Nerf Radar › Apex Legends › Showdown
Apex Legends: Showdown Patch Notes (Aug 4, 2025): what changed
Buff 11Nerf 1Adjust 165Removed 6Fix 3
TL;DRThe Showdown update buffs Bangalore, Caustic and EVA-8 and nerfs Devotion. It also includes other balance adjustments and bug fixes.
Who this matters to
Bangalore players
Bangalore gets buffs in this update.
All 186 changes
Gameplay Additions
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Elite Weapons take the firepower from Ballistic's personal stash and into your hands. These variants pack a punch and replace their typical counterparts for a limited-time. Showdown brings the RE-45: Burst, which swaps to Energy ammo and comes with a spin-up mechanic.
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Elite Weapons take the firepower from Ballistic's personal stash and into your hands. These variants pack a punch and replace their typical counterparts for a limited-time. Showdown brings the RE-45: Burst, which swaps to Energy ammo and comes with a spin-up mechanic.
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Legend Amps are game-changing passives available in Unranked and Ranked BR matches. With five options to choose from, there's an optimal Amp that could sway things in your favor in any type of fight.
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Legend Amps are game-changing passives available in Unranked and Ranked BR matches. With five options to choose from, there's an optimal Amp that could sway things in your favor in any type of fight.
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Locked Hop-Ups means that the looting for these boosts are no more. Each weapon comes pre-equipped with its Hop-Up waiting to be activated and unlocked for the rest of the match.
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Locked Hop-Ups means that the looting for these boosts are no more. Each weapon comes pre-equipped with its Hop-Up waiting to be activated and unlocked for the rest of the match.
Nintendo Switch 2
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Enjoy up to 60 FPS, depending on monitor/hardware capability and compatibility (1920x1080 docked, 1792x1008 undocked).
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Enjoy up to 60 FPS, depending on monitor/hardware capability and compatibility (1920x1080 docked, 1792x1008 undocked)
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When you login, you'll be redirected to the eShop to download Apex Legends on Nintendo Switch 2. You'll be able to delete "Apex Legends for Nintendo Switch" after you login to the updated version.
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When you login, you'll be redirected to the eShop to download Apex Legends on Nintendo Switch 2. You'll be able to delete "Apex Legends for Nintendo Switch" after you login to the updated version.
Care Package
History · 3 patches →Adjust
Akimbo P2020 enters.
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Akimbo P2020 enters
EVO Harvesters
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EVO rewarded by Harvesters
EVO rewarded by Harvesters increase from 350 to 425.
350→425
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EVO rewarded by Harvesters increased to 425 (was 350)
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Overhauled placement to guarantee spawns closer to the geo-center and away from POIs cores.
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Overhauled placement to guarantee spawns closer to the geo-center and away from POIs cores
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Spawn rate reduced to 8 or 9 depending on Map size (was 17-20).
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Spawn rate reduced to 8 or 9 depending on Map size (was 17-20)
NEW: Amps
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Purple tier loot items.
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Purple tier loot items
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Early game: fairly uncommon with a higher chance to spawn in high tier loot locations such as Care Packages, Vaults, and the Hot Zone.
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Early game: fairly uncommon with a higher chance to spawn in high tier loot locations such as Care Packages, Vaults, and the Hot Zone
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After Bins Reset: all bins have a higher chance to spawn an Amp.
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After Bins Reset: all bins have a higher chance to spawn an Amp
- Mythic, Legendary, Extended, and Weapon supply bins guarantee one
Five Amp types
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Infinite Ammo Amp: gain infinite ammo for non-care package weapons.
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Infinite Ammo Amp: gain infinite ammo for non-care package weapons
- Temporarily locks two inventory slots. These slots can hold ammo, but you cannot drop their contents.
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Bottomless Batteries Amp: Batteries are not consumed upon use.
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Bottomless Batteries Amp: Batteries are not consumed upon use
- Must have at least 2 Batteries in your inventory to activate
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Over Armor Amp: gain an additional 25 shield capacity.
