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Apex Legends

Hardlight Details: change history

8 changes across 1 patch (Feb 9, 2026), newest first. Nerf Radar tracks the 10 most recent official updates for Apex Legends, back to Aug 5, 2024.
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    At Match Start: Hardlight Meshes are automatically spawned into the world at preset positions on various structures.
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    At Match Start: Hardlight Meshes are automatically spawned into the world at preset positions on various structures.
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    Hardlight Mesh defaults to 200 HP.
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    Hardlight Mesh defaults to 200 HP.
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    Hardlight takes increased damage from Explosives (8.5x), Shotguns (2.5x), Snipers (3.5x), and Legend Abilities (10.0x).
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    Hardlight takes increased damage from Explosives (8.5x), Shotguns (2.5x), Snipers (3.5x), and Legend Abilities (10.0x).
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    Hardlight takes damage from Ring.
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    Hardlight takes damage from Ring.
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    Hardlight cannot repair, rebuild, or be Reinforced in Ring.
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    Hardlight cannot repair, rebuild, or be Reinforced in Ring.
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    Upon Reinforce, Hardlight health total is set to 1250HP.
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    Upon Reinforce, Hardlight health total is set to 1250HP.
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    Hardlight cannot be rebuilt immediately after breaking. Rebuild Delay: 4 seconds.
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    Hardlight cannot be rebuilt immediately after breaking. Rebuild Delay: 4 seconds
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    Controllers subject to a limit on the number of Reinforced Hardlights: Max 4 Reinforced Hardlights.
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    Controllers subject to a limit on the number of Reinforced Hardlights: Max 4 Reinforced Hardlights.
    • Reinforced Hardlight Decays when the original reinforcing player exceeds Reinforcement Limit.
    • Reinforced Hardlight Decays when there are no players nearby for an extended period of time.
    • When Reinforced Hardlight Decays, it returns to a standard Hardlight Mesh state it decays to baseline Health 200 HP.

Each step links to the full patch breakdown and to Respawn Entertainment's official notes. Changes listed under a general heading such as "Bug fixes" are not included here; search to find every mention.