Nerf Radar › Dota 2 › 7.41
Dota 2 Patch 7.41: what changed
Buff 218Nerf 144Adjust 807New 45Removed 43Fix 1
TL;DRGameplay Update 7.41 buffs Doom, Alchemist and Disruptor and nerfs Winter Wyvern, Largo and Shadow Fiend. It also includes other balance adjustments and bug fixes.
Who this matters to
Doom players
Doom gets buffs in this update.
All 1258 changes
Global Changes
Removed
Facets removed from the game.
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Facets removed from the game
Adjust
Innate abilities no longer scale with other abilities' level.
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Innate abilities no longer scale with other abilities' level
Adjust
All innate abilities that used to scale with other abilities now either provide unchangeable bonuses or improve on 'per level' basis.
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All innate abilities that used to scale with other abilities now either provide unchangeable bonuses or improve on 'per level' basis
- Abilities that improve with hero level have base value and increment value. Some also have amount of levels required for increment
- Info: Abilities that improve each level provide their increment value at level 1
New
Added UI icon that shows you which parameters increase with hero level and what is the current value.
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Added UI icon that shows you which parameters increase with hero level and what is the current value
- Info: Pressing ALT key will show base value and increment of the ability
- Some non-innate ability might have this per level UI as well
Adjust
Abilities that had 'per level up' scaling changed to be 'per level'.
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Abilities that had 'per level up' scaling changed to be 'per level'
- This mostly affects heroes reworked in update 7.40 and Largo
Adjust
Flagbearer Creep Experience Bounty
Flagbearer Creep Experience Bounty increases from 57 to 60.
57→60
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Flagbearer Creep Experience Bounty increased from 57 to 60
Adjust
First +1 siege creep timing
First +1 siege creep timing decreases from 35:00 to 30:00.
35:00→30:00
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First +1 siege creep timing decreased from 35:00 to 30:00
Adjust
Second +1 siege creep timing now occurs at 60:00.
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Second +1 siege creep timing now occurs at 60:00
Adjust
Adjusted the meeting point of the lane creeps toward the offlane.
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Adjusted the meeting point of the lane creeps toward the offlane
- Now offlane creeps are slightly slowed upon leaving the base for a couple of seconds
- Safe lane creeps are slightly accelerated upon leaving the base for a couple of seconds
- Both of these changes are effective until the 7:30 mark
Adjust
All sections of currents now give a max movement speed bonus of 150.
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All sections of currents now give a max movement speed bonus of 150
- Info: Previously was only provided by sections on the base and near it, while other sections provided max bonus of 100
Map Objectives
History · 2 patches →Adjust
Tormentor
Tormentor's spawn preference has switched.
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Tormentor's spawn preference has switched
- Info: Now begins in the Bottom Chasm
Adjust
Tormentor · Unyielding Shield Base barrier
Unyielding Shield Base barrier on Map Objectives' Tormentor increases from 2000 to 3000.
2000→3000
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Unyielding Shield Base barrier increased from 2000 to 3000
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Tormentor · Unyielding Shield Barrier upgrade per minute
Unyielding Shield Barrier upgrade per minute on Map Objectives' Tormentor increases from 20 to 50.
20→50
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Unyielding Shield Barrier upgrade per minute increased from 20 to 50
Adjust
Tormentor · Unyielding Shield Base barrier regen
Unyielding Shield Base barrier regen on Map Objectives' Tormentor decreases from 40 to 20.
40→20
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Unyielding Shield Base barrier regen decreased from 40 to 20
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Tormentor · Unyielding Shield Barrier regen upgrade per minute
Unyielding Shield Barrier regen upgrade per minute on Map Objectives' Tormentor increases from 3.5 to 5.
3.5→5
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Unyielding Shield Barrier regen upgrade per minute increased from 3.5 to 5
Adjust
Tormentor · Reflect Base damage reflection percentage
Reflect Base damage reflection percentage on Map Objectives' Tormentor decreases from 50% to 30%.
50%→30%
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Reflect Base damage reflection percentage decreased from 50% to 30%
Adjust
Tormentor
Reflect radius can now be seen by holding ALT key.
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Reflect radius can now be seen by holding ALT key
Adjust
Tormentor · The Shining base damage
The Shining base damage on Map Objectives' Tormentor decreases from 60 to 20.
60→20
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The Shining base damage decreased from 60 to 20
Adjust
Tormentor
The Shining damage now increases by 2 per minute.
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The Shining damage now increases by 2 per minute
Adjust
Tormentor
Now has 25% Status Resistance.
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Now has 25% Status Resistance
Adjust
Tormentor
No longer deals damage to neutral units.
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No longer deals damage to neutral units
Adjust
Tormentor
Player that got Aghanim's Shard will no longer receive 175 gold.
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Player that got Aghanim's Shard will no longer receive 175 gold
- Info: Total team gold reward decreased from 875 to 700 (total networth change decreased from 2275 to 2100).
Adjust
Tormentor · Reward if all players have Aghanim's Shard
Reward if all players have Aghanim's Shard on Map Objectives' Tormentor decreases from 455 gold to 415 gold.
455 gold→415 gold
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Reward if all players have Aghanim's Shard decreased from 455 gold to 415 gold
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Tormentor
Roshan's pit preference has switched.
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Roshan's pit preference has switched
- Info: Now begins in the Top Pit
Adjust
Tormentor
Wisdom Shrines and Lotus Pools now reverse their countdowns if heroes from opposing teams enter the area, instead of pausing the countdown.
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Wisdom Shrines and Lotus Pools now reverse their countdowns if heroes from opposing teams enter the area, instead of pausing the countdown
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Tormentor · Wisdom Shrine Experience
Map Objectives' Tormentor: Wisdom Shrine Experience changed from 280 per interval to 200 base and 300 per subsequent shrine (200/500/800 etc).
280 per interval→200 base and 300 per subsequent shrine (200/500/800 etc)
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Wisdom Shrine Experience changed from 280 per interval to 200 base and 300 per subsequent shrine (200/500/800 etc)
Terrain Changes
History · 2 patches →Adjust
Tormentor spawns have been positioned closer towards Lotus Pools.
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Tormentor spawns have been positioned closer towards Lotus Pools
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Tormentor spawn areas have been reduced to low ground relative to the lane's level.
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Tormentor spawn areas have been reduced to low ground relative to the lane's level
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Lotus Pools have been moved slightly closer to their respective offlane tower.
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Lotus Pools have been moved slightly closer to their respective offlane tower
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Twin Gates slightly moved away from the stairs towards the map border.
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Twin Gates slightly moved away from the stairs towards the map border
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The watcher between the safe lane tier 1 tower and the tormentor has been repositioned.
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The watcher between the safe lane tier 1 tower and the tormentor has been repositioned
- Result:
- Tormentor is on the low ground which has three stairs: one leading to the Lotus Pool, one leading to the lane, and one leading to even higher ground area with the Twin Gate
- Twin Gate highground area is now smaller and has three stairs: one that leads to new Tormentor area, one that leads back to the lane, and one that goes two levels down straight to the end of the stream
- Watcher is now between two stairs: one that goes down to the Tormentor and one that goes up to the Twin Gate
Adjust
Ancient neutral camps near stream ends demoted to medium camps and moved slightly towards bases.
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Ancient neutral camps near stream ends demoted to medium camps and moved slightly towards bases
Adjust
Medium neutral camp near offlane defender's gate has been demoted to a small neutral camp.
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Medium neutral camp near offlane defender's gate has been demoted to a small neutral camp
Adjust
The tier 1 safe lane towers have been moved slightly away from their pull camps and where the creeps meet.
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The tier 1 safe lane towers have been moved slightly away from their pull camps and where the creeps meet
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Radiant safe lane small camp has been slightly moved north away from the lane.
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Radiant safe lane small camp has been slightly moved north away from the lane
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Radiant safe lane hard camp's spawn box has been moved towards the offlane to remove a bad ward location.
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Radiant safe lane hard camp's spawn box has been moved towards the offlane to remove a bad ward location
Adjust
Radiant offlane tier 2 tower has been adjusted slightly to the left, such that creeps do not path on both sides of the tower.
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Radiant offlane tier 2 tower has been adjusted slightly to the left, such that creeps do not path on both sides of the tower
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The ramp leading from the Radiant tier 1 tower to the stream has been decreased in width and moved away from the tower.
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The ramp leading from the Radiant tier 1 tower to the stream has been decreased in width and moved away from the tower
Adjust
The medium flooded camp near the safe lane tier 2 towers moved closer to the middle of the stream (substantially more for Dire than for Radiant).
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The medium flooded camp near the safe lane tier 2 towers moved closer to the middle of the stream (substantially more for Dire than for Radiant)
Adjust
The medium flooded camp near the safe lane tier 2 towers can now only evolve once into a hard camp, rather than into an Ancient Camp.
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The medium flooded camp near the safe lane tier 2 towers can now only evolve once into a hard camp, rather than into an Ancient Camp
Adjust
The medium flooded camp near the bounty runes can now evolve twice into an Ancient Camp.
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The medium flooded camp near the bounty runes can now evolve twice into an Ancient Camp
Removed
Removed several trees from Dire Safelane easy pull camp and Radiant Safelane hard pull camp.
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Removed several trees from Dire Safelane easy pull camp and Radiant Safelane hard pull camp
Mechanics Changes
Adjust
Health Restoration
Health Restoration now applies to all forms of life gain.
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Health Restoration now applies to all forms of life gain
- Info: Previously, it did not apply to incoming heals
Adjust
Health Restoration
Incoming Heal Amplification now stacks diminishingly with Health Restoration instead of additively with Outgoing Heal Amplification.
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Incoming Heal Amplification now stacks diminishingly with Health Restoration instead of additively with Outgoing Heal Amplification
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Health Restoration
Spells that previously had a separate value for incoming heal reduction now only modify Health Restoration.
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Spells that previously had a separate value for incoming heal reduction now only modify Health Restoration
- Info: * Eye of Skadi's Cold Attack * Spirit Vessel's Soul Release * Omniknight's Guardian Angel with Aghanim's Scepter * Pudge's Rot with Aghanim's Scepter
Adjust
Health Restoration
As a result of the changes, spells that only modified Health Restoration will now additionally affect incoming heals.
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As a result of the changes, spells that only modified Health Restoration will now additionally affect incoming heals
- Info: * Sange * Kaya and Sange * Sange and Yasha * Abyssal Blade * Orb of Frost's Frost * Orb of Corrosion's Corrosion * Crippling Crossbow's Hobble * Jidi Pollen Bag's Pollinate * Item bonus from Crude enchantment * Abaddon's Withering Mist * Drow Ranger's Frost Arrows with Aghanim's Scepter * Slark's Saltwater Shiv
Adjust
Lifesteal and Damage Manipulations
Physical and Magical Lifesteal will now take into account overall damage reductions/amplifications when computing how much to lifesteal.
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Physical and Magical Lifesteal will now take into account overall damage reductions/amplifications when computing how much to lifesteal
- Info: This affects the following: * Aeon Disk * Bloodstone * Consecrated Wraps * Veil of Discord * Prophet's Pendulum * Audacious Enchantment * Abaddon's Borrowed Time with Aghanim's Scepter * Beastmaster's Wild Axes * Bounty Hunter's Shadow Walk with talent * Bristleback's Bristleback * Centaur Warrunner's Stampede * Grimstroke's Ink Trail * Grimstroke's Soulbind with talent * Hoodwink's Hunter's Boomerang * Leshrac's Pulse Nova with talent * Lich's Frost Shield * Luna's Lunar Orbit * Kunkka's Admiral's Rum * Mars' Bulwark * Nyx Assassin's Burrow * Ogre Magi's Fire Shield * Oracle's False Promise * Pudge's Flesh Heap * Shadow Demon's Menace * Spectre's Dispersion * Treant Protector's Living Armor * Underlord's Invading Force * Undying's Flesh Golem * Ursa's Enrage * Visage's Gravekeeper's Cloak * Warlock's Golem with talent
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Lifesteal and Damage Manipulations
Historically, Lifesteal was calculated before some damage reductions or amplifications were applied. As a result, you could gain health from attacks that dealt no damage (like attacks against a hero affected by Aeon Disk's Combo Breaker). This will not happen anymore.
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Historically, Lifesteal was calculated before some damage reductions or amplifications were applied. As a result, you could gain health from attacks that dealt no damage (like attacks against a hero affected by Aeon Disk's Combo Breaker). This will not happen anymore
- The only amplification that is not taken into account is increased damage against illusions
Adjust
Miscellaneous
All sources of reflection damage now have an ALT-note detailing mechanics of reflected damage.
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All sources of reflection damage now have an ALT-note detailing mechanics of reflected damage
- Info: The following items and abilities deal reflected damage: * Tormentor's Reflect ability * Blade Mail (both active and passive) * Chipped Vest * Rattlecage * Axe's Counter Helix * Bristleback's Quill Spray triggered by Bristleback passive * Centaur Warrunner's Retaliate * Nyx Assassin's Spiked Carapace * Queen of Pain's Scream of Pain * Razor's Storm Surge * Shadow Demon's Disseminate * Spectre's Dispersion * Tidehunter's Anchor Smash triggered by Kraken Shell passive * Viper's Corrosive Skin * Warlock's Fatal Bonds
- Reflected damage cannot be reflected back
- Lifesteal and Spell Lifesteal don't apply to reflected damage
- Reflected damage doesn't affect Debuff Immune units
Adjust
Miscellaneous
Units with free movement now can miss their attacks when attacking uphill targets.
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Units with free movement now can miss their attacks when attacking uphill targets
- Info: Affected units: * Batrider during Firefly * Dragon Knight during Elder Dragon Form with Aghanim's Scepter * Lina during Flame Cloak * Terrorblade's Reflection illusions
Shop Reshuffle
Adjust
Items in all shop categories except for Consumables have been rearranged to accommodate new items.
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Items in all shop categories except for Consumables have been rearranged to accommodate new items
Adjust
Consumables now includes Infused Raindrops.
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Consumables now includes Infused Raindrops
Chainmail
Buff
Cost
Cost on Chainmail decreases from 550g to 500g.
550g→500g
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Cost decreased from 550g to 500g
Cloak
Nerf
Cost
Cost on Cloak increases from 800g to 900g.
800g→900g
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Cost increased from 800g to 900g
Nerf
Magic Resistance bonus
Magic Resistance bonus on Cloak decreases from +20% to +18%.
+20%→+18%
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Magic Resistance bonus decreased from +20% to +18%
Cornucopia
Removed
Item removed from the game.
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Item removed from the game
Orb of Frost
History · 2 patches →Adjust
Now also modifies incoming healing.
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Now also modifies incoming healing
- Info: As a result of Health Restoration changes
Refresher Shard
History · 2 patches →Adjust
Reset Cooldowns no longer refreshes items.
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Reset Cooldowns no longer refreshes items
Ring of Health
Adjust
Item moved back to Secret Shop from Miscellaneous Shop.
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Item moved back to Secret Shop from Miscellaneous Shop
Void Stone
Adjust
Item moved back to Secret Shop from Miscellaneous Shop.
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Item moved back to Secret Shop from Miscellaneous Shop
Voodoo Mask
History · 2 patches →Buff
Spell Lifesteal bonus
Spell Lifesteal bonus on Voodoo Mask increases from +12% to +15%.
+12%→+15%
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Spell Lifesteal bonus increased from +12% to +15%
Arcane Boots
Adjust
Recipe changed.
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Recipe changed
- Now also requires a Wizard Hat (250g)
- Recipe cost decreased from 475 to 325. Total cost increased from 1400g to 1500g
Adjust
Now also provides +125 Mana.
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Now also provides +125 Mana
Guardian Greaves
History · 2 patches →Nerf
Recipe cost
Recipe cost on Guardian Greaves increases from 1125 to 1175.
1125→1175
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Recipe cost increased from 1125 to 1175. Total cost increased from 4300g to 4450g (due to Arcane Boots cost increase)
Adjust
Now also provides +150 Mana.
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Now also provides +150 Mana
Nerf
Mana Regen bonus
Mana Regen bonus on Guardian Greaves decreases from +1.5 to +1.
+1.5→+1
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Mana Regen bonus decreased from +1.5 to +1
Battle Fury
History · 2 patches →Adjust
Recipe changed.
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Recipe changed
- Now requires Perseverance (1400) instead of Cornucopia (1200)
- Recipe cost decreased from 600 to 400. Total cost unchanged at 3900g
Black King Bar
History · 2 patches →Adjust
Avatar duration
Avatar duration on Black King Bar increases from 9/8/7/6s to 9/8/7s.
9/8/7/6s→9/8/7s
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Avatar duration changed from 9/8/7/6s to 9/8/7s
Blade Mail
Adjust
Recipe changed.
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Recipe changed
- Now requires Splintmail (950) instead of Chainmail (550)
- Recipe cost decreased from 750 to 450. Total cost increased from 2300g to 2400g
Buff
Armor bonus
Armor bonus on Blade Mail increases from +6 to +7.
+6→+7
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Armor bonus increased from +6 to +7
Crimson Guard
History · 2 patches →Nerf
Armor bonus
Armor bonus on Crimson Guard decreases from +8 to +6.
+8→+6
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Armor bonus decreased from +8 to +6
Adjust
Guard base damage block
Guard base damage block changed from 70 for all units to 70 on melee heroes and buildings and 45 on ranged heroes.
70 for all units→70 on melee heroes and buildings and 45 on ranged heroes
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Guard base damage block rescaled from 70 for all units to 70 on melee heroes and buildings and 45 on ranged heroes
Nerf
Guard max health damage block
Guard max health damage block on Crimson Guard decreases from 2.2% to 2%.
2.2%→2%
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Guard max health damage block decreased from 2.2% to 2%
Adjust
Recipe changed.
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Recipe changed
- Now requires Point Booster (1200), Wizard Hat (250) and Crown (450) instead of Diadem (1000) and Voodoo Mask (650)
- Recipe cost unchanged at 1150. Total cost increased from 2800/3950/5100/6250/7400g to 3050/4200/5350/6500/7650g
Adjust
No longer provides +15/16/17/18/19% Spell Lifesteal.
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No longer provides +15/16/17/18/19% Spell Lifesteal
Nerf
All Attributes bonus
All Attributes bonus on Dagon decreases from +7/9/11/13/15 to +6/7/8/9/10.
+7/9/11/13/15→+6/7/8/9/10
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All Attributes bonus decreased from +7/9/11/13/15 to +6/7/8/9/10
Adjust
Now also provides +200/210/220/230/240 Health, +350/375/400/425/450 Mana, and +60/90/120/150/180 Cast Range.
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Now also provides +200/210/220/230/240 Health, +350/375/400/425/450 Mana, and +60/90/120/150/180 Cast Range
- Cast Range Bonus does not stack with Aether Lens or multiple Dagons
Nerf
Energy Burst cast range
Energy Burst cast range on Dagon decreases from 700/750/800/850/900 to 640.
700/750/800/850/900→640
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Energy Burst cast range decreased from 700/750/800/850/900 to 640
- Effective cast range with item's built-in Cast Range bonus decreased from 700/750/800/850/900 to 700/730/760/790/820
Adjust
Energy Burst no longer instantly kills non-ancient creeps.
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Energy Burst no longer instantly kills non-ancient creeps
Adjust
Energy Burst no longer heals for 75% of damage dealt.
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Energy Burst no longer heals for 75% of damage dealt
Dragon Lance
History · 2 patches →Nerf
Ranged Attack Range bonus
Ranged Attack Range bonus on Dragon Lance decreases from +140 to +130.
+140→+130
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Ranged Attack Range bonus decreased from +140 to +130
Hurricane Pike
History · 3 patches →Nerf
Ranged Attack Range bonus
Ranged Attack Range bonus on Hurricane Pike decreases from +140 to +130.
+140→+130
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Ranged Attack Range bonus decreased from +140 to +130
Nerf
Hurricane Thrust cast range on enemies
Hurricane Thrust cast range on enemies on Hurricane Pike decreases from 450 to 425.
450→425
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Hurricane Thrust cast range on enemies decreased from 450 to 425
Adjust
Hurricane Thrust enemy push distance
Hurricane Thrust enemy push distance on Hurricane Pike decreases from 450 to 425.
450→425
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Hurricane Thrust enemy push distance decreased from 450 to 425
Drum of Endurance
Adjust
Recipe changed.
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Recipe changed
- Now requires Headdress (425) instead of Robe of the Magi (450)
- Recipe cost increased from 500 to 525. Total cost unchanged at 1625g
Adjust
No longer provides +7 Intelligence.
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No longer provides +7 Intelligence
Buff
Strength bonus
Strength bonus on Drum of Endurance increases from +7 to +8.
+7→+8
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Strength bonus increased from +7 to +8
Adjust
Swiftness Aura now also provides +2.5 Health Regen.
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Swiftness Aura now also provides +2.5 Health Regen
Adjust
Endurance now shares cooldown with Boots of Bearing.
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Endurance now shares cooldown with Boots of Bearing
Boots of Bearing
History · 3 patches →Adjust
No longer provides +8 Intelligence.
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No longer provides +8 Intelligence
Adjust
Swiftness Aura now also provides +2.5 Health Regen.
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Swiftness Aura now also provides +2.5 Health Regen
Adjust
Endurance now shares cooldown with Drum of Endurance.
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Endurance now shares cooldown with Drum of Endurance
Eternal Shroud
Removed
Item removed from the game.
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Item removed from the game
Ethereal Blade
History · 2 patches →Adjust
Can no longer be disassembled.
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Can no longer be disassembled
Gleipnir
History · 3 patches →Adjust
Recipe changed.
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Recipe changed
- Now also requires Chasm Stone (800)
- Recipe cost decreased from 1100 to 400. Total cost increased from 4550g to 4650g
- Area of Effect bonuses from multiple Chasm Stones or its upgrades do not stack
Glimmer Cape
History · 2 patches →Adjust
Recipe changed.
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Recipe changed
- Now requires Shawl (450) instead of Cloak (800)
- Recipe cost increased from 450 to 800. Total cost unchanged at 2150g
Hand of Midas
History · 3 patches →Adjust
Transmute no longer prevents camp-clearing Madstone Bundles from spawning if it was used on the last creep in neutral camp.
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Transmute no longer prevents camp-clearing Madstone Bundles from spawning if it was used on the last creep in neutral camp
- Getting guaranteed Madstone Bundle from Transmute used to prevent the camp-clearing bundle from spawning
Harpoon
History · 2 patches →Adjust
Draw Forth can now target trees and will pull the caster to it, destroying all trees on the way.
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Draw Forth can now target trees and will pull the caster to it, destroying all trees on the way
Heaven's Halberd
History · 5 patches →Adjust
Recipe changed.
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Recipe changed
- Now requires Talisman of Evasion (1300), Splintmail (950), Ring of Health (700), and a recipe (450). Total cost: 3400g
- Used to require Vanguard (1700), Crown (450) and a recipe (450). Total cost: 2600g
Adjust
Can no longer be disassembled.
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Can no longer be disassembled
Adjust
No longer provides +275 Health.
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No longer provides +275 Health
Adjust
Now also provides +9 Armor and +25% Evasion.
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Now also provides +9 Armor and +25% Evasion
Adjust
No longer has Damage Block passive.
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No longer has Damage Block passive
Buff
Disarm cooldown
Disarm cooldown on Heaven's Halberd decreases from 20s to 16s.
20s→16s
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Disarm cooldown decreased from 20s to 16s
Buff
Disarm cast range
Disarm cast range on Heaven's Halberd increases from 650 to 750.
650→750
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Disarm cast range increased from 650 to 750
Buff
Disarm duration
Disarm duration on Heaven's Halberd increases from 3s to 3.5s.
3s→3.5s
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Disarm duration increased from 3s to 3.5s
Nerf
Mana Regen Amplification bonus
Mana Regen Amplification bonus on Kaya decreases from +40% to +30%.
+40%→+30%
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Mana Regen Amplification bonus decreased from +40% to +30%
Kaya and Sange
History · 3 patches →Nerf
Mana Regen Amplification bonus
Mana Regen Amplification bonus on Kaya and Sange decreases from +50% to +40%.
+50%→+40%
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Mana Regen Amplification bonus decreased from +50% to +40%
Adjust
Now also modifies incoming healing.
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Now also modifies incoming healing
- Info: As a result of Health Restoration changes
Meteor Hammer
History · 3 patches →Nerf
Mana Regen Amplification bonus
Mana Regen Amplification bonus on Meteor Hammer decreases from +40% to +35%.
+40%→+35%
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Mana Regen Amplification bonus decreased from +40% to +35%
Yasha and Kaya
History · 2 patches →Nerf
Mana Regen Amplification bonus
Mana Regen Amplification bonus on Yasha and Kaya decreases from +50% to +40%.
+50%→+40%
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Mana Regen Amplification bonus decreased from +50% to +40%
Lotus Orb
Adjust
Can no longer be disassembled.
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Can no longer be disassembled
Mage Slayer
History · 4 patches →Adjust
Recipe changed.
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Recipe changed
- Now requires Perseverance (1400) instead of Cornucopia (1200)
- Now requires Blades of Attack (450) instead of Gloves of Haste (450)
- Total cost increased from 2800g to 3100g (change is bigger due to Cloak cost increase)
Adjust
No longer provides +30 Attack Speed.
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No longer provides +30 Attack Speed
Buff
Health Regen bonus
Health Regen bonus on Mage Slayer increases from +5 to +6.
+5→+6
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Health Regen bonus increased from +5 to +6
Buff
Mana Regen bonus
Mana Regen bonus on Mage Slayer increases from +2 to +2.5.
