Nerf Radar › Marvel Rivals › 20260911 Balance
Marvel Rivals Version 20260911 Balance Post (Sep 8, 2026): what changed
Buff 46Nerf 33Adjust 39
TL;DRThe Season 10 balance post adds Scarlet Hex and a Chaos Mark passive to Scarlet Witch and reworks her other abilities. Strategists earn less Ultimate energy from healing and damage, Black Cat trades invincibility for damage reduction, and many Vanguards see health changes.
Who this matters to
Strategist players
Healing-to-energy and damage-to-energy conversion are both reduced.
Scarlet Witch players
Her kit is reworked around the new Scarlet Hex and Chaos Mark.
All 118 changes
Strategists
Nerf
Healing-to-energy conversion
Strategists: Reduce healing-to-energy conversion from 70% to 65%.
70%→65%
Source line
Reduce healing-to-energy conversion from 70% to 65%.
Nerf
Damage-to-energy conversion
Strategists: Reduce damage-to-energy conversion from 55% to 50%.
55%→50%
Source line
Reduce damage-to-energy conversion from 55% to 50%.
Angela
History · 2 patches →Nerf
The maximum damage the illusions can take
Angela: When selecting the Team-Up with Loki, reduce the maximum damage the illusions can take from 250 to 150.
250→150
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When selecting the Team-Up with Loki, reduce the maximum damage the illusions can take from 250 to 150.
Captain America
Buff
Base Health
The update increases Captain America's base Health from 300 to 350.
300→350
Source line
Increase base Health from 300 to 350.
Adjust
Captain America: Remove Vibranium Energy Saw bounce damage falloff.
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Remove Vibranium Energy Saw bounce damage falloff.
Buff
Voltaic Union duration
Captain America: When selecting the Team-Up with Thor, increase Voltaic Union duration from 7s to 10s.
7s→10s
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When selecting the Team-Up with Thor, increase Voltaic Union duration from 7s to 10s.
Adjust
Captain America: When selecting the Team-Up with Winter Soldier, slightly increase movement speed after using Stars Aligned.
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When selecting the Team-Up with Winter Soldier, slightly increase movement speed after using Stars Aligned.
Deadpool (Vanguard)
Adjust
Deadpool (Vanguard): Dual Desert Eagles & Dual Desert Eagles — Upgraded Damage Falloff: Adjust maximum Damage Falloff at 30m from 50% to 75%.
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Dual Desert Eagles & Dual Desert Eagles - Upgraded Damage Falloff: Adjust maximum Damage Falloff at 30m from 50% to 75%
Buff
Deadpool (Vanguard): Increase healing gained during The Ban Hammer and The Ban Hammer — Upgraded from 25/s to 35/s. Increase Bonus Health gained when releasing The Ban Hammer (Ultimate Ability) and The Big Test (Ultimate Ability) from 200 to 300.
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Increase healing gained during The Ban Hammer and The Ban Hammer - Upgraded from 25/s to 35/s. Increase Bonus Health gained when releasing The Ban Hammer (Ultimate Ability) and The Big Test (Ultimate Ability) from 200 to 300.
Adjust
Deadpool (Vanguard): Upgrade! Reduce experience required for every "Upgrade!" to 75% of the original values.
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Upgrade! Reduce experience required for every "Upgrade!" to 75% of the original values.
Devil Dinosaur
History · 4 patches →Buff
Bleed duration stacked on enemies per Impact Beam hit
The update increases Devil Dinosaur's Bleed duration stacked on enemies per Impact Beam hit from 0.5s to 1s.
0.5s→1s
Source line
Increase Bleed duration stacked on enemies per Impact Beam hit from 0.5s to 1s.
Buff
Bleed damage
The update increases Devil Dinosaur's Bleed damage from 0.75% to 1.2%.
0.75%→1.2%
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Increase Bleed damage from 0.75% to 1.2%.
Buff
Primal Punishment projectile speed
Devil Dinosaur: When selecting the Team-Up with Punisher, increase Primal Punishment projectile speed from 120m/s to 150m/s.
120m/s→150m/s
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When selecting the Team-Up with Punisher, increase Primal Punishment projectile speed from 120m/s to 150m/s.
Doctor Strange
History · 3 patches →Buff
Doctor Strange: Increase Daggers of Denak projectile speed from 60m/s to 80m/s and reduce attack interval between casts from 0.9s to 0.8s.
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Increase Daggers of Denak projectile speed from 60m/s to 80m/s and reduce attack interval between casts from 0.9s to 0.8s.
