Nerf Radar › Apex Legends › Shockwave
Apex Legends · Published by Respawn Entertainment

Apex Legends: Shockwave Patch Notes (Aug 5, 2024): what changed

Buff 15Nerf 15Adjust 171Removed 8Fix 5
Read the official notes ↗
TL;DRThe Shockwave update buffs EVA-8, Alternator and C.A.R. and nerfs Flatline, Hemlok and Mozambique. It also includes other balance adjustments and bug fixes.

Who this matters to

EVA-8 players

EVA-8 gets buffs in this update.

All 214 changes

New Class Perk

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Zone Overcharge: Controller Legends now have extra shield capacity when playing in zone.
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Zone Overcharge: Controller Legends now have extra shield capacity when playing in zone
  • The Zone automatically grants an overcharge of 25HP shield capacity
  • This capacity is permanent while the player remains in zone (white ring area on the map)
  • Overcharge is lost when leaving zone (after 5s delay)
  • Overcharge can be healed with cells, batteries and abilities while in zone
  • If a player enters the zone at full shields, the overcharge pip will fill automatically
  • If a player acquires a shield core that overcharges beyond this extra zone capacity, that additional overcharge will still drain normally but the zone overcharge will remain
  • Zone Overcharge will never enhance Legend Armor beyond maximum (red) capacity

New Quality of Life

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Remote Pick-Up: Controller Legends can now remotely pick-up their undamaged Tacticals by looking back at them and pressing a button.
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Remote Pick-Up: Controller Legends can now remotely pick-up their undamaged Tacticals by looking back at them and pressing a button
  • Additionally, if the player abandons the area, they will prompted to recover ALL possible objects
  • Remotely recovering these objects will restore the Tactical charge

New Class Perk

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Threat Vision: Recon Legends now gain threat vision when aiming down sights.
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Threat Vision: Recon Legends now gain threat vision when aiming down sights
  • Threat vision will highlight enemies that the character has Line of Sight to whenever using ADS (aim down sights)
  • This ability will not work through walls or smoke, and it's limited in range by the type of scope or zoom range of an ability

Survey Beacons

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Faster to use ~3s (was ~7.5s).
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Faster to use ~3s (was ~7.5s)
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Shortened range of ~500m (was scanning the entire map).
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Shortened range of ~500m (was scanning the entire map)
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No longer randomly distributed and all will now be turned on with every map.
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No longer randomly distributed and all will now be turned on with every map
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Scanning now grants 75 EVO (was 200 EVO).
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Scanning now grants 75 EVO (was 200 EVO)
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Now pulses 3 times over 15s, with each pulse taking a snapshot of enemies in range for 5s.
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Now pulses 3 times over 15s, with each pulse taking a snapshot of enemies in range for 5s
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Now release a large in-world scan wave that players can spot to identify an activated beacon (enemies no longer receive a scan message).
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Now release a large in-world scan wave that players can spot to identify an activated beacon (enemies no longer receive a scan message)

Shockwave Battle Pass

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Starting with Split 2 on September 17th, you can get the Premium Battle Passes the same way as before: by using 950 Apex Coins. You'll be able to earn enough Apex Coins via the Battle Pass to get future passes.
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Starting with Split 2 on September 17th, you can get the Premium Battle Passes the same way as before: by using 950 Apex Coins. You'll be able to earn enough Apex Coins via the Battle Pass to get future passes.
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The Battle Pass options now include better rewards—and with the re-tuned Battle Pass challenges, it'll be faster to complete at only 60 levels.
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The Battle Pass options now include better rewards—and with the re-tuned Battle Pass challenges, it'll be faster to complete at only 60 levels.
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Blast pattern size slightly increased.
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Blast pattern size slightly increased
Buff
Damage
EVA-8's damage increases from 6 to 7.
6→7
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Damage increased to 7 (was 6)
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Fire rate decreased.
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Fire rate decreased
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4 shots remaining activation.
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4 shots remaining activation
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Quick reload overflows Magazine by 2.
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Quick reload overflows Magazine by 2
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Slight increase to recoil.
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Slight increase to recoil
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ADS strafe speed increased.
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ADS strafe speed increased
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Improved recoil.
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Improved recoil
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New Feature: Damage fall-off
Damage increased to 14 at close range.
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Damage increased to 14 at close range
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New Feature: Damage fall-off
Damage falls off to 10 at 11+ meters.
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Damage falls off to 10 at 11+ meters
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No movement penalty when equipped.
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No movement penalty when equipped
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EVO Cache Spawn Rate in the first wave
EVO Cache Spawn Rate in the first wave increases from 50% to 100%.
50%→100%
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EVO Cache Spawn Rate in the first wave increased to 100% (was 50%)