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Over Armor Amp: gain an additional 25 shield capacity
- Stacks with Ring Expert, but cannot exceed 125 total shields
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Heal Overflow Amp: after using a cell or syringe, the corresponding health bar will fully heal over time.
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Heal Overflow Amp: after using a cell or syringe, the corresponding health bar will fully heal over time
- Taking damage stops the regeneration
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Power Booster Amp: reduces cooldown for Tac and Ult.
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Power Booster Amp: reduces cooldown for Tac and Ult
- Refresh a Tactical charge when knocking an enemy
NEW: Elite Weapons
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Limited-time standard-issue weapons are replaced with one from Ballistic's private collection.
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Limited-time standard-issue weapons are replaced with one from Ballistic's private collection
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Features devastating new mechanics from across the Outlands.
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Features devastating new mechanics from across the Outlands
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Showdown's Elite Weapon is the RE-45: Burst.
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Showdown's Elite Weapon is the RE-45: Burst
- Swaps Light ammo for Energy ammo
- New spin-up mechanic that fires 3-round bursts in rapid succession
NEW: Locked Hop-Ups
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Hop-Ups removed from floor loot.
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Hop-Ups removed from floor loot
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Now pre-equipped and locked to weapons, start as inactive.
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Now pre-equipped and locked to weapons, start as inactive
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Can't be removed or transferred.
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Can't be removed or transferred
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White, blue, and purple kitted weapons do not come with Locked Hop-Ups.
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White, blue, and purple kitted weapons do not come with Locked Hop-Ups
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Gold kitted and Care Package weapons come with their Hop-Ups already unlocked.
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Gold kitted and Care Package weapons come with their Hop-Ups already unlocked
- Purple kitted weapons compatible with Gun Shield Generator come with Hop-Ups unlocked
Helmets
History · 2 patches →Removed
Removed Gold and Mythic helmets from floor loot.
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Removed Gold and Mythic helmets from floor loot
World's Edge: Rampart's Big Maude
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Paintball weapons are no longer offered at vending machines.
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Paintball weapons are no longer offered at vending machines
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Blue and purple kitted weapons are now offered at vending machines.
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Blue and purple kitted weapons are now offered at vending machines
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Reduced time to unlock weapons by 2 seconds.
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Reduced time to unlock weapons by 2 seconds
Extended Supply Bins
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Top drawer contents now give support items to everyone.
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Top drawer contents now give support items to everyone
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Secret drawer and EVO value remain unchanged.
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Secret drawer and EVO value remain unchanged
Removed
Removed icons from minimap and full-map.
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Removed icons from minimap and full-map
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Before Bin Reset: small chance of spawning an Amp and/or an Ult Accelerant.
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Before Bin Reset: small chance of spawning an Amp and/or an Ult Accelerant
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After Bin Reset: guaranteed Amp and/or Ult Accelerant.
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After Bin Reset: guaranteed Amp and/or Ult Accelerant
Weapon Supply Bins
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Top drawer contents now give assault items to everyone.
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Top drawer contents now give assault items to everyone
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Secret drawer and EVO value remain unchanged.
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Secret drawer and EVO value remain unchanged
Removed
Removed Icons from minimap and full-map.
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Removed Icons from minimap and full-map
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Before Bin Reset: small chance of spawning Amp and/or Hop-Up Booster.
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Before Bin Reset: small chance of spawning Amp and/or Hop-Up Booster
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After Bin Reset: guaranteed Amp and/or Hop-Up Booster if a squadmate needs one.
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After Bin Reset: guaranteed Amp and/or Hop-Up Booster if a squadmate needs one
Legendary Supply Bins
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Amps and Hop-Up Boosters added to the pool.
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Amps and Hop-Up Boosters added to the pool
Controller Class
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Zone Overcharge: now continuously regenerates shields while in zone.
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Zone Overcharge: now continuously regenerates shields while in zone
- Taking damage stops this for 6s
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Ring Consoles: players can spawn a taller custom EVAC from Ring Consoles they have scanned.