Adjust
Doctor Strange: When selecting the Team-Up with Hulk, remove Gamma Maelstrom spell field damage falloff.
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When selecting the Team-Up with Hulk, remove Gamma Maelstrom spell field damage falloff.
Emma Frost
History · 3 patches →Buff
Base health
The update increases Emma Frost's base health from 650 to 675.
650→675
Source line
Increase base health from 650 to 675.
Buff
The range of Telepathic Pulse
Emma Frost: Increase the range of Telepathic Pulse from 18m to 20m.
18m→20m
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Increase the range of Telepathic Pulse from 18m to 20m.
Buff
Carbon Crush dash distance
The update increases Emma Frost's Carbon Crush dash distance from 7m to 8.5m.
7m→8.5m
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Increase Carbon Crush dash distance from 7m to 8.5m.
Groot
Buff
Bonus Health gained when awakening an Ironwood Wall
The update increases Groot's Bonus Health gained when awakening an Ironwood Wall from 40 to 50.
40→50
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Increase Bonus Health gained when awakening an Ironwood Wall from 40 to 50.
Magneto
History · 2 patches →Nerf
Base health
The update reduces Magneto's base health from 650 to 600.
650→600
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Reduce base health from 650 to 600.
Nerf
Metal Bulwark and Iron Bulwark Shield Value
The update reduces Magneto's Metal Bulwark and Iron Bulwark Shield Value from 250 to 200.
250→200
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Reduce Metal Bulwark and Iron Bulwark Shield Value from 250 to 200.
Nerf
Metallic Chaos cooldown
Magneto: When selecting the Team-Up with Scarlet Witch, increase Metallic Chaos cooldown from 12s to 18s.
12s→18s
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When selecting the Team-Up with Scarlet Witch, increase Metallic Chaos cooldown from 12s to 18s.
Nerf
Chaos Greatsword spell field damage
Magneto: During Metallic Chaos, reduce Chaos Greatsword spell field damage from 40 to 35 (total single-strike damage reduced from 85 to 80).
40→35
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During Metallic Chaos, reduce Chaos Greatsword spell field damage from 40 to 35 (total single-strike damage reduced from 85 to 80).
Nerf
Mag-Cannon single projectile damage
Magneto: Enhanced Effect: Reduce Mag-Cannon single projectile damage from 20 to 10 (total single-shot damage reduced from 45 to 35).
20→10
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Enhanced Effect: Reduce Mag-Cannon single projectile damage from 20 to 10 (total single-shot damage reduced from 45 to 35).
Peni Parker
History · 3 patches →Buff
Cyber-Web Cluster firing interval
The update reduces Peni Parker's Cyber-Web Cluster firing interval from 0.3s to 0.25s.
0.3s→0.25s
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Reduce Cyber-Web Cluster firing interval from 0.3s to 0.25s.
Adjust
Peni Parker: Remove the self-slow effect when firing Cyber-Web Clusters.
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Remove the self-slow effect when firing Cyber-Web Clusters.
Buff
Vibranium Mech cooldown
Peni Parker: When selecting the Team-Up with Black Panther, reduce Vibranium Mech cooldown from 20s to 15s.
20s→15s
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When selecting the Team-Up with Black Panther, reduce Vibranium Mech cooldown from 20s to 15s.
Buff
Cyber-Web Cluster firing interval
Peni Parker: Enhanced Effect: Reduce Cyber-Web Cluster firing interval from 0.2s to 0.18s.
0.2s→0.18s
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Enhanced Effect: Reduce Cyber-Web Cluster firing interval from 0.2s to 0.18s.
Buff
Regenerative Shield capacity
The update increases Rogue's Regenerative Shield capacity from 250 to 275.
250→275
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Increase Regenerative Shield capacity from 250 to 275.
Buff
Energy regeneration speed while Defensive Stance is inactive
The update increases Rogue's Energy regeneration speed while Defensive Stance is inactive from 15/s to 25/s.
15/s→25/s
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Increase Energy regeneration speed while Defensive Stance is inactive from 15/s to 25/s.
Adjust
Energy consumption speed while Defensive Stance is active
Rogue: Increase Energy consumption speed while Defensive Stance is active from 50/s to 60/s (Increase Defensive Stance effect coverage rate from 23% to 30%).
50/s→60/s
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Increase Energy consumption speed while Defensive Stance is active from 50/s to 60/s (Increase Defensive Stance effect coverage rate from 23% to 30%).
