuning for Grandmaster 1 increases from 200 to 250.
200→250
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Grandmaster 1 - Increased from 200 to 250
Adjust
Champion 5
Challenger Score tuning for Champion 5 increases from 250 to 350.
250→350
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Champion 5 - Increased from 250 to 350
Adjust
Champion 4
Challenger Score tuning for Champion 4 increases from 300 to 450.
300→450
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Champion 4 - Increased from 300 to 450
Adjust
Champion 3
Challenger Score tuning for Champion 3 increases from 400 to 550.
400→550
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Champion 3 - Increased from 400 to 550
Adjust
Champion 2
Challenger Score tuning for Champion 2 increases from 550 to 700.
550→700
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Champion 2 - Increased from 550 to 700
Adjust
Champion 1
Challenger Score tuning for Champion 1 increases from 700 to 900.
700→900
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Champion 1- Increased from 700 to 900
New
D.Mon joins the Tank roster in the Stalwart subrole.
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Added D.Mon to the Tank roster (Subrole: Stalwart).
Subroles
Adjust
Flanker · Additional healing from health packs
Additional healing from health packs for the Flanker subrole decreases from 75 to 50.
75→50
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Additional healing from health packs reduced from 75 to 50.
Domina
History · 3 patches →Buff
Panopticon · Barrier health
Barrier health on Domina's Panopticon increases from 450 to 500.
450→500
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Barrier health increased from 450 to 500.
Doomfist
History · 2 patches →Buff
Seismic Slam · Damage
Damage on Doomfist's Seismic Slam increases from 50 to 60.
50→60
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Damage increased from 50 to 60.
Hazard
History · 2 patches →Nerf
Ultimate cost
Hazard's ultimate cost increases by 7%.
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Ultimate cost increased by 7%.
Buff
Explosive Impalements (Major Perk) · Number of Bonespur hits required
Number of Bonespur hits required on Hazard's Explosive Impalements (Major Perk) decreases from 14 to 12.
14→12
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Reduced the number of Bonespur hits required from 14 to 12.
Buff
Combat Fuel (Major Perk) · Overhealth gained per shot
Overhealth gained per shot on Mauga's Combat Fuel (Major Perk) increases from 3 to 4.
3→4
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Overhealth gained per shot increased from 3 to 4.
Nerf
Overrun · Cooldown
Cooldown on Mauga's Overrun increases from 5s to 6s in 5v5.
5s→6s
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Cooldown increased from 5 to 6 seconds. (5v5)
Orisa
Removed
Charged Javelin
Orisa's Charged Javelin major perk is removed.
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Charged Javelin – Major Perk
- Removed.
New
Heavy Javelin
New major perk for Orisa: Heavy Javelin. Energy Javelin's knockback is increased by 25% and its wall impact damage is increased by 15.
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Heavy Javelin - Major Perk
- New
- Energy Javelin's knockback is increased by 25% and its wall impact damage is increased by 15.
Winston
History · 2 patches →Buff
Ultimate cost
Winston's ultimate cost decreases by 6%.
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Ultimate cost reduced by 6%.
Buff
Revitalizing Barrier (Major Perk) · Healing
Healing on Winston's Revitalizing Barrier (Major Perk) increases from 30 to 35.
30→35
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Healing increased from 30 to 35.
Cassidy
History · 2 patches →Removed
Even the Odds
Cassidy's Even the Odds minor perk is removed.
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Even the Odds – Minor Perk
- Removed.
New
Giddy Up
New minor perk for Cassidy: Giddy Up. After using Combat Roll, Cassidy gains a 60% movement speed boost that decays over 1.5 seconds.
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Giddy Up - Minor Perk
- New
- After using Combat Roll, Cassidy gains a 60% movement speed boost that decays over 1.5 seconds.
New
Aerial Munitions
New minor perk for Echo: Aerial Munitions. Echo has infinite ammo during Flight.
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Aerial Munitions - Minor Perk
- New
- Echo has infinite ammo during Flight.
Removed
High Beams
Echo's High Beams major perk is removed.
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High Beams – Major Perk
- Removed.
Adjust
Focused Rush (Major Perk)
Moved from Minor to Major Perk.
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Moved from Minor to Major Perk.