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Ring Consoles: players can spawn a taller custom EVAC from Ring Consoles they have scanned
Bangalore
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Passive: Double Time
Speed increased by 5%.
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Speed increased by 5%
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Tactical: Smoke Launcher
Canister breaks and travels through doors.
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Canister breaks and travels through doors
Buff
Tactical: Smoke Launcher · Projectile speed
Projectile speed on Bangalore's Tactical: Smoke Launcher increases from 2500 to 2900.
2500→2900
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Projectile speed increased to 2900 (was 2500)
Buff
Tactical: Smoke Launcher · Pull out time
Pull out time on Bangalore's Tactical: Smoke Launcher decreases from 0.35 to 0.25.
0.35→0.25
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Pull out time reduced to 0.25 (was 0.35)
Buff
Tactical: Smoke Launcher · Cooldown
Cooldown on Bangalore's Tactical: Smoke Launcher decreases from 35s to 30s.
35s→30s
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Cooldown reduced to 30s (was 35s)
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Smoke now reactive
Ordnance and abilities can disable it for 5s when used inside/nearby.
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Smoke now reactive: ordnance and abilities can disable it for 5s when used inside/nearby
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Ultimate: Rolling Thunder · Cooldown
Cooldown on Bangalore's Ultimate: Rolling Thunder decreases from 270s to 210s.
270s→210s
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Cooldown reduced to 210s (was 270s)
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Ultimate: Rolling Thunder · Anim frame to fire projectile
Anim frame to fire projectile on Bangalore's Ultimate: Rolling Thunder decreases from 5 to 1.
5→1
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Reduced anim frame to fire projectile to 1 (was 5)
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Upgrades
Ultimate Cooldown+ & Tactical Cooldown: removed.
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Ultimate Cooldown+ & Tactical Cooldown: removed
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Cover Me
Moved to Level 2.
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Cover Me: moved to Level 2
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Electric Smoke
Electrifies Tac dealing 100 damage to enemy Ults and destroys Tacs.
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Electric Smoke: electrifies Tac dealing 100 damage to enemy Ults and destroys Tacs
Removed
Refuge
Removed, integrated into Cover Me.
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Refuge: removed, integrated into Cover Me
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NEW ECM Payload
Electrifies Ult dealing 10 more damage, destroys enemy deployables.
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NEW ECM Payload: electrifies Ult dealing 10 more damage, destroys enemy deployables
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NEW Medal of Honor
Faster revives and passive triggers running towards knocked allies.
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NEW Medal of Honor: faster revives and passive triggers running towards knocked allies
Caustic
History · 2 patches →Adjust
Nox Gas
Damage Increased to 10-15 (was 4-10).
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Damage Increased to 10-15 (was 4-10)
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Nox Gas
Now causes aim punch to victims when causing damage.
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Now causes aim punch to victims when causing damage
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Nox Gas
Caustic's Health Bar does not show while inside.
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Caustic's Health Bar does not show while inside
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Nox Gas
Increased visibility both outside and inside his own gas.
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Increased visibility both outside and inside his own gas
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Nox Gas
Green highlighting is still active.
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Green highlighting is still active
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Nox Gas
Clouds now have threat indicators for victims.
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Clouds now have threat indicators for victims
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Now Grounds enemies
Slowing them once and draining them of movement cooldowns.
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Now Grounds enemies: slowing them once and draining them of movement cooldowns
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Nox Gas
"Slow" changed: immediately drains velocity to the desired speed even if the target is moving at high velocity or in the air.
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"Slow" changed: immediately drains velocity to the desired speed even if the target is moving at high velocity or in the air
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Gas now reactive
Ordnance and abilities can disable it for 5s when used inside/nearby.
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Gas now reactive: ordnance and abilities can disable it for 5s when used inside/nearby
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NEW Passive
Field Research (was Nox Vision).