Buff
The Maximum Health gained when using Ability Absorption on a Vanguard
The update increases Rogue's Maximum Health gained when using Ability Absorption on a Vanguard from 125 to 150.
125→150
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Increase the Maximum Health gained when using Ability Absorption on a Vanguard from 125 to 150.
The Hood
Nerf
Base health
The update reduces The Hood's base health from 600 to 550.
600→550
Source line
Reduce base health from 600 to 550.
Nerf
Mantle of Oblivion cooldown
The Hood: Increase Mantle of Oblivion cooldown from 10s to 12s.
10s→12s
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Increase Mantle of Oblivion cooldown from 10s to 12s.
Nerf
Abyssal Veil Damage Reduction ratio against enemy projectiles
The update reduces The Hood's Abyssal Veil Damage Reduction ratio against enemy projectiles from 35% to 20%.
35%→20%
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Reduce Abyssal Veil Damage Reduction ratio against enemy projectiles from 35% to 20%.
Nerf
Damage to Bonus Health conversion during Demon of the End
The Hood: Reduce Damage to Bonus Health conversion during Demon of the End (Ultimate Ability) from 60% to 50%.
60%→50%
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Reduce Damage to Bonus Health conversion during Demon of the End (Ultimate Ability) from 60% to 50%.
Nerf
Leaded Transformation Single-Hit Damage
The update reduces The Hood's Leaded Transformation Single-Hit Damage from 4 to 3.5.
4→3.5
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Reduce Leaded Transformation Single-Hit Damage from 4 to 3.5.
Adjust
The Hood: When selecting the Team-Up with Moon Knight, Enhanced Effect: Increase the detection range for The Hood's bullets bouncing off enemies after passing through the Lunar Barrier from 3m to 6m when the Team-Up is active.
3m→6m
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When selecting the Team-Up with Moon Knight, Enhanced Effect: Increase the detection range for The Hood's bullets bouncing off enemies after passing through the Lunar Barrier from 3m to 6m when the Team-Up is active.
The Thing
History · 2 patches →Nerf
Base health
The update reduces The Thing's base health from 750 to 725.
750→725
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Reduce base health from 750 to 725.
Adjust
The Thing: Adjust Stone Haymaker damage from 55 + 10% target's maximum Health to 55 + 8% target's Maximum Health (When attacking a 600 Health enemy, damage is reduced from 115 to 103).
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Adjust Stone Haymaker damage from 55 + 10% target's maximum Health to 55 + 8% target's Maximum Health (When attacking a 600 Health enemy, damage is reduced from 115 to 103).
Nerf
The Thing: Increase Yancy Street Charge cooldown from 10s to 12s and reduce spell field duration from 5s to 4s.
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Increase Yancy Street Charge cooldown from 10s to 12s and reduce spell field duration from 5s to 4s.
Nerf
The Thing: When selecting the Team-Up with Human Torch, increase Two-in-One cooldown from 15s to 18s, and reduce its duration from 10s to 8s.
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When selecting the Team-Up with Human Torch, increase Two-in-One cooldown from 15s to 18s, and reduce its duration from 10s to 8s.
Thor
Buff
Base Health
The update increases Thor's base Health from 300 to 325.
300→325
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Increase base Health from 300 to 325.
Buff
Damage to enemies crossing the boundary after casting Lightning Realm
The update increases Thor's damage to enemies crossing the boundary after casting Lightning Realm from 40 to 50.
40→50
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Increase damage to enemies crossing the boundary after casting Lightning Realm from 40 to 50.
Buff
Divine Armory cooldown
Thor: When selecting the Team-Up with Angela, reduce Divine Armory cooldown from 20s to 15s.
20s→15s
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When selecting the Team-Up with Angela, reduce Divine Armory cooldown from 20s to 15s.
Black Cat
History · 2 patches →Adjust
Black Cat: Remove the invincibility effect during Phantom Pursuit. New Effect: Now grants 50% Damage Reduction and Unstoppable while casting Phantom Pursuit.
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Remove the invincibility effect during Phantom Pursuit. New Effect: Now grants 50% Damage Reduction and Unstoppable while casting Phantom Pursuit.
Adjust
Black Cat: Reduce Fortune consumed to cast Phantom Pursuit from 300 to 250, and reduce Fortune gained when hitting enemies from 150 to 125.
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Reduce Fortune consumed to cast Phantom Pursuit from 300 to 250, and reduce Fortune gained when hitting enemies from 150 to 125.