Adjust
Focused Rush (Major Perk)
Focusing Beam's range is increased by 8 meters and movement speed is increased by 25% when active.
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Focusing Beam's range is increased by 8 meters and movement speed is increased by 25% when active.
Adjust
Focused Rush (Major Perk) · Range
Range on Echo's Focused Rush (Major Perk) increases from 6 meters to 8 meters.
6 meters→8 meters
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Range increased from 6 to 8 meters.
Adjust
Focused Rush (Major Perk) · Movement speed
Movement speed on Echo's Focused Rush (Major Perk) increases from 15% to 25%.
15%→25%
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Movement speed increased from 15% to 25%.
Buff
Ultimate cost
Emre's ultimate cost decreases by 6%.
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Ultimate cost reduced by 6%.
Buff
Suppressive Security (Minor Perk) · Slow duration
Slow duration on Emre's Suppressive Security (Minor Perk) increases from 1s to 1.5s.
1s→1.5s
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Slow duration increased from 1 to 1.5 seconds.
Buff
Ultimate cost
Genji's ultimate cost decreases by 6%.
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Ultimate cost reduced by 6%.
Pharah
Nerf
Concussive Blast · Cooldown
Cooldown on Pharah's Concussive Blast increases from 7s to 8s.
7s→8s
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Cooldown increased from 7 to 8 seconds.
Nerf
Joyride · Ground launch detection radius
Ground launch detection radius on Shion's Joyride decreases from 1.5 meters to 1 meter.
1.5 meters→1 meter
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Ground launch detection radius reduced from 1.5 to 1 meter.
Tracer
History · 2 patches →Removed
Chronal Dash
Tracer's Chronal Dash minor perk is removed.
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Chronal Dash – Minor Perk
- Removed.
New
Temporal Regen
New minor perk for Tracer: Temporal Regen. Passive health regeneration triggers 50% faster.
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Temporal Regen - Minor Perk
- New
- Passive health regeneration triggers 50% faster.
Buff
Recall · Cooldown
Cooldown on Tracer's Recall decreases from 13s to 12s.
13s→12s
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Cooldown reduced from 13 to 12 seconds.
Vendetta
History · 4 patches →Buff
Soaring Slice · Cooldown on spawn
Cooldown on spawn on Vendetta's Soaring Slice decreases from 7s to 3s.
7s→3s
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Cooldown on spawn reduced from 7 to 3 seconds.
Venture
History · 2 patches →Buff
Ultimate cost
Venture's ultimate cost decreases by 8%.
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Ultimate cost reduced by 8%.
Buff
Deep Burrow (Minor Perk) · Drill Dash distance
Drill Dash distance on Venture's Deep Burrow (Minor Perk) increases from 50% to 75%.
50%→75%
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Drill Dash distance is increased from 50% to 75%.
Buff
Covered in Dirt (Major Perk) · Total amount of shields gained
Total amount of shields gained on Venture's Covered in Dirt (Major Perk) increases from 30 to 40.
30→40
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Total amount of shields gained increased from 30 to 40.
Jetpack Cat
History · 5 patches →Nerf
Ultimate cost
Jetpack Cat's ultimate cost increases by 7%.
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Ultimate cost increased by 7%.
Buff
Base movement speed
Jetpack Cat's base movement speed increases from 5.5 meters per second to 6 meters per second.
5.5 meters per second→6 meters per second
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Base movement speed increased from 5.5 to 6 meters per second.
Buff
Air acceleration
Jetpack Cat's air acceleration increases from 7.7 to 9.5.
7.7→9.5
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Air acceleration increased from 7.7 to 9.5.
Removed
Headbutt
Jetpack Cat's Headbutt major perk is removed.
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Headbutt – Major Perk
- Removed.
New
Purrfect Form
New major perk for Jetpack Cat: Purrfect Form. Each pulse of Purr contains 3 waves.
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Purrfect Form - Major Perk
- New
- Each pulse of Purr contains 3 waves.
Nerf
Lifeline · Movement speed bonus
Movement speed bonus on Jetpack Cat's Lifeline decreases from 40% to 30%.
40%→30%
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Movement speed bonus reduced from 40% to 30%.
