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What changed for Mercurial Magnum?
Search every recorded change across recent official patches: classes, champions, agents, heroes, weapons, items, maps and systems.
2 changes across 1 patch (Sep 16, 2026), newest first.
Nerf 2
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NerfBase bullet damage scalingBase bullet damage scaling on Mercurial Magnum decreases from 0.49 to 0.38.0.49→0.38
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Mercurial Magnum: Base bullet damage scaling reduced from 0.49 to 0.38
NerfBase bullet damageBase bullet damage on Mercurial Magnum decreases from 25% to 20%.25%→20%Source line
Mercurial Magnum: Base bullet damage reduced from 25% to 20%
Other matches
1 more change in 1 patch, newest first.
Fix
Plated Armor
Fixed Plated Armor's on-hit damage prevention not blocking these on-hit spirit damage effects: Mercurial Magnum, Vindicta's Flight, Wraith's Full Auto, and Tesla Bullets and Tesla Capacitor.
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Plated Armor: Fixed on-hit damage prevention not blocking the following on-hit spirit damage effects: Mercurial Magnum, Vindicta's Flight, Wraith's Full Auto, and Tesla Bullets/Capacitor