Nerf Radar › VALORANT › 13.02
VALORANT · Published by Riot Games

VALORANT Patch 13.02: what changed

Nerf 1Adjust 1Fix 21
Read the official notes ↗
TL;DRPatch 13.02 makes Phoenix's ultimate cost 7 points instead of 6 and adds Split, Corrode and Lotus to the Retake map pool. Riot also delays the AROS: Replication mode and fixes a long list of Agent bugs, plus door and ability interactions on Summit.

Who this matters to

Phoenix players

Run it Back now needs 7 ultimate points instead of 6, which Riot says brings its frequency in line with other Agents.

Retake players

Split, Corrode and Lotus join the Retake map pool.

Console players

Yoru's Fakeout gets its missing aim assistance back, and Waylay can no longer get extra dash speed by equipping the Spike or a Flex item right after Lightspeed.

All 23 changes

Phoenix

All platformsHistory · 2 patches →
Nerf
Run it Back
Phoenix's ultimate now costs 7 points instead of 6.
6 points→7 points
Source line
Ultimate points increased from 6 to 7.
  • Overall we are happy with the state of Phoenix's balance. This is a small touch to address the frequency with which he is able to cast his ultimate to be more in line with other characters.

Retake

All platformsHistory · 3 patches →
Adjust
Split, Corrode and Lotus are added to the Retake map pool.
Source line
Split, Corrode, and Lotus are being added to the map pool for RETAKE.

Omen

All platformsHistory · 3 patches →
Fix
Fixed an issue where Omen's Shrouded Step obstructed placement indicator was missing.
Source line
Fixed an issue where the Shrouded Step's obstructed placement indicator is missing.

KAY/O

All platformsHistory · 5 patches →
Fix
Fixed an issue where NULL/cmd's visual and death audio effects would not play when his downed timer expired.
Source line
Fixed an issue where NULL/cmd's visual and death audio effects would not play when his downed timer expired.
Fix
Fixed an issue where NULL/cmd's death animation played incorrectly after being revived.
Source line
Fixed an issue where NULL/cmd's death animation played incorrectly after being revived.

Cypher

All platformsHistory · 7 patches →
Fix
Fixed an issue where Cyber Cage displayed incorrect visual effects when cast.
Source line
Fixed an issue where Cyber Cage displayed incorrect visual effects when cast.
Fix
Fixed a rare issue where Cypher disconnected while casting Neural Theft.
Source line
Fixed a rare issue where Cypher disconnected while casting Neural Theft.

Gekko

All platformsHistory · 5 patches →
Fix
Fixed an issue where the incorrect voiceover could play when Wingman planted the Spike.
Source line
Fixed an issue where the incorrect voiceover could play when Wingman planted the Spike.
Fix
Fixed an issue where Wingman could unexpectedly die while planting or defusing the Spike under very low frame rate conditions.
Source line
Fixed an issue where Wingman could unexpectedly die while planting or defusing the Spike under very low frame rate conditions.

Miks

All platformsHistory · 6 patches →
Fix
Fixed an issue where the M Pulse ability icon and tooltip could be in the wrong place or missing on certain screens.
Source line
Fixed an issue where the M Pulse ability icon and tooltip could be in the wrong place or missing on certain screens.

Reyna

All platformsHistory · 2 patches →
Fix
Fixed an issue where the Dismiss icon remained grayed out after eliminating an enemy.
Source line
Fixed an issue where the Dismiss icon remained grayed out after eliminating an enemy.

Chamber

All platformsHistory · 3 patches →
Fix
Fixed an issue where Rendezvous could fail to teleport Chamber back to his anchor.
Source line
Fixed an issue where Rendezvous could fail to teleport Chamber back to his anchor.

Waylay

All platformsHistory · 2 patches →
Fix
Fixed an issue on Icebox where Lightspeed and Refract could allow Waylay to clip into the walls of B Tube.
Source line
Fixed an issue on Icebox where Lightspeed and Refract could allow Waylay to clip into the walls of B Tube.

Jett

All platformsHistory · 3 patches →
Fix
Fixed an issue where Tailwind and Updraft could experience an unintended delay after using Cloudburst.
Source line
Fixed an issue where Tailwind and Updraft could experience an unintended delay after using Cloudburst.

Raze

All platformsHistory · 2 patches →
Fix
Fixed an issue where Boom Bot could briefly travel through solid geometry while locking onto airborne enemies.
Source line
Fixed an issue where Boom Bot could briefly travel through solid geometry while locking onto airborne enemies.

Deadlock

All platformsHistory · 5 patches →
Fix
Fixed an issue where Deadlock's Annihilation could incorrectly capture Omen while he was using From the Shadows, dealing unintended damage.
Source line
Fixed an issue where Annihilation could incorrectly capture Omen while he was using From the Shadows, resulting in unintended damage of 900100 damage.

Vyse

All platformsHistory · 2 patches →
Fix
Fixed an issue where Razorvine could become indestructible if it was deployed at the same moment Vyse was suppressed.
Source line
Fixed an issue where Razorvine could become indestructible if it was deployed at the same moment Vyse was suppressed.

Summit

All platformsHistory · 3 patches →
Fix
Fixed an issue where Agent utility could sometimes be crushed by the door when it was already closed.
Source line
Fixed an issue where Agent utility could sometimes be crushed by the door when it was already closed.

General

PC only
Fix
Fixed a cosmetic issue where Packets Received/Sent Rate graphs showed incorrect values when the game is running at extremely high framerates.
Source line
Fixed a cosmetic issue where Packets Received/Sent Rate graphs showed incorrect values when the game is running at extremely high framerates.

Chamber

Console onlyHistory · 3 patches →
Fix
Fixed an issue where Tour de Force missed haptic feedback when equipped and fired.
Source line
Fixed an issue where Tour de Force missed haptic feedback when equipped and fired.

Yoru

Console onlyHistory · 3 patches →
Fix
Fixed an issue where Fakeout was missing aim assistance functionality.
Source line
Fixed an issue where Fakeout was missing aim assistance functionality.

Waylay

Console onlyHistory · 2 patches →
Fix
Fixed an issue where using Lightspeed and immediately equipping the Spike or a Flex item could grant unintended dash speed and distance.
Source line
Fixed an issue where using Lightspeed and immediately equipping the Spike or a Flex item could grant unintended dash speed and distance.

Gameplay Systems

Console only
Fix
Fixed an issue in game modes with no abilities where selecting Agent Info from the Settings menu could close the menu instead of displaying ability information.
Source line
Fixed an issue in game modes with no abilities where selecting Agent Info from the Settings menu could close the menu instead of displaying ability information.

Structured by Nerf Radar from the official notes (parsed automatically and reviewed by hand). Riot's bug-fix lists were parsed deterministically; feature, balance and mode notes were curated by hand. Riot's note that AROS: Replication will not be released in this update is mentioned in the TL;DR but is not a change. Source: https://playvalorant.com/en-us/news/game-updates/valorant-patch-notes-13-02/ · fetched Oct 7, 2026.