Adjust
Helmet of Hades duration
Black Cat: Increase Helmet of Hades duration from 2s to 3s and adjust Movement Boost decay from 2s to 3s. New Effect: When using the Helmet of Hades, Black Cat's movement trail will now be visible, and her full form will be revealed periodically.
2s→3s
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Increase Helmet of Hades duration from 2s to 3s and adjust Movement Boost decay from 2s to 3s. New Effect: When using the Helmet of Hades, Black Cat's movement trail will now be visible, and her full form will be revealed periodically.
Adjust
Black Cat: Increase the volume of Black Cat's footstep sound effects.
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Increase the volume of Black Cat's footstep sound effects.
Adjust
Black Cat: When selecting the Team-Up with Black Panther, add New Effect: Upon hitting an enemy with the ability, gain 50 Fortune per enemy hit, capped at 100.
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When selecting the Team-Up with Black Panther, add New Effect: Upon hitting an enemy with the ability, gain 50 Fortune per enemy hit, capped at 100.
Black Widow
Adjust
Black Widow: Red Room Rifle Damage Falloff: Adjust maximum Damage Falloff at 40m from 75% to 65%.
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Red Room Rifle Damage Falloff: Adjust maximum Damage Falloff at 40m from 75% to 65%.
Nerf
The energy cost of Assassin's Focus
Black Widow: Increase the energy cost of Assassin's Focus (Ultimate Ability) from 2800 to 3100.
2800→3100
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Increase the energy cost of Assassin's Focus (Ultimate Ability) from 2800 to 3100.
Blade
Adjust
Blade: When selecting the Team-Up with Captain America, Base Effect: Gain 2 additional maximum stacks of Bloodline Awakening.
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When selecting the Team-Up with Captain America, Base Effect: Gain 2 additional maximum stacks of Bloodline Awakening.
Buff
The extra maximum stacks gained during Bloodline Awakening
Blade: Enhanced Effect: Increase the extra maximum stacks gained during Bloodline Awakening from 2 to 4.
2→4
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Enhanced Effect: Increase the extra maximum stacks gained during Bloodline Awakening from 2 to 4.
Elsa Bloodstone
Adjust
Elsa Bloodstone: Adjust Monster-Piercer damage per shot from 13 + 0.8% of Maximum Health to 12 + 0.8% of Maximum Health.
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Adjust Monster-Piercer damage per shot from 13 + 0.8% of Maximum Health to 12 + 0.8% of Maximum Health.
Nerf
Bonus Health gained after casting Helix Advance and Ruthless Pursuit
The update reduces Elsa Bloodstone's Bonus Health gained after casting Helix Advance and Ruthless Pursuit from 30 to 25.
30→25
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Reduce Bonus Health gained after casting Helix Advance and Ruthless Pursuit from 30 to 25.
Nerf
Smoky Snare cooldown
Elsa Bloodstone: When selecting the Team-Up with Devil Dinosaur, increase Smoky Snare cooldown from 12s to 15s.
12s→15s
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When selecting the Team-Up with Devil Dinosaur, increase Smoky Snare cooldown from 12s to 15s.
Deadpool (Duelist)
Buff
Dual Desert Eagles - Duelist single shot damage
The update increases Deadpool's Dual Desert Eagles — Duelist single shot damage from 38 to 42.
38→42
Source line
Increase Dual Desert Eagles - Duelist single shot damage from 38 to 42.
Adjust
Deadpool (Duelist): Upgrade! Reduce experience required for every "Upgrade!" to 75% of the original values.
Source line
Upgrade! Reduce experience required for every "Upgrade!" to 75% of the original values.
Iron Fist
Buff
Damage for the first four strikes of Jeet Kune Do
Iron Fist: Increase damage for the first four strikes of Jeet Kune Do from 35 to 38, and the fifth hit from 55 to 60.
35→38
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Increase damage for the first four strikes of Jeet Kune Do from 35 to 38, and the fifth hit from 55 to 60.
Adjust
Iron Fist: When selecting the Team-Up with The Thing, Iron Fist can now chain the existing Enhanced Effect follow-up after his first hit without needing The Thing present.
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When selecting the Team-Up with The Thing, Iron Fist can now chain the existing Enhanced Effect follow-up after his first hit without needing The Thing present.
Nerf
The Team-Up skill cooldown
The update increases Iron Fist's Team-Up skill cooldown from 8s to 12s.
8s→12s
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Increase the Team-Up skill cooldown from 8s to 12s.
Buff
The damage dealt to enemies by the enhanced second hit
Iron Fist: Enhanced Effect: Increase the damage dealt to enemies by the enhanced second hit from 45 to 50.
