Nerf Radar › Marvel Rivals › History › The Hood
The Hood: change history
6 changes across 1 patch (Sep 8, 2026), newest first. Nerf Radar tracks the 10 most recent official updates for Marvel Rivals, back to Aug 19, 2026.
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NerfBase healthThe update reduces The Hood's base health from 600 to 550.600→550
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Reduce base health from 600 to 550.
NerfMantle of Oblivion cooldownThe Hood: Increase Mantle of Oblivion cooldown from 10s to 12s.10s→12sSource line
Increase Mantle of Oblivion cooldown from 10s to 12s.
NerfAbyssal Veil Damage Reduction ratio against enemy projectilesThe update reduces The Hood's Abyssal Veil Damage Reduction ratio against enemy projectiles from 35% to 20%.35%→20%Source line
Reduce Abyssal Veil Damage Reduction ratio against enemy projectiles from 35% to 20%.
NerfDamage to Bonus Health conversion during Demon of the EndThe Hood: Reduce Damage to Bonus Health conversion during Demon of the End (Ultimate Ability) from 60% to 50%.60%→50%Source line
Reduce Damage to Bonus Health conversion during Demon of the End (Ultimate Ability) from 60% to 50%.
NerfLeaded Transformation Single-Hit DamageThe update reduces The Hood's Leaded Transformation Single-Hit Damage from 4 to 3.5.4→3.5Source line
Reduce Leaded Transformation Single-Hit Damage from 4 to 3.5.
AdjustThe Hood: When selecting the Team-Up with Moon Knight, Enhanced Effect: Increase the detection range for The Hood's bullets bouncing off enemies after passing through the Lunar Barrier from 3m to 6m when the Team-Up is active.3m→6mSource line
When selecting the Team-Up with Moon Knight, Enhanced Effect: Increase the detection range for The Hood's bullets bouncing off enemies after passing through the Lunar Barrier from 3m to 6m when the Team-Up is active.
Each step links to the full patch breakdown and to NetEase Games's official notes. Changes listed under a general heading such as "Bug fixes" are not included here; search to find every mention.