VALORANT Patch 13.08: what changed
Who this matters to
Ranked players
Map Rating rates each map from 0 to 500 with a C to S grade, based on overall, attacker and defender win rate plus Performance Score. Everyone starts fresh and only you can see your rating.
Map pool watchers
Bind and Corrode are in the Competitive and Deathmatch queues; Ascent and Split are out.
Corrode players
Defender paths to the back of A and B Site are shorter, the Mid half wall is now metal and moved out 1 meter, and the A Site plant zone is adjusted to weaken post-plants from A Link.
Warden users
The Warden's scope reticle no longer misaligns during full-auto fire.
All 15 changes
Map Rating
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Map Rating evaluates how your proficiency on a given map changes over time with a 0 to 500 rating and C to S letter grade.
- Your rating is based on four primary stats: Overall Win Rate, Attacker Win Rate, Defender Win Rate, and Performance Score.
- Recent matches contribute more to your rating and stats than older matches.
- Other players are not able to see information about your Map Rating.
- Everyone starts fresh with the Map Rating launch - historical match data will not count.
Bind
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BIND and CORRODE are IN the COMPETITIVE and DEATHMATCH queues.
Ascent
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ASCENT and SPLIT are OUT of the COMPETITIVE and DEATHMATCH queues.
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ASCENT and SPLIT are OUT of the COMPETITIVE and DEATHMATCH queues.
Corrode
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Adjusted Defender paths into the back of A Site and B Site to shorten rotations and help with retakes.
- BIND and CORRODE are IN the COMPETITIVE and DEATHMATCH queues.
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Changed the Mid half wall to metal and moved it out 1 meter to reduce wall spam and allow attackers to sneak into A Link without being seen from Top Mid.
- Moved the boxes at the back of Lower Mid toward B and added a jump-up.
- Raised the wall in Lower Mid to prevent players from peeking over it from the relocated boxes.
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Adjusted the A Site plant zone to make playing post-plant from A Link less effective.
Queue and Mode Select
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New Queue and Mode Select interface for matchmade and custom game types
Career
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We've added a navigation bar to Career to make it easier to navigate to feature pages, like Rank Legacy, Accolades, and Map Rating.
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Killjoy Alarmbot projectile destruction VFX and audio feedback will now trigger when projectile is destroyed by moving doorways
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Fix for Warden scope reticle misalignment during full auto fire
Competitive
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Fixed an issue where the threshold shown for the Masterful accolade was incorrect.
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Fixed an issue where alternate footstep sounds would sometimes not play while a character was in Fog of War
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Fixed an issue where bodyfall audio events would fail to play at proper location when agents died while in Fog of War
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Fixed an issue where gun bounce audio events would sometimes not trigger as expected
Structured by Nerf Radar from the official notes (parsed automatically and reviewed by hand). Feature, map and agent changes curated by hand from the official text; bug fixes parsed from the nested Bug Fixes list plus the Warden fix added manually (parser missed the 'Fix for' wording). Act 5 penalty numbers are commentary, not a change. Performance Score tweaks held because Riot says they shipped during 13.06. Source: https://playvalorant.com/en-us/news/game-updates/valorant-patch-notes-13-08/ · fetched Oct 13, 2026.