45→50
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Enhanced Effect: Increase the damage dealt to enemies by the enhanced second hit from 45 to 50.
Buff
The energy cost of Living Chi
Iron Fist: Reduce the energy cost of Living Chi (Ultimate Ability) from 3400 to 3100.
3400→3100
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Reduce the energy cost of Living Chi (Ultimate Ability) from 3400 to 3100.
Magik
Nerf
Void Pentagram cooldown
Magik: When selecting the Team-Up with The Hood, increase Void Pentagram cooldown from 15s to 20s.
15s→20s
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When selecting the Team-Up with The Hood, increase Void Pentagram cooldown from 15s to 20s.
Nerf
The Limbo Demon Health Boost
Magik: Enhanced Effect: Reduce the Limbo Demon Health Boost from 100 to 25 (total Health reduced from 200 to 125).
100→25
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Enhanced Effect: Reduce the Limbo Demon Health Boost from 100 to 25 (total Health reduced from 200 to 125).
Mister Fantastic
Adjust
Mister Fantastic: When selecting the Team-Up with The Thing, adjust Clobberin' Research Dept. to be a toggle ability, allowing Mister Fantastic to turn it on and off freely.
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When selecting the Team-Up with The Thing, adjust Clobberin' Research Dept. to be a toggle ability, allowing Mister Fantastic to turn it on and off freely.
Adjust
Mister Fantastic: After entering the brawler stance, reduce Brawling Punch full charge time from 1s to 0.75s, increase damage at 0 charge from 55 to 65, and remove the Launch effect from the fully charged punch.
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After entering the brawler stance, reduce Brawling Punch full charge time from 1s to 0.75s, increase damage at 0 charge from 55 to 65, and remove the Launch effect from the fully charged punch.
Namor
Buff
Trident of Neptune damage per shot
Namor: Increase Trident of Neptune damage per shot from 75 to 80.
75→80
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Increase Trident of Neptune damage per shot from 75 to 80.
Buff
Namor: When selecting the Team-Up with Hulk, reduce Gamma Monstro cooldown from 30s to 25s, and increase its single-hit damage from 5 to 5.5.
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When selecting the Team-Up with Hulk, reduce Gamma Monstro cooldown from 30s to 25s, and increase its single-hit damage from 5 to 5.5.
Adjust
Namor: When selecting the Team-Up with Luna Snow, replace Namor's Monstro Spawn with Frozen Spawn. Damage remains the same, but the Frozen Spawn attacks apply a 15% slow effect on hit, lasting 1s.
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When selecting the Team-Up with Luna Snow, replace Namor's Monstro Spawn with Frozen Spawn. Damage remains the same, but the Frozen Spawn attacks apply a 15% slow effect on hit, lasting 1s.
Psylocke
History · 2 patches →Adjust
Psylocke: Slightly reduce Psionic Crossbow projectile spread.
Source line
Slightly reduce Psionic Crossbow projectile spread.
Buff
Psylocke: Increase Wing Shurikens projectile speed from 120m/s to 150m/s and increase damage per individual shuriken from 9 to 10.
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Increase Wing Shurikens projectile speed from 120m/s to 150m/s and increase damage per individual shuriken from 9 to 10.
Scarlet Witch
History · 5 patches →Adjust
Scarlet Witch: New Ability — Scarlet Hex: Upon casting, Scarlet Witch unleashes a magic shockwave in a 20m long, 8m wide rectangular area in front of her, dealing 40 damage to enemies caught inside and applying a Chaos Mark.
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New Ability - Scarlet Hex: Upon casting, Scarlet Witch unleashes a magic shockwave in a 20m long, 8m wide rectangular area in front of her, dealing 40 damage to enemies caught inside and applying a Chaos Mark.
Adjust
Scarlet Witch: Add New Passive Ability: When Scarlet Witch deals damage to enemies bearing a Chaos Mark, 25% of the damage converts into Bonus Health for herself, up to a cap of 50.
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Add New Passive Ability: When Scarlet Witch deals damage to enemies bearing a Chaos Mark, 25% of the damage converts into Bonus Health for herself, up to a cap of 50.
Adjust
Chaos Control damage
Scarlet Witch: Reduce Chaos Control damage from 85/s to 75/s. Chaos Control now deals identical damage to all enemies bearing a Chaos Mark within a 20m, 120° cone shape in front of her.
85/s→75/s
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Reduce Chaos Control damage from 85/s to 75/s. Chaos Control now deals identical damage to all enemies bearing a Chaos Mark within a 20m, 120° cone shape in front of her.
