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What changed for Mercurial Magnum?

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Mercurial Magnum: change history

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2 changes across 1 patch (Sep 16, 2026), newest first.

Nerf 2
  1. Nerf
    Base bullet damage scaling
    Base bullet damage scaling on Mercurial Magnum decreases from 0.49 to 0.38.
    0.49→0.38
    Source line
    Mercurial Magnum: Base bullet damage scaling reduced from 0.49 to 0.38
    Nerf
    Base bullet damage
    Base bullet damage on Mercurial Magnum decreases from 25% to 20%.
    25%→20%
    Source line
    Mercurial Magnum: Base bullet damage reduced from 25% to 20%

Other matches

1 more change in 1 patch, newest first.

Fix
Plated Armor
Fixed Plated Armor's on-hit damage prevention not blocking these on-hit spirit damage effects: Mercurial Magnum, Vindicta's Flight, Wraith's Full Auto, and Tesla Bullets and Tesla Capacitor.
Source line
Plated Armor: Fixed on-hit damage prevention not blocking the following on-hit spirit damage effects: Mercurial Magnum, Vindicta's Flight, Wraith's Full Auto, and Tesla Bullets/Capacitor