+2→+2.5
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Mana Regen bonus increased from +2 to +2.5
Buff
Damage bonus
Damage bonus on Mage Slayer increases from +8 to +15.
+8→+15
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Damage bonus increased from +8 to +15
Adjust
Mage Slayer damage type
Mage Slayer damage type on Mage Slayer changes from magical to physical.
Magical→Physical
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Mage Slayer damage type changed from magical to physical
Buff
Mage Slayer damage per second
Mage Slayer damage per second on Mage Slayer increases from 20 to 40.
20→40
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Mage Slayer damage per second increased from 20 to 40
Mask of Madness
History · 4 patches →Adjust
Berserk now also grants 30% Slow Resistance for the duration.
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Berserk now also grants 30% Slow Resistance for the duration
Adjust
Berserk bonus Movement Speed
Berserk bonus Movement Speed on Mask of Madness changes from +25 for all heroes to +8%/12% for Ranged/Melee.
+25 for all heroes→+8%/12% for Ranged/Melee
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Berserk bonus Movement Speed changed from +25 for all heroes to +8%/12% for Ranged/Melee
Nerf
Berserk armor reduction
Berserk armor reduction on Mask of Madness decreases from 8 to 7.
8→7
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Berserk armor reduction decreased from 8 to 7
Mekansm
History · 2 patches →Nerf
Recipe cost
Recipe cost on Mekansm increases from 800 to 850.
800→850
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Recipe cost increased from 800 to 850. Total cost unchanged at 1775g (due to Chainmail cost decrease)
Monkey King Bar
Nerf
Recipe cost
Recipe cost on Monkey King Bar increases from 600 to 900.
600→900
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Recipe cost increased from 600 to 900. Total cost increased from 4700g to 5000g
Adjust
Now also provides +50 Attack Range to melee heroes only.
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Now also provides +50 Attack Range to melee heroes only
Buff
Damage bonus
Damage bonus on Monkey King Bar increases from +40 to +50.
+40→+50
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Damage bonus increased from +40 to +50
Buff
Attack Speed bonus
Attack Speed bonus on Monkey King Bar increases from +45 to +50.
+45→+50
Source line
Attack Speed bonus increased from +45 to +50
Nullifier
History · 2 patches →Adjust
Recipe changed.
Source line
Recipe changed
- Now requires Splintmail (950) instead of Helm of Iron Will (975)
- Total cost decreased from 4375g to 4350g
Adjust
No longer provides +6 Health Regen.
Source line
No longer provides +6 Health Regen
Oblivion Staff
Buff
Mana Regen bonus
Mana Regen bonus on Oblivion Staff increases from +1 to +1.25.
+1→+1.25
Source line
Mana Regen bonus increased from +1 to +1.25
Orchid Malevolence
Adjust
Recipe changed.
Source line
Recipe changed
- Now requires Claymore (1350) instead of Cornucopia (1200)
- Recipe cost decreased from 450 to 300. Total cost unchanged at 3275g
Adjust
No longer provides +6 Health Regen.
Source line
No longer provides +6 Health Regen
Buff
Damage bonus
Damage bonus on Orchid Malevolence increases from +10 to +20.
+10→+20
Source line
Damage bonus increased from +10 to +20
Nerf
Mana Regen bonus
Mana Regen bonus on Orchid Malevolence decreases from +3 to +2.5.
+3→+2.5
Source line
Mana Regen bonus decreased from +3 to +2.5
Buff
Intelligence bonus
Intelligence bonus on Orchid Malevolence increases from +10 to +12.
+10→+12
Source line
Intelligence bonus increased from +10 to +12
Bloodthorn
Adjust
Recipe changed.
Source line
Recipe changed
- Now requires Oblivion Staff (1625) instead of Hyperstone (2000)
- Recipe cost increased from 450 to 600. Total cost decreased from 6625g to 6400g
Adjust
No longer provides +6.5 Health Regen.
Source line
No longer provides +6.5 Health Regen
Buff
Intelligence bonus
Intelligence bonus on Bloodthorn increases from +10 to +25.
+10→+25
Source line
Intelligence bonus increased from +10 to +25
Nerf
Attack Speed bonus
Attack Speed bonus on Bloodthorn decreases from +95 to +70.
+95→+70
Source line
Attack Speed bonus decreased from +95 to +70
Buff
Mana Regen bonus
Mana Regen bonus on Bloodthorn increases from +3.25 to +4.
+3.25→+4
Source line
Mana Regen bonus increased from +3.25 to +4
Buff
Damage bonus
Damage bonus on Bloodthorn increases from +10 to +20.
+10→+20
Source line
Damage bonus increased from +10 to +20
Nerf
Soul Rend Mana Cost
Soul Rend Mana Cost on Bloodthorn increases from 125 to 150.
125→150
Source line
Soul Rend Mana Cost increased from 125 to 150
Orb of Corrosion
History · 2 patches →Adjust
Now also modifies incoming healing.
Source line
Now also modifies incoming healing
- Info: As a result of Health Restoration changes
Eye of Skadi
Adjust
Cold Attack no longer has a separate value for incoming heal reduction.
Source line
Cold Attack no longer has a separate value for incoming heal reduction
- Info: Still reduces incoming heals due to Health Restoration changes
Buff
Cold Attack health restoration reduction
Cold Attack health restoration reduction on Eye of Skadi increases from 40% to 50%.
40%→50%
Source line
Cold Attack health restoration reduction increased from 40% to 50%
Pavise
History · 2 patches →Adjust
Recipe changed.
Source line
Recipe changed
- Now requires Wizard Hat (250) instead of Energy Booster (800)
- Recipe cost increased from 175 to 675. Total cost decreased from 1400g to 1350g
Nerf
Mana bonus
Mana bonus on Pavise decreases from +250 to +175.
+250→+175
Source line
Mana bonus decreased from +250 to +175
Solar Crest
Adjust
Recipe changed.
Source line
Recipe changed
- Now requires Chainmail (500) instead of Crown (450)
- Recipe cost unchanged at 500. Total cost unchanged at 2575g (due to Pavise cost decrease)
Adjust
No longer provides +4 All Attributes.
Source line
No longer provides +4 All Attributes
Buff
Armor bonus
Armor bonus on Solar Crest increases from +4 to +7.
+4→+7
Source line
Armor bonus increased from +4 to +7
Nerf
Mana bonus
Mana bonus on Solar Crest decreases from +300 to +200.
+300→+200
Source line
Mana bonus decreased from +300 to +200
Buff
Health bonus
Health bonus on Solar Crest increases from +175 to +200.
+175→+200
Source line
Health bonus increased from +175 to +200
Perseverance
History · 2 patches →Nerf
Health Regen bonus
Health Regen bonus on Perseverance decreases from +6.5 to +5.5.
+6.5→+5.5
Source line
Health Regen bonus decreased from +6.5 to +5.5
Phase Boots
Buff
Cost
Cost on Phase Boots decreases from 1500g to 1450g.
1500g→1450g
Source line
Cost decreased from 1500g to 1450g (due to Chainmail cost decrease)
Phylactery
History · 3 patches →Nerf
Health Regen bonus
Health Regen bonus on Phylactery decreases from +6.5 to +5.5.
+6.5→+5.5
Source line
Health Regen bonus decreased from +6.5 to +5.5
Pipe of Insight
History · 2 patches →Adjust
Recipe changed.
Source line
Recipe changed
- Now requires Shawl (450) instead of Headdress (425)
- Recipe Cost decreased from 800 to 675. Total cost unchanged at 3725g (due to Cloak cost increase)
Adjust
Barrier no longer affects units that have been affected by Barrier within Pipe of Insight's cooldown.
Source line
Barrier no longer affects units that have been affected by Barrier within Pipe of Insight's cooldown
Adjust
Insight Aura no longer provides 2.5 health regen.
Source line
Insight Aura no longer provides 2.5 health regen
Radiance
History · 2 patches →Adjust
Burn toggling no longer breaks invisibility nor stops channels.
Source line
Burn toggling no longer breaks invisibility nor stops channels
Refresher Orb
History · 2 patches →Buff
Health Regen bonus
Health Regen bonus on Refresher Orb increases from +12 to +14.
+12→+14
Source line
Health Regen bonus increased from +12 to +14
Buff
Mana Regen bonus
Mana Regen bonus on Refresher Orb increases from +6 to +7.
+6→+7
Source line
Mana Regen bonus increased from +6 to +7
Buff
Reset Cooldowns cooldown
Reset Cooldowns cooldown on Refresher Orb decreases from 180/190/200/210s to 180s.
180/190/200/210s→180s
Source line
Reset Cooldowns cooldown decreased from 180/190/200/210s to 180s
- Info: No longer scales with uses
Buff
Reset Cooldowns mana cost
Reset Cooldowns mana cost on Refresher Orb decreases from 400 to 325.
400→325
Source line
Reset Cooldowns mana cost decreased from 400 to 325
Adjust
Reset Cooldowns no longer refreshes items.
Source line
Reset Cooldowns no longer refreshes items
Revenant's Brooch
History · 2 patches →Buff
Spell Lifesteal bonus
Spell Lifesteal bonus on Revenant's Brooch increases from +14% to +15%.
+14%→+15%
Source line
Spell Lifesteal bonus increased from +14% to +15%
Buff
Slow Resistance bonus
Slow Resistance bonus on Sange increases from +20% to +25%.
+20%→+25%
Source line
Slow Resistance bonus increased from +20% to +25%
Adjust
Now also modifies incoming healing.
Source line
Now also modifies incoming healing
- Info: As a result of Health Restoration changes
Abyssal Blade
History · 3 patches →Buff
Slow Resistance bonus
Slow Resistance bonus on Abyssal Blade increases from +25% to +30%.
+25%→+30%
Source line
Slow Resistance bonus increased from +25% to +30%
Adjust
Now also modifies incoming healing.
Source line
Now also modifies incoming healing
- Info: As a result of Health Restoration changes
Sange and Yasha
History · 2 patches →Buff
Status Resistance bonus
Status Resistance bonus on Sange and Yasha increases from +15% to +16%.
+15%→+16%
Source line
Status Resistance bonus increased from +15% to +16%
Buff
Slow Resistance bonus
Slow Resistance bonus on Sange and Yasha increases from +25% to +30%.
+25%→+30%
Source line
Slow Resistance bonus increased from +25% to +30%
Adjust
Now also modifies incoming healing.
Source line
Now also modifies incoming healing
- Info: As a result of Health Restoration changes
Shiva's Guard
History · 5 patches →Adjust
Recipe changed.
Source line
Recipe changed
- Now requires Splintmail (950) and Chasm Stone (800) instead of Veil of Discord (1725)
- Recipe cost decreased from 2050 to 1350. Total cost decreased from 5175g to 4500g
Adjust
No longer provides +5 Strength, +5 Agility, +5 Intelligence, or +5 Health Regen.
Source line
No longer provides +5 Strength, +5 Agility, +5 Intelligence, or +5 Health Regen
Buff
Armor bonus
Armor bonus on Shiva's Guard increases from +15 to +17.
+15→+17
Source line
Armor bonus increased from +15 to +17
Adjust
Now also provides +75 Area of Effect.
Source line
Now also provides +75 Area of Effect
- Area of Effect bonuses from multiple Chasm Stones or its upgrades do not stack
Buff
Arctic Blast damage
Arctic Blast damage on Shiva's Guard increases from 200 to 260.
200→260
Source line
Arctic Blast damage increased from 200 to 260
Nerf
Arctic Blast radius
Arctic Blast radius on Shiva's Guard decreases from 900 to 825.
900→825
Source line
Arctic Blast radius decreased from 900 to 825
- Info: Effective spell radius unchanged due to item's built-in Area of Effect bonus
Adjust
Arctic Blast no longer increases damage taken from spells.
Source line
Arctic Blast no longer increases damage taken from spells
Adjust
Freezing Aura no longer reduces Health Restoration and Incoming Heal Amplification by 25%.
Source line
Freezing Aura no longer reduces Health Restoration and Incoming Heal Amplification by 25%
Adjust
Freezing Aura now pierces debuff immunity.
Source line
Freezing Aura now pierces debuff immunity
Spirit Vessel
History · 4 patches →Adjust
Soul Release no longer has a separate value for incoming heal reduction.
Source line
Soul Release no longer has a separate value for incoming heal reduction
- Info: Still reduces incoming heals due to Health Restoration changes
Tranquil Boots
Adjust
Break now also goes on cooldown when the item is disassembled. Reassembling the item will remember the time remaining.
Source line
Break now also goes on cooldown when the item is disassembled. Reassembling the item will remember the time remaining
Veil of Discord
History · 3 patches →Adjust
Recipe changed.
Source line
Recipe changed
- Now requires Voodoo Mask (650), Robe of the Magi (450), Fluffy Hat (250), and a recipe (350). Total cost: 1700g
- Used to require Ring of Health (700), Chainmail (550), Circlet (155), and a recipe (320). Total cost: 1725g
Adjust
No longer provides +4 Armor, +4 All Attributes or +4.5 Health Regen.
Source line
No longer provides +4 Armor, +4 All Attributes or +4.5 Health Regen
Adjust
Now provides +10 Intelligence, +175 Health and +18% Spell Lifesteal.
Source line
Now provides +10 Intelligence, +175 Health and +18% Spell Lifesteal
Adjust
Magic Weakness renamed to Spell Weakness.
Source line
Magic Weakness renamed to Spell Weakness
Bloodstone
History · 3 patches →Adjust
Recipe changed.
Source line
Recipe changed
- Now requires Veil of Discord (1700) instead of Void Stone (700) and Voodoo Mask (650). Total cost increased from 4350g to 4700g
Adjust
No longer provides +3 Mana Regen.
Source line
No longer provides +3 Mana Regen
Nerf
Spell Lifesteal bonus
Spell Lifesteal bonus on Bloodstone decreases from +25% to +20%.
+25%→+20%
Source line
Spell Lifesteal bonus decreased from +25% to +20%
Buff
Health bonus
Health bonus on Bloodstone increases from +450 to +650.
+450→+650
Source line
Health bonus increased from +450 to +650
Adjust
Now also provides +15 Intelligence.
Source line
Now also provides +15 Intelligence
Adjust
Bloodpact no longer applies a basic dispel.
Source line
Bloodpact no longer applies a basic dispel
Adjust
Bloodpact no longer multiplies spell lifesteal bonus by 3. Now increases spell lifesteal to 60% instead.
Source line
Bloodpact no longer multiplies spell lifesteal bonus by 3. Now increases spell lifesteal to 60% instead
- Info: Spell Lifesteal during Bloodpact decreased from 75% to 60%
Adjust
Bloodpact no longer has a 30s self debuff preventing repeated usage of Bloodpact.
Source line
Bloodpact no longer has a 30s self debuff preventing repeated usage of Bloodpact
Adjust
Now also provides passive Spell Weakness Aura.
Source line
Now also provides passive Spell Weakness Aura
- Enemy units within 1200 radius take 12% increased damage from spells
- Effect does not stack with Veil of Discord's Spell Weakness
Witch Blade
Nerf
Recipe cost
Recipe cost on Witch Blade increases from 250 to 300.
250→300
Source line
Recipe cost increased from 250 to 300. Total cost unchanged at 2775g (due to Chainmail cost decrease)
General changes
History · 2 patches →Adjust
Tier 1 availability
Tier 1 availability on General changes decreases from 5:00 to 0:00.
5:00→0:00
Source line
Tier 1 availability changed from 5:00 to 0:00
Nerf
Madstone crafting cost for Tier 1 items
Madstone crafting cost for Tier 1 items on General changes increases from 5 to 6.
5→6
Source line
Madstone crafting cost for Tier 1 items increased from 5 to 6
Ash Legion Shield
Buff
Shield Wall damage barrier
Shield Wall damage barrier on Ash Legion Shield increases from 140 to 160.
140→160
Source line
Shield Wall damage barrier increased from 140 to 160
Buff
Shield Wall movement speed reduction
Shield Wall movement speed reduction on Ash Legion Shield increases from 12 to 20.
12→20
Source line
Shield Wall movement speed reduction increased from 12 to 20
Chipped Vest
Nerf
Chipper damage returned to attacking creeps
Chipper damage returned to attacking creeps on Chipped Vest decreases from 20 to 15.
20→15
Source line
Chipper damage returned to attacking creeps decreased from 20 to 15
Dagger of Ristul
Adjust
Returning as a Tier 1 Neutral Artifact.
Source line
Returning as a Tier 1 Neutral Artifact
- Active: Imbrue. Increase attack damage by 25 for 8s. Health Cost: 100. Cooldown: 30s
Possessed Mask
Adjust
Returning as a Tier 1 Neutral Artifact.
Source line
Returning as a Tier 1 Neutral Artifact
- Passive: Lifesteal. Attacks heal for 5 health
- Info: This counts as lifesteal and is manipulated by Health Restoration
Weighted Dice
Adjust
Loaded now also increases max base damage by 6.
Source line
Loaded now also increases max base damage by 6
Crippling Crossbow
Adjust
Moved from Tier 4 to Tier 2.
Source line
Moved from Tier 4 to Tier 2
Nerf
Hobble initial damage
Hobble initial damage on Crippling Crossbow decreases from 75 to 25.
75→25
Source line
Hobble initial damage decreased from 75 to 25
Nerf
Hobble Max slow
Hobble Max slow on Crippling Crossbow decreases from 80% to 50%.
80%→50%
Source line
Hobble Max slow decreased from 80% to 50%
Nerf
Hobble Cast Range
Hobble Cast Range on Crippling Crossbow decreases from 800 to 650.
800→650
Source line
Hobble Cast Range decreased from 800 to 650
Adjust
Hobble now also modifies incoming healing.
Source line
Hobble now also modifies incoming healing
- Info: As a result of Health Restoration changes
Medallion of Courage
Adjust
Returning as a Tier 2 Neutral Artifact.
Source line
Returning as a Tier 2 Neutral Artifact
- Active: Valor. If cast on an ally, increases their armor by 7 for 8s. If cast on an enemy, decreases their armor by 4 for 8s. Cannot be cast on self. Cast Range: 1000. Mana Cost: 30. Cooldown: 18s
- Info: Dormant Curio increases duration from 8s to 10.4s
Searing Signet
History · 2 patches →Nerf
Burn Through: Total Damage
Burn Through: Total Damage on Searing Signet decreases from 90 to 80.
90→80
Source line
Burn Through: Total Damage decreased from 90 to 80
- Info: From 117 to 104 with Dormant Curio
Adjust
Burn Through: Damage Threshold
Burn Through: Damage Threshold on Searing Signet increases from 55 to 60.
55→60
Source line
Burn Through: Damage Threshold increased from 55 to 60
Seeds of Serenity
Adjust
Returning as a Tier 2 Neutral Artifact.
Source line
Returning as a Tier 2 Neutral Artifact
- Active: Verdurous Dale. Place a 400 unit circle on the ground for 8s that increases health regeneration of allies inside by 8 + 25% of the caster's health regeneration. Cast Range: 350. No Mana Cost. Cooldown: 35s
- Info: Dormant Curio increases health regeneration from 8 to 10.4 and from 25% to 32.5%
Whisper of the Dread
Adjust
Item cycled out.
Source line
Item cycled out
Cloak of Flames
Adjust
Returning as a Tier 3 Neutral Artifact.
Source line
Returning as a Tier 3 Neutral Artifact
- Passive: Immolate. Burns enemy units in a 375 unit radius for 40 damage per second. Illusions deal 25 damage per second
- Info: Dormant Curio increases damage from 40 to 52 and illusion damage from 25 to 32.5
Gunpowder Gauntlet
Nerf
Beat the Crowd cooldown
Beat the Crowd cooldown on Gunpowder Gauntlet increases from 6s to 10s.
6s→10s
Source line
Beat the Crowd cooldown increased from 6s to 10s
Jidi Pollen Bag
History · 3 patches →Buff
Pollinate health restoration loss
Pollinate health restoration loss on Jidi Pollen Bag increases from 30% to 50%.
30%→50%
Source line
Pollinate health restoration loss increased from 30% to 50%
Adjust
Pollinate now also modifies incoming healing.
Source line
Pollinate now also modifies incoming healing
- Info: As a result of Health Restoration changes
Serrated Shiv
Nerf
Gut 'Em cooldown
Gut 'Em cooldown on Serrated Shiv increases from 1s to 1.5s.
1s→1.5s
Source line
Gut 'Em cooldown increased from 1s to 1.5s
Stormcrafter
Adjust
Returning as a Tier 3 Neutral Artifact.
Source line
Returning as a Tier 3 Neutral Artifact
- Passive: Bottled Lightning. Every 6s, zaps up to 2 enemies within 700 units, slowing them by 40% for 0.4s and dealing 70 magic damage
- Info: Dormant Curio increases damage from 70 to 91
Dandelion Amulet
Adjust
Returning as a Tier 4 Neutral Artifact.
Source line
Returning as a Tier 4 Neutral Artifact
- Passive: Magical Damage Block. Blocks 300 magic damage from instances over 75 damage. Cooldown: 12s
- Info: Dormant Curio increases blocked damage from 300 to 390
Metamorphic Mandible
History · 2 patches →Buff
Pupate duration
Pupate duration on Metamorphic Mandible increases from 4s to 5s.
4s→5s
Source line
Pupate duration increased from 4s to 5s
- Info: From 5.2s to 6.5s with Dormant Curio
Buff
Pupate bonus magic resistance
Pupate bonus magic resistance on Metamorphic Mandible increases from 35% to 50%.
35%→50%
Source line
Pupate bonus magic resistance increased from 35% to 50%
Rattlecage
History · 3 patches →Adjust
Reverberate damage threshold
Reverberate damage threshold on Rattlecage increases from 180 to 220.
180→220
Source line
Reverberate damage threshold increased from 180 to 220
Riftshadow Prism
History · 3 patches →Buff
Refract health cost
Refract health cost on Riftshadow Prism decreases from 10% to 8%.
10%→8%
Source line
Refract health cost decreased from 10% to 8%
Nerf
Refract incoming damage
Refract incoming damage on Riftshadow Prism decreases from 240% to 200%.
240%→200%
Source line
Refract incoming damage decreased from 240% to 200%
Spider Legs
History · 2 patches →Buff
Skitter: Duration
Skitter: Duration on Spider Legs increases from 10s to 14s.
10s→14s
Source line
Skitter: Duration increased from 10s to 14s
Witchbane
History · 3 patches →Adjust
Returning as a Tier 5 Neutral Artifact.
Source line
Returning as a Tier 5 Neutral Artifact
- Active: Cleanse. Apply basic dispel on all units in a 300 unit radius area. Cast Range: 500. Mana Cost: 150. Cooldown: 40s
- Passive: Subjugate. Your attacks deal bonus magical damage equal to 4% of target's Max Mana
- Info: Dormant Curio increases damage from 4% to 5.2%
Enchantment Changes
Adjust
Enchantments are no longer randomized.
Source line
Enchantments are no longer randomized
Adjust
Now options are based on your hero's primary attribute, with some enchantments available to all heroes.
Source line
Now options are based on your hero's primary attribute, with some enchantments available to all heroes
Boundless
Removed
Boundless is removed.
Source line
Removed
Vast
Removed
Vast is removed.
Source line
Removed
Wise
Removed
Wise is removed.
Source line
Removed
Quickened
Adjust
Now is a guaranteed Tiers 1-4 option for all heroes.
Source line
Now is a guaranteed Tiers 1-4 option for all heroes
New
New guaranteed Tier 1 option for all heroes.
Source line
New guaranteed Tier 1 option for all heroes
- Provides +2 Health Regen
Brawny
Adjust
Now is a guaranteed Tiers 1-4 option for Strength and Agility heroes.
Source line
Now is a guaranteed Tiers 1-4 option for Strength and Agility heroes
Adjust
Now is a guaranteed Tiers 1-4 option for Strength and Intelligence heroes.
Source line
Now is a guaranteed Tiers 1-4 option for Strength and Intelligence heroes
Adjust
Now is a guaranteed Tiers 1-4 option for Agility and Universal heroes.
Source line
Now is a guaranteed Tiers 1-4 option for Agility and Universal heroes
Nerf
Attack Speed bonus
Attack Speed bonus on Alert decreases from +10/17/24/31 to +7/15/23/31.
+10/17/24/31→+7/15/23/31
Source line
Attack Speed bonus decreased from +10/17/24/31 to +7/15/23/31
Mystical
Adjust
Now is a guaranteed Tiers 1-4 option for Intelligence and Universal heroes.
Source line
Now is a guaranteed Tiers 1-4 option for Intelligence and Universal heroes
Adjust
No longer provides +100 Cast Range bonus at Tier 4.
Source line
No longer provides +100 Cast Range bonus at Tier 4
Adjust
Now provides +15% Mana Cost/Mana Loss Reduction at Tier 4.
Source line
Now provides +15% Mana Cost/Mana Loss Reduction at Tier 4
Greedy
History · 4 patches →Adjust
Now is a guaranteed option for all heroes on Tiers 2-3.
Source line
Now is a guaranteed option for all heroes on Tiers 2-3
Adjust
Now is a guaranteed option for Strength heroes only.
Source line
Now is a guaranteed option for Strength heroes only
Adjust
Tiers
Tiers on Crude decrease from 4/5 to 2-4.
4/5→2–4
Source line
Tiers changed from 4/5 to 2-4
Adjust
Health Restoration bonus
Health Restoration bonus on Crude changes from +30/40% to +10/15/20%.