Buff
Pulsar Torpedoes · Target lock on minimum time
Target lock on minimum time on Juno's Pulsar Torpedoes decreases from 0.5s to 0.35s.
0.5s→0.35s
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Target lock on minimum time reduced from 0.5 to 0.35 seconds.
Lifeweaver
History · 2 patches →Adjust
Life Grip
Can now be manually cancelled with the Jump input after 0.6 seconds.
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Can now be manually cancelled with the Jump input after 0.6 seconds.
Adjust
Life Grip · Base pull speed
Base pull speed on Lifeweaver's Life Grip decreases from 30 meters per second to 25 meters per second.
30 meters per second→25 meters per second
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Base pull speed reduced from 30 to 25 meters per second.
Adjust
Life Grip
Targets pulled from further than 15 meters move slower and accelerate over time.
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Targets pulled from further than 15 meters move slower and accelerate over time.
New
Life Grip
New general hero setting added for disabling Life Grip cancel controls.
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New general hero setting added for disabling Life Grip cancel controls.
Mizuki
History · 3 patches →Nerf
Quickstep (Major Perk) · Movement speed gained
Movement speed gained on Mizuki's Quickstep (Major Perk) decreases from 25% to 20%.
25%→20%
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Movement speed gained reduced from 25% to 20%.
Adjust
Binding Chain · Projectile size
Projectile size on Mizuki's Binding Chain decreases from 0.35 to 0.3.
0.35→0.3
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Projectile size reduced from 0.35 to 0.3.
Nerf
Katashiro Return · Cooldown
Cooldown on Mizuki's Katashiro Return increases from 11s to 12s.
11s→12s
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Cooldown increased from 11 to 12 seconds.
Wuyang
History · 3 patches →Buff
Guardian Wave · Maximum degrees
Guardian Wave's maximum width on Wuyang increases from 10 degrees to 15 degrees.
10 degrees→15 degrees
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Maximum degrees increased from 10 to 15 degrees.
Zenyatta
History · 3 patches →Buff
Discordant Repair (Minor Perk) · Lifesteal
Lifesteal on Zenyatta's Discordant Repair (Minor Perk) increases from 10% to 15%.
10%→15%
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Lifesteal increased from 10 to 15%.
Adjust
Facetanking (Power)
Reworked from "Defense Matrix heals you for 30% of the damage it blocks" to "When you mitigate 150 damage with Defense Matrix, heal yourself for 15% of that damage and all other allies within 6m for 25% of that damage".
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Reworked from "[Defense Matrix] heals you for 30% of the damage it blocks" to "When you mitigate 150 damage with [Defense Matrix], heal yourself for 15% of that damage and all other allies within 6m for 25% of that damage".
Adjust
Focused Fusion (Power)
Added "when dealing Weapon damage to enemies beyond 8m, Defense Matrix recovers 33% faster".
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Added "when dealing Weapon damage to enemies beyond 8m, [Defense Matrix] recovers 33% faster".
Nerf
Ignition Burst (Power) · Damage
Damage on D.Va's Ignition Burst (Power) decreases from 60 to 40.
60→40
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Damage reduced to 40 (Down from 60).
Nerf
Ignition Burst (Power) · Duration
Duration on D.Va's Ignition Burst (Power) decreases from 3s to 2s.
3s→2s
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Duration reduced to 2s (Down from 3s).
New
MEKA Evac Shield
New power for D.Va: MEKA Evac Shield. +50% Call Mech Radius. When ejecting or re-entering your Mech, grant Overhealth equal to 20% of Max Life for 5s.
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MEKA Evac Shield - Power
- New
- "+50% [Call Mech] Radius. When ejecting or re-entering your [Mech], grant Overhealth equal to 20% of Max Life for 5s".
Adjust
MEKA Ejector (Power)
Reworked from Express Detonation.
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Reworked from Express Detonation.
Adjust
MEKA Ejector (Power)
Changed from "+50% Call Mech Radius. Self-Destruct explodes 15% faster" to "Self-Destruct explodes 25% faster and costs 50% less Ultimate Charge but deals 75% reduced damage and only grants 75% Ultimate Charge after detonation".