Buff
Chthonian Burst cast interval
Scarlet Witch: Reduce Chthonian Burst cast interval from 0.5s to 0.4s (DPS to enemies increased from 160 to 200).
0.5s→0.4s
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Reduce Chthonian Burst cast interval from 0.5s to 0.4s (DPS to enemies increased from 160 to 200).
Adjust
Scarlet Witch: Adjust Dark Seal effect: Instead of periodically stunning enemies within range, it will now only apply a stun effect upon the initial detonation, lasting 0.3s.
Source line
Adjust Dark Seal effect: Instead of periodically stunning enemies within range, it will now only apply a stun effect upon the initial detonation, lasting 0.3s. While the Dark Seal spell field is active, it continuously deals 20/s damage and applies a 30% slow effect to enemies inside it. Simultaneously, the Dark Seal constantly applies Chaos Marks to enemies within the field.
Nerf
Movement speed boost gained during Mystic Projection
The update reduces Scarlet Witch's movement speed boost gained during Mystic Projection from 50% to 35%.
50%→35%
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Reduce movement speed boost gained during Mystic Projection from 50% to 35%.
Adjust
Scarlet Witch: Adjust Reality Erasure (Ultimate Ability): During the cast wind-up, continuously deal damage to enemies within a 15m radius, scaling up from 50 to 80 over 4s. Additionally, during this time, she has a small chance to be immune to incoming damage.
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Adjust Reality Erasure (Ultimate Ability): During the cast wind-up, continuously deal damage to enemies within a 15m radius, scaling up from 50 to 80 over 4s. Additionally, during this time, she has a small chance to be immune to incoming damage.
Nerf
Healing received during Mystic Projection
Scarlet Witch: When selecting the Team-Up with Jubilee, Enhanced Effect: Reduce healing received during Mystic Projection from 42/s to 30/s.
42/s→30/s
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When selecting the Team-Up with Jubilee, Enhanced Effect: Reduce healing received during Mystic Projection from 42/s to 30/s.
Spider-Man
Buff
Amazing Combo cooldown
The update reduces Spider-Man's Amazing Combo cooldown from 2s to 1s.
2s→1s
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Reduce Amazing Combo cooldown from 2s to 1s.
Buff
Parker Power-Up cooldown
Spider-Man: When selecting the Team-Up with Peni Parker, reduce Parker Power-Up cooldown from 15s to 10s.
15s→10s
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When selecting the Team-Up with Peni Parker, reduce Parker Power-Up cooldown from 15s to 10s.
Star-Lord
Buff
Regenerative Shield capacity
The update increases Star-Lord's Regenerative Shield capacity from 100 to 125.
100→125
Source line
Increase Regenerative Shield capacity from 100 to 125.
Adjust
Star-Lord: Element Guns Damage Falloff: Adjust maximum Damage Falloff from 50% at 25m to 60% at 20m.
Source line
Element Guns Damage Falloff: Adjust maximum Damage Falloff from 50% at 25m to 60% at 20m.
Buff
Time needed to fully recharge energy
Star-Lord: Increase energy regeneration speed for Rocket Propulsion; reduce time needed to fully recharge energy from 18s to 15s.
18s→15s
Source line
Increase energy regeneration speed for Rocket Propulsion; reduce time needed to fully recharge energy from 18s to 15s.
Buff
Blaster Barrage damage
The update increases Star-Lord's Blaster Barrage damage from 75/s to 80/s.
75/s→80/s
Source line
Increase Blaster Barrage damage from 75/s to 80/s.
Winter Soldier
History · 3 patches →Nerf
Time required for a single charge of Tainted Voltage
Winter Soldier: Increase time required for a single charge of Tainted Voltage from 5s to 6s.
5s→6s
Source line
Increase time required for a single charge of Tainted Voltage from 5s to 6s.
Nerf
The slow effect applied upon Tainted Voltage hitting an enemy
The update reduces Winter Soldier's slow effect applied upon Tainted Voltage hitting an enemy from 35% to 25%.
35%→25%
Source line
Reduce the slow effect applied upon Tainted Voltage hitting an enemy from 35% to 25%.
Nerf
Bonus Health generated by Ceaseless Charge
Winter Soldier: When selecting the Team-Up with Elsa Bloodstone, Enhanced Effect: Reduce Bonus Health generated by Ceaseless Charge from 70 to 55 while the Team-Up is active.
70→55
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When selecting the Team-Up with Elsa Bloodstone, Enhanced Effect: Reduce Bonus Health generated by Ceaseless Charge from 70 to 55 while the Team-Up is active.