+30/40%→+10/15/20%
Source line
Health Restoration bonus rescaled from +30/40% to +10/15/20%
Adjust
Now also modifies incoming healing.
Source line
Now also modifies incoming healing
- Info: As a result of Health Restoration changes
Adjust
Base Attack Time Reduction bonus
Base Attack Time Reduction bonus on Crude decreases from 12/18% to 8/12/16%.
12/18%→8/12/16%
Source line
Base Attack Time Reduction bonus rescaled from 12/18% to 8/12/16%
Nerf
Intelligence Penalty
Intelligence Penalty on Crude increases from 5% to 6%.
5%→6%
Source line
Intelligence Penalty increased from 5% to 6%
Nimble
New
New guaranteed Tiers 2-4 option for Agility heroes only.
Source line
New guaranteed Tiers 2-4 option for Agility heroes only
- Provides +6/8/10% Movement Speed, +10/15/20 Damage, and -1.5/2.25/3 Health Regen
Keen-eyed
Adjust
Now is a guaranteed option for Intelligence heroes only.
Source line
Now is a guaranteed option for Intelligence heroes only
Adjust
Tiers
Tiers on Keen-eyed increase from 2/3 to 2-4.
2/3→2–4
Source line
Tiers changed from 2/3 to 2-4
Adjust
Cast Range bonus
Cast Range bonus on Keen-eyed changes from +125/135 to +125/135/145.
+125/135→+125/135/145
Source line
Cast Range bonus rescaled from +125/135 to +125/135/145
Adjust
Mana Regen bonus
Mana Regen bonus on Keen-eyed increases from 1/1.5 to 1/1.5/2.
1/1.5→1/1.5/2
Source line
Mana Regen bonus rescaled from 1/1.5 to 1/1.5/2
Nerf
Max Mana Penalty
Max Mana Penalty on Keen-eyed increases from 10% to 10/12/14%.
10%→10/12/14%
Source line
Max Mana Penalty increased from 10% to 10/12/14%
Titanic
History · 2 patches →Adjust
Now is a guaranteed option for Universal heroes only.
Source line
Now is a guaranteed option for Universal heroes only
Adjust
Tiers
Tiers on Titanic decrease from 4/5 to 2-4.
4/5→2–4
Source line
Tiers changed from 4/5 to 2-4
Adjust
Attack Damage bonus
Attack Damage bonus on Titanic changes from +10/20% to +8/12/16%.
+10/20%→+8/12/16%
Source line
Attack Damage bonus rescaled from +10/20% to +8/12/16%
Adjust
Status Resistance
Status Resistance on Titanic changes from 10/15% to +10/12/14%.
10/15%→+10/12/14%
Source line
Status Resistance rescaled from 10/15% to +10/12/14%
Adjust
Now also provides -10/12/14% Attack Speed.
Source line
Now also provides -10/12/14% Attack Speed
Timeless
History · 2 patches →Adjust
Now is a guaranteed Tiers 4-5 option for all heroes.
Source line
Now is a guaranteed Tiers 4-5 option for all heroes
Evolved
Adjust
Now is a guaranteed Tier 5 option for all heroes.
Source line
Now is a guaranteed Tier 5 option for all heroes
Fleetfooted
Adjust
Now is a guaranteed Tier 5 option for all heroes.
Source line
Now is a guaranteed Tier 5 option for all heroes
Vampiric
Adjust
Now is a guaranteed option for all heroes.
Source line
Now is a guaranteed option for all heroes
Adjust
Tiers
Tiers on Vampiric increase from 2-4 to 5.
2–4→5
Source line
Tiers changed from 2-4 to 5
Buff
Lifesteal bonus
Lifesteal bonus on Vampiric increases from +12/14/16% to +30%.
+12/14/16%→+30%
Source line
Lifesteal bonus increased from +12/14/16% to +30%
Buff
Spell Lifesteal
Spell Lifesteal on Vampiric increases from +6/8/10% to +20%.
+6/8/10%→+20%
Source line
Spell Lifesteal increased from +6/8/10% to +20%
Buff
Bonus Night Vision
Bonus Night Vision on Vampiric increases from +0/0/200 to +300.
+0/0/200→+300
Source line
Bonus Night Vision increased from +0/0/200 to +300
Hulking
New
New guaranteed Tier 5 option for Strength heroes only.
Source line
New guaranteed Tier 5 option for Strength heroes only
- Provides +5% Max Health, +1.5% Max Health Regen, -30% Attack Speed
Audacious
Adjust
Now is a guaranteed Tier 5 option for Agility heroes only.
Source line
Now is a guaranteed Tier 5 option for Agility heroes only
Feverish
History · 2 patches →Adjust
Now is a guaranteed Tier 5 option for Intelligence heroes only.
Source line
Now is a guaranteed Tier 5 option for Intelligence heroes only
Manic
New
New guaranteed Tier 5 option for Universal heroes only.
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New guaranteed Tier 5 option for Universal heroes only
- Provides -18% Base Attack Time, +20% Cast Speed, -20% Vision
Kobold Foreman
Adjust
Damage
Damage increases from 22–24 to 24–26.
22–24→24–26
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Damage increased from 22–24 to 24–26
Kobold Soldier
Adjust
Damage
Damage increases from 20–21 to 22–23.
20–21→22–23
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Damage increased from 20–21 to 22–23
Kobold
Adjust
Damage
Damage increases from 13–14 to 15–16.
13–14→15–16
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Damage increased from 13–14 to 15–16
Vhoul Assassin
Adjust
Damage
Damage decreases from 30–32 to 25–27.
30–32→25–27
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Damage decreased from 30–32 to 25–27
Ghost
Adjust
Damage
Damage decreases from 45–50 to 38–43.
45–50→38–43
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Damage decreased from 45–50 to 38–43
Harpy Stormcrafter
Adjust
Chain Lightning: Damage
Chain Lightning: Damage changes from 140/180/220/260 to 120/170/220/270.
140/180/220/260→120/170/220/270
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Chain Lightning: Damage rescaled from 140/180/220/260 to 120/170/220/270
Satyr Tormenter
Adjust
Shockwave: Damage
Shockwave: Damage changes from 160 to 140/160/180/200.
160→140/160/180/200
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Shockwave: Damage rescaled from 160 to 140/160/180/200
Warpine Raider
Adjust
Seed Shot: Damage
Seed Shot: Damage changes from 100 to 80/95/110/125.
100→80/95/110/125
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Seed Shot: Damage rescaled from 100 to 80/95/110/125
Boglet
Adjust
Arm of the Deep: After neutrals cast this ability, all copies of Arm of the Deep, Tendrils of the Deep, and Congregations of the Deep on other neutral Boglets, Croakers, and Ancient Croakers within 1200 range are put on 5s cooldown.
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Arm of the Deep: After neutrals cast this ability, all copies of Arm of the Deep, Tendrils of the Deep, and Congregations of the Deep on other neutral Boglets, Croakers, and Ancient Croakers within 1200 range are put on 5s cooldown
- Info: Previously affected other copies of this ability
Croaker
Adjust
Tendrils of the Deep: After neutrals cast this ability, all copies of Arm of the Deep, Tendrils of the Deep, and Congregations of the Deep on other neutral Boglets, Croakers, and Ancient Croakers within 1200 range are put on 5s cooldown.
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Tendrils of the Deep: After neutrals cast this ability, all copies of Arm of the Deep, Tendrils of the Deep, and Congregations of the Deep on other neutral Boglets, Croakers, and Ancient Croakers within 1200 range are put on 5s cooldown
- Info: Previously affected other copies of this ability
Ancient Croaker
Adjust
Congregations of the Deep: After neutrals cast this ability, all copies of Arm of the Deep, Tendrils of the Deep, and Congregations of the Deep on other neutral Boglets, Croakers, and Ancient Croakers within 1200 range are put on 5s cooldown.
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Congregations of the Deep: After neutrals cast this ability, all copies of Arm of the Deep, Tendrils of the Deep, and Congregations of the Deep on other neutral Boglets, Croakers, and Ancient Croakers within 1200 range are put on 5s cooldown
- Info: Previously affected other copies of this ability
Adjust
Congregations of the Deep: Radius is now affected by Area of Effect bonuses.
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Congregations of the Deep: Radius is now affected by Area of Effect bonuses
Ancient Marshmage
Adjust
Water Bubble (Large): Radius is now affected by Area of Effect bonuses.
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Water Bubble (Large): Radius is now affected by Area of Effect bonuses
Anti-Mage
History · 7 patches →Buff
Base Armor
Anti-Mage's Base Armor increases by 1.
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Base Armor increased by 1
Adjust
Persecutor
No longer levels with Mana Void.
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No longer levels with Mana Void
Adjust
Persecutor · Min Movement Slow
Anti-Mage's Persecutor: Min Movement Slow changed from 12.5/15/17.5/20% to 12% + 0.5% per level.
12.5/15/17.5/20%→12% + 0.5% per level
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Min Movement Slow rescaled from 12.5/15/17.5/20% to 12% + 0.5% per level
Adjust
Persecutor · Max Movement Slow
Anti-Mage's Persecutor: Max Movement Slow changed from 25/30/35/40% to 24% + 1% per level.
25/30/35/40%→24% + 1% per level
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Max Movement Slow rescaled from 25/30/35/40% to 24% + 1% per level
Nerf
Mana Break · Effectiveness when applied by illusions
Effectiveness when applied by illusions on Anti-Mage's Mana Break decreases from 50% to 25%.
50%→25%
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Effectiveness when applied by illusions decreased from 50% to 25%
Adjust
Mana Break
Now upgraded with Aghanim's Scepter.
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Now upgraded with Aghanim's Scepter
- Increases Max Mana Burned per hit by an additional 1.5%
Adjust
Blink · Cast Range
Cast Range on Anti-Mage's Blink changes from 750/900/1050/1200 to 875/950/1025/1100.
750/900/1050/1200→875/950/1025/1100
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Cast Range rescaled from 750/900/1050/1200 to 875/950/1025/1100
Buff
Blink · Cooldown
Cooldown on Anti-Mage's Blink decreases from 12/10/8/6s to 10.5/9/7.5/6s.
12/10/8/6s→10.5/9/7.5/6s
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Cooldown decreased from 12/10/8/6s to 10.5/9/7.5/6s
Nerf
Blink · Mana Cost
Mana Cost on Anti-Mage's Blink increases from 50 to 65/60/55/50.
50→65/60/55/50
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Mana Cost increased from 50 to 65/60/55/50
Adjust
Blink
Aghanim's Scepter no longer decreases cooldown by 1s.
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Aghanim's Scepter no longer decreases cooldown by 1s
Nerf
Counterspell · Magic Resistance
Magic Resistance on Anti-Mage's Counterspell decreases from 16/24/32/40% to 14/21/28/35%.
16/24/32/40%→14/21/28/35%
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Magic Resistance decreased from 16/24/32/40% to 14/21/28/35%
Buff
Counterspell · Duration
Duration on Anti-Mage's Counterspell increases from 1.2s to 1.3s.
1.2s→1.3s
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Duration increased from 1.2s to 1.3s
Nerf
Mana Void · Cooldown
Cooldown on Anti-Mage's Mana Void increases from 70s to 100/85/70s.
70s→100/85/70s
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Cooldown increased from 70s to 100/85/70s
Nerf
Mana Void · Radius
Radius on Anti-Mage's Mana Void decreases from 500 to 400/450/500.
500→400/450/500
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Radius decreased from 500 to 400/450/500
Adjust
Mana Void · Damage per 1 Mana Missing
Damage per 1 Mana Missing on Anti-Mage's Mana Void changes from 0.8/0.95/1.1 to 1.
0.8/0.95/1.1→1
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Damage per 1 Mana Missing rescaled from 0.8/0.95/1.1 to 1
Adjust
Talents
Level 20 Talent +0.2 Mana Void Damage Multiplier replaced with +150 Blink Cast Range.
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Level 20 Talent +0.2 Mana Void Damage Multiplier replaced with +150 Blink Cast Range
Adjust
Talents
Level 25 Talent +200 Blink Cast Range replaced with -1s Blink Cooldown.
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Level 25 Talent +200 Blink Cast Range replaced with -1s Blink Cooldown
Removed
Removed Coat of Blood innate ability.
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Removed Coat of Blood innate ability
Adjust
One Man Army
Now Axe's innate ability.
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Now Axe's innate ability
- Increases Axe's Strength by 50% of his armor, as long as there are no allied heroes within a 700 radius of him. The effect fades over 3s after an ally walks within range
Adjust
Culling Blade
Now each hero kill made with Culling Blade provides a permanent stack, which provides 1/1.5/2 armor depending on the current level of Culling Blade.
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Now each hero kill made with Culling Blade provides a permanent stack, which provides 1/1.5/2 armor depending on the current level of Culling Blade
Nerf
Strength gain
Bane's Strength gain decreases from 2.7 to 2.5.
2.7→2.5
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Strength gain decreased from 2.7 to 2.5
Nerf
Agility gain
Bane's Agility gain decreases from 2.7 to 2.5.
2.7→2.5
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Agility gain decreased from 2.7 to 2.5
Nerf
Intelligence gain
Bane's Intelligence gain decreases from 2.7 to 2.5.
2.7→2.5
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Intelligence gain decreased from 2.7 to 2.5
- Damage gain per level decreased from 3.6 to 3.4
Buff
Attack Range
Bane's Attack Range increases from 400 to 425.
400→425
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Attack Range increased from 400 to 425
Adjust
Ichor of Nyctasha
Ability reworked.
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Ability reworked
- Every time Bane kills an enemy hero or they die under the effect of any debuff applied by Bane, they receive a Terror for the rest of the game. Each Terror stack decreases the enemy's status resistance to all Bane's debuffs by 5%. Max Terror stacks per hero: 5
Adjust
Nightmare
Now a Unit Vector Target Spell.
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Now a Unit Vector Target Spell
Adjust
Nightmare
Sleeping units walk in Bane's chosen direction at a speed of 110.
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Sleeping units walk in Bane's chosen direction at a speed of 110
- Can be put on alt-cast to disable sleepwalking behavior
Bloodseeker
History · 6 patches →Adjust
Sanguivore · Max Health Heal
Bloodseeker's Sanguivore: Max Health Heal changed from 1.5% + 1.5% per level up to 1.5% per level.
1.5% + 1.5% per level up→1.5% per level
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Max Health Heal changed from 1.5% + 1.5% per level up to 1.5% per level
- Info: Effective values are not changed
Adjust
Bloodrage
Now a no target ability that affects only Bloodseeker.
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Now a no target ability that affects only Bloodseeker
Adjust
Bloodrage
Pure damage based on target's max health with Aghanim's Shard now pierces Debuff Immunity.
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Pure damage based on target's max health with Aghanim's Shard now pierces Debuff Immunity
Buff
Talents · Level 25 Talent Blood Rite Silence Duration
Bloodseeker's level 25 talent Blood Rite Silence Duration increases from +2.5s to +3s.
+2.5s→+3s
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Level 25 Talent Blood Rite Silence Duration increased from +2.5s to +3s
Crystal Maiden
History · 3 patches →Removed
Removed Blueheart Floe innate ability.
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Removed Blueheart Floe innate ability
New
Glacial Guard
New innate ability. Passive.
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New innate ability. Passive
- A portion of the mana Crystal Maiden spends on her abilities is converted into a physical barrier for 8s. Barriers stack, but each instance has independent duration
- Mana Spent to Barrier is 30% + 2% per level
Adjust
Arcane Aura
Now also passively provides Crystal Maiden with 20/40/60/80% mana regen amplification.
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Now also passively provides Crystal Maiden with 20/40/60/80% mana regen amplification
Adjust
Talents
Level 20 Talent +225 Attack Speed replaced with +20% Glacial Guard Mana Spent To Barrier.
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Level 20 Talent +225 Attack Speed replaced with +20% Glacial Guard Mana Spent To Barrier
Drow Ranger
History · 6 patches →Nerf
Base Damage
Drow Ranger's Base Damage decreases by 2.
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Base Damage decreased by 2
- Damage at level 1 decreased from 51–58 to 49–56
Adjust
Precision Aura
No longer levels with Marksmanship.
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No longer levels with Marksmanship
Adjust
Precision Aura · Agility Base Bonus
Agility Base Bonus on Drow Ranger's Precision Aura changes from 4/8/12/16% to 10%.
4/8/12/16%→10%
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Agility Base Bonus rescaled from 4/8/12/16% to 10%
Adjust
Frost Arrows
Now also modifies incoming healing with Aghanim's Scepter.
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Now also modifies incoming healing with Aghanim's Scepter
- Info: As a result of Health Restoration changes
Adjust
Gust
Knockback duration now scales inversely with distance from the target, similar to knockback distance. Minimum knockback duration is 0.4 seconds.
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Knockback duration now scales inversely with distance from the target, similar to knockback distance. Minimum knockback duration is 0.4 seconds
Adjust
Multishot
Now allows Drow Ranger to move with a 35% penalty and use items while casting Multishot.
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Now allows Drow Ranger to move with a 35% penalty and use items while casting Multishot
Adjust
Glacier
No longer increases the number of Multishot arrows.
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No longer increases the number of Multishot arrows
Adjust
Glacier
No longer grants True Strike on the hill.
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No longer grants True Strike on the hill
Adjust
Glacier
Now Drow Ranger deals 25% more damage when attacking from high ground while on the Glacier.
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Now Drow Ranger deals 25% more damage when attacking from high ground while on the Glacier
Earthshaker
History · 4 patches →Adjust
Slugger
No longer levels with Echo Slam.
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No longer levels with Echo Slam
Adjust
Slugger · Damage (Creep Death)
Earthshaker's Slugger: Damage (Creep Death) changed from 30/45/60/75 to 27 + 3 per level.
30/45/60/75→27 + 3 per level
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Damage (Creep Death) changed from 30/45/60/75 to 27 + 3 per level
Adjust
Slugger · Damage (Hero Death)
Earthshaker's Slugger: Damage (Hero Death) changed from 150/250/350/450 to 135 + 15 per level.
150/250/350/450→135 + 15 per level
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Damage (Hero Death) changed from 150/250/350/450 to 135 + 15 per level
Buff
Fissure · Stun Duration
Stun Duration on Earthshaker's Fissure increases from 0.8/1.0/1.2/1.4s to 1.0/1.2/1.4/1.6s.
0.8/1.0/1.2/1.4s→1.0/1.2/1.4/1.6s
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Stun Duration increased from 0.8/1.0/1.2/1.4s to 1.0/1.2/1.4/1.6s
Buff
Aftershock · Radius
Radius on Earthshaker's Aftershock increases from 300 to 350.
300→350
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Radius increased from 300 to 350
Buff
Echo Slam · Shockwave projectile speed
Shockwave projectile speed on Earthshaker's Echo Slam increases from 550 to 650.
550→650
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Shockwave projectile speed increased from 550 to 650
Juggernaut
History · 7 patches →Removed
Removed Duelist innate ability.
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Removed Duelist innate ability
New
Bladeform
New innate ability.
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New innate ability
- Juggernaut receives a stack of Bladeform every 2s that he does not take damage. Each stack grants 2.5% + 0.05% per level base Agility bonus and 1% movement bonus and there is a maximum of 10 stacks. Stacks fade after 2s upon taking any damage
Adjust
Blade Fury
No longer upgraded with Aghanim's Shard.
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No longer upgraded with Aghanim's Shard
Adjust
Healing Ward
Now upgraded with Aghanim's Shard.
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Now upgraded with Aghanim's Shard
- Increases healing by 1.5% and hits to destroy by 1
Adjust
Talents
Level 10 Talent +4% Duelist Damage replaced with -1s Bladeform Stack Gain Interval.
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Level 10 Talent +4% Duelist Damage replaced with -1s Bladeform Stack Gain Interval
Adjust
Talents
Level 15 Talent +1% Healing Ward Heal replaced with -15s Omnislash Cooldown.
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Level 15 Talent +1% Healing Ward Heal replaced with -15s Omnislash Cooldown
Buff
Talents · Level 15 Talent Movement Speed During Blade Fury
Juggernaut's level 15 talent Movement Speed During Blade Fury increases from +40 to +45.
+40→+45
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Level 15 Talent Movement Speed During Blade Fury increased from +40 to +45
Buff
Talents · Level 20 Talent Blade Fury DPS
Juggernaut's level 20 talent Blade Fury DPS increases from +90 to +100.
+90→+100
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Level 20 Talent Blade Fury DPS increased from +90 to +100
Adjust
Talents
Level 20 Talent +1 Healing Ward Hits to Destroy replaced with +15% Blade Dance Crit Damage.
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Level 20 Talent +1 Healing Ward Hits to Destroy replaced with +15% Blade Dance Crit Damage
Mirana
History · 6 patches →Removed
Removed Selemene's Faithful innate ability.
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Removed Selemene's Faithful innate ability
New
Celestial Quiver
New innate ability. Auto-cast attack modifier, can't be leveled up.
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New innate ability. Auto-cast attack modifier, can't be leveled up
- Mirana consumes a charge to empower her next attack with bonus magic damage equal to 3 per Mirana's level. At the start she has 2 max charges but gains 1 more every 7 levels. Base Charge Restore Time: 6s
Adjust
Celestial Quiver
Upgraded with Aghanim's Shard.
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Upgraded with Aghanim's Shard
- Casting Leap provides 3 temporary charges for the duration of the buff
- These temporary charges ignore the max charges count and stack from each Leap cast
Adjust
Leap
Aghanim's Shard no longer provides crits during the buff.
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Aghanim's Shard no longer provides crits during the buff
- Info: Still increases max charges by 1
Adjust
Talents
Level 20 Talent +35 Base Damage replaced with +35 Celestial Quiver Damage.
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Level 20 Talent +35 Base Damage replaced with +35 Celestial Quiver Damage
Morphling
History · 7 patches →Adjust
Hero model size now scales on his Agility/Strength ratio.
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Hero model size now scales on his Agility/Strength ratio
Removed
Removed Accumulation innate ability.
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Removed Accumulation innate ability
New
Ebb and Flow
New innate ability. Passive.
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New innate ability. Passive
- Strength and Agility provide Morphling with additional bonuses. His cast range and Slow Resistance are increased by a portion of his Strength. His attack range and movement speed are increased by a portion of his Agility. These bonuses are provided even while replicating, except for the extra attack range which is not provided when replicating a melee unit
- Strength to Cast Range: 20%. Strength to Slow Resistance: 20%. Agility to Movement Speed: 15%. Agility to Ranged Attack Range: 20%
Nerf
Waveform · Cast Range
Cast Range on Morphling's Waveform decreases from 700/800/900/1000 to 700/775/850/925.
700/800/900/1000→700/775/850/925
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Cast Range decreased from 700/800/900/1000 to 700/775/850/925
Buff
Adaptive Strike · Base Damage
Base Damage on Morphling's Adaptive Strike increases from 25/50/75/100 to 50/70/90/110.
25/50/75/100→50/70/90/110
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Base Damage increased from 25/50/75/100 to 50/70/90/110
Shadow Fiend
History · 6 patches →Adjust
Necromastery
No longer levels with Requiem of Souls.
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No longer levels with Requiem of Souls
Adjust
Necromastery · Damage per soul
Shadow Fiend's Necromastery: Damage per soul changed from 1/2/3/4 to 1.35 + 0.15 damage per level.
1/2/3/4→1.35 + 0.15 damage per level
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Damage per soul rescaled from 1/2/3/4 to 1.35 + 0.15 damage per level
Nerf
Necromastery · Base Max Souls
Base Max Souls on Shadow Fiend's Necromastery decrease from 20/22/24/26 to 20.
20/22/24/26→20
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Base Max Souls decreased from 20/22/24/26 to 20
Nerf
Shadowraze · Damage
Damage on Shadow Fiend's Shadowraze decreases from 90/160/230/300 to 85/150/215/280.
90/160/230/300→85/150/215/280
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Damage decreased from 90/160/230/300 to 85/150/215/280
Adjust
Shadowraze
Now damage is increased by 3 per Necromastery soul.
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Now damage is increased by 3 per Necromastery soul
Adjust
Shadowraze
Aghanim's Shard now also applies a stacking 12% slow debuff to enemies hit.
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Aghanim's Shard now also applies a stacking 12% slow debuff to enemies hit
Adjust
Feast of Souls
No longer requires 5 souls to cast.
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No longer requires 5 souls to cast
Adjust
Feast of Souls
Instead, Shadow Fiend gains souls from surrounding enemies.
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Instead, Shadow Fiend gains souls from surrounding enemies
- Shadow Fiend gains souls from 2 enemies in a 600 radius every 0.5s, prioritizing heroes. Each individual enemy can provide souls once, with creeps giving 1 soul and heroes providing 3. Can collect souls from up to 4/6/8/10 enemies. After the effect is over, Shadow Fiend loses the souls whose owners are still alive, retaining the rest for 8s
- Info: The enemy threshold doesn't limit an amount of souls collected, and limits only the amount of enemies affected. So, at the limit of 10, you can collect souls from 5 heroes and 5 creeps gaining 20 souls. 10 Dummy Targets in Hero Demo mode will provide 30 souls
Nerf
Feast of Souls · Bonus Attack Speed
Bonus Attack Speed on Shadow Fiend's Feast of Souls decreases from 40/55/70/85 to 35/50/65/80.
40/55/70/85→35/50/65/80
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Bonus Attack Speed decreased from 40/55/70/85 to 35/50/65/80
Nerf
Feast of Souls · Bonus Move Speed
Bonus Move Speed on Shadow Fiend's Feast of Souls decreases from 5/7/9/11% to 4/6/8/10%.