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Changed from "+50% [Call Mech] Radius. [Self-Destruct] explodes 15% faster" to "[Self-Destruct] explodes 25% faster and costs 50% less Ultimate Charge but deals 75% reduced damage and only grants 75% Ultimate Charge after detonation".
Adjust
Stat Boost (Power)
Changed from "During the first 2s of Boosters, Defense Matrix recovers 125% faster" to "Boosters damage grants 0.5s Booster Duration and restores 5% Defense Matrix Resource and heals 5% Max Life".
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Changed from "During the first 2s of [Boosters], [Defense Matrix] recovers 125% faster" to "[Boosters] damage grants 0.5s [Booster] Duration and restores 5% [Defense Matrix] Resource and heals 5% Max Life".
Adjust
Tokki Slam (Power)
Now scales from Max Life instead of Max Shields and Armor.
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Now scales from Max Life instead of Max Shields and Armor.
Adjust
Tokki Slam (Power) · Scaling
Scaling on D.Va's Tokki Slam (Power) decreases from 25% to 15%.
25%→15%
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Scaling reduced to 15% (Down from 25%).
Adjust
Tokki Slam (Power)
Now counts as Boosters damage.
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Now counts as [Boosters] damage.
New
Matrix Empowerment
New Epic Weapon item for D.Va: Matrix Empowerment. When you mitigate 150 damage with Defense Matrix, deal 20% increased Weapon Damage for 3s.
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Matrix Empowerment - Epic Weapon Hero Item
- New
- 10% Attack Speed
- "When you mitigate 150 damage with [Defense Matrix], deal 20% increased Weapon Damage for 3s".
Removed
Vesuvius Protocol
D.Va's Vesuvius Protocol Rare Ability item is removed.
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Vesuvius Protocol - Rare Ability Hero Item
- Removed.
Adjust
D.Mon's Detonator (Epic Ability Hero Item)
Reworked from Dae-Hyun's Detonator.
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Reworked from Dae-Hyun's Detonator.
Adjust
D.Mon's Detonator (Epic Ability Hero Item)
Changed from "If your Mech detonates while mid-air, increase Self-Destruct explosion damage and range by 100%" to "During Self-Destruct, if your Mech detonates while mid-air or deals Boosters damage, Self-Destruct explodes 100% larger and causes enemies to take 50% more damage for 5s".
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Changed from "If your [Mech] detonates while mid-air, increase [Self-Destruct] explosion damage and range by 100%" to "During [Self-Destruct], if your [Mech] detonates while mid-air or deals [Boosters] damage, [Self-Destruct] explodes 100% larger and causes enemies to take 50% more damage for 5s".
New
Robo-Bowling
New Epic Ability item for D.Va: Robo-Bowling. During Self-Destruct, Boosters move 50% faster, deal 300% bonus damage, and knock up enemies.
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Robo-Bowling - Epic Ability Hero Item
- New
- 25 Armor.
- 15% Ability Power.
- During [Self-Destruct], [Boosters] move 50% faster, deal 300% bonus damage, and knock up enemies.
Removed
Solo Spec
D.Va's Solo Spec Rare Survival item is removed.
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Solo Spec - Rare Survival Hero Item
- Removed.
Adjust
MEKA Exo Suit (Epic Survival Hero Item)
Reworked from Busan Blaster.
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Reworked from Busan Blaster.
Adjust
MEKA Exo Suit (Epic Survival Hero Item)
Changed from "Ability: Use Secondary Fire while de-meched to fire an explosive piercing shot that deals 80 damage" to "While ejected from your Mech, hold Jump to fly and hold Secondary Fire to fire an explosive shot that deals up to 80 damage and slows enemies by 30% for 3s".
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Changed from "Ability: Use [Secondary Fire] while de-meched to fire an explosive piercing shot that deals 80 damage" to "While ejected from your [Mech], hold [Jump] to fly and hold [Secondary Fire] to fire an explosive shot that deals up to 80 damage and slows enemies by 30% for 3s".
Orisa
StadiumBuff
Critical Charger (Power) · Critical damage
Critical damage on Orisa's Critical Charger (Power) increases from 75% to 100%.
75%→100%
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Critical damage increased to 100% (Up from 75%).
Adjust
OR-15 Escalator (Power)
Reworked to Power.
