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What changed for Mechanics?
Search every recorded change across recent official patches: classes, champions, agents, heroes, weapons, items, maps and systems.
8 changes across 1 patch (Mar 24, 2026), newest first.
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AdjustHealth RestorationHealth Restoration now applies to all forms of life gain.
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Health Restoration now applies to all forms of life gain
- Info: Previously, it did not apply to incoming heals
AdjustHealth RestorationIncoming Heal Amplification now stacks diminishingly with Health Restoration instead of additively with Outgoing Heal Amplification.Source line
Incoming Heal Amplification now stacks diminishingly with Health Restoration instead of additively with Outgoing Heal Amplification
AdjustHealth RestorationSpells that previously had a separate value for incoming heal reduction now only modify Health Restoration.Source line
Spells that previously had a separate value for incoming heal reduction now only modify Health Restoration
- Info: * Eye of Skadi's Cold Attack * Spirit Vessel's Soul Release * Omniknight's Guardian Angel with Aghanim's Scepter * Pudge's Rot with Aghanim's Scepter
AdjustHealth RestorationAs a result of the changes, spells that only modified Health Restoration will now additionally affect incoming heals.Source line
As a result of the changes, spells that only modified Health Restoration will now additionally affect incoming heals
- Info: * Sange * Kaya and Sange * Sange and Yasha * Abyssal Blade * Orb of Frost's Frost * Orb of Corrosion's Corrosion * Crippling Crossbow's Hobble * Jidi Pollen Bag's Pollinate * Item bonus from Crude enchantment * Abaddon's Withering Mist * Drow Ranger's Frost Arrows with Aghanim's Scepter * Slark's Saltwater Shiv
AdjustLifesteal and Damage ManipulationsPhysical and Magical Lifesteal will now take into account overall damage reductions/amplifications when computing how much to lifesteal.Source line
Physical and Magical Lifesteal will now take into account overall damage reductions/amplifications when computing how much to lifesteal
- Info: This affects the following: * Aeon Disk * Bloodstone * Consecrated Wraps * Veil of Discord * Prophet's Pendulum * Audacious Enchantment * Abaddon's Borrowed Time with Aghanim's Scepter * Beastmaster's Wild Axes * Bounty Hunter's Shadow Walk with talent * Bristleback's Bristleback * Centaur Warrunner's Stampede * Grimstroke's Ink Trail * Grimstroke's Soulbind with talent * Hoodwink's Hunter's Boomerang * Leshrac's Pulse Nova with talent * Lich's Frost Shield * Luna's Lunar Orbit * Kunkka's Admiral's Rum * Mars' Bulwark * Nyx Assassin's Burrow * Ogre Magi's Fire Shield * Oracle's False Promise * Pudge's Flesh Heap * Shadow Demon's Menace * Spectre's Dispersion * Treant Protector's Living Armor * Underlord's Invading Force * Undying's Flesh Golem * Ursa's Enrage * Visage's Gravekeeper's Cloak * Warlock's Golem with talent
2 more changes in this patch →AdjustLifesteal and Damage ManipulationsHistorically, Lifesteal was calculated before some damage reductions or amplifications were applied. As a result, you could gain health from attacks that dealt no damage (like attacks against a hero affected by Aeon Disk's Combo Breaker). This will not happen anymore.Source line
Historically, Lifesteal was calculated before some damage reductions or amplifications were applied. As a result, you could gain health from attacks that dealt no damage (like attacks against a hero affected by Aeon Disk's Combo Breaker). This will not happen anymore
- The only amplification that is not taken into account is increased damage against illusions
4 changes across 2 patches (May 6, 2026 to Jun 4, 2026), newest first.
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AdjustDire Fountain: Rejuvenation Aura radius has been slightly increased.
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Dire Fountain: Rejuvenation Aura radius has been slightly increased
AdjustSelf-Cast on Town Portal Scroll's Teleport and other similar abilities now place the hero slightly closer to the Ancient.Source line
Self-Cast on Town Portal Scroll's Teleport and other similar abilities now place the hero slightly closer to the Ancient
AdjustTown Portal Scroll's Teleport and other similar ability effects now partially follow the channeling unit even if they move after starting their teleport.Source line
Town Portal Scroll's Teleport and other similar ability effects now partially follow the channeling unit even if they move after starting their teleport.
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AdjustUnits with flying vision no longer ignore vision restrictions of Roshan's pits. They can no longer see into them from outside and vice versa.
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Units with flying vision no longer ignore vision restrictions of Roshan's pits. They can no longer see into them from outside and vice versa
- Affects Clockwerk during Jetpack, Drow Ranger's Glacier, Monkey King during Tree Dance, Night Stalker during Dark Ascension, Treant Protector's Eyes in the Forest, and Visage's Familiars
Other matches
3 more changes in 2 patches, newest first.
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Chen · Zealot
New innate ability, has both passive and active components. Improves with game's time.
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New innate ability, has both passive and active components. Improves with game's time
- When Chen respawns, he is joined in battle by a Zealot, a melee creep warrior with the Martyrdom ability which allows him to sacrifice himself to deal damage or heal an ally. Zealot has the same stats as the current melee creeps on his team, including super or mega form, but has 125 attack range, base damage increased by 2 per Chen's level, base health regen increased from 0.5 to 2.5, and doesn't have Runty attack type. Zealot respawns after 60s dead
- Martyrdom ability: 500 range unit-targeted ability on the Zealot creep, targeting either an enemy or ally unit. When cast, the creep sacrifices itself, firing a projectile at 1000 speed at the target unit, dealing damage if it's an enemy or healing if it's an ally. Damage is 25 + 20% of the Zealot's health at the moment of the cast, and healing is 50% of these values
- This ability can be cast on a controlled unit to teleport it to Chen after a 6 second delay. Self-targeting will teleport all controlled units. Mana Cost: 50. Cooldown: 10s
- Mechanics moved from Divine Favor without any changes
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Map Objectives · Roshan
Roshan is no longer considered a hero for Lifesteal mechanics. As a result, Physical Lifesteal from damage to Roshan is reduced by 40%, and Spell Lifesteal from damage to Roshan is reduced by 80%.
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Roshan is no longer considered a hero for Lifesteal mechanics. As a result, Physical Lifesteal from damage to Roshan is reduced by 40%, and Spell Lifesteal from damage to Roshan is reduced by 80%
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Slark · Shadow Dance
Now passively grants 24/36/48% movement speed and 60/90/120 health regen when unseen.
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Now passively grants 24/36/48% movement speed and 60/90/120 health regen when unseen
- Previous Barracuda rules and mechanics unchanged