Wolverine
Adjust
Savage Claw base damage dealt per hit
Wolverine: Increase Savage Claw base damage dealt per hit from 15 to 18 and increase Percentage Damage for each point of Rage from 1.5% + 0.057% to 1.5% + 0.062%.
15→18
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Increase Savage Claw base damage dealt per hit from 15 to 18 and increase Percentage Damage for each point of Rage from 1.5% + 0.057% to 1.5% + 0.062%.
Adjust
Wolverine: Adjust Bonus Health provided upon triggering Regenerative Healing Factor to be no longer affected by current Rage, standardizing to a flat 300 Bonus Health.
Source line
Adjust Bonus Health provided upon triggering Regenerative Healing Factor to be no longer affected by current Rage, standardizing to a flat 300 Bonus Health.
Buff
Percentage Damage dealt per Kinetic Claws hit for each point of Rage
Wolverine: When selecting the Team-Up with Cyclops, increase Percentage Damage dealt per Kinetic Claws hit for each point of Rage from 0.01% to 0.012%.
0.01%→0.012%
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When selecting the Team-Up with Cyclops, increase Percentage Damage dealt per Kinetic Claws hit for each point of Rage from 0.01% to 0.012%.
Cloak & Dagger
History · 3 patches →Nerf
The Vulnerable effect applied to enemies hit by Terror Cape
Cloak & Dagger: In Cloak form, reduce the Vulnerable effect applied to enemies hit by Terror Cape from 28% to 20%.
28%→20%
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In Cloak form, reduce the Vulnerable effect applied to enemies hit by Terror Cape from 28% to 20%.
Nerf
The area healing provided after a Lightforce Dagger hits
Cloak & Dagger: In Dagger form, reduce the area healing provided after a Lightforce Dagger hits from 25 to 20.
25→20
Source line
In Dagger form, reduce the area healing provided after a Lightforce Dagger hits from 25 to 20.
Nerf
Frozen Haven ice shield duration
Cloak & Dagger: When selecting the Team-Up with Luna Snow, reduce Frozen Haven ice shield duration from 2.5s to 2s.
2.5s→2s
Source line
When selecting the Team-Up with Luna Snow, reduce Frozen Haven ice shield duration from 2.5s to 2s.
Deadpool (Strategist)
Buff
Base Health
The update increases Deadpool's base Health from 250 to 275.
250→275
Source line
Increase base Health from 250 to 275.
Buff
The update reduces Deadpool's Deadpool In Your Area — Strategist and Deadpool In Your Area — Strategist Upgraded cooldown from 12s to 10s.
12s→10s
Source line
Reduce Deadpool In Your Area - Strategist and Deadpool In Your Area - Strategist Upgraded cooldown from 12s to 10s.
Adjust
Deadpool (Strategist): Upgrade! Reduce experience required for every "Upgrade!" to 75% of the original values.
Source line
Upgrade! Reduce experience required for every "Upgrade!" to 75% of the original values.
Gambit
History · 2 patches →Adjust
Gambit: When selecting the Team-Up with Magneto, adjust the Favorable Odds ability effect: it now only triggers a Launch effect once upon exploding against the environment or a character, removing the previous persistent Launch effect while the spell field is active.
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When selecting the Team-Up with Magneto, adjust the Favorable Odds ability effect: it now only triggers a Launch effect once upon exploding against the environment or a character, removing the previous persistent Launch effect while the spell field is active.
Invisible Woman
Nerf
Orb Projection healing on return
The update reduces Invisible Woman's Orb Projection healing on return from 45 to 40.
45→40
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Reduce Orb Projection healing on return from 45 to 40.
Adjust
Invisible Woman: Adjust Veiled Step: For the first 1s after entering Invisible state, taking damage will no longer break stealth.
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Adjust Veiled Step: For the first 1s after entering Invisible state, taking damage will no longer break stealth.
Jeff the Land Shark
History · 2 patches →Buff
Joyful Splash healing amount
The update increases Jeff the Land Shark's Joyful Splash healing amount from 130/s to 140/s.
130/s→140/s
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Increase Joyful Splash healing amount from 130/s to 140/s.
Buff
Jeff the Land Shark: Increase Aqua Burst projectile speed from 100m/s to 150m/s and increase projectile damage from 25 to 30.
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Increase Aqua Burst projectile speed from 100m/s to 150m/s and increase projectile damage from 25 to 30.