5/7/9/11%→4/6/8/10%
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Bonus Move Speed decreased from 5/7/9/11% to 4/6/8/10%
Adjust
Requiem of Souls
Now can't use more than 20 souls per cast.
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Now can't use more than 20 souls per cast
Adjust
Requiem of Souls
Aghanim's Scepter no longer has a damage penalty on the returning Requiem of Souls.
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Aghanim's Scepter no longer has a damage penalty on the returning Requiem of Souls
Adjust
Talents
Level 20 Talent +2 Damage Per Soul replaced with +5 Necromastery Max Souls.
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Level 20 Talent +2 Damage Per Soul replaced with +5 Necromastery Max Souls
Phantom Lancer
History · 7 patches →Adjust
Illusory Armaments · Min Damage increase
Phantom Lancer's Illusory Armaments: Min Damage increase changed from 2% per 3 level ups to 2% per 3 levels.
2% per 3 level ups→2% per 3 levels
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Min Damage increase changed from 2% per 3 level ups to 2% per 3 levels
- Info: This means two things: bonus damage increases 1 level earlier (on levels 3/6/9... instead of 4/7/10...) and Phantom Lancer will gain one more damage increase on level 30
Adjust
Puckish · Health/Mana Restore
Health/Mana Restore on Puck's Puckish changes from 10 + 2% to 3%.
10 + 2%→3%
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Health/Mana Restore rescaled from 10 + 2% to 3%
- Info: Also unified into a single value
Nerf
Puckish · Spell Dodge Multiplier
Spell Dodge Multiplier on Puck's Puckish decreases from 3.5x to 3x.
3.5x→3x
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Spell Dodge Multiplier decreased from 3.5x to 3x
Buff
Illusory Orb · Speed
Speed on Puck's Illusory Orb increases from 550 to 750.
550→750
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Speed increased from 550 to 750
Adjust
Illusory Orb
Now additionally deals 3% of orb's Impact Damage every 0.5s in its AoE.
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Now additionally deals 3% of orb's Impact Damage every 0.5s in its AoE
Adjust
Flesh Heap
No longer levels with Dismember.
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No longer levels with Dismember
Adjust
Flesh Heap · Permanent Bonus Strength
Permanent Bonus Strength on Pudge's Flesh Heap changes from 1.1/1.4/1.7/2.0 to 1.6.
1.1/1.4/1.7/2.0→1.6
Source line
Permanent Bonus Strength rescaled from 1.1/1.4/1.7/2.0 to 1.6
Adjust
Rot
No longer has a separate value for incoming heal reduction.
Source line
No longer has a separate value for incoming heal reduction
- Info: Still reduces incoming heals due to Health Restoration changes
Buff
Static Link · Damage Drain Rate
Damage Drain Rate on Razor's Static Link increases from 5/10/15/20 to 6/12/18/24.
5/10/15/20→6/12/18/24
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Damage Drain Rate increased from 5/10/15/20 to 6/12/18/24
Adjust
Static Link
No longer upgraded with Aghanim's Shard.
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No longer upgraded with Aghanim's Shard
Adjust
Storm Surge
Now upgraded with Aghanim's Shard.
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Now upgraded with Aghanim's Shard
- While Eye of the Storm is active, Storm Surge's strike chance is 2x as high, strike cooldown is decreased by 2s, and lightning strikes all enemies within Eye of the Storm's radius
Adjust
Talents
Level 10 Talent +10% Spell Lifesteal replaced with +4 Armor.
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Level 10 Talent +10% Spell Lifesteal replaced with +4 Armor
Buff
Talents · Level 20 Talent Storm Surge Slow and Damage
Razor's level 20 talent Storm Surge Slow and Damage increase from +25% to +30%.
+25%→+30%
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Level 20 Talent Storm Surge Slow and Damage increased from +25% to +30%
Sand King
History · 5 patches →Adjust
Caustic Finale
No longer levels with Epicenter.
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No longer levels with Epicenter
Adjust
Caustic Finale · Base Damage
Sand King's Caustic Finale: Base Damage changed from 20/40/60/80 to 17 + 3 per level.
20/40/60/80→17 + 3 per level
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Base Damage rescaled from 20/40/60/80 to 17 + 3 per level
Adjust
Caustic Finale · Max Health Damage
Sand King's Caustic Finale: Max Health Damage changed from 3/7/11/15% to 2.5% + 0.5% per level.
3/7/11/15%→2.5% + 0.5% per level
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Max Health Damage rescaled from 3/7/11/15% to 2.5% + 0.5% per level
Nerf
Caustic Finale · Duration
Duration on Sand King's Caustic Finale decreases from 4.5/5/5.5/6s to 4.5s.
4.5/5/5.5/6s→4.5s
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Duration decreased from 4.5/5/5.5/6s to 4.5s
Buff
Burrowstrike · Cast Range
Cast Range on Sand King's Burrowstrike increases from 525/600/675/750 to 550/625/700/775.
525/600/675/750→550/625/700/775
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Cast Range increased from 525/600/675/750 to 550/625/700/775
Adjust
Burrowstrike
Sand King now immediately re-gains invisibility if the Burrowstrike ends within Sand Storm's AoE.
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Sand King now immediately re-gains invisibility if the Burrowstrike ends within Sand Storm's AoE
Adjust
Epicenter
Aghanim's Shard no longer increases Epicenter Pulse damage.
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Aghanim's Shard no longer increases Epicenter Pulse damage
Adjust
Talents
Level 20 Talent +75/7 Base/Incremental Radius of Epicenter replaced with +6 Epicenter Pulses.
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Level 20 Talent +75/7 Base/Incremental Radius of Epicenter replaced with +6 Epicenter Pulses
Adjust
Talents
Level 25 Talent 50% Sand Storm Slow replaced with 35% Sand Storm Slow and Blind.
Source line
Level 25 Talent 50% Sand Storm Slow replaced with 35% Sand Storm Slow and Blind
Adjust
Talents
Level 25 Talent +8 Epicenter Pulses replaced with +125 Stinger Damage.
Source line
Level 25 Talent +8 Epicenter Pulses replaced with +125 Stinger Damage
Storm Spirit
History · 4 patches →Adjust
Galvanized
Leveling up Ball Lightning no longer grants 3 Galvanized charges.
Source line
Leveling up Ball Lightning no longer grants 3 Galvanized charges
Adjust
Static Remnant
Remnants now spawn at Storm Spirit's location and move at 300 speed to the target location.
Source line
Remnants now spawn at Storm Spirit's location and move at 300 speed to the target location
Buff
Base strength
Sven's Base strength increases from 23 to 24.
23→24
Source line
Base strength increased from 23 to 24
- Damage at level 1 increased from 60–62 to 61–63
Removed
Removed Vanquisher innate ability.
Source line
Removed Vanquisher innate ability
New
Wrath of God
New innate ability.
Source line
New innate ability
- Increases attack damage Sven gains per point of Strength by 0.08 + 0.02 per level. Disabled by Break
Adjust
Warcry
Aghanim's Shard reworked.
Source line
Aghanim's Shard reworked
- Info: No longer provides a passive aura
- Makes Warcry undispellable and increases radius from 700 to 900. Warcry provides a 300 physical damage barrier and an additional +3% movespeed bonus when active
Adjust
Talents
Level 10 Talent +10% Vanquisher Bonus Damage replaced with +20% God's Strength Slow Resistance.
Source line
Level 10 Talent +10% Vanquisher Bonus Damage replaced with +20% God's Strength Slow Resistance
Adjust
Talents
Level 20 Talent +20% God's Strength Slow Resistance replaced with -25% Storm Hammer Cooldown and Mana Cost.
Source line
Level 20 Talent +20% God's Strength Slow Resistance replaced with -25% Storm Hammer Cooldown and Mana Cost
Removed
Removed Craggy Exterior innate ability.
Source line
Removed Craggy Exterior innate ability
New
Insurmountable
New innate ability.
Source line
New innate ability
- Slow Resistance now also applies to Attack Speed Slows. Tiny gains Slow Resistance equal to 20% of his Strength and Status Resistance equal to 10% of his Strength
Nerf
Avalanche · Mana Cost
Mana Cost on Tiny's Avalanche increases from 95/110/125/140 to 105/120/135/150.
95/110/125/140→105/120/135/150
Source line
Mana Cost increased from 95/110/125/140 to 105/120/135/150
Nerf
Avalanche · Damage
Damage on Tiny's Avalanche decreases from 100/190/280/370 to 90/180/270/360.
100/190/280/370→90/180/270/360
Source line
Damage decreased from 100/190/280/370 to 90/180/270/360
Adjust
Toss · Mana Cost
Mana Cost on Tiny's Toss changes from 110/125/140/155 to 125.
110/125/140/155→125
Source line
Mana Cost rescaled from 110/125/140/155 to 125
Buff
Tree Grab · Mana Cost
Mana Cost on Tiny's Tree Grab decreases from 40 to 40/35/30/25.
40→40/35/30/25
Source line
Mana Cost decreased from 40 to 40/35/30/25
Buff
Tree Grab · Cooldown
Cooldown on Tiny's Tree Grab decreases from 16/15/14/13s to 15/12/9/6s.
16/15/14/13s→15/12/9/6s
Source line
Cooldown decreased from 16/15/14/13s to 15/12/9/6s
Buff
Tree Grab · Cast Range
Cast Range on Tiny's Tree Grab increases from 165 to 200.
165→200
Source line
Cast Range increased from 165 to 200
Adjust
Tree Grab · Attacks
Attacks on Tiny's Tree Grab change from 5 to 4/5/6/7.
5→4/5/6/7
Source line
Attacks rescaled from 5 to 4/5/6/7
Adjust
Tree Grab
No longer upgraded with Aghanim's Shard.
Source line
No longer upgraded with Aghanim's Shard
Adjust
Tree Throw
No longer applies a slow on the tossed tree by default.
Source line
No longer applies a slow on the tossed tree by default
Adjust
Grow
Now upgraded with Aghanim's Shard.
Source line
Now upgraded with Aghanim's Shard
- Thrown trees and tossed units deal 20% more damage in their AoE, have +125 radius, and apply a 25% movement slow and a 45 attack speed slow to all units in the AoE of Toss, Tree Throw, and Tree Volley for 2.5s
- Damage is not increased for the Tossed unit itself
Adjust
Tree Volley
Now uses the bonus damage value of Tree Throw and bonuses from Aghanim's Shard.
Source line
Now uses the bonus damage value of Tree Throw and bonuses from Aghanim's Shard
Nerf
Talents · Level 10 Talent Avalanche Cast Range
Tiny's level 10 talent Avalanche Cast Range decreases from +200 to +150.
+200→+150
Source line
Level 10 Talent Avalanche Cast Range decreased from +200 to +150
Nerf
Talents · Level 15 Talent Avalanche Damage
Tiny's level 15 talent Avalanche Damage decreases from +100 to +90.
+100→+90
Source line
Level 15 Talent Avalanche Damage decreased from +100 to +90
Vengeful Spirit
History · 5 patches →Buff
Base Movement Speed
Vengeful Spirit's Base Movement Speed increases from 295 to 300.
295→300
Source line
Base Movement Speed increased from 295 to 300
Buff
Base Attack Time
Vengeful Spirit's Base Attack Time decreases from 1.7s to 1.5s.
1.7s→1.5s
Source line
Base Attack Time improved from 1.7s to 1.5s
Adjust
Retribution
Now also makes Vengeful Spirit to gain benefits of both melee and ranged attacks.
Source line
Now also makes Vengeful Spirit to gain benefits of both melee and ranged attacks
Adjust
Retribution
Now killer's icon is shown as a buff on Vengeful Spirit to know who to hate.
Source line
Now killer's icon is shown as a buff on Vengeful Spirit to know who to hate
Adjust
Vengeance Aura
Now provides 1.2x the bonus for Vengeful Spirit herself.
Source line
Now provides 1.2x the bonus for Vengeful Spirit herself
Adjust
Vengeance Aura
Aghanim's Scepter upgrade no longer refreshes ability cooldowns on activating.
Source line
Aghanim's Scepter upgrade no longer refreshes ability cooldowns on activating
Adjust
Vengeance Aura
Aghanim's Scepter now increases self-bonus up to 1.3x.
Source line
Aghanim's Scepter now increases self-bonus up to 1.3x
Adjust
Vengeance Aura
Aghanim's Scepter illusion is now fully affected by Vengeance Aura's bonus.
Source line
Aghanim's Scepter illusion is now fully affected by Vengeance Aura's bonus
Adjust
Vengeance Aura · Aghanim's Scepter illusion damage taken
Aghanim's Scepter illusion damage taken on Vengeful Spirit's Vengeance Aura decreases from 115% to 100%.
115%→100%
Source line
Aghanim's Scepter illusion damage taken decreased from 115% to 100%
Windranger
History · 6 patches →Nerf
Base Movement Speed
Windranger's Base Movement Speed decreases from 290 to 285.
290→285
Source line
Base Movement Speed decreased from 290 to 285
Removed
Removed Easy Breezy innate ability.
Source line
Removed Easy Breezy innate ability
New
Tailwind
New innate ability.
Source line
New innate ability
- Using an ability conjures a stacking Tailwind that gives Windranger a brief burst of movement speed. Movement speed bonus starts gradually fading halfway through Tailwind's duration. Movement Speed Bonus per stack: 35%. Duration: 2s
- Passively increases Windranger's max movement speed to 600
Adjust
Tailwind
Upgraded with Aghanim's Scepter.
Source line
Upgraded with Aghanim's Scepter
- Attacks also grant Tailwind effect. Increases Tailwind duration to 3s and makes it undispellable
Nerf
Windrun · Movement Speed Bonus
Movement Speed Bonus on Windranger's Windrun decreases from 60% to 50%.
60%→50%
Source line
Movement Speed Bonus decreased from 60% to 50%
Buff
Windrun · Cooldown
Cooldown on Windranger's Windrun decreases from 15/14/13/12s to 14/13/12/11s.
15/14/13/12s→14/13/12/11s
Source line
Cooldown decreased from 15/14/13/12s to 14/13/12/11s
Adjust
Windrun
No longer upgraded with Aghanim's Scepter.
Source line
No longer upgraded with Aghanim's Scepter
Adjust
Talents
Level 10 Talent +4 All Attributes replaced with +0.75s Windrun Duration.
Source line
Level 10 Talent +4 All Attributes replaced with +0.75s Windrun Duration
Adjust
Talents
Level 15 Talent -2s Windrun Cooldown replaced with +40 Tailwind Max Movespeed.
Source line
Level 15 Talent -2s Windrun Cooldown replaced with +40 Tailwind Max Movespeed
Adjust
Talents
Level 25 Talent Windrun Cannot be Dispelled replaced with Powershot Executes Enemy Heroes Under 15% Max HP (Execute Threshold ranges from 10-15% Max HP Based on channel time and reduces with each unit the arrow comes through).
Source line
Level 25 Talent Windrun Cannot be Dispelled replaced with Powershot Executes Enemy Heroes Under 15% Max HP (Execute Threshold ranges from 10-15% Max HP Based on channel time and reduces with each unit the arrow comes through)
Buff
Base Strength
Zeus' Base Strength increases from 19 to 21.
19→21
Source line
Base Strength increased from 19 to 21
Adjust
Base Damage increased by 1–3.
Source line
Base Damage increased by 1–3
- Info: Damage spread increased from 8 to 10
- Damage at level 1 increased from 52–60 to 53–63
Nerf
Base Movement Speed
Zeus' Base Movement Speed decreases from 315 to 305.
315→305
Source line
Base Movement Speed decreased from 315 to 305
Nerf
Base Armor
Zeus' Base Armor decreases by 1.
Source line
Base Armor decreased by 1
Adjust
Static Field
No longer levels with Thundergod's Wrath.
Source line
No longer levels with Thundergod's Wrath
Adjust
Static Field · Damage
Zeus' Static Field: Damage changed from 2.5/3/3.5/4% to 3.45% + 0.05% per level.
2.5/3/3.5/4%→3.45% + 0.05% per level
Source line
Damage changed from 2.5/3/3.5/4% to 3.45% + 0.05% per level
Adjust
Arc Lightning · Mana Cost
Mana Cost on Zeus' Arc Lightning changes from 75/85/95/105 to 85/90/95/100.
75/85/95/105→85/90/95/100
Source line
Mana Cost rescaled from 75/85/95/105 to 85/90/95/100
Buff
Arc Lightning · Base Damage
Base Damage on Zeus' Arc Lightning increases from 90/120/150/180 to 105/130/155/180.
90/120/150/180→105/130/155/180
Source line
Base Damage increased from 90/120/150/180 to 105/130/155/180
Buff
Lightning Bolt · Vision and True Sight radius
Vision and True Sight radius on Zeus' Lightning Bolt increase from 500 to 600.
500→600
Source line
Vision and True Sight radius increased from 500 to 600
Adjust
Thundergod's Wrath
Now applies the True Sight before the damage and strikes even untargetable and still invisible enemies.
Source line
Now applies the True Sight before the damage and strikes even untargetable and still invisible enemies
- Info: It used to simply reveal invisible heroes without dealing damage to them. Now it will work similarly to Lightning Bolt, dealing damage even to units affected by Smoke of Deceit, Dark Willow's Shadow Realm, Phantom Assassin's Blur, Slark's Shadow Dance or Depth Shroud, etc.
Buff
Thundergod's Wrath · Vision and True Sight radius
Vision and True Sight radius on Zeus' Thundergod's Wrath increase from 500 to 600.
500→600
Source line
Vision and True Sight radius increased from 500 to 600
Adjust
Nimbus · Damage source
Damage source on Zeus' Nimbus changes from Nimbus to the caster.
Nimbus→The caster
Source line
Damage source changed from Nimbus to the caster
Adjust
Talents
Level 15 Talent -0.4s Arc Lightning Cooldown replaced with -20% Arc Lightning Mana Cost/Cooldown.
Source line
Level 15 Talent -0.4s Arc Lightning Cooldown replaced with -20% Arc Lightning Mana Cost/Cooldown
Adjust
Talents
Level 25 Talent +2% Static Field Damage replaced with 3 Heavenly Jump Charges.
Source line
Level 25 Talent +2% Static Field Damage replaced with 3 Heavenly Jump Charges
Kunkka
History · 4 patches →Adjust
Admiral's Rum
Can no longer be applied by multiple sources, and will no longer trigger passively if Ghostship already applied the buff.
Source line
Can no longer be applied by multiple sources, and will no longer trigger passively if Ghostship already applied the buff
Adjust
Admiral's Rum · Cooldown
Kunkka's Admiral's Rum: Cooldown changed from 60s to 60.5s — 0.5s per level.
60s→60.5s - 0.5s per level
Source line
Cooldown changed from 60s to 60.5s - 0.5s per level
Adjust
Admiral's Rum · Bonus Movement Speed
Kunkka's Admiral's Rum: Bonus Movement Speed changed from 10% to 7.75% + 0.25% per level.
10%→7.75% + 0.25% per level
Source line
Bonus Movement Speed rescaled from 10% to 7.75% + 0.25% per level
Nerf
Admiral's Rum · Duration
Duration on Kunkka's Admiral's Rum decreases from 6s to 5s.
6s→5s
Source line
Duration decreased from 6s to 5s
Adjust
Admiral's Rum · Delayed Damage
Delayed Damage on Kunkka's Admiral's Rum decreases from 20% to 18%.
20%→18%
Source line
Delayed Damage decreased from 20% to 18%
Adjust
Ghostship
Now applies Admiral's Rum at a 2x factor.
Source line
Now applies Admiral's Rum at a 2x factor
- Multiplication applies to duration, delayed damage and movement speed bonus
Adjust
Talents
Level 10 Talent -15s Admiral's Rum Cooldown replaced with +1s Admiral's Rum Buff Duration.
Source line
Level 10 Talent -15s Admiral's Rum Cooldown replaced with +1s Admiral's Rum Buff Duration
Buff
Talents · Level 15 Talent Tidebringer Damage
Kunkka's level 15 talent Tidebringer Damage increases from +70 to +75.
+70→+75
Source line
Level 15 Talent Tidebringer Damage increased from +70 to +75
Adjust
Talents
Level 20 Talent +15% Admiral's Rum Damage Delayed replaced with +80% Tidebringer Cleave.
Source line
Level 20 Talent +15% Admiral's Rum Damage Delayed replaced with +80% Tidebringer Cleave
Adjust
Talents
Level 25 Talent +130% Tidebringer Cleave replaced with Tidebringer Ignores 25% Armor.
Source line
Level 25 Talent +130% Tidebringer Cleave replaced with Tidebringer Ignores 25% Armor
Removed
Removed Combustion innate ability.
Source line
Removed Combustion innate ability
New
Slow Burn
New innate ability.
Source line
New innate ability
- Lina's abilities deal an additional 64% damage as undispellable burn damage over 4s
Nerf
Dragon Slave · Damage
Damage on Lina's Dragon Slave decreases from 85/165/245/325 to 65/125/185/245.
85/165/245/325→65/125/185/245
Source line
Damage decreased from 85/165/245/325 to 65/125/185/245
Nerf
Light Strike Array · Damage
Damage on Lina's Light Strike Array decreases from 110/160/210/260 to 80/120/160/200.
110/160/210/260→80/120/160/200
Source line
Damage decreased from 110/160/210/260 to 80/120/160/200
Nerf
Laguna Blade · Damage
Damage on Lina's Laguna Blade decreases from 500/750/1000 to 380/565/750.
500/750/1000→380/565/750
Source line
Damage decreased from 500/750/1000 to 380/565/750
Adjust
Laguna Blade
Aghanim's Shard upgrade reworked.
Source line
Aghanim's Shard upgrade reworked
- Casting Laguna Blade temporarily supercharges Lina, granting her 12 stacks of Fiery Soul. Supercharge duration: 5s
Nerf
Talents · Level 15 Talent Light Strike Array Damage
Lina's level 15 talent Light Strike Array Damage decreases from +150 to +110.
+150→+110
Source line
Level 15 Talent Light Strike Array Damage decreased from +150 to +110
Adjust
Talents
Level 25 Talent +150% Crit On Targets Affected By Spells replaced with 150% Attack Crit on Targets Affected by Slow Burn.
Source line
Level 25 Talent +150% Crit On Targets Affected By Spells replaced with 150% Attack Crit on Targets Affected by Slow Burn
Adjust
Talents
Level 25 Talent +60% Combustion Overheat Damage replaced with +1s Slow Burn Duration.
Source line
Level 25 Talent +60% Combustion Overheat Damage replaced with +1s Slow Burn Duration
- Info: This increases additional damage from 64% to 80%
Adjust
To Hell and Back
Ability reworked.
Source line
Ability reworked
- Killing or assisting in a Hero kill provides Lion with 20% debuff duration while that hero is dead. Whenever Lion respawns or resurrects, he gains 20% spell amplification for 90s or until he gets a kill or an assist
Buff
Finger of Death · Cooldown
Cooldown on Lion's Finger of Death decreases from 120/80/40s to 110/70/30s.
120/80/40s→110/70/30s
Source line
Cooldown decreased from 120/80/40s to 110/70/30s
Nerf
Finger of Death · Damage per kill
Damage per kill on Lion's Finger of Death decreases from 40 to 30.
40→30
Source line
Damage per kill decreased from 40 to 30
Adjust
Finger of Death
Now has empowered melee attacks after the cast by default.
Source line
Now has empowered melee attacks after the cast by default
- After using Finger of Death, Lion's hand becomes empowered, turning him into a melee hero with 250 attack range and 30 bonus movement speed. These melee attacks have 25% cleave and deal 20/30/40 bonus damage which increases with each Finger of Death kill. Enemy heroes that die within 3s after getting hit with these melee attacks (or from them) also provide bonus per kill damage. Melee form duration: 20s
- Ability can be toggled with right-click to disable the melee form
- Cleave area is a cone with 150 width that increases up to 350 at 650 distance
Adjust
Finger of Death
Aghanim's Scepter now also increases melee cleave from 25% to 50% and duration from 20s to 30s.
Source line
Aghanim's Scepter now also increases melee cleave from 25% to 50% and duration from 20s to 30s
Adjust
Finger of Death
Aghanim's Scepter no longer decreases cooldown.
Source line
Aghanim's Scepter no longer decreases cooldown
Shadow Shaman
History · 4 patches →Adjust
Fowl Play
No longer upgraded with Aghanim's Shard.
Source line
No longer upgraded with Aghanim's Shard
Adjust
Fowl Play
Now adds a chicken illusion per 5 levels.
Source line
Now adds a chicken illusion per 5 levels
Adjust
Fowl Play
Now also provides bonus movement speed equal to 5% + 5% per 5 levels.
Source line
Now also provides bonus movement speed equal to 5% + 5% per 5 levels
New
Urnaconda
New ability granted by Aghanim's Shard.
Source line
New ability granted by Aghanim's Shard
- Throws a jar at a location, dealing 275 damage to all enemies in a 225 radius and creating a Massive Serpent Ward that lasts for 15s. The ward has 4x health and damage of the normal Serpent Wards. Cooldown: 50s. Mana Cost: 115. Cast Range: 650
Slardar
History · 7 patches →Adjust
Seaborn Sentinel
No longer levels with Corrosive Haze.
Source line
No longer levels with Corrosive Haze
Adjust
Seaborn Sentinel · Bonus HP Regen
Slardar's Seaborn Sentinel: Bonus HP Regen changed from 2.5/5/7.5/10 to 1.75 + 0.25 per level.
