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Fortnite

Quality of Life Improvements: change history

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5 changes across 1 patch (Jun 5, 2026), newest first.

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    Distance-based transparency: Audio Visualizer icons for gunshots and footsteps now fade based on distance. Close threats stay fully opaque, distant ones go transparent.
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    Distance-based transparency: Audio Visualizer icons for gunshots and footsteps now fade based on distance. Close threats stay fully opaque, distant ones go transparent.
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    Reduced audio visualizer range for footsteps: Footsteps now surface on the indicator at a shorter range than gunshots, reflecting that footsteps are a close-range cue.
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    Reduced audio visualizer range for footsteps: Footsteps now surface on the indicator at a shorter range than gunshots, reflecting that footsteps are a close-range cue.
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    Ground Rush Goes Global: Ground Rush, the skydiving mechanic introduced last Season for Zero Build, is now active across Build and Zero Build — including in Ranked and Competitive playlists.
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    Ground Rush Goes Global: Ground Rush, the skydiving mechanic introduced last Season for Zero Build, is now active across Build and Zero Build - including in Ranked and Competitive playlists.
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    Zero Build Ground Rush Glider Redeploy: Ground Rush now activates from Glider Redeploy states, not just initial drops or launch pads. Thanks for the Zero Build feedback everyone!
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    Zero Build Ground Rush Glider Redeploy: Ground Rush now activates from Glider Redeploy states, not just initial drops or launch pads. Thanks for the Zero Build feedback everyone!
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    Battle Bus ADS: During the Battle Bus ride into a match, you can now aim down sights (ADS) to get a better view of the map. Also makes pinging and marking your drop site easier.
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    Battle Bus ADS: During the Battle Bus ride into a match, you can now aim down sights (ADS) to get a better view of the map. Also makes pinging and marking your drop site easier.