Buff
The healing pool's provided healing amount
Jeff the Land Shark: After casting It's Jeff! (Ultimate Ability), increase the healing pool's provided healing amount from 100/s to 130/s.
100/s→130/s
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After casting It's Jeff! (Ultimate Ability), increase the healing pool's provided healing amount from 100/s to 130/s.
Buff
Mystical Missile healing amount
The update increases Loki's Mystical Missile healing amount from 10 to 15.
10→15
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Increase Mystical Missile healing amount from 10 to 15.
Buff
Continuous self-healing during stealth
Loki: After casting Deception, increase continuous self-healing during stealth from 20/s to 30/s.
20/s→30/s
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After casting Deception, increase continuous self-healing during stealth from 20/s to 30/s.
Luna Snow
Buff
Self-healing provided by Cryo Heart
The update increases Luna Snow's self-healing provided by Cryo Heart from 30/s to 35/s.
30/s→35/s
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Increase self-healing provided by Cryo Heart from 30/s to 35/s.
Adjust
Luna Snow: When selecting the Team-Up with White Fox, remove the self-cleanse effect applied when summoning the spirit fox.
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When selecting the Team-Up with White Fox, remove the self-cleanse effect applied when summoning the spirit fox.
Mantis
Nerf
Charge time for a single Life Orb
The update increases Mantis' charge time for a single Life Orb from 3s to 4s.
3s→4s
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Increase charge time for a single Life Orb from 3s to 4s.
Adjust
Mantis: When selecting the Team-Up with Star-Lord, reduce Healing Flower's healing amount from 12 + 3% target's Maximum Health per/s to 10 + 3% target's Maximum Health per/s.
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When selecting the Team-Up with Star-Lord, reduce Healing Flower's healing amount from 12 + 3% target's Maximum Health per/s to 10 + 3% target's Maximum Health per/s.
Adjust
Mantis: Reduce the enhanced Healing Flower's healing from 15 + 3.5% target's Maximum Health per/s to 10 + 3.5% target's Maximum Health per/s.
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Reduce the enhanced Healing Flower's healing from 15 + 3.5% target's Maximum Health per/s to 10 + 3.5% target's Maximum Health per/s.
Adjust
Mantis: When selecting the Team-Up with Adam Warlock, increase Healing Flower's healing amount from 10 + 2.5% target's Maximum Health per/s to 12 + 3% target's Maximum Health per/s.
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When selecting the Team-Up with Adam Warlock, increase Healing Flower's healing amount from 10 + 2.5% target's Maximum Health per/s to 12 + 3% target's Maximum Health per/s.
Buff
Mantis: In the soul form, increase area healing provided from 5/s to 30/s, and increase healing field radius from 5m to 8m.
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In the soul form, increase area healing provided from 5/s to 30/s, and increase healing field radius from 5m to 8m.
Ultron
Nerf
Ultron: After casting Imperative: Firewall, reduce Bonus Health provided to Ultron from 65 to 40, and reduce Bonus Health provided to nearby allies from 50 to 40.
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After casting Imperative: Firewall, reduce Bonus Health provided to Ultron from 65 to 40, and reduce Bonus Health provided to nearby allies from 50 to 40.
Adjust
Ultron: Add New Effect: Post-cast, it provides Ultron with a continuous 20/s self-heal effect lasting for 3s.
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Add New Effect: Post-cast, it provides Ultron with a continuous 20/s self-heal effect lasting for 3s.
White Fox
Buff
Yeowoo Guseul direct hit healing amount
White Fox: Increase Yeowoo Guseul direct hit healing amount from 50 to 55, and bounce hit healing from 35 to 40.
50→55
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Increase Yeowoo Guseul direct hit healing amount from 50 to 55, and bounce hit healing from 35 to 40.
Buff
The healing provided by the surrounding healing field
White Fox: During Fox Form Awakening, increase the healing provided by the surrounding healing field from 35 to 40.
35→40
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During Fox Form Awakening, increase the healing provided by the surrounding healing field from 35 to 40.
See every Marvel Rivals buff and nerf from September 2026 across 6 updates: Marvel Rivals buffs and nerfs: September 2026 →
Structured by Nerf Radar from the official notes (parsed automatically and reviewed by hand). NetEase's official Marvel Rivals posts as fetched; balance-post labels come from the numbers in each line, and new mechanics, team-up rewrites and mixed lines are labeled adjust. Store, esports and event listings are not tracked as changes. Source: https://www.marvelrivals.com/balancepost/20260908/41667_1313334.html · fetched Oct 12, 2026.