Nerf Radar › WARDOGS › History › XP curve
XP curve: change history
2 changes across 1 patch (Sep 9, 2026), newest first. Nerf Radar tracks the 6 most recent official updates for WARDOGS, back to Sep 9, 2026.
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AdjustLeveling slows down from levels 10 to 20 and the curve flattens from 35 onward; BULKHEAD expects median players to reach about level 20 after 20 to 25 hours.
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Levels 10 to 20 slowed down, with the curve flattening from 35 onward.
- This means our median players, at 20 to 25 hours, will be around level 20, and those wanting the big ticket items, the top 5%, will need to grind.
AdjustThe role track XP curve is rebalanced from level 6 upward, from 5.7% slower at level 6 to 124.2% slower at level 20; levels below 6 are unchanged.Source line
Rebalanced the role track XP curve from level 6 upward. Level 6 moves from 8,750 to 9,250, roughly 5.7% slower, with a larger increase at level 10.
- Below level 6: unchanged.
- Level 6: 8,750 to 9,250, 5.7% slower.
- Level 10: 25,000 to 35,000, 40.0% slower.
- Level 15: 54,750 to 110,000, 100.9% slower.
- Level 20: 111,500 to 250,000, 124.2% slower.
- Level 25: 192,000 to 325,000, 69.3% slower.
- Level 30: 293,750 to 400,000, 36.2% slower.
- Level 35: 416,500 to 500,000, 20.0% slower.
- Level 40: 551,250 to 650,000, 17.9% slower.
- Level 45: 689,500 to 800,000, 16.0% slower.
- Level 50: 838,000 to 1,000,000, 19.3% slower.
Each step links to the full patch breakdown and to BULKHEAD's official notes. Changes listed under a general heading such as "Bug fixes" are not included here; search to find every mention.