Aim Assist

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Console crossplay into PC lobbies: Aim Assist strength reduced 18%.
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Console crossplay into PC lobbies: Aim Assist strength reduced 18%
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Console performance mode crossplay into PC lobbies: Aim Assist strength reduced 22%.
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Console performance mode crossplay into PC lobbies: Aim Assist strength reduced 22%
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Controller on PC: Aim Assist strength reduced 25%.
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Controller on PC: Aim Assist strength reduced 25%

Aim Flinch

Removed
Aim Flinch has been removed from all weapons & most abilities.
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Aim Flinch has been removed from all weapons & most abilities
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Damage from the ring still incurs Aim Flinch.
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Damage from the ring still incurs Aim Flinch
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Bins that have been rerolled will appear slightly differently than ones that have never been opened.
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Bins that have been rerolled will appear slightly differently than ones that have never been opened
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After the reset, multiple bins will convert into Legendary loot bins that provide smart loot, guaranteeing that the contents to be relevant upgrades for a squad.
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After the reset, multiple bins will convert into Legendary loot bins that provide smart loot, guaranteeing that the contents to be relevant upgrades for a squad

Mythic Bin

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Mythic bins are locked and require players to hold interact on them for a significant amount of time to crack them open for their team.
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Mythic bins are locked and require players to hold interact on them for a significant amount of time to crack them open for their team
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Displayed on the map and minimap.
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Displayed on the map and minimap

Loot Pool

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Reduce the spawn rate of Purple and Gold attachments by about 50%.
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Reduce the spawn rate of Purple and Gold attachments by about 50%
Removed
Healing items now have a dedicated row and have been removed from the consumables category.
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Healing items now have a dedicated row and have been removed from the consumables category
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Shield Cores have been moved to the top of the Gear category.
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Shield Cores have been moved to the top of the Gear category

Traversal

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Mantling at the same time in the same spot as a teammate no longer forces both players to drop.
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Mantling at the same time in the same spot as a teammate no longer forces both players to drop

Better Ammo Awareness & Feedback

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Critical Ammo state will now kick on when a player has 0 relevant ammo in their inventory.
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Critical Ammo state will now kick on when a player has 0 relevant ammo in their inventory
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On screen Low Ammo indicators kick on earlier allowing players more opportunity to find ammo.
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On screen Low Ammo indicators kick on earlier allowing players more opportunity to find ammo
  • Indicator also now displays the icon of the ammo type
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Pinging for ammo will now display the ammo icon in the kill feed.
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Pinging for ammo will now display the ammo icon in the kill feed
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When emptying a weapon of all reserve ammo it will now automatically ping that the player is in need of ammo.
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When emptying a weapon of all reserve ammo it will now automatically ping that the player is in need of ammo
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When looking at ammo on the ground the tooltip now displays compatibility with any of your currently equipped weapons.
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When looking at ammo on the ground the tooltip now displays compatibility with any of your currently equipped weapons

Ammo Spawn rates

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Energy ammo: reduced individual spawn rate.
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Energy ammo: reduced individual spawn rate
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Light & Heavy ammo: slight increase to individual spawn rate.
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Light & Heavy ammo: slight increase to individual spawn rate
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Shotgun & Sniper ammo: increased individual spawn rate.
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Shotgun & Sniper ammo: increased individual spawn rate