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Reworked to Power.
Adjust
OR-15 Escalator (Power)
Now increases Weapon Damage instead of granting Weapon Power.
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Now increases Weapon Damage instead of granting Weapon Power.
Adjust
OR-15 Escalator (Power) · Max Damage
Max damage on Orisa's OR-15 Escalator (Power) decreases from 40% to 30%.
40%→30%
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Max Damage reduced to 30% (Down from 40%).
Adjust
Core Cooling (Epic Weapon Hero Item)
Reworked to Item.
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Reworked to Item.
Adjust
Core Cooling (Epic Weapon Hero Item)
Added 15% Weapon Lifesteal.
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Added 15% Weapon Lifesteal.
Adjust
Core Cooling (Epic Weapon Hero Item) · Attack Speed during Fortify
Attack speed during Fortify on Orisa's Core Cooling (Epic Weapon Hero Item) increases from 10% to 15%.
10%→15%
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Attack Speed during Fortify increased to 15% (Up from 10%).
Adjust
Core Cooling (Epic Weapon Hero Item)
Added 10000 Cost.
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Added 10000 Cost.
Adjust
3D-Printed Lance (Epic Ability Hero Item)
Added "Energy Javelin critical hits reduce an additional 1.5s".
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Added "[Energy Javelin] critical hits reduce an additional 1.5s".
Nerf
Vengeful Vortex · Detonation bonus damage
Detonation bonus damage on Ramattra's Vengeful Vortex decreases from 50 to 25.
50→25
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Detonation bonus damage reduced to 25 (Down from 50).
Nerf
Insatiable Spiral · Ravenous Vortex bonus damage
Ravenous Vortex bonus damage on Ramattra's Insatiable Spiral decreases from 30% to 15%.
30%→15%
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Ravenous Vortex bonus damage reduced to 15% (Down from 30%).
Nerf
Blastproof Boots (Epic Survival Hero Item) · Cost
Cost on Zarya's Blastproof Boots (Epic Survival Hero Item) increases from 3750 to 9000.
3750→9000
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Cost increased to 9000 (Up from 3750).
Buff
B.O.B Jr. (Power) · Ultimate Cost reduction
Ultimate cost reduction on Ashe's B.O.B Jr. (Power) increases from 50% to 60%.
50%→60%
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Ultimate Cost reduction increased to 60% (Up from 50%).
New
Bingo
New Epic Weapon item for Junkrat: Bingo. Frag Launcher Direct Hits without bouncing reduce cooldown of all abilities by 20%.
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Bingo - Epic Weapon Hero Item.
- New
- 10% Weapon Power
- "[Frag Launcher] Direct Hits without bouncing reduce cooldown of all abilities by 20%".
- 11000 Cost.
Adjust
Artsy Dartsy (Power)
Added "Landing a scoped Sleep Dart reduces its cooldown by 5s".
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Added "Landing a scoped [Sleep Dart] reduces its cooldown by 5s".
Adjust
Artsy Dartsy (Power)
75 base damage now only applies to scoped Sleep Dart.
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75 base damage now only applies to scoped [Sleep Dart].
Adjust
Artsy Dartsy (Power)
Increased base damage now works with Comfy Cloud.
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Increased base damage now works with Comfy Cloud.
Buff
Dream Field (Power) · Max Life heal
Max life heal on Ana's Dream Field (Power) increases from 15% to 20%.
15%→20%
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Max Life heal increased to 20% (Up from 15%).
Nerf
Purr-sistence (Power) · Increased duration for each Purr target
Increased duration for each Purr target on Jetpack Cat's Purr-sistence (Power) decreases from 15% to 10%.
15%→10%
Source line
Increased duration for each Purr target reduced to 10% (Down from 15%).
Nerf
Purr-sistence (Power) · Max increased duration
Max increased duration on Jetpack Cat's Purr-sistence (Power) decreases from 75% to 50%.
75%→50%
Source line
Max increased duration reduced to 50% (Down from 75%).
Adjust
Tow-Beans (Power)
Now triggers off of any damage instead of just Ability damage.
Source line
Now triggers off of any damage instead of just Ability damage.
Adjust
Recycling Rounds (Epic Weapon Hero Item)
Added 20% Purr Cooldown Reduction.