2.5/5/7.5/10→1.75 + 0.25 per level
Source line
Bonus HP Regen changed from 2.5/5/7.5/10 to 1.75 + 0.25 per level
Nerf
Seaborn Sentinel · Aghanim's Scepter Bonus HP Regen
Aghanim's Scepter Bonus HP Regen on Slardar's Seaborn Sentinel decreases from +22 to +20.
+22→+20
Source line
Aghanim's Scepter Bonus HP Regen decreased from +22 to +20
Adjust
Seaborn Sentinel · Bonus Armor
Slardar's Seaborn Sentinel: Bonus Armor changed from 3/4/5/6 to 1.8 + 0.2 per level.
3/4/5/6→1.8 + 0.2 per level
Source line
Bonus Armor changed from 3/4/5/6 to 1.8 + 0.2 per level
Nerf
Seaborn Sentinel · Aghanim's Scepter Bonus Armor
Aghanim's Scepter Bonus Armor on Slardar's Seaborn Sentinel decreases from +10 to +8.
+10→+8
Source line
Aghanim's Scepter Bonus Armor decreased from +10 to +8
Adjust
Seaborn Sentinel
Flat 8/16/24/32 bonus damage replaced with 11.4% bonus attack damage + 0.6% per level.
Source line
Flat 8/16/24/32 bonus damage replaced with 11.4% bonus attack damage + 0.6% per level
Adjust
Guardian Sprint
Slardar now has 100% slow resistance for the first 2.5s of Guardian Sprint. This bonus fades to 0 over the remaining duration.
Source line
Slardar now has 100% slow resistance for the first 2.5s of Guardian Sprint. This bonus fades to 0 over the remaining duration
Adjust
Talents
Level 10 Talent +14 Seaborn Sentinel Bonus Attack Damage replaced with +30 Bash of the Deep Damage.
Source line
Level 10 Talent +14 Seaborn Sentinel Bonus Attack Damage replaced with +30 Bash of the Deep Damage
Adjust
Talents
Level 15 Talent +40 Bash of the Deep Damage replaced with -3 Corrosive Haze Armor.
Source line
Level 15 Talent +40 Bash of the Deep Damage replaced with -3 Corrosive Haze Armor
Adjust
Talents
Level 20 Talent -4 Corrosive Haze Armor replaced with +16% Seaborn Sentinel Bonus Attack Damage.
Source line
Level 20 Talent -4 Corrosive Haze Armor replaced with +16% Seaborn Sentinel Bonus Attack Damage
Tidehunter
History · 7 patches →Buff
Strength gain
Tidehunter's Strength gain increases from 3.6 to 3.7.
3.6→3.7
Source line
Strength gain increased from 3.6 to 3.7
Removed
Removed Blubber innate ability.
Source line
Removed Blubber innate ability
New
Leviathan's Catch
New Innate Ability. Passive.
Source line
New Innate Ability. Passive
- Whenever an enemy hero dies while affected by any Tidehunter's debuff or is killed by him, they drop a fish. Tidehunter can eat the fish to grow in size and permanently gain 3 Max Health, 2 Attack Range and 1 Bonus Damage Block. Tidehunter automatically eats a fish on every level up
- Bonus Damage Block is only applied if there is a source of damage block being applied to an incoming physical attack
- The fish flies 400 units towards Tidehunter upon spawning, stays in the world indefinitely and can be destroyed by an attack from Tidehunter's enemies
Adjust
Anchor Smash · Radius
Tidehunter's Anchor Smash: Radius changed from 375 to 225 + Tidehunter's Attack Range.
375→225 + Tidehunter's attack range
Source line
Radius changed from 375 to 225 + Tidehunter's Attack Range
Adjust
Kraken Shell
Now applies a strong dispel to Tidehunter if he takes more than 600/550/500/450 damage within 7 seconds.
Source line
Now applies a strong dispel to Tidehunter if he takes more than 600/550/500/450 damage within 7 seconds
Adjust
Talents
Level 20 Talent Blubber effect triggers Anchor Smash replaced with Kraken Shell Cleanse triggers Anchor Smash.
Source line
Level 20 Talent Blubber effect triggers Anchor Smash replaced with Kraken Shell Cleanse triggers Anchor Smash
Witch Doctor
History · 5 patches →Buff
Death Ward · Attack Range
Attack Range on Witch Doctor's Death Ward increases from 600 to 600/625/650.
600→600/625/650
Source line
Attack Range increased from 600 to 600/625/650
Adjust
Talents
Level 15 Talent +2 Paralyzing Cask bounces replaced with -3s Paralyzing Cask Cooldown.
Source line
Level 15 Talent +2 Paralyzing Cask bounces replaced with -3s Paralyzing Cask Cooldown
Adjust
Talents
Level 20 Talent +75 Death Ward Attack Range replaced with Maledict bursts deal 75% damage in a 800 AoE (each burst sends projectiles that deal 75% of its damage at all enemy units within 800 range).
Source line
Level 20 Talent +75 Death Ward Attack Range replaced with Maledict bursts deal 75% damage in a 800 AoE (each burst sends projectiles that deal 75% of its damage at all enemy units within 800 range)
Adjust
Talents
Level 25 Talent -6s Paralyzing Cask Cooldown replaced with +6 Paralyzing Cask Bounces.
Source line
Level 25 Talent -6s Paralyzing Cask Cooldown replaced with +6 Paralyzing Cask Bounces
Nerf
Intelligence gain
Lich's Intelligence gain decreases from 3.8 to 3.4.
3.8→3.4
Source line
Intelligence gain decreased from 3.8 to 3.4
Removed
Removed Death Charge innate ability.
Source line
Removed Death Charge innate ability
New
Sacrifice
New Innate ability. Active.
Source line
New Innate ability. Active
- Lich can instantly kill an allied creep to gain mana relative to its current health and earn experience bounty for it. Health to Mana: 42% + 3% per level. Experience Bounty: 69% + 6% per level. Cast Range: 700. No Mana Cost. Cooldown: 120s
- This ability starts on extended cooldown and with no charges, making the first cast possible only at 2:00 mark
- Sacrificed creeps count as denies, providing experience to enemy heroes. Lich's experience gain is independent from experience enemies gain
Adjust
Talents
Level 20 Talent +4s Frost Shield Duration replaced with 2 Frost Shield Charges.
Source line
Level 20 Talent +4s Frost Shield Duration replaced with 2 Frost Shield Charges
Adjust
Talents
Level 25 Talent +100 Chain Frost Incremental Damage replaced with Chain Frost Unlimited Bounces.
Source line
Level 25 Talent +100 Chain Frost Incremental Damage replaced with Chain Frost Unlimited Bounces
Adjust
Backstab · Agility Multiplier
Riki's Backstab: Agility Multiplier changed from 0.6 + 0.05 per level up to 0.55 + 0.05 per level.
0.6 + 0.05 per level up→0.55 + 0.05 per level
Source line
Agility Multiplier changed from 0.6 + 0.05 per level up to 0.55 + 0.05 per level
- Info: Effective values are not changed
Adjust
Smoke Screen · Mana Cost
Mana Cost on Riki's Smoke Screen changes from 65/70/75/80 to 75.
65/70/75/80→75
Source line
Mana Cost rescaled from 65/70/75/80 to 75
Adjust
Smoke Screen · Miss Rate
Miss Rate on Riki's Smoke Screen changes from 30/45/60/75% to 40/50/60/70%.
30/45/60/75%→40/50/60/70%
Source line
Miss Rate rescaled from 30/45/60/75% to 40/50/60/70%
Buff
Blink Strike · Slow Duration
Slow Duration on Riki's Blink Strike increases from 0.5s to 0.75s.
0.5s→0.75s
Source line
Slow Duration increased from 0.5s to 0.75s
Buff
Tricks of the Trade · Aghanim's Scepter bonus Cast Range
Aghanim's Scepter bonus Cast Range on Riki's Tricks of the Trade increases from +300 to +500.
+300→+500
Source line
Aghanim's Scepter bonus Cast Range increased from +300 to +500
Enigma
History · 6 patches →Removed
Removed Gravity Well innate ability.
Source line
Removed Gravity Well innate ability
New
Event Horizon
New innate ability. Passive, improves with Enigma's level.
Source line
New innate ability. Passive, improves with Enigma's level
- Units in a 600 radius moving away from Enigma have a movespeed penalty equal to 4% + 1% per level
Adjust
Talents
Level 15 Talent +60 Malefice Instance Damage replaced with +100 Event Horizon Radius.
Source line
Level 15 Talent +60 Malefice Instance Damage replaced with +100 Event Horizon Radius
Tinker
History · 6 patches →Buff
Base health regen
Tinker's Base health regen increases from 0 to 0.5.
0→0.5
Source line
Base health regen increased from 0 to 0.5
Nerf
Base Movement Speed
Tinker's Base Movement Speed decreases from 310 to 305.
310→305
Source line
Base Movement Speed decreased from 310 to 305
Removed
Removed Defense Matrix ability.
Source line
Removed Defense Matrix ability
Adjust
Laser
Aghanim's Scepter no longer adds bounces.
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Aghanim's Scepter no longer adds bounces
Adjust
March of the Machines
Now upgraded with Aghanim's Scepter.
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Now upgraded with Aghanim's Scepter
- Robots apply a non-stacking heal over time of 35 health per second to allies they come through. Heal duration: 4 seconds
New
Deploy Turrets
New ability that replaces Defense Matrix.
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New ability that replaces Defense Matrix
- After a 0.5s delay, airdrops a group of three uncontrollable turrets at the target 250 radius area, dealing 40/80/120/160 magical damage, destroying trees and pushing away enemies by 100 units and Tinker by 350. Turrets seek enemy heroes within 650/700/750/800 range and shoot missiles in their direction every 1.5 seconds. The missile deals 20/40/60/80 magical damage to the enemy it hits and 50% of the damage to other enemies within 200 AoE. Each turret has 40/80/120/160 health and exists for 4.5 seconds
- Each of three turrets activates with a small delay after the previous one, activating 0.1s, 0.6s, and 1.1s after deployment
- The missile flies in a forward direction and can be dodged by moving out of its way
- Turrets target heroes only, but missiles can hit creeps on their way
- Turrets prioritize the same hero until they are out of reach
- Splash damage is not dealt to the hit unit itself
- Gold Bounty: 5/10/15/20. XP Bounty: 5/10/15/20. Turn Rate: 0.55. Missile Speed: 1200. Missile Flight Distance: 650/700/750/800
- Cast Range: 600. Mana Cost: 100/120/140/160. Cooldown: 24/22/20/18s. Cast Point: 0.1s
Adjust
Deploy Turrets
Upgraded with Aghanim's Scepter.
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Upgraded with Aghanim's Scepter
- Turrets activate 0.3s faster, and fire missiles 20% faster, which results in firing one additional volley of missiles
Buff
Rearm · Cooldown
Cooldown on Tinker's Rearm decreases from 7/6/5s to 5.5/5/4.5s.
7/6/5s→5.5/5/4.5s
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Cooldown decreased from 7/6/5s to 5.5/5/4.5s
Adjust
Warp Flare
Teleport distance now depends on Warp Flare cast range and scales with distance from Tinker, so that nearby enemies are teleported further than far enemies.
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Teleport distance now depends on Warp Flare cast range and scales with distance from Tinker, so that nearby enemies are teleported further than far enemies
- Max teleportation distance is 60% of Warp Flare's cast range which decreases down to 0 at the max cast range (700 by default)
Adjust
Talents
Level 15 Talent +60 Defense Matrix Damage Barrier replaced with +100 Deploy Turrets Tinker Knockback.
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Level 15 Talent +60 Defense Matrix Damage Barrier replaced with +100 Deploy Turrets Tinker Knockback
Adjust
Talents
Level 20 Talent +10% Defense Matrix Status Resistance replaced with +60 Deploy Turrets Missile Damage.
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Level 20 Talent +10% Defense Matrix Status Resistance replaced with +60 Deploy Turrets Missile Damage
Adjust
Talents
Level 25 Talent: +40 Intelligence replaced with -0.25s Time to Rearm.
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Level 25 Talent: +40 Intelligence replaced with -0.25s Time to Rearm
Buff
Talents · Level 25 Talent: Laser AoE
Level 25 Talent: Laser AoE on Tinker's Talents increases from 200 to 250.
200→250
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Level 25 Talent: Laser AoE increased from 200 to 250
Sniper
History · 4 patches →Adjust
Keen Scope
No longer levels with Assassinate.
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No longer levels with Assassinate
Adjust
Keen Scope
No longer increases attack range.
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No longer increases attack range
Adjust
Keen Scope
Now increases damage from Sniper's attacks by 1.5% + 0.05% per level for every 100 units of distance between him and the target.
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Now increases damage from Sniper's attacks by 1.5% + 0.05% per level for every 100 units of distance between him and the target
- Also affects attack damage from Assassinate
Adjust
Take Aim
Now passively grants 160/240/320/400 attack range.
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Now passively grants 160/240/320/400 attack range
Adjust
Take Aim · Active Bonus Attack Range
Active Bonus Attack Range on Sniper's Take Aim changes from 100/150/200/250 to 75/150/225/300.
100/150/200/250→75/150/225/300
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Active Bonus Attack Range rescaled from 100/150/200/250 to 75/150/225/300
Adjust
Assassinate
No longer amplifies attack damage to 100/110/120%.
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No longer amplifies attack damage to 100/110/120%
Adjust
Talents
Level 10 Talent +55 Take Aim Attack Range Bonus replaced with +50 Take Aim Passive Attack Range.
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Level 10 Talent +55 Take Aim Attack Range Bonus replaced with +50 Take Aim Passive Attack Range
Necrophos
History · 6 patches →Adjust
Sadist
No longer levels with Reaper's Scythe.
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No longer levels with Reaper's Scythe
Adjust
Sadist · Health and Mana regen
Necrophos' Sadist: Health and Mana regen changed from 3.5/5/6.5/8 to 3.7 + 0.3 per level.
3.5/5/6.5/8→3.7 + 0.3 per level
Source line
Health and Mana regen rescaled from 3.5/5/6.5/8 to 3.7 + 0.3 per level
Buff
Ghost Shroud · Restoration Amplification
Restoration Amplification on Necrophos' Ghost Shroud increases from 55/60/65/70% to 55/65/75/85%.
55/60/65/70%→55/65/75/85%
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Restoration Amplification increased from 55/60/65/70% to 55/65/75/85%
Adjust
Talents
Level 20 Talent +15% Ghost Shroud Self Restoration Amp replaced with +75 Spell AoE.
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Level 20 Talent +15% Ghost Shroud Self Restoration Amp replaced with +75 Spell AoE
Adjust
Talents
Level 25 Talent +0.5% Heartstopper Aura Damage replaced with +0.3 Reaper's Scythe Damage Per Missing HP.
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Level 25 Talent +0.5% Heartstopper Aura Damage replaced with +0.3 Reaper's Scythe Damage Per Missing HP
Warlock
History · 5 patches →Adjust
Eldritch Summoning
No longer levels with Chaotic Offering.
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No longer levels with Chaotic Offering
Adjust
Eldritch Summoning · Minor Imp Health
Warlock's Eldritch Summoning: Minor Imp Health changed from 50/130/210/290 to 5 + 15 per level.
50/130/210/290→5 + 15 per level
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Minor Imp Health rescaled from 50/130/210/290 to 5 + 15 per level
Adjust
Eldritch Summoning · Minor Imp Explosion Damage
Warlock's Eldritch Summoning: Minor Imp Explosion Damage changed from 25/70/115/160 to 20 + 20 per 3 hero levels.
25/70/115/160→20 + 20 per 3 hero levels
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Minor Imp Explosion Damage rescaled from 25/70/115/160 to 20 + 20 per 3 hero levels
Adjust
Eldritch Summoning · Minor Imp movement speed
Warlock's Eldritch Summoning: Minor Imp movement speed changed from 300/315/330/345 to 297 + 3 per level.
300/315/330/345→297 + 3 per level
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Minor Imp movement speed rescaled from 300/315/330/345 to 297 + 3 per level
Adjust
Eldritch Summoning · Minor Imp attack damage
Minor Imp attack damage on Warlock's Eldritch Summoning changes from 10-11/14-15/18-19/22-23/26-27 to 20-21.
10–11/14–15/18–19/22–23/26–27→20–21
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Minor Imp attack damage rescaled from 10-11/14-15/18-19/22-23/26-27 to 20-21
Adjust
Eldritch Summoning
Aghanim's Shard now increases health of minor imps by 80 and explosion damage by 45.
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Aghanim's Shard now increases health of minor imps by 80 and explosion damage by 45
- Info: Same values as before, but explicitly stated now
Beastmaster
History · 6 patches →Removed
Removed Rugged innate ability.
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Removed Rugged innate ability
Adjust
Inner Beast
Now an innate ability.
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Now an innate ability
Adjust
Inner Beast · Bonus Attack Speed
Beastmaster's Inner Beast: Bonus Attack Speed changed from 10/30/50/70 to 7 + 3 per level.
10/30/50/70→7 + 3 per level
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Bonus Attack Speed changed from 10/30/50/70 to 7 + 3 per level
Buff
Wild Axes · Damage per axe
Damage per axe on Beastmaster's Wild Axes increases from 30/65/100/135 to 40/80/120/160.
30/65/100/135→40/80/120/160
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Damage per axe increased from 30/65/100/135 to 40/80/120/160
Nerf
Wild Axes · Damage Amp per stack
Damage Amp per stack on Beastmaster's Wild Axes decreases from 6/9/11/13% to 5/6/7/8%.
6/9/11/13%→5/6/7/8%
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Damage Amp per stack decreased from 6/9/11/13% to 5/6/7/8%
Adjust
Wild Axes
Now upgraded with Aghanim's Shard.
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Now upgraded with Aghanim's Shard
- Beastmaster's attacks on enemy heroes also apply the Wild Axes debuff of its corresponding level
- Illusions of Beastmaster don't apply Wild Axes stacks
Adjust
Summon Razorback
Call of the Wild Boar renamed to Summon Razorback.
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Call of the Wild Boar renamed to Summon Razorback
Buff
Summon Razorback · Boar's armor
Boar's armor on Beastmaster's Summon Razorback increases by 1.
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Boar's armor increased by 1
Buff
Summon Razorback · Boar Attack Damage
Boar Attack Damage on Beastmaster's Summon Razorback increases from 25/40/55/70 to 30/45/60/75.
25/40/55/70→30/45/60/75
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Boar Attack Damage increased from 25/40/55/70 to 30/45/60/75
Adjust
Summon Raptors
Call of the Wild Hawk renamed to Summon Raptors.
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Call of the Wild Hawk renamed to Summon Raptors
Adjust
Summon Raptors
Now is a separately leveled ability.
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Now is a separately leveled ability
Buff
Summon Raptors · Hawk's armor
Hawk's armor on Beastmaster's Summon Raptors increases by 1.
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Hawk's armor increased by 1
Buff
Summon Raptors · Cooldown
Cooldown on Beastmaster's Summon Raptors decreases from 45/40/35/30s to 30s.
45/40/35/30s→30s
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Cooldown decreased from 45/40/35/30s to 30s
Buff
Summon Raptors · Dive Damage
Dive Damage on Beastmaster's Summon Raptors increases from 50/80/110/140 to 60/95/130/165.
50/80/110/140→60/95/130/165
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Dive Damage increased from 50/80/110/140 to 60/95/130/165
Buff
Summon Raptors · Root Duration
Root Duration on Beastmaster's Summon Raptors increases from 0.25/0.5/0.75/1s to 0.4/0.6/0.8/1s.
0.25/0.5/0.75/1s→0.4/0.6/0.8/1s
Source line
Root Duration increased from 0.25/0.5/0.75/1s to 0.4/0.6/0.8/1s
Adjust
Summon Raptors
Hawks are now invisible whenever Beastmaster is invisible or affected by Smoke of Deceit. They do not attack while invisible.
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Hawks are now invisible whenever Beastmaster is invisible or affected by Smoke of Deceit. They do not attack while invisible
Adjust
Summon Raptors
Now summons 2 hawks by default with 0.75s delay between them.
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Now summons 2 hawks by default with 0.75s delay between them
Adjust
Summon Raptors
Hawks will now prioritize Beastmaster's current attack target when selecting their Dive target.
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Hawks will now prioritize Beastmaster's current attack target when selecting their Dive target
Adjust
Summon Raptors
No longer upgraded with Aghanim's Shard.
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No longer upgraded with Aghanim's Shard
Adjust
Talents
Level 10 Talent -5s Call of the Wild Cooldown replaced with +5 Armor.
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Level 10 Talent -5s Call of the Wild Cooldown replaced with +5 Armor
Adjust
Talents
Level 15 Talent +15 Inner Beast Attack Speed replaced with +200 Primal Roar Cast Range.
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Level 15 Talent +15 Inner Beast Attack Speed replaced with +200 Primal Roar Cast Range
Queen of Pain
History · 3 patches →Buff
Scream Of Pain · Damage
Damage on Queen of Pain's Scream Of Pain increases from 75/150/225/300 to 90/175/260/345.
75/150/225/300→90/175/260/345
Source line
Damage increased from 75/150/225/300 to 90/175/260/345
Adjust
Scream Of Pain
25% of the damage dealt to heroes with this ability is reflected back to her.
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25% of the damage dealt to heroes with this ability is reflected back to her
- Info: Does not trigger on damage to illusions. Damage done is nonlethal reflection damage
- Also applies to Scream of Pain instances cast by Shadow Strike upgraded with Aghanim's Scepter
Buff
Talents · Level 20 Talent Scream of Pain Damage
Queen of Pain's level 20 talent Scream of Pain Damage increases from +100 to +115.
+100→+115
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Level 20 Talent Scream of Pain Damage increased from +100 to +115
Venomancer
History · 5 patches →Removed
Removed Septic Shock innate ability.
Source line
Removed Septic Shock innate ability
Adjust
Poison Sting
Now an innate ability.
Source line
Now an innate ability
- Imbues Venomancer's attack with poison, which deals damage per second equal to 9 + 1 per level and slows movement by 10%. Duration: 4.5s + 0.5s per level
Adjust
Venomous Gale
Aghanim's Shard upgrade reworked.
Source line
Aghanim's Shard upgrade reworked
- Increases cast range and projectile speed by 25%. Creates 2 Plague Wards around every enemy hero hit
New
Snakebite
New Basic Ability.
Source line
New Basic Ability
- Venomancer summons a Spawn of Aktok to sink its fangs into an enemy, dealing 40/60/80/100 magic damage and applying a deadly toxin which does 20/25/30/35 magical damage per second for 6 seconds. When the target attacks, they take the initial magic damage again. Cast Range: 600. Mana Cost: 70/80/90/100. Cooldown: 20/18/16/14s
Adjust
Noxious Plague
Ability reworked.
Source line
Ability reworked
- No longer has AoE effect, now affects only the host
- Now when the plague spreads, it also carries all debuffs placed by Venomancer
- Doesn't stack. Applying plague to an already plague-infected unit will deal projectile damage again, but won't affect the remaining debuff duration. Duration of carried debuffs is fixed and cannot be altered with Status Resistance or Debuff Amplification
- Mana Cost decreased from 200/300/400 to 200/250/300
- Duration decreased from 5s to 4s
- Initial Damage decreased from 200/300/400 to 150/200/250
- Initial Damage is now non-lethal
- Now spreads a second time, but all spreads after the first one deal no initial damage
- Spread Radius decreased from 800 to 700
- Max HP as damage decreased from 3/4/5% to 2/3/4%
Adjust
Noxious Plague
Now upgraded with Aghanim's Scepter.
Source line
Now upgraded with Aghanim's Scepter
- Decreases cooldown by 35s. Reduces Magic Resistance of affected units by 20% and allows additional spreads to deal initial damage
Buff
Talents · Level 15 Talent Poison Sting Slow
Venomancer's level 15 talent Poison Sting Slow increases from +5% to +7%.
+5%→+7%
Source line
Level 15 Talent Poison Sting Slow increased from +5% to +7%
Adjust
Talents
Level 15 Talent -1s Plague Ward Cooldown replaced with +75 Noxious Plague Spread Radius.
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Level 15 Talent -1s Plague Ward Cooldown replaced with +75 Noxious Plague Spread Radius
Adjust
Talents
Level 20 Talent +50 Base Damage replaced with -2s Plague Ward Cooldown.
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Level 20 Talent +50 Base Damage replaced with -2s Plague Ward Cooldown
Adjust
Talents
Level 20 Talent +1% Noxious Plague Max HP Damage replaced with +40% Snakebite Damage (applies to both initial damage and damage per second).
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Level 20 Talent +1% Noxious Plague Max HP Damage replaced with +40% Snakebite Damage (applies to both initial damage and damage per second)
Adjust
Talents
Level 25 Talent Noxious Plague Aura reduces 200 Attack Speed replaced with Snakebite Undispellable.
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Level 25 Talent Noxious Plague Aura reduces 200 Attack Speed replaced with Snakebite Undispellable
Faceless Void
History · 5 patches →Adjust
Distortion Field
No longer levels with Chronosphere.
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No longer levels with Chronosphere
Adjust
Distortion Field
Now only applies to projectiles targeting Faceless Void or an allied hero within a 1200 radius of him.
Source line
Now only applies to projectiles targeting Faceless Void or an allied hero within a 1200 radius of him
Adjust
Distortion Field · Max slow distance
Faceless Void's Distortion Field: Max slow distance changed from 600 around Faceless Void to 500 around the targeted hero.
600 around Faceless Void→500 around the targeted hero
Source line
Max slow distance rescaled from 600 around Faceless Void to 500 around the targeted hero
Adjust
Distortion Field · Enemy attack projectile speed slow
Enemy attack projectile speed slow on Faceless Void's Distortion Field changes from 35/40/45/50% to 40%.