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NEW Passive: Field Research (was Nox Vision)
- Gain research points from poisoning enemies, opening unique Death Boxes, and scanning ring consoles
- Unlock an upgrade point for every 100 research points (max 2)
- Can uniquely have all 4 upgrades unlocked at once
Buff
Tactical: Nox Gas Trap · Trap health
Trap health on Caustic's Tactical: Nox Gas Trap increases from 150 to 225.
150→225
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Trap health increased to 225 (was 150)
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Tactical: Nox Gas Trap
Trap can be activated earlier while inflating.
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Trap can be activated earlier while inflating
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Tactical: Nox Gas Trap
Reduced toss and stow by 0.1s.
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Reduced toss and stow by 0.1s
Buff
Tactical: Nox Gas Trap · Trap activation radius
Trap activation radius on Caustic's Tactical: Nox Gas Trap increases from 140 to 260.
140→260
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Increased trap activation radius to 260 (was 140)
Buff
Tactical: Nox Gas Trap · Gas radius
Gas radius on Caustic's Tactical: Nox Gas Trap increases from 282 to 300.
282→300
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Increased gas radius to 300 (was 282)
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Tactical: Nox Gas Trap
Doubled lifetime to 22s (was 11s).
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Doubled lifetime to 22s (was 11s)
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Tactical: Nox Gas Trap
Caustic traps take ring damage.
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Caustic traps take ring damage
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Tactical: Nox Gas Trap · Activation delay
Activation delay on Caustic's Tactical: Nox Gas Trap increases from 0.2s to 0.8s.
0.2s→0.8s
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Increased activation delay to 0.8s (was 0.2s)
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Tactical: Nox Gas Trap
Traps take bullet damage while inflating.
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Traps take bullet damage while inflating
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Tactical: Nox Gas Trap
Traps take critical (1.4x) damage when hit in the o-ring/base.
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Traps take critical (1.4x) damage when hit in the o-ring/base
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Ultimate: Nox Gas Grenade
Reduced cooldown to 2min (was 3m).
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Reduced cooldown to 2min (was 3m)
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Ultimate: Nox Gas Grenade
Reduced toss and stow time by 0.05s.
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Reduced toss and stow time by 0.05s
Buff
Ultimate: Nox Gas Grenade · Projectile speed
Projectile speed on Caustic's Ultimate: Nox Gas Grenade increases from 1300 to 1500.
1300→1500
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Increased projectile speed to 1500 (was 1300)
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Ultimate: Nox Gas Grenade
Increase duration to 20s (was 15s).
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Increase duration to 20s (was 15s)
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Upgrades
Parabolic Force & Residual Toxins: removed (integrated into base kit).
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Parabolic Force & Residual Toxins: removed (integrated into base kit)
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NEW Extra Traps
One additional charge, increased max in world by 2.
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NEW Extra Traps: one additional charge, increased max in world by 2
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Breathe It In
Moved to Level 2.
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Breathe It In: moved to Level 2
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NEW Gas Fighter
Tac recharges 300% faster while in gas.
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NEW Gas Fighter: Tac recharges 300% faster while in gas
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Particle Diffuser
Increases Ult radius by +50%.
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Particle Diffuser: increases Ult radius by +50%
NEW Hop-Up Booster
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Grants 100 Locked Hop-Up Points on pick-up.
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Grants 100 Locked Hop-Up Points on pick-up
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Only found in Weapon and Legendary Supply Bins.
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Only found in Weapon and Legendary Supply Bins
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Can not be picked-up without a Locked Hop-Up weapon.
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Can not be picked-up without a Locked Hop-Up weapon
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Does not appear in Loba's Black Market.
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Does not appear in Loba's Black Market
Accelerator
History · 4 patches →Adjust
150 Locked Hop-Up Points to unlock.
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150 Locked Hop-Up Points to unlock
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Compatible with Peacekeeper, L-STAR, and Alternator.
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Compatible with Peacekeeper, L-STAR, and Alternator
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Must have weapon in hand in order to receive additional Ult gain on knock.