Ammo Stack Changes

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Light ammo stack size
Light ammo stack size increases from 60 to 72.
60→72
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Light ammo stack size increased to 72 (was 60)
  • Individual brick size increased to 24 (was 20)
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Energy ammo stack size
Energy ammo stack size decreases from 60 to 54.
60→54
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Energy ammo stack size decreased to 54 (was 60)
  • Individual brick size decreased to 18 (was 20)
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Shotgun ammo stack size
Shotgun ammo stack size increases from 16 to 20.
16→20
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Shotgun ammo stack size increased to 20 (was 16)
  • Individual brick size increased to 10 (was 8)
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Hop-ups
Disruptor Rounds removed from floor loot.
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Disruptor Rounds removed from floor loot

New Hop-Up: Gun Shield Generator

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Hop-ups
Usable by all LMGs (Spitfire, Rampage, L-STAR, Devotion).
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Usable by all LMGs (Spitfire, Rampage, L-STAR, Devotion)
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Hop-ups
When aiming down sights automatically deploy a frontal Gun Shield.
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When aiming down sights automatically deploy a frontal Gun Shield
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Hop-ups
Gun Shield absorbs 40 damage.
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Gun Shield absorbs 40 damage
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Hop-ups
Gun Shield is recharged 12 seconds after taking damage or breaking.
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Gun Shield is recharged 12 seconds after taking damage or breaking

Improves Gibraltar's Gun Shield

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Hop-ups
Gun Shield health increased to 75.
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Gun Shield health increased to 75
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Hop-ups
Gun Shield recharge time remains the same as his passive.
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Gun Shield recharge time remains the same as his passive

Akimbo

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Aiming tightens hipfire spread instead of looking down sights.
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Aiming tightens hipfire spread instead of looking down sights
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Attachments are mirrored to the second weapon.
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Attachments are mirrored to the second weapon
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Both P2020 and Mozambique are automatic in Akimbo.
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Both P2020 and Mozambique are automatic in Akimbo
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Increased rate of fire.
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Increased rate of fire
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Longer reload times.
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Longer reload times
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Magazine size is doubled.
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Magazine size is doubled
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Optics are disabled while in Akimbo.
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Optics are disabled while in Akimbo
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Toggle select fire to holster your second weapon and re-enable your optic.
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Toggle select fire to holster your second weapon and re-enable your optic.