35/40/45/50%→40%
Source line
Enemy attack projectile speed slow rescaled from 35/40/45/50% to 40%
Adjust
Time Walk
Aghanim's Scepter now also provides Reverse Time Walk sub-ability.
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Aghanim's Scepter now also provides Reverse Time Walk sub-ability
Adjust
Time Walk
Aghanim's Scepter Time Lock attacks will no longer miss if Reverse Time Walk is used too quickly after Time Walk.
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Aghanim's Scepter Time Lock attacks will no longer miss if Reverse Time Walk is used too quickly after Time Walk
Adjust
Time Walk
No longer upgraded with Aghanim's Shard.
Source line
No longer upgraded with Aghanim's Shard
Adjust
Time Dilation
Duration no longer counts down while under effect of Chronosphere.
Source line
Duration no longer counts down while under effect of Chronosphere
Adjust
Time Dilation
Now upgraded with Aghanim's Shard.
Source line
Now upgraded with Aghanim's Shard
- Increases Attack/Movement Slow per cooldown by 5/5%. Provides Faceless Void with bonus movement and attack speed by the same values per each enemy cooldown extended. The bonus degrades over the duration of the buff
- 9/10/11/12 Attack Speed + the same value per affected cooldown, 9/10/11/12% Movement Speed + the same value per affected cooldown
- This buff also doesn't count down under effect of Chronosphere
Adjust
Chronosphere
Now the default ultimate ability.
Source line
Now the default ultimate ability
Adjust
Talents
Level 15 Talent +8% Time Dilation Slow per Cooldown replaced with +125 Time Walk Range.
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Level 15 Talent +8% Time Dilation Slow per Cooldown replaced with +125 Time Walk Range
Wraith King
History · 5 patches →Nerf
Base Armor
Wraith King's Base Armor decreases by 1.
Source line
Base Armor decreased by 1
Adjust
Vampiric Spirit
No longer levels with Reincarnation.
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No longer levels with Reincarnation
Adjust
Vampiric Spirit · Lifesteal
Wraith King's Vampiric Spirit: Lifesteal changed from 10/20/30/40% to 14% + 1% per level.
10/20/30/40%→14% + 1% per level
Source line
Lifesteal changed from 10/20/30/40% to 14% + 1% per level
Adjust
Vampiric Spirit · Wraith Duration
Wraith King's Vampiric Spirit: Wraith Duration changed from 3.5/4/4.5/5s to 4.25s + 0.25s per 6 levels.
3.5/4/4.5/5s→4.25s + 0.25s per 6 levels
Source line
Wraith Duration changed from 3.5/4/4.5/5s to 4.25s + 0.25s per 6 levels
- Info: Up to 5.5s at level 30. Also increased by 1s with Aghanim's Scepter
Adjust
Vampiric Spirit · Bonus Attack Speed
Bonus Attack Speed on Wraith King's Vampiric Spirit changes from 30/45/60/75 to 55.
30/45/60/75→55
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Bonus Attack Speed rescaled from 30/45/60/75 to 55
Adjust
Vampiric Spirit · Bonus Move Speed
Bonus Move Speed on Wraith King's Vampiric Spirit changes from 10/15/20/25% to 20%.
10/15/20/25%→20%
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Bonus Move Speed rescaled from 10/15/20/25% to 20%
Adjust
Bone Guard
Now always a basic ability for Wraith King.
Source line
Now always a basic ability for Wraith King
Buff
Bone Guard · Skeleton movespeed
Skeleton movespeed on Wraith King's Bone Guard increases from 340 to 350.
340→350
Source line
Skeleton movespeed increased from 340 to 350
Adjust
Mortal Strike
Aghanim's Shard reworked.
Source line
Aghanim's Shard reworked
- Critical strikes curse their target, dealing 75% of the damage dealt again after a 3 second delay. Vampiric Spirit's lifesteal applies to the curse damage
Buff
Reincarnation · Mana Cost
Mana Cost on Wraith King's Reincarnation decreases from 225 to 220/110/0.
225→220/110/0
Source line
Mana Cost decreased from 225 to 220/110/0
Adjust
Reincarnation
Now spawns 2/3/4 per enemy hero within slow radius.
Source line
Now spawns 2/3/4 per enemy hero within slow radius
Adjust
Reincarnation
No longer upgraded with Aghanim's Shard.
Source line
No longer upgraded with Aghanim's Shard
Death Prophet
History · 6 patches →Buff
Base Armor
Death Prophet's Base Armor increases by 1.
Source line
Base Armor increased by 1
Adjust
Witchcraft · Movement speed bonus
Death Prophet's Witchcraft: Movement speed bonus changed from 0.75% + 0.75% per level up to 0.5% + 0.75% per level.
0.75% + 0.75% per level up→0.5% + 0.75% per level
Source line
Movement speed bonus changed from 0.75% + 0.75% per level up to 0.5% + 0.75% per level
Adjust
Witchcraft · Cooldown Reduction
Death Prophet's Witchcraft: Cooldown Reduction changed from 0.75% + 0.75% per level up to 0.75% per level.
0.75% + 0.75% per level up→0.75% per level
Source line
Cooldown Reduction changed from 0.75% + 0.75% per level up to 0.75% per level
- Info: Effective values are not changed
Buff
Silence · Projectile speed
Projectile speed on Death Prophet's Silence increases from 1400 to 1750.
1400→1750
Source line
Projectile speed increased from 1400 to 1750
Buff
Exorcism · Ghost spawn rate
Ghost spawn rate on Death Prophet's Exorcism decreases from 0.35s to 0.25s.
0.35s→0.25s
Source line
Ghost spawn rate improved from 0.35s to 0.25s
Adjust
Talents
Level 10 Talent +12% Magic Resistance replaced with +200 Health.
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Level 10 Talent +12% Magic Resistance replaced with +200 Health
Adjust
Talents
Level 10 Talent +30 Attack Speed replaced with +75 Silence AoE.
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Level 10 Talent +30 Attack Speed replaced with +75 Silence AoE
Adjust
Talents
Level 15 Talent +100 Silence AoE replaced with +50 Attack Speed.
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Level 15 Talent +100 Silence AoE replaced with +50 Attack Speed
Adjust
Talents
Level 20 Talent +400 Health replaced with +6 Exorcism Spirits.
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Level 20 Talent +400 Health replaced with +6 Exorcism Spirits
Adjust
Talents
Level 25 Talent +8 Exorcism Spirits replaced with Deaths During Exorcism Extend Duration by +8s (both allied and enemy heroes count).
Source line
Level 25 Talent +8 Exorcism Spirits replaced with Deaths During Exorcism Extend Duration by +8s (both allied and enemy heroes count)
Phantom Assassin
History · 7 patches →Adjust
Blur
No longer levels with Coup de Grace.
Source line
No longer levels with Coup de Grace
Adjust
Blur · Vanish Radius
Vanish Radius on Phantom Assassin's Blur changes from 625/550/475/400 to 500.
625/550/475/400→500
Source line
Vanish Radius rescaled from 625/550/475/400 to 500
Adjust
Blur · Vanish Buffer
Vanish Buffer on Phantom Assassin's Blur changes from 0.4/0.6/0.8/1s to 0.8s.
0.4/0.6/0.8/1s→0.8s
Source line
Vanish Buffer rescaled from 0.4/0.6/0.8/1s to 0.8s
Adjust
Blur · Active Movement Speed
Phantom Assassin's Blur: Active Movement Speed changed from 6/9/12/15% to 9.5% + 0.5% per level.
6/9/12/15%→9.5% + 0.5% per level
Source line
Active Movement Speed changed from 6/9/12/15% to 9.5% + 0.5% per level
Nerf
Base Movement Speed
Pugna's Base Movement Speed decreases from 330 to 325.
330→325
Source line
Base Movement Speed decreased from 330 to 325
Adjust
Oblivion Savant
Now also increases Pugna's Spell Amplification by 1.5% per destroyed tower.
Source line
Now also increases Pugna's Spell Amplification by 1.5% per destroyed tower
Adjust
Nether Ward · Damage source
Damage source on Pugna's Nether Ward changes from Nether Ward to the caster.
Nether Ward→The caster
Source line
Damage source changed from Nether Ward to the caster
Templar Assassin
History · 5 patches →Nerf
Base Health Regen
Templar Assassin's Base Health Regen decreases from 1 to 0.
1→0
Source line
Base Health Regen decreased from 1 to 0
Removed
Removed Third Eye innate ability.
Source line
Removed Third Eye innate ability
New
Inner Peace
New innate ability, improves with Templar Assassin's level.
Source line
New innate ability, improves with Templar Assassin's level
- After remaining stationary for 0.25s, Templar Assassin begins meditating, gaining bonus health regen and mana regen. Bonuses linearly increase from 0 up to their maximum, which is reached after 2.05s - 0.05s per level. Moving from the current position or taking damage from an enemy resets regen bonuses. Max Health Regen is 2.7 + 0.3 per level. Max Mana Regen is 2.2 + 0.2 per level
Adjust
Refraction
Now upgraded with Aghanim's Shard.
Source line
Now upgraded with Aghanim's Shard
- Increases bonus damage by 30 and allows Refraction to be cast while disabled
Adjust
Meld
Now, if the attack that broke Meld splits with Psi Blades, Bonus Damage and Armor Reduction are now applied to all affected enemies.
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Now, if the attack that broke Meld splits with Psi Blades, Bonus Damage and Armor Reduction are now applied to all affected enemies
Adjust
Psionic Trap
No longer upgraded with Aghanim's Shard.
Source line
No longer upgraded with Aghanim's Shard
Adjust
Psionic Trap
Now upgraded with Aghanim's Scepter.
Source line
Now upgraded with Aghanim's Scepter
- When activated, Traps now also silence enemies from 0.25s up to 3s depending on the trap charge
Adjust
Talents
Level 15 Talent +3 Meld Armor reduction replaced with +3 Psionic Traps.
Source line
Level 15 Talent +3 Meld Armor reduction replaced with +3 Psionic Traps
Adjust
Talents
Level 15 Talent Refraction Can Be Cast While Disabled replaced with +225 Meld Attack Range.
Source line
Level 15 Talent Refraction Can Be Cast While Disabled replaced with +225 Meld Attack Range
Adjust
Talents
Level 20 Talent +40 Refraction Damage replaced with +4 Meld Armor Reduction.
Source line
Level 20 Talent +40 Refraction Damage replaced with +4 Meld Armor Reduction
Buff
Agility gain
Viper's Agility gain increases from 2.7 to 2.9.
2.7→2.9
Source line
Agility gain increased from 2.7 to 2.9
Nerf
Base Attack Speed
Viper's Base Attack Speed decreases from 120 to 110.
120→110
Source line
Base Attack Speed decreased from 120 to 110
Buff
Predator · Base Damage per Missing Health Percentage
Base Damage per Missing Health Percentage on Viper's Predator increases from 0.15 to 0.25.
0.15→0.25
Source line
Base Damage per Missing Health Percentage increased from 0.15 to 0.25
Adjust
Corrosive Skin
Aghanim's Scepter now also gradually increases Corrosive Skin's magic resistance and damage per second while he is in Nethertoxin, up to 50% increased effect after 4s.
Source line
Aghanim's Scepter now also gradually increases Corrosive Skin's magic resistance and damage per second while he is in Nethertoxin, up to 50% increased effect after 4s
Adjust
Talents
Level 10 Talent +10% Poison Attack slow/damage replaced with +15 Corrosive Skin Damage Per Second.
Source line
Level 10 Talent +10% Poison Attack slow/damage replaced with +15 Corrosive Skin Damage Per Second
Adjust
Talents
Level 15 Talent +20 Corrosive Skin Damage Per Second replaced with +15% Poison Attack Slow / Damage.
Source line
Level 15 Talent +20 Corrosive Skin Damage Per Second replaced with +15% Poison Attack Slow / Damage
Adjust
Talents
Level 15 Talent +30 Nethertoxin Min/Max Damage replaced with +20/40 Nethertoxin Min/Max Damage.
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Level 15 Talent +30 Nethertoxin Min/Max Damage replaced with +20/40 Nethertoxin Min/Max Damage
Buff
Talents · Level 20 Talent Predator Damage Per Missing Health
Viper's level 20 talent Predator Damage Per Missing Health increases from +0.3 to +0.35.
+0.3→+0.35
Source line
Level 20 Talent Predator Damage Per Missing Health increased from +0.3 to +0.35
Adjust
Lunar Blessing · Damage for Allies/Self
Luna's Lunar Blessing: Damage for Allies/Self changed from 1/2 + 1/2 per level up to 1/2 per level.
1/2 + 1/2 per level up→1/2 per level
Source line
Damage for Allies/Self changed from 1/2 + 1/2 per level up to 1/2 per level
- Info: Effective values are not changed
Adjust
Lunar Blessing · Bonus Night Vision
Luna's Lunar Blessing: Bonus Night Vision changed from 250 + 25 per level up to 225 + 25 per level.
250 + 25 per level up→225 + 25 per level
Source line
Bonus Night Vision changed from 250 + 25 per level up to 225 + 25 per level
- Info: Effective values are not changed
Adjust
Lunar Orbit
Now applies 8/12/16/20% damage reduction while active.
Source line
Now applies 8/12/16/20% damage reduction while active
Adjust
Lunar Orbit
Aghanim's Shard upgrade reworked.
Source line
Aghanim's Shard upgrade reworked
- Increases damage reduction by 10% and provides Luna with 20% bonus movement speed for the duration
Adjust
Talents
Level 20 Talent -2s Lucent Beam Cooldown replaced with 1.5x Lunar Orbit Damage / Speed.
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Level 20 Talent -2s Lucent Beam Cooldown replaced with 1.5x Lunar Orbit Damage / Speed
Adjust
Talents · Level 25 Talent Lunar Blessing Allied/Self Damage
Luna's level 25 talent Lunar Blessing Allied/Self Damage decreases from +30/60 to +25/50.
+30/60→+25/50
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Level 25 Talent Lunar Blessing Allied/Self Damage decreased from +30/60 to +25/50
Dragon Knight
History · 4 patches →Nerf
Strength gain
Dragon Knight's Strength gain decreases from 3.6 to 3.2.
3.6→3.2
Source line
Strength gain decreased from 3.6 to 3.2
Nerf
Base Movement Speed
Dragon Knight's Base Movement Speed decreases from 315 to 310.
315→310
Source line
Base Movement Speed decreased from 315 to 310
Adjust
Breathe Fire · Damage Reduction
Damage Reduction on Dragon Knight's Breathe Fire changes from 30% to 20/24/28/32%.
30%→20/24/28/32%
Source line
Damage Reduction rescaled from 30% to 20/24/28/32%
Buff
Breathe Fire · Cast range
Cast range on Dragon Knight's Breathe Fire increases from 600 to 1000.
600→1000
Source line
Cast range increased from 600 to 1000
Fix
Breathe Fire
Fixed the cast indicator not matching the actual damage range of the ability, and also to properly reflect cast range bonuses.
Source line
Fixed the cast indicator not matching the actual damage range of the ability, and also to properly reflect cast range bonuses
Adjust
Dragon Tail
No longer has an Elder Dragon specific cast range.
Source line
No longer has an Elder Dragon specific cast range
Adjust
Dragon Tail
Now has 25 radius AoE by default.
Source line
Now has 25 radius AoE by default
Adjust
Wyrm's Wrath
Now always grants the 10/20/30/40 bonus magic damage on attack, and 25/50/75/100 Area of Effect bonus.
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Now always grants the 10/20/30/40 bonus magic damage on attack, and 25/50/75/100 Area of Effect bonus
Adjust
Elder Dragon Form
Now evolves per level. The bonuses are cumulative.
Source line
Now evolves per level. The bonuses are cumulative
- Level 1: Green Dragon: Attacks apply a Corrosive poison that deals 25 magical damage per second for 3 seconds. Affects buildings
- Level 2: Red Dragon: Attacks have splash damage that deals 75% of attack damage to all enemies within 275 AoE range
- Applies Corrosive poison to all affected units. Other attack modifiers will affect only the primary target
- Level 3: Blue Dragon: Attacks also apply a Frost debuff, which pierces Debuff Immunity and slows attack by 50 and movement by 30%
- Splash attacks apply Corrosive poison and Frost slow to all affected units. Other attack modifiers will affect only the primary target
Buff
Elder Dragon Form · Bonus Move Speed
Bonus Move Speed on Dragon Knight's Elder Dragon Form increases from 20 to 25/30/35.
20→25/30/35
Source line
Bonus Move Speed increased from 20 to 25/30/35
Adjust
Elder Dragon Form
No longer provides bonus attack damage.
Source line
No longer provides bonus attack damage
Adjust
Elder Dragon Form
Now also increases cast range of all abilities by 350.
Source line
Now also increases cast range of all abilities by 350
- Info: Doesn't affect items
Adjust
Elder Dragon Form
Aghanim's Scepter no longer improves Wyrm's Wrath effectiveness while in Dragon Form.
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Aghanim's Scepter no longer improves Wyrm's Wrath effectiveness while in Dragon Form
Adjust
Elder Dragon Form
Aghanim's Scepter Black Dragon stats slightly rescaled.
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Aghanim's Scepter Black Dragon stats slightly rescaled
- Level 4 Black Dragon has the following stats: 40 Bonus Move Speed, 35 Corrosive Damage, 100% Splash Damage, 350 Splash Radius, 65 Attack Slow, 45% Movement Slow, and also provides +20% Magic Resistance and free pathing
Adjust
Fireball
No longer has an Elder Dragon specific cast range.
Source line
No longer has an Elder Dragon specific cast range
Buff
Fireball · Damage per second
Damage per second on Dragon Knight's Fireball increases from 75 to 85.
75→85
Source line
Damage per second increased from 75 to 85
Nerf
Fireball · Duration
Duration on Dragon Knight's Fireball decreases from 8s to 6s.
8s→6s
Source line
Duration decreased from 8s to 6s
Adjust
Talents
Level 20 Talent +60% Breathe Fire Damage/Cast Range replaced with +200 Breathe Fire Damage.
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Level 20 Talent +60% Breathe Fire Damage/Cast Range replaced with +200 Breathe Fire Damage
Adjust
Talents
Level 25 Talent +50% Wyrm's Wrath effect during Elder Dragon Form replaced with +50% Wyrm's Wrath Bonuses.
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Level 25 Talent +50% Wyrm's Wrath effect during Elder Dragon Form replaced with +50% Wyrm's Wrath Bonuses
Dazzle
History · 4 patches →Adjust
Weave
No longer levels with Nothl Projection.
Source line
No longer levels with Nothl Projection
Adjust
Weave · Armor Change per stack
Armor Change per stack on Dazzle's Weave changes from 0.5/0.75/1/1.25 to 1.
0.5/0.75/1/1.25→1
Source line
Armor Change per stack rescaled from 0.5/0.75/1/1.25 to 1
Adjust
Weave · Duration
Dazzle's Weave: Duration changed from 8s to 6.9s + 0.1s per level.
8s→6.9s + 0.1s per level
Source line
Duration changed from 8s to 6.9s + 0.1s per level
Adjust
Weave
Now upgraded with Aghanim's Shard.
Source line
Now upgraded with Aghanim's Shard
- Applying a stack of Weave on an ally heals them for 60 per stack of Weave, including the stack that was just applied
Adjust
Nothl Projection
No longer does a hard dispel on Dazzle when projection ends.
Source line
No longer does a hard dispel on Dazzle when projection ends
Adjust
Nothl Projection
No longer upgraded with Aghanim's Shard.
Source line
No longer upgraded with Aghanim's Shard
Clockwerk
History · 6 patches →Adjust
Armor Power
Now also allows Clockwerk to consume Chainmails to gain +4 armor per Chainmail consumed.
Source line
Now also allows Clockwerk to consume Chainmails to gain +4 armor per Chainmail consumed
Buff
Battery Assault · Mana Cost
Mana Cost on Clockwerk's Battery Assault decreases from 90 to 75/80/85/90.
90→75/80/85/90
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Mana Cost decreased from 90 to 75/80/85/90
Adjust
Power Cogs
Clockwerk can now move freely through the cogs, sinking them down while walking over them. Other units can also walk over sunken Power Cogs.
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Clockwerk can now move freely through the cogs, sinking them down while walking over them. Other units can also walk over sunken Power Cogs
Adjust
Power Cogs · Mana Cost
Mana Cost on Clockwerk's Power Cogs changes from 70 to 60/65/70/75.
70→60/65/70/75
Source line
Mana Cost rescaled from 70 to 60/65/70/75
Buff
Power Cogs · Mana Burn
Mana Burn on Clockwerk's Power Cogs increases from 35/70/105/140 to 35/75/115/155.
35/70/105/140→35/75/115/155
Source line
Mana Burn increased from 35/70/105/140 to 35/75/115/155
Buff
Overclocking · Duration
Duration on Clockwerk's Overclocking increases from 13s to 18s.
13s→18s
Source line
Duration increased from 13s to 18s
Adjust
Overclocking
Now also increases Battery Assault radius to 330.
Source line
Now also increases Battery Assault radius to 330
Adjust
Overclocking
Now also increases Power Cogs radius to 330 and provides 25% bonus armor to Clockwerk while he is near cogs.
Source line
Now also increases Power Cogs radius to 330 and provides 25% bonus armor to Clockwerk while he is near cogs
Adjust
Overclocking
No longer increases Clockwerk's attack speed while inside Power Cogs.
Source line
No longer increases Clockwerk's attack speed while inside Power Cogs
Adjust
Overclocking
Now increases Rocket Flare damage, vision and slow duration by 35%.
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Now increases Rocket Flare damage, vision and slow duration by 35%
Adjust
Overclocking
No longer decreases Rocket Flare cooldown to 3.5s.
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No longer decreases Rocket Flare cooldown to 3.5s
Adjust
Talents
Level 10 Talent +0.4s Rocket Flare Slow Duration replaced with +1.5 Mana Regen.
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Level 10 Talent +0.4s Rocket Flare Slow Duration replaced with +1.5 Mana Regen
Adjust
Talents
Level 15 Talent +2 Power Cogs Hits To Kill replaced with -10s Hookshot Cooldown.
Source line
Level 15 Talent +2 Power Cogs Hits To Kill replaced with -10s Hookshot Cooldown
Adjust
Talents
Level 25 Talent Debuff Immunity Inside Power Cogs replaced with 3 Rocket Flare Charges.
Source line
Level 25 Talent Debuff Immunity Inside Power Cogs replaced with 3 Rocket Flare Charges
Leshrac
History · 4 patches →Buff
Diabolic Edict · Duration
Duration on Leshrac's Diabolic Edict decreases from 10s to 8s.
10s→8s
Source line
Duration improved from 10s to 8s
- Info: Number of explosions (hence, total damage) is unchanged, explosion interval decreased from 0.25s to 0.225s
Nature's Prophet
History · 6 patches →Buff
Minimum Base damage
Nature's Prophet's Minimum Base damage increases by 4.
Source line
Minimum Base damage increased by 4
- Info: Damage spread decreased from 10 to 6
- Damage at level 1 increased from 40–50 to 44–50
Adjust
Spirit of the Forest
No longer levels with Wrath of Nature.
Source line
No longer levels with Wrath of Nature
Adjust
Spirit of the Forest · Tree Radius
Nature's Prophet's Spirit of the Forest: Tree Radius changed from 300/400/500/600 to 300 + 10 per level.
300/400/500/600→300 + 10 per level
Source line
Tree Radius rescaled from 300/400/500/600 to 300 + 10 per level
Buff
Spirit of the Forest · Multiplier per treant
Multiplier per treant on Nature's Prophet's Spirit of the Forest increases from 1x to 2x.
1x→2x
Source line
Multiplier per treant increased from 1x to 2x
Adjust
Spirit of the Forest
Treants also have Spirit of the Forest and gain bonus damage for each nearby tree and treant.
Source line
Treants also have Spirit of the Forest and gain bonus damage for each nearby tree and treant
Buff
Sprout · Vision
Vision on Nature's Prophet's Sprout increases from 250 to 400.
250→400
Source line
Vision increased from 250 to 400
Adjust
Nature's Call · Treant Movespeed
Treant Movespeed on Nature's Prophet's Nature's Call changes from 305/310/315/320 to 300/315/330/345.
305/310/315/320→300/315/330/345
Source line
Treant Movespeed rescaled from 305/310/315/320 to 300/315/330/345
Nerf
Nature's Call · Treant Health
Treant Health on Nature's Prophet's Nature's Call decreases from 550 to 450.
550→450
Source line
Treant Health decreased from 550 to 450
Adjust
Nature's Call
Treants now have 25% Magic Resistance.
Source line
Treants now have 25% Magic Resistance
Adjust
Nature's Call
Treants now deal 4/8/12/16 bonus damage to enemy Heroes.
Source line
Treants now deal 4/8/12/16 bonus damage to enemy Heroes
- This bonus is also affected by the Treant Damage multiplying talent
Adjust
Nature's Call
Treants now have free pathing through trees.
Source line
Treants now have free pathing through trees
Adjust
Talents · Level 15 Talent
Level 15 Talent on Nature's Prophet's Talents changes from facet specific to +100 Teleportation Barrier.
Facet specific→+100 Teleportation Barrier
Source line
Level 15 Talent changed from facet specific to +100 Teleportation Barrier
Adjust
Talents
Level 25 Talent 3x Treant HP/Damage no longer affects Spirit of the Forest Multiplier.