Source line
Added 20% [Purr] Cooldown Reduction.
Nerf
Purr-imeter Expander (Epic Ability Hero Item) · Cost
Cost on Jetpack Cat's Purr-imeter Expander (Epic Ability Hero Item) increases from 10000 to 11000.
10000→11000
Source line
Cost increased to 11000 (Up from 10000).
Buff
Fuel Pod (Rare Survival Hero Item) · Cost
Cost on Jetpack Cat's Fuel Pod (Rare Survival Hero Item) decreases from 10000 to 5000.
10000→5000
Source line
Cost reduced to 5000 (Down from 10000).
Adjust
Fleet Foot (Power)
Added "cooldown is reduced by 20% when used without a target".
Source line
Added "cooldown is reduced by 20% when used without a target".
Buff
Foxy Fireworks (Power) · Empowered shots
Empowered shots on Kiriko's Foxy Fireworks (Power) increase from 3 to 5.
3→5
Source line
Empowered shots increased to 5 (Up from 3).
Buff
Keen Kunai (Power) · Cooldown refund
Cooldown refund on Kiriko's Keen Kunai (Power) increases from 20% to 25%.
20%→25%
Source line
Cooldown refund increased to 25% (Up from 20%).
Buff
Bifurcation (Power) · Duration
Duration on Wuyang's Bifurcation (Power) increases from 4s to 5s.
4s→5s
Source line
Duration increased to 5s (Up from 4s).
Buff
Paindrops (Power) · Empowered shots
Empowered shots on Wuyang's Paindrops (Power) increase from 2 to 3.
2→3
Source line
Empowered shots increased to 3 (Up from 2).
Buff
Paindrops (Power) · Damage per extra Orb
Damage per extra orb on Wuyang's Paindrops (Power) increases from 20% to 30%.
20%→30%
Source line
Damage per extra Orb increased to 30% (Up from 20%).
Buff
Aquajet Amplifier (Epic Weapon Hero Item) · Cost
Cost on Wuyang's Aquajet Amplifier (Epic Weapon Hero Item) decreases from 12000 to 10000.
12000→10000
Source line
Cost reduced to 10000 (Down from 12000).
Nerf
Tidekeeper's Connector (Epic Weapon Hero Item) · Cost
Cost on Wuyang's Tidekeeper's Connector (Epic Weapon Hero Item) increases from 10000 to 11000.
10000→11000
Source line
Cost increased to 11000 (Up from 10000).
Adjust
Tidekeeper's Connector (Epic Weapon Hero Item)
Added 10% Ability Power.
Source line
Added 10% Ability Power.
Buff
Tidekeeper's Connector (Epic Weapon Hero Item) · Cooldown reduction every 1s
Cooldown reduction every 1s on Wuyang's Tidekeeper's Connector (Epic Weapon Hero Item) increases from 0.3s to 0.5s.
0.3s→0.5s
Source line
Cooldown reduction every 1s increased to 0.5s (Up from 0.3s).
Nerf
Wave Lance (Epic Weapon Hero Item) · Cost
Cost on Wuyang's Wave Lance (Epic Weapon Hero Item) increases from 10000 to 12000.
10000→12000
Source line
Cost increased to 12000 (Up from 10000).
Buff
Wave Lance (Epic Weapon Hero Item) · Weapon Power
Weapon power on Wuyang's Wave Lance (Epic Weapon Hero Item) increases from 10% to 20%.
10%→20%
Source line
Weapon Power increased to 20% (Up from 10%).
Removed
Hydro Mender
Wuyang's Hydro Mender Rare Survival item is removed.
Source line
Hydro Mender - Rare Survival Hero Item
- Removed.
Buff
Oceanic Ointment (Rare Survival Hero Item) · Cost
Cost on Wuyang's Oceanic Ointment (Rare Survival Hero Item) decreases from 4000 to 3750.
4000→3750
Source line
Cost reduced to 3750 (Down from 4000).
New
Hydration Break
New Epic Survival item for Wuyang: Hydration Break. When you use Rushing Torrent, place Passive Restorative Stream on yourself with 25% reduced healing.
Source line
Hydration Break - Epic Survival Hero Item
- New.