LMGs

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All LMGs now benefit from the Reverse Hipfire mechanic found on the Care Package Devotion.
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All LMGs now benefit from the Reverse Hipfire mechanic found on the Care Package Devotion
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New Hop-Up: Gun Shield Generator (see Hop-Ups section above).
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New Hop-Up: Gun Shield Generator (see Hop-Ups section above)
Buff
White
Alternator's white magazine size increases from 22 to 23.
22→23
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White: 23 (was 22)
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Blue
Alternator's blue magazine size increases from 25 to 26.
25→26
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Blue: 26 (was 25)
Buff
Purple/Gold
Alternator's purple/gold magazine size increases from 27 to 28.
27→28
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Purple/Gold: 28 (was 27)
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Empty reload speed decreased.
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Empty reload speed decreased
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Gun Shield Generator added.
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Gun Shield Generator added
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Reverse hip fire improved; shots needed for max hipfire reduced to 14 (was 21).
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Reverse hip fire improved; shots needed for max hipfire reduced to 14 (was 21)
Nerf
Base
Flatline's base magazine size decreases from 20 to 19.
20→19
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Base: 19 (was 20)
Nerf
White
Flatline's white magazine size decreases from 25 to 23.
25→23
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White: 23 (was 25)
Nerf
Blue
Flatline's blue magazine size decreases from 28 to 27.
28→27
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Blue: 27 (was 28)
Nerf
Purple/Gold
Flatline's purple/gold magazine size decreases from 30 to 29.
30→29
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Purple/Gold: 29 (was 30)
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Hipfire accuracy significantly reduced.
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Hipfire accuracy significantly reduced
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Burst Delay slightly increased.
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Burst Delay slightly increased
Nerf
Damage
Hemlok's damage decreases from 20 to 19.
20→19
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Damage reduced to 19 (was 20)
Nerf
White
Hemlok's white magazine size decreases from 24 to 21.
24→21
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White: 21 (was 24)
Nerf
Blue
Hemlok's blue magazine size decreases from 27 to 24.
27→24
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Blue: 24 (was 27)
Buff
Damage
P2020's damage increases from 18 to 21.
18→21
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Damage increased to 21 (was 18)
Nerf
Hammer Point damage
P2020's Hammer Point damage decreases from 27 to 23.
27→23
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Hammer Point damage decreased to 23 (was 27)
Nerf
Base
P2020's base magazine size decreases from 14 to 10.
14→10
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Base: 10 (was 14)
Nerf
White
P2020's white magazine size decreases from 16 to 11.
16→11
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White: 11 (was 16)
Nerf
Blue
P2020's blue magazine size decreases from 18 to 12.
18→12
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Blue: 12 (was 18)
Nerf
Purple/Gold
P2020's purple/gold magazine size decreases from 21 to 14.
21→14
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Purple/Gold: 14 (was 21)
Nerf
Hammer Point Damage for a full blast
Mozambique's Hammer Point Damage for a full blast decreases from 60 to 54.
60→54
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Hammer Point Damage for a full blast reduced to 54 (was 60)
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Rate of fire significantly increased.
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Rate of fire significantly increased
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Shotgun Bolt rate of fire multiplier decreased at all levels.
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Shotgun Bolt rate of fire multiplier decreased at all levels
Buff
Damage
Mastiff's damage increases from 11 to 15.
11→15
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Damage increased to 15 (was 11)
Nerf
Pellet count
Mastiff's pellet count decreases from 8 to 6.
8→6
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Pellet count reduced to 6 (was 8)
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Damage increased per pellet to 11 (was 9).
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Damage increased per pellet to 11 (was 9)
Nerf
Pellet count
Peacekeeper's pellet count decreases from 11 to 9.
11→9
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Pellet count reduced to 9 (was 11)
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Blast pattern shape changed.
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Blast pattern shape changed
Buff
White
R-301's white magazine size increases from 20 to 23.
20→23
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White: 23 (was 20)
Buff
Purple/Gold
R-301's purple/gold magazine size increases from 28 to 31.
28→31
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Purple/Gold: 31 (was 28)
Buff
Base
RE-45's base magazine size increases from 16 to 18.
16→18
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Base: 18 (was 16)
Buff
White
RE-45's white magazine size increases from 19 to 20.
19→20
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White: 20 (was 19)
Buff
Blue
RE-45's blue magazine size increases from 22 to 23.
22→23
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Blue: 23 (was 22)
Buff
Purple/Gold
RE-45's purple/gold magazine size increases from 25 to 26.
25→26
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Purple/Gold: 26 (was 25)
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Increase projectile size while Revved Up.
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Increase projectile size while Revved Up

Controller Legends

History · 2 patches →
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Class Perk — Zone Overcharge: extra shield capacity when playing in zone (see above).
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Class Perk - Zone Overcharge: extra shield capacity when playing in zone (see above)
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QoL — Remote Pick-Up: remotely pick-up their undamaged Tacticals by looking back at them and pressing a button (see above).
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QoL - Remote Pick-Up: remotely pick-up their undamaged Tacticals by looking back at them and pressing a button (see above)