Source line
Level 25 Talent 3x Treant HP/Damage no longer affects Spirit of the Forest Multiplier
Lifestealer
History · 3 patches →Buff
Base Damage
Lifestealer's Base Damage increases by 10.
Source line
Base Damage increased by 10
- Damage at level 1 increased from 39–45 to 49–55
Buff
Base Attack Speed
Lifestealer's Base Attack Speed increases from 100 to 120.
100→120
Source line
Base Attack Speed increased from 100 to 120
Buff
Base Movement Speed
Lifestealer's Base Movement Speed increases from 315 to 320.
315→320
Source line
Base Movement Speed increased from 315 to 320
Adjust
Ghoul Frenzy
Reworked into Innate ability. Passive.
Source line
Reworked into Innate ability. Passive
- Provides Lifestealer with 5 bonus Attack Speed per level
Adjust
Rage
Now also provides 9/12/15/18% bonus movement speed while active.
Source line
Now also provides 9/12/15/18% bonus movement speed while active
Buff
Open Wounds · Mana Cost
Mana Cost on Lifestealer's Open Wounds decreases from 100 to 90.
100→90
Source line
Mana Cost decreased from 100 to 90
Buff
Open Wounds · Max Slow
Max Slow on Lifestealer's Open Wounds increases from 35/40/45/50% to 50%.
35/40/45/50%→50%
Source line
Max Slow increased from 35/40/45/50% to 50%
Adjust
Feast
Now is a basic ability.
Source line
Now is a basic ability
Adjust
Feast · Heal From Target's Max Health
Heal From Target's Max Health on Lifestealer's Feast changes from 2/2.25/2.5/2.75% to 1.45/2.05/2.65/3.25%.
2/2.25/2.5/2.75%→1.45/2.05/2.65/3.25%
Source line
Heal From Target's Max Health rescaled from 2/2.25/2.5/2.75% to 1.45/2.05/2.65/3.25%
Adjust
Feast · Max Health Damage
Max Health Damage on Lifestealer's Feast changes from 2/2.25/2.5/2.75% to 1.45/2.05/2.65/3.25%.
2/2.25/2.5/2.75%→1.45/2.05/2.65/3.25%
Source line
Max Health Damage rescaled from 2/2.25/2.5/2.75% to 1.45/2.05/2.65/3.25%
Buff
Feast · Max Health per Hero Kill
Max Health per Hero Kill on Lifestealer's Feast increases from 10 to 10/15/20/25.
10→10/15/20/25
Source line
Max Health per Hero Kill increased from 10 to 10/15/20/25
- Info: Is not retroactive
Adjust
Feast
No longer increases deny health threshold to 75%.
Source line
No longer increases deny health threshold to 75%
Adjust
Infest
Now can be used on Ancient creeps by default.
Source line
Now can be used on Ancient creeps by default
Adjust
Infest
Aghanim's Shard upgrade reworked.
Source line
Aghanim's Shard upgrade reworked
- When consuming a creep, enemies also take damage over time equal to 30% of the creep's remaining health. Damage duration: 3s. Has no effect when bursting out of enemy heroes
Adjust
Talents
Level 10 Talent +3% Ghoul Frenzy Movement Speed replaced with +20 Movement Speed.
Source line
Level 10 Talent +3% Ghoul Frenzy Movement Speed replaced with +20 Movement Speed
Adjust
Talents
Level 15 Talent +15% Open Wounds Slow replaced with 50 Attack Speed on Open Wounds Target.
Source line
Level 15 Talent +15% Open Wounds Slow replaced with 50 Attack Speed on Open Wounds Target
Adjust
Talents
Level 15 Talent +50 Ghoul Frenzy Attack Speed replaced with +175 Infest Damage.
Source line
Level 15 Talent +50 Ghoul Frenzy Attack Speed replaced with +175 Infest Damage
Nerf
Talents · Level 20 Talent Infest Target Movespeed/Health
Lifestealer's level 20 talent Infest Target Movespeed/Health decreases from +15% to +12%.
+15%→+12%
Source line
Level 20 Talent Infest Target Movespeed/Health decreased from +15% to +12%
Dark Seer
History · 5 patches →Adjust
Quick Wit
Aggrandize renamed to Quick Wit.
Source line
Aggrandize renamed to Quick Wit
Adjust
Quick Wit
Now also provides Dark Seer +1 attack speed from each point of Intelligence.
Source line
Now also provides Dark Seer +1 attack speed from each point of Intelligence
Nerf
Quick Wit · Max Health and Mana Restore base value
Max Health and Mana Restore base value on Dark Seer's Quick Wit decrease from 10% to 8.5%.
10%→8.5%
Source line
Max Health and Mana Restore base value decreased from 10% to 8.5%
Adjust
Talents
Level 15 Talent Ion Shell Provides +250 Max Health replaced with -1.5s Surge Cooldown.
Source line
Level 15 Talent Ion Shell Provides +250 Max Health replaced with -1.5s Surge Cooldown
Clinkz
History · 6 patches →Nerf
Base Movement Speed
Clinkz's Base Movement Speed decreases from 290 to 285.
290→285
Source line
Base Movement Speed decreased from 290 to 285
Nerf
Strafe · Skeleton attack speed multiplier
Skeleton attack speed multiplier on Clinkz's Strafe decreases from 50% to 40%.
50%→40%
Source line
Skeleton attack speed multiplier decreased from 50% to 40%
Buff
Talents · Level 20 Talent Death Pact Health
Clinkz's level 20 talent Death Pact Health increases from +350 to +400.
+350→+400
Source line
Level 20 Talent Death Pact Health increased from +350 to +400
Omniknight
History · 7 patches →Nerf
Base Armor
Omniknight's Base Armor decreases by 1.
Source line
Base Armor decreased by 1
Nerf
Agility gain
Omniknight's Agility gain decreases from 2.0 to 1.7.
2.0→1.7
Source line
Agility gain decreased from 2.0 to 1.7
Adjust
Degen Aura
No longer levels with Guardian Angel.
Source line
No longer levels with Guardian Angel
Adjust
Degen Aura · Movement Slow
Omniknight's Degen Aura: Movement Slow changed from 10/20/30/40% to 11% + 1% per level.
10/20/30/40%→11% + 1% per level
Source line
Movement Slow changed from 10/20/30/40% to 11% + 1% per level
Adjust
Purification
Now pierces Debuff Immunity on enemies (previously only pierced Debuff Immunity on allies).
Source line
Now pierces Debuff Immunity on enemies (previously only pierced Debuff Immunity on allies)
Buff
Repel · Cooldown
Cooldown on Omniknight's Repel decreases from 50/45/40/35s to 40/36/32/28s.
50/45/40/35s→40/36/32/28s
Source line
Cooldown decreased from 50/45/40/35s to 40/36/32/28s
Adjust
Repel
No longer provides bonus Strength.
Source line
No longer provides bonus Strength
Adjust
Repel
No longer provides bonus Strength / HP Regen per Debuff.
Source line
No longer provides bonus Strength / HP Regen per Debuff
- As a result, provides only Debuff Immunity with 60% magic resistance, and 8/12/16/20 bonus health regen. Has no effects per dispelled debuffs
Adjust
Hammer of Purity
Now pierces Debuff Immunity.
Source line
Now pierces Debuff Immunity
Buff
Hammer of Purity · Cooldown
Cooldown on Omniknight's Hammer of Purity decreases from 20/15/10/5s to 13/10/7/4s.
20/15/10/5s→13/10/7/4s
Source line
Cooldown decreased from 20/15/10/5s to 13/10/7/4s
Nerf
Hammer of Purity · Bonus Base Damage
Bonus Base Damage on Omniknight's Hammer of Purity decreases from 55/70/85/100% to 30/50/70/90%.
55/70/85/100%→30/50/70/90%
Source line
Bonus Base Damage decreased from 55/70/85/100% to 30/50/70/90%
Nerf
Hammer of Purity · Damage
Damage on Omniknight's Hammer of Purity decreases from 25/50/75/100 to 20/40/60/80.
25/50/75/100→20/40/60/80
Source line
Damage decreased from 25/50/75/100 to 20/40/60/80
Adjust
Hammer of Purity
Now heals Omniknight for 30% of the damage dealt over the next 5s.
Source line
Now heals Omniknight for 30% of the damage dealt over the next 5s
Adjust
Guardian Angel
Now is a no-target ability. The effect is applied in an aura centered around Omniknight that follows him.
Source line
Now is a no-target ability. The effect is applied in an aura centered around Omniknight that follows him
- Has no linger duration
Nerf
Guardian Angel · Duration
Duration on Omniknight's Guardian Angel decreases from 5/6/7s to 4/4.5/5s.
5/6/7s→4/4.5/5s
Source line
Duration decreased from 5/6/7s to 4/4.5/5s
Buff
Guardian Angel · Radius
Radius on Omniknight's Guardian Angel increases from 400 to 700.
400→700
Source line
Radius increased from 400 to 700
Adjust
Guardian Angel
Aghanim's Scepter reworked.
Source line
Aghanim's Scepter reworked
- Becomes global, affects buildings, and amplifies health restoration by 100%
Nerf
Talents · Level 10 Talent Base Damage
Omniknight's level 10 talent Base Damage decreases from +35 to +30.
+35→+30
Source line
Level 10 Talent Base Damage decreased from +35 to +30
Adjust
Talents
Level 10 Talent +1s Repel Duration replaced with +200 Repel Cast Range.
Source line
Level 10 Talent +1s Repel Duration replaced with +200 Repel Cast Range
Adjust
Talents
Level 15 Talent +5 Repel Strength/HP Regen Per Debuff replaced with -0.5s Hammer of Purity Cooldown.
Source line
Level 15 Talent +5 Repel Strength/HP Regen Per Debuff replaced with -0.5s Hammer of Purity Cooldown
Adjust
Talents
Level 20 Talent +2s Guardian Angel Duration replaced with +125 Degen Aura radius.
Source line
Level 20 Talent +2s Guardian Angel Duration replaced with +125 Degen Aura radius
Enchantress
History · 2 patches →Adjust
Rabble-Rouser · Damage Increase
Enchantress' Rabble-Rouser: Damage Increase changed from 4% + 4% per level up to 4% per level.
4% + 4% per level up→4% per level
Source line
Damage Increase changed from 4% + 4% per level up to 4% per level
- Info: Effective values are not changed
Buff
Enchant · Cast Range
Cast Range on Enchantress' Enchant increases from 500/550/600/650 to 500/600/700/800.
500/550/600/650→500/600/700/800
Source line
Cast Range increased from 500/550/600/650 to 500/600/700/800
Adjust
Enchant
Now enchanting enemy heroes increases attack range against them by 50/100/150/200 for Enchantress and units under her control.
Source line
Now enchanting enemy heroes increases attack range against them by 50/100/150/200 for Enchantress and units under her control
New
Nature's Attendants
Added a tooltip to display the total max possible heal.
Source line
Added a tooltip to display the total max possible heal
Buff
Talents · Level 25 Talent Untouchable Attack Slow
Enchantress' level 25 talent Untouchable Attack Slow increases from +70 to +80.
+70→+80
Source line
Level 25 Talent Untouchable Attack Slow increased from +70 to +80
Huskar
History · 6 patches →Nerf
Intelligence gain
Huskar's Intelligence gain decreases from 1.5 to 0.
1.5→0
Source line
Intelligence gain decreased from 1.5 to 0
Nerf
Base Movement Speed
Huskar's Base Movement Speed decreases from 295 to 290.
295→290
Source line
Base Movement Speed decreased from 295 to 290
Buff
Inner Fire · Damage
Damage on Huskar's Inner Fire increases from 105/170/235/300 to 110/180/250/320.
105/170/235/300→110/180/250/320
Source line
Damage increased from 105/170/235/300 to 110/180/250/320
Adjust
Inner Fire
Knockback Duration now scales based on Knockback Distance to a minimum of 0.4s.
Source line
Knockback Duration now scales based on Knockback Distance to a minimum of 0.4s
Adjust
Inner Fire
Enemies which are 375 units or farther now receive a flat knockback of 25 units.
Source line
Enemies which are 375 units or farther now receive a flat knockback of 25 units
Adjust
Inner Fire
No longer upgraded with Aghanim's Shard.
Source line
No longer upgraded with Aghanim's Shard
Adjust
Burning Spear · Health Cost
Huskar's Burning Spear: Health Cost changed from 4% of current health to 2% of max health.
4% of current health→2% of max health
Source line
Health Cost changed from 4% of current health to 2% of max health
- Info: Huskar can use this ability even if he has less health than the health cost requires
Adjust
Burning Spear
Now also burns enemies for 0.5% of their max health.
Source line
Now also burns enemies for 0.5% of their max health
Adjust
Berserker's Blood
Now upgraded with Aghanim's Shard.
Source line
Now upgraded with Aghanim's Shard
- Can be activated for a health cost. Applies basic dispel to Huskar, then after a delay, heals for the amount of health consumed plus an additional bonus per debuff dispelled. Current HP Cost: 30%. Cooldown: 20s. Cauterize Delay: 3s. Max HP Heal per debuff: 3%
Night Stalker
History · 5 patches →Removed
Removed Heart of Darkness innate ability.
Source line
Removed Heart of Darkness innate ability
Adjust
Hunter in the Night
Now an innate ability.
Source line
Now an innate ability
Adjust
Hunter in the Night · Move Speed bonus
Night Stalker's Hunter in the Night: Move Speed bonus changed from 22/28/34/40% to 24% + 2% per 3 levels.
22/28/34/40%→24% + 2% per 3 levels
Source line
Move Speed bonus changed from 22/28/34/40% to 24% + 2% per 3 levels
Adjust
Hunter in the Night · Attack Speed bonus
Night Stalker's Hunter in the Night: Attack Speed bonus changed from 20/40/60/80 to 38 + 2 per level.
20/40/60/80→38 + 2 per level
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Attack Speed bonus changed from 20/40/60/80 to 38 + 2 per level
Adjust
Hunter in the Night
No longer upgraded with Aghanim's Shard.
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No longer upgraded with Aghanim's Shard
Adjust
Hunter in the Night
Now upgraded with Aghanim's Scepter.
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Now upgraded with Aghanim's Scepter
- Increases bonus Movement Speed by 15% and bonus Attack Speed by 50. Killing an enemy hero resets cooldowns of all basic abilities
Adjust
Void
Now upgraded with Aghanim's Shard.
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Now upgraded with Aghanim's Shard
- Now affects all units within 400 radius around the target
Adjust
Crippling Fear
No longer upgraded with Aghanim's Scepter.
Source line
No longer upgraded with Aghanim's Scepter
New
Midnight Feast
New basic ability. Has both passive and active components.
Source line
New basic ability. Has both passive and active components
- Night Stalker heals himself 6/8/10/12 health when attacking enemy units
- Attacks on allied units and buildings will not heal Night Stalker
- Can be cast at night to eat a non-ancient creep and restore 10/15/20/25% of Night Stalker's maximum health and 10/12/14/16% of his mana. Cast Range: 125. No Mana Cost. Cooldown: 39/36/33/30s
- Can't be cast on allies
Adjust
Talents
Level 10 Talent +5s Dark Ascension Duration replaced with +10 Crippling Fear DPS.
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Level 10 Talent +5s Dark Ascension Duration replaced with +10 Crippling Fear DPS
Adjust
Talents
Level 20 Talent +40 Crippling Fear DPS replaced with +75 Crippling Fear Radius.
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Level 20 Talent +40 Crippling Fear DPS replaced with +75 Crippling Fear Radius
Adjust
Talents
Level 25 Talent +100 Hunter in the Night Attack Speed replaced with +100 Midnight Feast Lifesteal.
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Level 25 Talent +100 Hunter in the Night Attack Speed replaced with +100 Midnight Feast Lifesteal
Broodmother
History · 7 patches →Adjust
Spider's Milk · Hero Health as Heal
Broodmother's Spider's Milk: Hero Health as Heal changed from 2% to 1.9% + 0.1% per level.
2%→1.9% + 0.1% per level
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Hero Health as Heal changed from 2% to 1.9% + 0.1% per level
Adjust
Insatiable Hunger
Now also applies lifesteal to Spiderlings within 800 range of Broodmother.
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Now also applies lifesteal to Spiderlings within 800 range of Broodmother
Nerf
Spin Web · Movespeed Bonus
Movespeed Bonus on Broodmother's Spin Web decreases from 10/22/34/46% to 10/20/30/40%.
10/22/34/46%→10/20/30/40%
Source line
Movespeed Bonus decreased from 10/22/34/46% to 10/20/30/40%
Buff
Talents · Level 15 Talent Spiderlings Health
Broodmother's level 15 talent Spiderlings Health increases from +150 to +175.
+150→+175
Source line
Level 15 Talent Spiderlings Health increased from +150 to +175
Nerf
Talents · Level 15 Talent Incapacitating Bite Attack Bonus
Broodmother's level 15 talent Incapacitating Bite Attack Bonus decreases from +6 to +5.
+6→+5
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Level 15 Talent Incapacitating Bite Attack Bonus decreased from +6 to +5
Adjust
Talents
Level 25 Talent -0.15s BAT during Insatiable Hunger now also affects Spiderlings within 800 range.
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Level 25 Talent -0.15s BAT during Insatiable Hunger now also affects Spiderlings within 800 range
Bounty Hunter
History · 5 patches →Adjust
Big Game Hunter
Ability reworked.
Source line
Ability reworked
- Bounty Hunter receives 15% more kill and assist gold if the dying enemy hero is Big Game. An enemy hero is considered Big Game if they are one of the top 3 net worth heroes on the enemy team
- Bounty Hunter has a list of heroes that are currently considered a big game, accessible by pressing special button over the innate
- These heroes will also have a debuff, that points out that they're among these three heroes. Debuff is visible only to Bounty Hunter and his allies
Buff
Jinada · Gold Steal
Gold Steal on Bounty Hunter's Jinada increases from 12/20/28/36 to 15/22/29/36.
12/20/28/36→15/22/29/36
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Gold Steal increased from 12/20/28/36 to 15/22/29/36
Adjust
Shadow Walk
Now grants 8/12/16/20% bonus movement speed when active.
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Now grants 8/12/16/20% bonus movement speed when active
- Also applies to Friendly Shadow
Adjust
Track
No longer grants 12/16/20% bonus movement speed to Bounty Hunter.
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No longer grants 12/16/20% bonus movement speed to Bounty Hunter
Buff
Talents · Level 10 Talent Damage
Bounty Hunter's level 10 talent Damage increases from +25 to +30.
+25→+30
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Level 10 Talent Damage increased from +25 to +30
Weaver
History · 4 patches →Removed
Removed Rewoven innate ability.
Source line
Removed Rewoven innate ability
New
Threads of Fate
New innate ability. Passive.
Source line
New innate ability. Passive
- After dealing damage to an enemy hero with an attack or ability, if Weaver remains within 700 range of them for 1.5s, he establishes a Thread of Fate that briefly slows movement of the enemy and ties them to Weaver. Each established thread of fate grants 10% bonus damage to Weaver. Threads last up to 6s and break if the distance is longer than 900. If the enemy dies with Thread of Fate established, the thread's bonuses linger for an additional 5s
- Effects linger even if the enemy dies when the thread is about to be established
- Movement slow is 100% for 0.2s
Adjust
Talents
Level 10 Talent +60 Shukuchi Damage replaced with +50 Shukuchi Movement Speed.
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Level 10 Talent +60 Shukuchi Damage replaced with +50 Shukuchi Movement Speed
Adjust
Talents
Level 15 Talent +20 Mana Break replaced with +90 Shukuchi Damage.
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Level 15 Talent +20 Mana Break replaced with +90 Shukuchi Damage
Nerf
Talents · Level 20 Talent Bonus Damage on Geminate
Weaver's level 20 talent Bonus Damage on Geminate decreases from +70 to +60.
+70→+60
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Level 20 Talent Bonus Damage on Geminate decreased from +70 to +60
Jakiro
History · 8 patches →Adjust
Double Trouble · Attack Damage Reduction
Jakiro's Double Trouble: Attack Damage Reduction changed from 50% to 51% — 1% per level.
50%→51%–1% per level
Source line
Attack Damage Reduction changed from 50% to 51% - 1% per level
Adjust
Liquid Fire
Now has a 20 mana cost.
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Now has a 20 mana cost
Adjust
Liquid Fire
Aghanim's Shard now also reduces mana cost to 0.
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Aghanim's Shard now also reduces mana cost to 0
Adjust
Liquid Frost
Now has a 20 mana cost.
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Now has a 20 mana cost
Adjust
Liquid Frost
Aghanim's Shard now also reduces mana cost to 0.
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Aghanim's Shard now also reduces mana cost to 0
Adjust
Talents
Level 10 Talent Ice Path Damage increased +60 to +75.
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Level 10 Talent Ice Path Damage increased +60 to +75
Buff
Talents · Level 15 Talent Dual Breath Cooldown Reduction
Jakiro's level 15 talent Dual Breath Cooldown Reduction increases from 3s to 3.5s.
3s→3.5s
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Level 15 Talent Dual Breath Cooldown Reduction increased from 3s to 3.5s
Batrider
History · 8 patches →Adjust
Firefly
Now also provides an increasing movement speed bonus that reaches its maximum of 12/18/24/30% at the end of Firefly's duration.
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Now also provides an increasing movement speed bonus that reaches its maximum of 12/18/24/30% at the end of Firefly's duration
Adjust
Talents
Level 10 Talent +50 Flamebreak Knockback Distance replaced with +1s Smoldering Resin Duration.
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Level 10 Talent +50 Flamebreak Knockback Distance replaced with +1s Smoldering Resin Duration
Adjust
Talents
Level 10 Talent +50 Sticky Napalm Radius replaced with +5% Firefly Max Movement Speed Bonus.
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Level 10 Talent +50 Sticky Napalm Radius replaced with +5% Firefly Max Movement Speed Bonus
Adjust
Talents
Level 15 Talent -8s Flaming Lasso Cooldown replaced with +0.5% Sticky Napalm Movement Slow.
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Level 15 Talent -8s Flaming Lasso Cooldown replaced with +0.5% Sticky Napalm Movement Slow
Adjust
Talents
Level 15 Talent +20 Movement Speed replaced with +30 Firefly Damage Per Second.
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Level 15 Talent +20 Movement Speed replaced with +30 Firefly Damage Per Second
Adjust
Talents
Level 20 Talent +4s Smoldering Resin Duration replaced with Attacks apply 1 Stack of Sticky Napalm.
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Level 20 Talent +4s Smoldering Resin Duration replaced with Attacks apply 1 Stack of Sticky Napalm
Adjust
Talents
Level 25 Talent +10 Sticky Napalm Damage replaced with +0.75s Flaming Lasso Duration.
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Level 25 Talent +10 Sticky Napalm Damage replaced with +0.75s Flaming Lasso Duration
Removed
Removed Summon Convert innate ability.
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Removed Summon Convert innate ability
New
Zealot
New innate ability, has both passive and active components. Improves with game's time.
Source line
New innate ability, has both passive and active components. Improves with game's time
- When Chen respawns, he is joined in battle by a Zealot, a melee creep warrior with the Martyrdom ability which allows him to sacrifice himself to deal damage or heal an ally. Zealot has the same stats as the current melee creeps on his team, including super or mega form, but has 125 attack range, base damage increased by 2 per Chen's level, base health regen increased from 0.5 to 2.5, and doesn't have Runty attack type. Zealot respawns after 60s dead
- Martyrdom ability: 500 range unit-targeted ability on the Zealot creep, targeting either an enemy or ally unit. When cast, the creep sacrifices itself, firing a projectile at 1000 speed at the target unit, dealing damage if it's an enemy or healing if it's an ally. Damage is 25 + 20% of the Zealot's health at the moment of the cast, and healing is 50% of these values
- This ability can be cast on a controlled unit to teleport it to Chen after a 6 second delay. Self-targeting will teleport all controlled units. Mana Cost: 50. Cooldown: 10s
- Mechanics moved from Divine Favor without any changes
Adjust
Holy Persuasion
Zealots receive the benefits from Holy Persuasion.
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Zealots receive the benefits from Holy Persuasion
Adjust
Holy Persuasion
Now may be cast on existing persuaded creeps that have not been damaged in the last 3 seconds to unsummon them.
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Now may be cast on existing persuaded creeps that have not been damaged in the last 3 seconds to unsummon them
- Unsummoning a unit has a global cast range, costs no mana and sets ability to a 3s cooldown
Adjust
Holy Persuasion
Now increases all of creature's outgoing damage by 0/6/12/18% instead of only increasing attack damage by 4/8/12/16.
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Now increases all of creature's outgoing damage by 0/6/12/18% instead of only increasing attack damage by 4/8/12/16
Adjust
Divine Favor
Self-casting no longer teleports Chen's creeps to him.
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Self-casting no longer teleports Chen's creeps to him
- Info: Still applies the Divine Favor buff to all of them
Adjust
Talents
Level 10 Talent +150 Convert Attack Speed replaced with +25% Zealot Health/Damage.
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Level 10 Talent +150 Convert Attack Speed replaced with +25% Zealot Health/Damage
Adjust
Talents
Level 15 Talent +14 Holy Persuasion Damage replaced with +12% Holy Persuasion Damage.
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Level 15 Talent +14 Holy Persuasion Damage replaced with +12% Holy Persuasion Damage
Spectre
History · 10 patches →Buff
Base Movement Speed
Spectre's Base Movement Speed increases from 290 to 295.
290→295
Source line
Base Movement Speed increased from 290 to 295
Buff
Base Health Regen
Spectre's Base Health Regen increases from 1.0 to 1.5.