- 50 Shields.
- "When you use [Rushing Torrent], place Passive [Restorative Stream] on yourself with 25% reduced healing".
- 9000 Cost.
Brigitte
History · 2 patches →Fix
Fixed an issue where Brigitte's Inspiring Strike perk failed to provide its intended instant healing effect.
Source line
Fixed an issue where Brigitte's Inspiring Strike perk failed to provide its intended instant healing effect.
Mizuki
History · 3 patches →Fix
Fixed an issue that caused Mizuki's Katashiro's Return to not trigger when the return point was positioned too close to the payload.
Source line
Fixed an issue that caused Mizuki's Katashiro's Return to not trigger when the return point was positioned too close to the payload.
Bug fixes
Fix
Fixed an issue preventing Execution from appearing as a toggleable option in Custom Game settings.
Source line
Fixed an issue preventing Execution from appearing as a toggleable option in Custom Game settings.
Fix
Fixed an issue where the challenge "A Wee Minidin" had become unintentionally difficult to complete.
Source line
Fixed an issue where the challenge "A Wee Minidin" had become unintentionally difficult to complete.
Reaper
Fix
Fixed an issue that prevented Reaper from queueing a reload while actively firing Dire Triggers.
Source line
Fixed an issue that prevented Reaper from queueing a reload while actively firing Dire Triggers.
Bug fixes
Fix
Fixed an issue where the Survivor sub-role incorrectly triggered its passive healing effect without a corresponding movement ability.
Source line
Fixed an issue where the Survivor sub‑role incorrectly triggered its passive healing effect without a corresponding movement ability.
Doomfist
History · 2 patches →Fix
Fixed an issue where Doomfist's Survival of the Fittest perk was not granting the correct amount of Max Overhealth.
Source line
Fixed an issue where Doomfist's Survival of the Fittest perk was not granting the correct amount of Max Overhealth.
Fix
Fixed an issue with Hanzo's Frost Arrow Perk that would occur when activated on a controller.
Source line
Fixed an issue with Hanzo's Frost Arrow Perk that would occur when activated on a controller.
Fix
In a previous update, fixed an issue where Vortex Vial didn't grant the proper amount of Health.
Source line
In a previous update, fixed an issue where Vortex Vial didn't grant the proper amount of Health.
Fix
In a previous update, fixed an issue where Three Tap Tommygun didn't work properly on D.Va.
Source line
In a previous update, fixed an issue where Three Tap Tommygun didn't work properly on D.Va.
Fix
In a previous update, fixed an issue where Friendly Fissure with Asteroid Smash wouldn't have any falloff damage.
Source line
In a previous update, fixed an issue where Friendly Fissure with Asteroid Smash wouldn't have any falloff damage.
Fix
In a previous update, fixed an issue where Lucio's Nano Boop item combined with Reverb was dealing more damage than intended.
Source line
In a previous update, fixed an issue where Lucio's Nano Boop item combined with Reverb was dealing more damage than intended.
Fix
Fixed an issue where D.Va could reset her boosters cooldown by destroying barriers and deployable when using MEKA Punch.
Source line
Fixed an issue where D.Va could reset her boosters cooldown by destroying barriers and deployable when using MEKA Punch.
Fix
Fixed an issue where Junkrat's Bango Power would override the burn from Lithium Alloy.
Source line
Fixed an issue where Junkrat's Bango Power would override the burn from Lithium Alloy.
Fix
Fixed an issue where Junkrat's Refreshing Radiation item removed the cooldown reduction from Successful Heist.
Source line
Fixed an issue where Junkrat's Refreshing Radiation item removed the cooldown reduction from Successful Heist.
Fix
Fixed an issue where Skyline Nanite wasn't working properly with DOTs.
Source line
Fixed an issue where Skyline Nanite wasn't working properly with DOTs.
Structured by Nerf Radar from the official notes (parsed automatically and reviewed by hand). Blizzard's live Overwatch patch notes as fetched; hero and Stadium labels come from the numbers in each line, and hero reworks, hit volumes and reworked perks or items are labeled adjust. Source: https://overwatch.blizzard.com/en-us/news/patch-notes/live/2026/08#patch-2026-08-11 · fetched Oct 12, 2026.