Recon Legends

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Class Perk — Threat Vision: gain threat vision when aiming down sights (see above).
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Class Perk - Threat Vision: gain threat vision when aiming down sights (see above)
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Survey Beacons: multiple updates (see above).
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Survey Beacons: multiple updates (see above)
Buff
Void Nexus · Channel time when knocked
Channel time when knocked on Alter's Void Nexus decreases from 3s to 2s.
3s→2s
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Channel time when knocked decreased to 2s (was 3s)
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Void Nexus
Chase portal duration decreased 8s (was 10s).
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Chase portal duration decreased 8s (was 10s)
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Void Nexus · Chase portal opening delay
Chase portal opening delay on Alter's Void Nexus increases from 6s to 8s.
6s→8s
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Chase portal opening delay increased to 8s (was 6s)
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Void Nexus
Increased travel speed to void nexus by about 40% (was 1800).
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Increased travel speed to void nexus by about 40% (was 1800)
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Void Nexus
Ult cooldown reduced to 3 min (was 3.5m).
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Ult cooldown reduced to 3 min (was 3.5m)
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Void Nexus
When knocked, you can travel to a friendly Void Nexus without looking at it by pressing character action (H key/D-pad down).
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When knocked, you can travel to a friendly Void Nexus without looking at it by pressing character action (H key/D-pad down)
Removed
Removed option to press character action to destroy your own Void Nexus (H key/D-pad down).
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Removed option to press character action to destroy your own Void Nexus (H key/D-pad down)
Removed
Ult Cooldown
Removed (Level 2).
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Ult Cooldown: removed ( Level 2 )
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NEW Ringmaster
Gain access to Ring Consoles.
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NEW Ringmaster: gain access to Ring Consoles
Buff
Whistler · Lock-on time
Lock-on time on Ballistic's Whistler decreases from 0.3s to 0.1s.
0.3s→0.1s
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Whistler: lock-on time decreased to 0.1s (was 0.3s)
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Mom! Get the camera! Friendly traps are now differentiated from enemy traps.
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Mom! Get the camera! Friendly traps are now differentiated from enemy traps
Buff
Surveillance Drone · Cooldown
Cooldown on Crypto's Surveillance Drone decreases from 40s to 30s.
40s→30s
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Surveillance Drone: cooldown decreased to 30s (was 40s)
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NEW
It's called Off the Grid: Crypto becomes cloaked when in drone.
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NEW: It's called Off the Grid: Crypto becomes cloaked when in drone
  • While hidden from sight, Crypto's cloaking will still emit a close-range cloaking sound to sus his location and ability scans will still reveal his location
  • Threat Vision related skills will not reveal Crypto
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Improved Satellite Imagery
Ult now scans anyone it hits for 4s and will track through walls.
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Improved Satellite Imagery: Ult now scans anyone it hits for 4s and will track through walls
Removed
Quick Ping
Removed, improved handling now integrated into base kit.
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Quick Ping: removed, improved handling now integrated into base kit
Adjust
Upgrade - Gold-Plated
Replaced Gold EVO Cache with Battery.
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Upgrade - Gold-Plated: replaced Gold EVO Cache with Battery
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Sheila
Ammo drains from pip charge with use.
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Ammo drains from pip charge with use
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Sheila
Maximum number of place turrets allowed is now 1.
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Maximum number of place turrets allowed is now 1
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Sheila
Need 1 PIP of Ultimate change to draw or place Sheila.
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Need 1 PIP of Ultimate change to draw or place Sheila
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Sheila
No longer requires a full charge to equip.
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No longer requires a full charge to equip
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Sheila
Now uses an Ammo-Style Ultimate model.
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Now uses an Ammo-Style Ultimate model
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Focus of Attention
Healthbars persist for duration of Silence.
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Focus of Attention: healthbars persist for duration of Silence
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Heartbeat Sensor
Passive move speed has been increased to weapon sprint speed.
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Passive move speed has been increased to weapon sprint speed
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Heartbeat Sensor
Passive is now quieter when active.
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Passive is now quieter when active
Removed
Focus Scan
Seer's Focus Scan is removed.
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Focus Scan: removed
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NEW Split Focus
Gain an additional Tac charge.
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NEW Split Focus: gain an additional Tac charge
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Echo Relocation
No longer requires LOS to Echo to launch.
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Echo Relocation: no longer requires LOS to Echo to launch
  • Can launch when LOS is blocked
  • Can now cancel the tac mid charge
  • Tac reticle will turn red when echo is behind you and you are launching
  • Will slide-around boxes and geometry as best it can to reach Echo
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Sniper's Mark
2nd Shot Multiplier is now 2.5x (was 2x).
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2nd Shot Multiplier is now 2.5x (was 2x)
Adjust
Sniper's Mark
Can hit "Reload" when in ult to use an Ult Accel.
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Can hit "Reload" when in ult to use an Ult Accel
Adjust
Ranged Tracking
Waypoint on PING within Passive range will track enemy for 10s.
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Waypoint on PING within Passive range will track enemy for 10s
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Ranged Tracking
Will not show within 100m (for each ally individually).
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Will not show within 100m (for each ally individually)
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Recon Info
Added to all optics.
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added to all optics
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Recon Info
Expanded passive scanning screen area to be more consistent.
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expanded passive scanning screen area to be more consistent
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Upgrade - Ult Reload
Now also doubles Ult Accel use speed in addition to providing 2 extra bullets.
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Upgrade - Ult Reload: now also doubles Ult Accel use speed in addition to providing 2 extra bullets
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Power Pylon
Now regenerates shield charge.
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Power Pylon: now regenerates shield charge
Removed
Split Current
Wattson's Split Current is removed.
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Split Current: removed