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Must have weapon in hand in order to receive additional Ult gain on knock
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Assist window
Assist window decreases from 10s to 3s.
10s→3s
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Assist window reduced to 3s (was 10s)
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Ult gain on knock
Ult gain on knock increases from 20% to 30%.
20%→30%
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Ult gain on knock increased to 30% (was 20%)
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No longer comes pre-equipped to white, blue, and purple kitted weapons.
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No longer comes pre-equipped to white, blue, and purple kitted weapons
Graffiti Mod
History · 4 patches →Adjust
300 Locked Hop-Up Points to unlock.
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300 Locked Hop-Up Points to unlock
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Compatible with Volt, Spitfire, and EVA-8.
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Compatible with Volt, Spitfire, and EVA-8
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Greatly improves weapon handling.
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Greatly improves weapon handling
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Slightly increases magazine size.
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Slightly increases magazine size
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Adds paintball rounds for some battlefield flair.
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Adds paintball rounds for some battlefield flair
Gun Shield Generator
History · 4 patches →Adjust
250 Locked Hop-Up Points to unlock.
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250 Locked Hop-Up Points to unlock
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Compatible with Hemlok, R-301, and Rampage.
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Compatible with Hemlok, R-301, and Rampage
Selectfire Receiver
History · 2 patches →Adjust
250 Locked Hop-Up Points to unlock.
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250 Locked Hop-Up Points to unlock
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Compatible with Charge Rifle and Prowler.
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Compatible with Charge Rifle and Prowler
Skull Piercer
History · 2 patches →Adjust
400 Locked Hop-Up Points to unlock.
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400 Locked Hop-Up Points to unlock
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Compatible with Wingman, Longbow, and 30-30.
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Compatible with Wingman, Longbow, and 30-30
Devotion
History · 4 patches →Adjust
Widened reverse hipfire spread.
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Widened reverse hipfire spread
Removed
Removed improved scaling from high-tier barrels and stocks (Previous Hotfix).
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Removed improved scaling from high-tier barrels and stocks (Previous Hotfix)
Nerf
Mag size
Devotion's mag size decreases from 52 to 48.
52→48
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Mag size reduced to 48 (was 52) (Previous Hotfix)
M600 Spitfire & Rampage LMG
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Widened reverse hipfire spread.
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Widened reverse hipfire spread
Akimbo P2020 (Care Package)
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Damage
Damage increases from 24 to 25.
24→25
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Increased damage to 25 (was 24)
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Decreased reload time.
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Decreased reload time
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Improved hipfire accuracy.
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Improved hipfire accuracy
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Added to floor loot.
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Added to floor loot
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Also found on Energy Arsenals.
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Also found on Energy Arsenals
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Removed from floor loot.
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Removed from floor loot
Buff
Damage per pellet
EVA-8's damage per pellet increases from 6 to 7.
6→7
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Damage per pellet increased to 7 (was 6)
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Reduced rate of fire.
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Reduced rate of fire
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Purple and Gold bolts now match other shotguns.
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Purple and Gold bolts now match other shotguns
Mozambique
History · 4 patches →Adjust
Slightly tightened blast pattern.
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Slightly tightened blast pattern
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Increased rate of fire in akimbo and single fire modes.
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Increased rate of fire in akimbo and single fire modes
Adjust
Increased rate of fire when using a white or blue shotgun bolt.
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Increased rate of fire when using a white or blue shotgun bolt
Peacekeeper
History · 4 patches →Buff
Magazine size
Peacekeeper's magazine size increases from 5 to 6.
5→6
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Increased magazine size to 6 (was 5)
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Increased choke time.
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Increased choke time
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Widened blast patten.
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Widened blast patten
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Increased rechamber time.
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Increased rechamber time
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No longer deals headshot damage.
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No longer deals headshot damage
NEW: E-District Daytime
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Lighting overhaul: now takes place during the day.
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Lighting overhaul: now takes place during the day
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Lotus: new rotation added.
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Lotus: new rotation added
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Added adjacent doorways to many shops for additional flow.
