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VALORANT

Chamber: change history

4 changes across 3 patches (May 12, 2026 to Sep 1, 2026), newest first. Nerf Radar tracks the 10 most recent official updates for VALORANT, back to Apr 28, 2026.
Fix 4
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  1. Fix
    All platforms
    Fixed an issue that could cause performance drops the first time Chamber equipped, aimed, or fired Headhunter during a round.
    Source line
    Fixed an issue that could cause performance drops the first time Chamber equipped, aimed, or fired Headhunter during a round.
  2. Fix
    All platforms
    Fixed an issue where Rendezvous could fail to teleport Chamber back to his anchor.
    Source line
    Fixed an issue where Rendezvous could fail to teleport Chamber back to his anchor.
    Fix
    Console only
    Fixed an issue where Tour de Force missed haptic feedback when equipped and fired.
    Source line
    Fixed an issue where Tour de Force missed haptic feedback when equipped and fired.
  3. Fix
    All platforms
    Fixed a bug where aiming down sights while firing Chamber's Headhunter played an animation that covered too much of the screen.
    Source line
    Fixed a bug where ADS-ing while firing Chamber's Headhunter created an animation that covers too much of the screen

Each step links to the full patch breakdown and to Riot Games's official notes. Changes listed under a general heading such as "Bug fixes" are not included here; search to find every mention.