NEW E-District

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Urban island district of the city of Suotamo on Gaea.
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Urban island district of the city of Suotamo on Gaea
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Designed for verticality with areas perfect for CQC.
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Designed for verticality with areas perfect for CQC

Exclusive map at launch

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Pubs: for the first week after launch, August 6-12.
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Pubs: for the first week after launch, August 6-12
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Ranked: for the first 72 hours after launch, August 6-9.
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Ranked: for the first 72 hours after launch, August 6-9
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New mode for Apex's new and learning players.
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New mode for Apex's new and learning players
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Battle as a squad against a smaller lobby of enemy bot squads in a quicker version of a standard battle royale match.
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Battle as a squad against a smaller lobby of enemy bot squads in a quicker version of a standard battle royale match
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Game rules are the same as in standard battle royale modes.
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Game rules are the same as in standard battle royale modes
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Play with Bots in your squad or bring your own Human friends.
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Play with Bots in your squad or bring your own Human friends
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Bot Legends: overhauled as part of Bot Royale.
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Bot Legends: overhauled as part of Bot Royale
  • Improvements made to pathfinding, shooting, ability deployment, and interactions with game objects
  • Several Legends were added as Bots in Bot Royale including: Bangalore, Bloodhound, Conduit, Fuse, Gibraltar, Lifeline, Octane, Seer, Vantage, and Wraith

Revival: LTM ft. New Respawn Mechanic

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Respawn into a skydive near your teammates as long as one teammate is still alive.
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Respawn into a skydive near your teammates as long as one teammate is still alive
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If all players die, the team is eliminated.
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If all players die, the team is eliminated

Respawn Timers

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Respawn timers increase with each passing round.
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Respawn timers increase with each passing round
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Respawn timers for your squad increase each time a squadmate dies.
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Respawn timers for your squad increase each time a squadmate dies
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Respawn timers decrease when squad members.
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Respawn timers decrease when squad members:
  • Deal damage
  • Earn knockdowns
  • Earn kills
  • Execute enemies

Revival: LTM ft. New Respawn Mechanic

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Killing an enemy will reveal their squadmates for a brief time.
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Killing an enemy will reveal their squadmates for a brief time
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Players start with blue knockdown shields (knockdown shields removed from the loot pool).
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Players start with blue knockdown shields (knockdown shields removed from the loot pool)
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Respawning ends and all deaths are final upon reaching a specific round.
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Respawning ends and all deaths are final upon reaching a specific round
  • Trios Revival: Respawning ends at Round 5
  • Straight Shot Revival: Respawning ends at Round 4
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Straight Shot returns as Straight Shot Revival.
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Straight Shot returns as Straight Shot Revival
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Features new respawn mechanic found in Trios Revival.
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Features new respawn mechanic found in Trios Revival
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Akimbo P2020 and Mozambique replace the single versions in loot.
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Akimbo P2020 and Mozambique replace the single versions in loot
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Enemy Highlight and Enemy Health Bars are enabled.
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Enemy Highlight and Enemy Health Bars are enabled
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Purple and gold tier LMGs will include the new Gun Shield Generator hop-up.
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Purple and gold tier LMGs will include the new Gun Shield Generator hop-up
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Akimbo weapons added into all Mixtape Loadouts and Gun Run.
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Akimbo weapons added into all Mixtape Loadouts and Gun Run
  • R99 moves out of all loadouts, replaced with akimbo weapon variants