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Added adjacent doorways to many shops for additional flow
Removed
Removed some buildings and clutter to improve readability.
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Removed some buildings and clutter to improve readability
August 5-18, 2025
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Legend stacking possible.
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Legend stacking possible
EVO Orbs
Adjust
Level up weapons.
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Level up weapons
Adjust
Reduce respawn timers.
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Reduce respawn timers
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Grant a percentage of shield & Ult charge.
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Grant a percentage of shield & Ult charge
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Kickstart health regen.
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Kickstart health regen
September 9-15, 2025
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Return to core Wildcard experience.
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Return to core Wildcard experience
Drop Zones Details
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Match start: squads are randomly assigned a POI.
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Match start: squads are randomly assigned a POI
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Pre-Legend Select: players are presented with a map preview of Drop Zone.
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Pre-Legend Select: players are presented with a map preview of Drop Zone
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After Legend Select: players deploy via squad Dropship to assigned zone with nearby enemy POIs marked for imminent threat.
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After Legend Select: players deploy via squad Dropship to assigned zone with nearby enemy POIs marked for imminent threat
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During landing: added warning for incoming threats if an enemy squad invades Drop Zone.
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During landing: added warning for incoming threats if an enemy squad invades Drop Zone
Heat Shields
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Heat Shields are disabled in Ranked.
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Heat Shields are disabled in Ranked
Entry Cost Adjustment
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Bronze: 10 RP (was 0 RP).
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Bronze: 10 RP (was 0 RP)
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Gold: 38RP (was 35 RP).
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Gold: 38RP (was 35 RP)
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Platinum: 48 RP (was 45 RP).
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Platinum: 48 RP (was 45 RP)
Kill Points Adjustment
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1st: 20 RP (was 26 RP).
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1st: 20 RP (was 26 RP)
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2nd: 18 RP (was 22 RP).
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2nd: 18 RP (was 22 RP)
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3rd: 16 RP (was 18 RP).
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3rd: 16 RP (was 18 RP)
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4th: 14 RP (was 16 RP).
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4th: 14 RP (was 16 RP)
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5th: 12 RP (was 16 RP).
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5th: 12 RP (was 16 RP)
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6th: 10 RP (was 16 RP).
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6th: 10 RP (was 16 RP)
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7th: 10 RP (was 14 RP).
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7th: 10 RP (was 14 RP)
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8th: 10 RP (was 14 RP).
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8th: 10 RP (was 14 RP)
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9th: 8 RP (was 12 RP).
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9th: 8 RP (was 12 RP)
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10th: 8 RP (was 12 RP).
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10th: 8 RP (was 12 RP)
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11th-15th: 6 RP (was 10 RP).
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11th-15th: 6 RP (was 10 RP)
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16th-20th: 4 RP (was 10 RP).
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16th-20th: 4 RP (was 10 RP)
Placement Points Adjustment
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2nd Place: 100 RP (was 95 RP).
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2nd Place: 100 RP (was 95 RP)
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3rd Place: 75 RP (was 70 RP).
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3rd Place: 75 RP (was 70 RP)
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6th Place: 40 RP (was 30 RP).
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6th Place: 40 RP (was 30 RP)
System
Adjust
Added report option for Wallhacking/Impossible Gamesense.
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Added report option for Wallhacking/Impossible Gamesense
Bug Fixes
Adjust
Burst weapon firing sounds now stop if the weapon overheated due to Ballistic's Tac.
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Burst weapon firing sounds now stop if the weapon overheated due to Ballistic's Tac
Fix
Fixed inconsistent behavior when picking up some weapon attachments.
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Fixed inconsistent behavior when picking up some weapon attachments
Fix
Fixed intermittent issues when predicting aim punches from ring damage.
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Fixed intermittent issues when predicting aim punches from ring damage
Firing Range
History · 3 patches →Fix
Fixed a few bugs that allowed other players in the server to impact your game.
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Firing Range: fixed a few bugs that allowed other players in the server to impact your game
Replicator
History · 2 patches →Adjust
Can no longer craft on a side with an item printing.