August 30-September 3, 2024

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Gameplay Rules: decreased Ult charge while capturing points.
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Gameplay Rules: decreased Ult charge while capturing points

Gameplay Rules

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Score limit increased to 75.
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Score limit increased to 75
Adjust
Shield Regen activates on kills.
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Shield Regen activates on kills

Welcome Pass and Challenges

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For new accounts created after the launch of Shockwave.
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For new accounts created after the launch of Shockwave
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Complete Welcome Challenges to progress through the Welcome Pass.
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Complete Welcome Challenges to progress through the Welcome Pass
  • Challenges can be completed in any BR mode and Bot Royale
  • Unique set of challenges designed around foundational skills
  • Welcome Challenges do not refresh
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Receive rewards for reaching each level of the Welcome Pass.
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Receive rewards for reaching each level of the Welcome Pass
  • If the player already has the reward in their inventory, they will receive the Crafting Metals value instead
Adjust
Start with three Legends: Wraith, Bangalore and Lifeline.
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Start with three Legends: Wraith, Bangalore and Lifeline
  • Unlock Bloodhound, Pathfinder, Gibraltar, and a Legend of their choice through progression

New Season Reset Rules

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No RP reset for Rookie IV to Rookie I, players will keep the RP they have from the last split.
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No RP reset for Rookie IV to Rookie I, players will keep the RP they have from the last split
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Bronze IV to Platinum IV will reset to Bronze IV 1000 RP.
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Bronze IV to Platinum IV will reset to Bronze IV 1000 RP
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Platinum III reset to Bronze III 1500 RP.
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Platinum III reset to Bronze III 1500 RP
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Platinum II reset to Bronze II 2000 RP.
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Platinum II reset to Bronze II 2000 RP
Adjust
Platinum I reset to Bronze I 2500 RP.
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Platinum I reset to Bronze I 2500 RP
Adjust
Diamond IV reset to Silver IV 3250 RP (with +250 demotion protection).
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Diamond IV reset to Silver IV 3250 RP (with +250 demotion protection)
Adjust
Diamond III reset to Silver III 3600 RP.
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Diamond III reset to Silver III 3600 RP
Adjust
Diamond II reset to Silver II 4200 RP.
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Diamond II reset to Silver II 4200 RP
Adjust
Diamond I reset to Silver I 4800 RP.
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Diamond I reset to Silver I 4800 RP
Adjust
Master and above reset to Gold IV 5650 RP (with +250 demotion protection).
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Master and above reset to Gold IV 5650 RP (with +250 demotion protection)

Special Cases

Adjust
New Players (complete onboarding and above Level 20): Starting Rookie IV 1 RP.
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New Players (complete onboarding and above Level 20): Starting Rookie IV 1 RP
Adjust
Returning Players who didn't play last season (excluding Rookie tier which won't reset): Starting RP threshold for Bronze IV 1000 RP.
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Returning Players who didn't play last season (excluding Rookie tier which won't reset): Starting RP threshold for Bronze IV 1000 RP

Ranked Rumble

Adjust
Players can participate in matches without 10 matches limitations.
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Players can participate in matches without 10 matches limitations
Adjust
There is no Re-Entry mechanic; play as much as you want.
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There is no Re-Entry mechanic; play as much as you want
Adjust
Only your top 10 match results count towards your final standings.
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Only your top 10 match results count towards your final standings
  • If you get a better match score, it will replace your current lowest score

World Systems

Adjust
Improved end ring generation system.
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Improved end ring generation system

Bug Fixes

Adjust
Can no longer use Death Boxes through walls.
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Can no longer use Death Boxes through walls
Adjust
Cleaning up disconnected players in Mixtape.
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Cleaning up disconnected players in Mixtape
Adjust
Mythic weapons are no longer taken away after respawning.
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Firing Range: Mythic weapons are no longer taken away after respawning

Bug Fixes

Fix
Fixed a storm point zipline that could kick players off too early.
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Fixed a storm point zipline that could kick players off too early
Fix
Fixed bad actor ping crashes.
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Fixed bad actor ping crashes
Fix
Fixed prowler spawn den bullet collision hull.
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Fixed prowler spawn den bullet collision hull

Death Boxes

Adjust
Improvements to help stop deathboxes from getting stuck in doorways and blocking exits.
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Improvements to help stop deathboxes from getting stuck in doorways and blocking exits
Adjust
Should now be lootable in broken doorways.
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Should now be lootable in broken doorways
Adjust
Will now contain a shield core if the enemy disconnected before dying.
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Will now contain a shield core if the enemy disconnected before dying
Adjust
Alter's ult can no longer be used for free if you place it onto a moving object and use it immediately.
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Alter's ult can no longer be used for free if you place it onto a moving object and use it immediately
Adjust
Bangalore smoke highlights should no longer get blocked by other players.
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Bangalore smoke highlights should no longer get blocked by other players
Fix
Fixed an issue that let players affected by Catalyst ultimate to see through Bangalore smoke.
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Fixed an issue that let players affected by Catalyst ultimate to see through Bangalore smoke
Adjust
Movement hitch when using Seer's passive while unarmed should no longer occur.
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Movement hitch when using Seer's passive while unarmed should no longer occur
Adjust
No more thefts from an explosive hold without warning, destroying Loba's Black Market.
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No more thefts from an explosive hold without warning, destroying Loba's Black Market
Adjust
Mantling on the same location as your teammate won't knock you down.
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Mantling on the same location as your teammate won't knock you down

Mixtape Gameplay

Adjust
Additional starting grenade added for Control & Lockdown.
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Additional starting grenade added for Control & Lockdown
Adjust
EVA 8 back into Close-Quarters loadout.
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EVA 8 back into Close-Quarters loadout
Adjust
Faster health regen for all mixtape modes.
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Faster health regen for all mixtape modes
Adjust
Lockdown Score Limit
Lockdown Score Limit decreases from 500 to 400.
500→400
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Lockdown Score Limit reduced to 400 (was 500)
Adjust
Reconnect match timer reduced to 2 minutes (was 5 min).
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Reconnect match timer reduced to 2 minutes (was 5 min)
Adjust
Team Deathmatch Score Limit
Team Deathmatch Score Limit decreases from 50 to 40.
50→40
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Team Deathmatch Score Limit reduced to 40 (was 50)
Adjust
Mixtape's Skull Town got a spawn audit (adjusting positions & angles).
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Mixtape's Skull Town got a spawn audit (adjusting positions & angles)
Adjust
Nessies can once again bounce to their hearts content in the firing range (just not anywhere else).
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Nessies can once again bounce to their hearts content in the firing range (just not anywhere else)
Adjust
Speaking of, a new Nessie (with an appreciation for cinema) has appeared around the firing range.
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Speaking of, a new Nessie (with an appreciation for cinema) has appeared around the firing range
Adjust
Largely optimized Performance Mode on Xbox Series X/S and PlayStation 5, for more consistent frame rates and fewer resolution drops.
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Largely optimized Performance Mode on Xbox Series X/S and PlayStation 5, for more consistent frame rates and fewer resolution drops
  • Xbox Series X and PS5 can expect 10 FPS or higher improvements in GPU-intensive scenarios
Fix
Fixed several causes of graphical corruption issues.
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Fixed several causes of graphical corruption issues
Removed
Removed Adaptive Supersampling video settings option. A small percentage of players used this option and those that did received no benefit from it unless they had a powerful GPU and low res monitor.
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PC: removed Adaptive Supersampling video settings option. A small percentage of players used this option and those that did received no benefit from it unless they had a powerful GPU and low res monitor
Adjust
Mitigated performance impact of looking at Death Boxes and intermittent performance spikes from champions banners.
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Mitigated performance impact of looking at Death Boxes and intermittent performance spikes from champions banners

Structured by Nerf Radar from the official notes (parsed automatically and reviewed by hand). EA's official Apex Legends patch notes as fetched; legend and weapon labels come from the numbers in each line, and lines without before and after values are labeled adjust. Source: https://www.ea.com/games/apex-legends/apex-legends/news/shockwave-patch-notes · fetched Oct 12, 2026.