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Replicator: can no longer craft on a side with an item printing
Bug Fixes
Adjust
Ring visual effects now consistently show up in Kings Canyon.
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Ring visual effects now consistently show up in Kings Canyon
Adjust
Storm Point's Northpad Tower drops sniper loot again.
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Storm Point's Northpad Tower drops sniper loot again
Adjust
Ziprails make a first person noise when attaching.
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Ziprails make a first person noise when attaching
Wattson
History · 5 patches →Adjust
Corrected the used weapon name for eliminations from electrified door.
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Corrected the used weapon name for eliminations from electrified door
Adjust
Dropping Gold Helmet no longer removes effects of Energized Healer upgrade (Previous Hotfix).
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Dropping Gold Helmet no longer removes effects of Energized Healer upgrade (Previous Hotfix)
Adjust
Double doors no longer have one door electrified if the other breaks.
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Double doors no longer have one door electrified if the other breaks
Adjust
Ultimate Conductor no longer gives Ult charge from self damage (Previous Hotfix).
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Ultimate Conductor no longer gives Ult charge from self damage (Previous Hotfix)
Adjust
Ultimate Conductor gives burst Ult charge correctly.
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Ultimate Conductor gives burst Ult charge correctly
Bangalore
Adjust
Ult missile no longer destroyed if it hits Newcastle Tac.
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Bangalore: Ult missile no longer destroyed if it hits Newcastle Tac
Bots
Adjust
Improvements to behavior.
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Bots: improvements to behavior
Lifeline
History · 5 patches →Adjust
Updated Halo's enemy coloring to help differentiate against the ring.
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Lifeline: updated Halo's enemy coloring to help differentiate against the ring
Newcastle
History · 4 patches →Adjust
Ult can now be targeted and placed over Alter's Tac portals.
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Newcastle: Ult can now be targeted and placed over Alter's Tac portals
Replicator
History · 2 patches →Adjust
Updated color and associated assets to blue (was purple).
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Replicator: updated color and associated assets to blue (was purple)
Vantage
History · 5 patches →Adjust
Scanning an enemy will no longer show shield information if enemy's eliminated. Previously, dead enemies would show if banner was active. (Previous Hotfix).
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Vantage: scanning an enemy will no longer show shield information if enemy's eliminated. Previously, dead enemies would show if banner was active. (Previous Hotfix)
Wattson
History · 5 patches →Adjust
Electrified doors no longer end if the fence placer dies or disconnects.
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Wattson: electrified doors no longer end if the fence placer dies or disconnects
Quality of Life
History · 7 patches →Adjust
Updates and tuning to some VFX, primarily on 1P Impact FX revolving around Armor and Flesh Impacts.
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Updates and tuning to some VFX, primarily on 1P Impact FX revolving around Armor and Flesh Impacts
Armor
Adjust
90% less smoke, 40% less debris.
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Armor: 90% less smoke, 40% less debris
Flesh
Adjust
Less lingering blood with shorter lifespan, smaller blood size debris.
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Flesh: less lingering blood with shorter lifespan, smaller blood size debris
Graphics
History · 6 patches →Adjust
New tonemapping for a more natural appearance of highlights with very bright colors.
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New tonemapping for a more natural appearance of highlights with very bright colors
Vfx
Adjust
More consistent brightness regardless of in-game auto exposure, preventing extreme brightness in dark areas.
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VFX: more consistent brightness regardless of in-game auto exposure, preventing extreme brightness in dark areas
See every Apex Legends buff and nerf from August 2025: Apex Legends buffs and nerfs: August 2025 →
Structured by Nerf Radar from the official notes (parsed automatically and reviewed by hand). EA's official Apex Legends patch notes as fetched; legend and weapon labels come from the numbers in each line, and lines without before and after values are labeled adjust. Source: https://www.ea.com/games/apex-legends/apex-legends/news/showdown-patch-notes · fetched Oct 12, 2026.