1.0→1.5
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Base Health Regen increased from 1.0 to 1.5
Adjust
Desolate · Damage
Spectre's Desolate: Damage changed from 25 + 2 per level up to 23 + 2 per level.
25 + 2 per level up→23 + 2 per level
Source line
Damage changed from 25 + 2 per level up to 23 + 2 per level
- Info: Effective values are not changed
Buff
Shadow Step · Cooldown
Cooldown on Spectre's Shadow Step decreases from 30/26/22/18s to 24/21/18/15s.
30/26/22/18s→24/21/18/15s
Source line
Cooldown decreased from 30/26/22/18s to 24/21/18/15s
Buff
Shadow Step · Cast Range
Cast Range on Spectre's Shadow Step increases from 750/900/1050/1200 to 825/950/1075/1200.
750/900/1050/1200→825/950/1075/1200
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Cast Range increased from 750/900/1050/1200 to 825/950/1075/1200
Buff
Shadow Step · Illusion Damage
Illusion Damage on Spectre's Shadow Step increases from 32/38/44/50% to 35/40/45/50%.
32/38/44/50%→35/40/45/50%
Source line
Illusion Damage increased from 32/38/44/50% to 35/40/45/50%
Adjust
Shadow Step · Illusion Damage Taken
Illusion Damage Taken on Spectre's Shadow Step decreases from 200% to 200/185/170/155%.
200%→200/185/170/155%
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Illusion Damage Taken decreased from 200% to 200/185/170/155%
Buff
Haunt · Cooldown
Cooldown on Spectre's Haunt decreases from 180/160/140s to 160/150/140s.
180/160/140s→160/150/140s
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Cooldown decreased from 180/160/140s to 160/150/140s
Adjust
Haunt · Duration
Duration on Spectre's Haunt changes from 5/6/7s to 6s.
5/6/7s→6s
Source line
Duration rescaled from 5/6/7s to 6s
Nerf
Haunt · Illusion Damage
Illusion Damage on Spectre's Haunt decreases from 30/55/80% to 30/50/70%.
30/55/80%→30/50/70%
Source line
Illusion Damage decreased from 30/55/80% to 30/50/70%
Ancient Apparition
History · 6 patches →Removed
Removed Death Rime innate ability.
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Removed Death Rime innate ability
New
Bone Chill
New innate ability. Passive, improves with Ancient Apparition's level.
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New innate ability. Passive, improves with Ancient Apparition's level
- When Ancient Apparition deals magic damage with his abilities, affected enemies are chilled for 4s, reducing their movespeed by 2% per stack. If the target is an enemy hero, debuff also reduces their Strength by 0.1 + 0.1 per 3 levels. Each instance stacks and has independent duration
Adjust
Bone Chill
Upgraded with Aghanim's Scepter.
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Upgraded with Aghanim's Scepter
- Increases Base Strength Reduction by 0.3
Adjust
Cold Feet
Now deals 20/40/60/80 damage per second.
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Now deals 20/40/60/80 damage per second
Adjust
Ice Vortex
Now deals 10/20/30/40 damage per second.
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Now deals 10/20/30/40 damage per second
Adjust
Ice Vortex
Now slows movement by 8%.
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Now slows movement by 8%
Buff
Chilling Touch · Mana Cost
Mana Cost on Ancient Apparition's Chilling Touch decreases from 45/50/55/60 to 35.
45/50/55/60→35
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Mana Cost decreased from 45/50/55/60 to 35
Adjust
Chilling Touch
Aghanim's Scepter no longer reduces mana cost.
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Aghanim's Scepter no longer reduces mana cost
Adjust
Ice Blast
Now deals 12/24/36 damage per second.
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Now deals 12/24/36 damage per second
Adjust
Talents
Level 10 Talent +2 Cold Feet Death Rime Stacks replaced with +30 Cold Feet Damage Per Second.
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Level 10 Talent +2 Cold Feet Death Rime Stacks replaced with +30 Cold Feet Damage Per Second
Adjust
Talents · Level 15 Talent Cold Feet Break Distance
Ancient Apparition's level 15 talent Cold Feet Break Distance decreases from +300 to +250.
+300→+250
Source line
Level 15 Talent Cold Feet Break Distance decreased from +300 to +250
Adjust
Talents
Level 25 Talent +50% Death Rime Slow/Damage replaced with 450 AoE Cold Feet.
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Level 25 Talent +50% Death Rime Slow/Damage replaced with 450 AoE Cold Feet
Adjust
Lvl? Pain
Ability slightly reworked.
Source line
Ability slightly reworked
- When Doom attacks enemy heroes, he applies a curse upon them. After 2.5s, the cursed hero bursts with a pillar of fire, damaging itself and all enemy units in a 66 AoE for 15% of the damage taken from Doom (the hero) over this duration, including damage from the attack that applied the curse. If the cursed hero's level is a multiple of 6, the curse damage and radius will be increased by 66%
Adjust
Devour
Now the default cast gained on learning Devour is the one that grants abilities of devoured creeps, and alt-cast state keeps the ones that Doom currently has.
Source line
Now the default cast gained on learning Devour is the one that grants abilities of devoured creeps, and alt-cast state keeps the ones that Doom currently has
Buff
Devour · Cooldown
Cooldown on Doom's Devour decreases from 70s to 66s.
70s→66s
Source line
Cooldown decreased from 70s to 66s
Adjust
Devour
Now upgraded with Aghanim's Shard.
Source line
Now upgraded with Aghanim's Shard
- Replaces cooldown with 2 charges with 66s restore time. Allows to devour Ancient Neutral Creeps. Gained spells also have 20% bonus AoE and 40% Spell Amplification
Buff
Scorched Earth · Radius
Radius on Doom's Scorched Earth increases from 600 to 666.
600→666
Source line
Radius increased from 600 to 666
Adjust
Scorched Earth
Now also provides Doom with 7/8/9/10 bonus health regen.
Source line
Now also provides Doom with 7/8/9/10 bonus health regen
Adjust
Scorched Earth
No longer upgraded with Aghanim's Shard.
Source line
No longer upgraded with Aghanim's Shard
Buff
Infernal Blade · Stun Duration
Stun Duration on Doom's Infernal Blade increases from 0.6s to 0.66s.
0.6s→0.66s
Source line
Stun Duration increased from 0.6s to 0.66s
Buff
Doom · Damage per second
Damage per second on Doom's Doom increases from 25/45/65 to 25/45/66.
25/45/65→25/45/66
Source line
Damage per second increased from 25/45/65 to 25/45/66
Adjust
Doom
Aghanim's Scepter now also applies Break to affected enemies.
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Aghanim's Scepter now also applies Break to affected enemies
Adjust
Doom
Aghanim's Scepter no longer increases damage per second by 15.
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Aghanim's Scepter no longer increases damage per second by 15
Adjust
Talents
Level 15 Talent Devour Can Target Ancients replaced with +66 Damage.
Source line
Level 15 Talent Devour Can Target Ancients replaced with +66 Damage
Buff
Talents · Level 15 Talent Scorched Earth Movement Speed
Doom's level 15 talent Scorched Earth Movement Speed increases from +5% to +7%.
+5%→+7%
Source line
Level 15 Talent Scorched Earth Movement Speed increased from +5% to +7%
Adjust
Talents
Level 20 Talent -10s Scorched Earth Cooldown replaced with -10s Doom Cooldown.
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Level 20 Talent -10s Scorched Earth Cooldown replaced with -10s Doom Cooldown
Adjust
Talents
Level 25 Talent Doom applies Break replaced with Permanent Scorched Earth (ability becomes toggleable with no mana cost and a 2.5s cooldown between toggles).
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Level 25 Talent Doom applies Break replaced with Permanent Scorched Earth (ability becomes toggleable with no mana cost and a 2.5s cooldown between toggles)
Spirit Breaker
History · 4 patches →Removed
Removed Herd Mentality innate ability.
Source line
Removed Herd Mentality innate ability
New
Empowering Haste
New innate ability. Passive.
Source line
New innate ability. Passive
- Spirit Breaker gains bonus Movement Speed whenever he stuns an enemy. Effect depends on the unit type: stunning a hero will provide a 8% bonus for 2s, while other units provide 2% for 1s
- Effects from multiple stuns stack and have independent durations. Bull Rush duration is paused during Charge of Darkness, but it can still gain new stacks. This effect allows Spirit Breaker to go over the max movement speed limit
Adjust
Charge of Darkness
No longer upgraded with Aghanim's Shard.
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No longer upgraded with Aghanim's Shard
Adjust
Greater Bash
Now upgraded with Aghanim's Scepter.
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Now upgraded with Aghanim's Scepter
- Increases knockback by roughly 30%. If a knocked-back enemy collides with another enemy, the second enemy is also bashed, and the original target takes 25% of Spirit Breaker's Greater Bash damage again
- This effect is applied to Charge of Darkness and Nether Strike as well, since those abilities use Greater Bash
- Creeps take 25% damage of repeated damage
- Bodies of killed units keep flying and pushing enemies
Adjust
Planar Pocket
Now granted by Aghanim's Shard.
Source line
Now granted by Aghanim's Shard
Nerf
Planar Pocket · Cooldown
Cooldown on Spirit Breaker's Planar Pocket increases from 25s to 30s.
25s→30s
Source line
Cooldown increased from 25s to 30s
Adjust
Planar Pocket · Self Magic Resistance
Self Magic Resistance on Spirit Breaker's Planar Pocket decreases from 75% to 40%.
75%→40%
Source line
Self Magic Resistance decreased from 75% to 40%
Adjust
Planar Pocket
Effect now ends if Spirit Breaker is more than 900 units away from the target.
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Effect now ends if Spirit Breaker is more than 900 units away from the target
Adjust
Planar Pocket
Now can be cast without cancelling Charge of Darkness.
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Now can be cast without cancelling Charge of Darkness
Adjust
Talents
Level 15 Talent +45 Damage replaced with +60 Charge of Darkness Bonus Speed.
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Level 15 Talent +45 Damage replaced with +60 Charge of Darkness Bonus Speed
Adjust
Talents
Level 20 Talent -0.3s Greater Bash Cooldown replaced with +8%/+2% Empowering Haste Movespeed Bonus.
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Level 20 Talent -0.3s Greater Bash Cooldown replaced with +8%/+2% Empowering Haste Movespeed Bonus
Gyrocopter
History · 7 patches →Nerf
Base Movement Speed
Gyrocopter's Base Movement Speed decreases from 320 to 315.
320→315
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Base Movement Speed decreased from 320 to 315
Removed
Removed Chop Shop innate ability.
Source line
Removed Chop Shop innate ability
New
Afterburner
New innate ability.
Source line
New innate ability
- Whenever Gyrocopter damages an enemy with attacks or abilities, he gains + 1 movement speed per hero and + 0.5 per creep. Duration is 3.9s + 0.1s per level. Effects stack independently
Adjust
Flak Cannon
Aghanim's Scepter upgrade moved into a separate ability.
Source line
Aghanim's Scepter upgrade moved into a separate ability
New
Side Gunner
New ability granted by Aghanim's Scepter, effect is unchanged.
Source line
New ability granted by Aghanim's Scepter, effect is unchanged
Alchemist
History · 5 patches →Adjust
Greevil's Greed
Aghanim's Scepter now also increases Base Bonus Gold and Max Bonus Gold per kill by 6 per melted Aghanim's Scepter.
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Aghanim's Scepter now also increases Base Bonus Gold and Max Bonus Gold per kill by 6 per melted Aghanim's Scepter
Buff
Corrosive Weaponry · Movement Slow per stack
Movement Slow per stack on Alchemist's Corrosive Weaponry increases from 2/2.5/3/3.5% to 2.5/3/3.5/4%.
2/2.5/3/3.5%→2.5/3/3.5/4%
Source line
Movement Slow per stack increased from 2/2.5/3/3.5% to 2.5/3/3.5/4%
Buff
Corrosive Weaponry · Base Attack Damage Reduction per stack
Base Attack Damage Reduction per stack on Alchemist's Corrosive Weaponry increases from 2/2.5/3/3.5% to 2.5/3/3.5/4%.
2/2.5/3/3.5%→2.5/3/3.5/4%
Source line
Base Attack Damage Reduction per stack increased from 2/2.5/3/3.5% to 2.5/3/3.5/4%
Buff
Talents · Level 10 Talent Unstable Concoction Radius
Alchemist's level 10 talent Unstable Concoction Radius increases from +125 to +150.
+125→+150
Source line
Level 10 Talent Unstable Concoction Radius increased from +125 to +150
Buff
Talents · Level 15 Talent Damage per Greevil's Greed stack
Alchemist's level 15 talent Damage per Greevil's Greed stack increases from +2.5 to +3.
+2.5→+3
Source line
Level 15 Talent Damage per Greevil's Greed stack increased from +2.5 to +3
Adjust
Talents
Level 15 Talent Acid Spray grants armor to allies replaced with +1% Corrosive Weaponry Slow/Damage Reduction Per Stack.
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Level 15 Talent Acid Spray grants armor to allies replaced with +1% Corrosive Weaponry Slow/Damage Reduction Per Stack
Invoker
History · 9 patches →Buff
Quas · Max Level
Max Level on Invoker's Quas increases from 7 to 8.
7→8
Source line
Max Level increased from 7 to 8
Buff
Wex · Max Level
Max Level on Invoker's Wex increases from 7 to 8.
7→8
Source line
Max Level increased from 7 to 8
Buff
Exort · Max Level
Max Level on Invoker's Exort increases from 7 to 8.
7→8
Source line
Max Level increased from 7 to 8
Adjust
Tornado · Aghanim's Scepter twister damage
Invoker's Tornado: Aghanim's Scepter twister damage decreased from 40 + 10 * Wex Level to 30 + 10 * Wex Level.
40 + 10 * Wex level→30 + 10 * Wex level
Source line
Aghanim's Scepter twister damage decreased from 40 + 10 * Wex Level to 30 + 10 * Wex Level
- Info: 60/70/80/90/100/110/120/130/140/150 to 50/60/70/80/90/100/110/120/130/140
Adjust
Invoke
Now whenever Invoker gets Aghanim's Scepter or Aghanim's Shard, these items are inert in the inventory until Invoker activates them manually. Upon activation, he will be presented with three upgrades to choose from. Upgrades themselves for both Aghanim's Scepter and Aghanim's Shard are unchanged.
Source line
Now whenever Invoker gets Aghanim's Scepter or Aghanim's Shard, these items are inert in the inventory until Invoker activates them manually. Upon activation, he will be presented with three upgrades to choose from. Upgrades themselves for both Aghanim's Scepter and Aghanim's Shard are unchanged
- You can't change selected upgrades. Selling Aghanim's Scepter and buying it again will provide the same upgrade you chose the first time
Adjust
Invoke
Aghanim's Scepter no longer provides +1 level to all three orbs. Now it provides +1 level only to a single orb you choose.
Source line
Aghanim's Scepter no longer provides +1 level to all three orbs. Now it provides +1 level only to a single orb you choose
Adjust
Talents
Level 15 Talent +1 Facet Orb Level replaced with +25 Alacrity Speed/Damage.
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Level 15 Talent +1 Facet Orb Level replaced with +25 Alacrity Speed/Damage
Adjust
Talents
Level 20 Talent +50 Alacrity Speed/Damage replaced with +1 Orb Levels.
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Level 20 Talent +50 Alacrity Speed/Damage replaced with +1 Orb Levels
Silencer
History · 4 patches →Buff
Base Movement Speed
Silencer's Base Movement Speed increases from 290 to 300.
290→300
Source line
Base Movement Speed increased from 290 to 300
Adjust
Reworked Brain Drain ability into a new innate.
Source line
Reworked Brain Drain ability into a new innate
New
Suffer In Silence
New innate ability. Passive.
Source line
New innate ability. Passive
- Silencer takes less damage from and deals more damage to silenced targets. Damage modifier is 5% + 0.5% per level for both reduction and amplification
- If an enemy hero dies within 925 range of Silencer or was debuffed by Silencer at the time of death, Silencer permanently steals 1 Intelligence from them. If the victim was silenced, an extra 1 point of Intelligence will be stolen
Adjust
Arcane Curse
No longer has 1.25x slow and damage multiplier against silenced enemies.
Source line
No longer has 1.25x slow and damage multiplier against silenced enemies
Buff
Glaives of Wisdom · Mana Cost
Mana Cost on Silencer's Glaives of Wisdom decreases from 14/16/18/20 to 12/14/16/18.
14/16/18/20→12/14/16/18
Source line
Mana Cost decreased from 14/16/18/20 to 12/14/16/18
Adjust
Glaives of Wisdom
Now upgraded with Aghanim's Shard.
Source line
Now upgraded with Aghanim's Shard
- Increases Int Steal by 1 and causes Glaives to bounce once to a random enemy within 450 range
Adjust
Talents
Level 10 Talent +0.25 Arcane Curse Silenced Multiplier replaced with +7% Suffer In Silence Damage.
Source line
Level 10 Talent +0.25 Arcane Curse Silenced Multiplier replaced with +7% Suffer In Silence Damage
Buff
Talents · Level 25 Talent Glaives of Wisdom Damage
Silencer's level 25 talent Glaives of Wisdom Damage increases from +25% to +30%.
+25%→+30%
Source line
Level 25 Talent Glaives of Wisdom Damage increased from +25% to +30%
Adjust
Talents
Level 25 Talent 2 Arcane Curse charges replaced with +2s Global Silence Duration.
Source line
Level 25 Talent 2 Arcane Curse charges replaced with +2s Global Silence Duration
Outworld Destroyer
History · 5 patches →Nerf
Base Agility
Outworld Destroyer's Base Agility decreases from 22 to 17.
22→17
Source line
Base Agility decreased from 22 to 17
Nerf
Base Armor
Outworld Destroyer's Base Armor decreases by 1.
Source line
Base Armor decreased by 1
Removed
Removed OD innate.
Source line
Removed OD innate
- Info: Aka Ominous Discernment, aka Obstreperous Dissimilator, aka Obnoxious Determinator, aka Obsequious Deliberator, aka Ornery Deconstructor, aka Obnubilated Delineator, aka Omniscient Desiderator
Adjust
Essence Flux
Now an innate ability.
Source line
Now an innate ability
New
Objurgation
New basic ability. Has both passive and active components.
Source line
New basic ability. Has both passive and active components
- Increases maximum mana by 80/160/240/320
- Can be activated to create an all damage barrier equal to 120/180/240/300 + 12% of Outworld Destroyer's max mana. Duration: 10s. Mana Cost: 250. Cooldown: 36/34/32/30s
- Barrier can be dispelled
- Multiple instances of Objurgation barrier stack
Adjust
Objurgation
Upgraded with Aghanim's Scepter.
Source line
Upgraded with Aghanim's Scepter
- Increases Max Mana to Barrier by 4%. Damage that would bring Outworld Destroyer below 20% is prevented, triggering a strong dispel and an automatic instance of undispellable Objurgation. This effect cannot trigger more than once every 80s, but refreshes on death
Buff
Sanity's Eclipse · Cooldown
Cooldown on Outworld Destroyer's Sanity's Eclipse decreases from 150/135/120s to 140/130/120s.
150/135/120s→140/130/120s
Source line
Cooldown decreased from 150/135/120s to 140/130/120s
Nerf
Sanity's Eclipse · Radius
Radius on Outworld Destroyer's Sanity's Eclipse decreases from 450/525/600 to 450/500/550.
450/525/600→450/500/550
Source line
Radius decreased from 450/525/600 to 450/500/550
Adjust
Talents
Level 15 Talent +8% Astral Imprisonment Mana Capacity Steal replaced with +5% Essence Flux Mana Restored.
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Level 15 Talent +8% Astral Imprisonment Mana Capacity Steal replaced with +5% Essence Flux Mana Restored
Adjust
Talents
Level 20 Talent +0.15 Sanity's Eclipse Mana Difference Multiplier replaced with +10% Astral Imprisonment Mana Capacity Steal.
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Level 20 Talent +0.15 Sanity's Eclipse Mana Difference Multiplier replaced with +10% Astral Imprisonment Mana Capacity Steal
Adjust
Talents
Level 20 Talent +450 Health replaced with -10s Objurgation Cooldown.
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Level 20 Talent +450 Health replaced with -10s Objurgation Cooldown
Adjust
Apex Predator · Damage to neutrals
Lycan's Apex Predator: Damage to neutrals changed from 2% per level to 18% + 2% per level.
2% per level→18% + 2% per level
Source line
Damage to neutrals changed from 2% per level to 18% + 2% per level
Adjust
Summon Wolves
Aghanim's Shard upgrade reworked.
Source line
Aghanim's Shard upgrade reworked
- Increases the number of wolves by 1 and grants them Hightail ability. Activate it to give them 100% evasion, 20 bonus attack speed, and hasted movement for 6s
Adjust
Shapeshift
Now grants controlled units movement speed and critical strike bonuses.
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Now grants controlled units movement speed and critical strike bonuses
Adjust
Talents
Level 25 Talent +2 Wolves Summoned replaced with -25% Summon Wolves BAT.
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Level 25 Talent +2 Wolves Summoned replaced with -25% Summon Wolves BAT
- Info: Improves wolves' BAT from 1.2/1.1/1/0.9s to 0.9/0.825/0.75/0.675s
Brewmaster
History · 6 patches →Adjust
Liquid Courage · Max Status Resist
Brewmaster's Liquid Courage: Max Status Resist changed from 10.5% + 0.5% per level up to 10% + 0.5% per level.
10.5% + 0.5% per level up→10% + 0.5% per level
Source line
Max Status Resist changed from 10.5% + 0.5% per level up to 10% + 0.5% per level
- Info: Effective values are not changed
Nerf
Primal Split · Earth Brewling's Hurl Boulder Stun Duration
Earth Brewling's Hurl Boulder Stun Duration on Brewmaster's Primal Split decreases from 1.6/1.6/1.6/2s to 1.6/1.6/1.6/1.8s.
1.6/1.6/1.6/2s→1.6/1.6/1.6/1.8s
Source line
Earth Brewling's Hurl Boulder Stun Duration decreased from 1.6/1.6/1.6/2s to 1.6/1.6/1.6/1.8s
Nerf
Primal Split · Storm Brewling's Cyclone Duration
Storm Brewling's Cyclone Duration on Brewmaster's Primal Split decreases from 3/4/5/6s to 3/3.75/4.5/5.25s.
3/4/5/6s→3/3.75/4.5/5.25s
Source line
Storm Brewling's Cyclone Duration decreased from 3/4/5/6s to 3/3.75/4.5/5.25s
Adjust
Talents
Level 10 Talent +1s Drunken Brawler Brewed Up / Extend Duration replaced with +2/1s Drunken Brawler Brewed Up / Extend Duration.
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Level 10 Talent +1s Drunken Brawler Brewed Up / Extend Duration replaced with +2/1s Drunken Brawler Brewed Up / Extend Duration
Shadow Demon
History · 6 patches →Adjust
Menace · Damage amplification
Shadow Demon's Menace: Damage amplification changed from 2.5% to 1.9% + 0.1% per level.
2.5%→1.9% + 0.1% per level
Source line
Damage amplification changed from 2.5% to 1.9% + 0.1% per level
Adjust
Disruption
Can now target Spirit Bear.
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Can now target Spirit Bear
Adjust
Disseminate · Shared Damage
Shared Damage on Shadow Demon's Disseminate changes from 20/25/30/35% to 16/24/32/40%.
20/25/30/35%→16/24/32/40%
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Shared Damage rescaled from 20/25/30/35% to 16/24/32/40%
Adjust
Talents
Level 20 Talent +150 Demonic Purge Damage replaced with -20s Demonic Purge Cooldown.
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Level 20 Talent +150 Demonic Purge Damage replaced with -20s Demonic Purge Cooldown
Adjust
Talents
Level 25 Talent -30s Demonic Purge Cooldown replaced with Demonic Purge Applies Shadow Poison.
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Level 25 Talent -30s Demonic Purge Cooldown replaced with Demonic Purge Applies Shadow Poison
- Info: 1 stack per second over the debuff duration
Lone Druid
History · 7 patches →Buff
Attack projectile speed
Lone Druid's Attack projectile speed increases from 900 to 1125.
900→1125
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Attack projectile speed increased from 900 to 1125
Chaos Knight
History · 7 patches →Removed
Removed Reins of Chaos innate ability.
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Removed Reins of Chaos innate ability
New
Fundamental Forging
New reworked innate ability. Passive.
Source line
New reworked innate ability. Passive
- When Chaos Knight crafts a neutral item, it gets an additional random enchantment that doesn't provide negative stats
- The random enchantment is selected from all available enchantments in that tier, including ones that are normally not available for Strength heroes
- Due to negative stats, Chaos Knight can't randomly get Crude, Nimble, Keen-Eyed, Titanic, Greedy, Hulking, Audacious, Feverish, and Manic Enchantments
- The random enchantment is different from the one used in crafting
Buff
Reality Rift · Cooldown
Cooldown on Chaos Knight's Reality Rift decreases from 18/14/10/6s to 15/12/9/6s.
18/14/10/6s→15/12/9/6s
Source line
Cooldown decreased from 18/14/10/6s to 15/12/9/6s
Buff
Chaos Strike · Critical Lifesteal
Critical Lifesteal on Chaos Knight's Chaos Strike increases from 24/36/48/60% to 30/40/50/60%.
24/36/48/60%→30/40/50/60%
Source line
Critical Lifesteal increased from 24/36/48/60% to 30/40/50/60%
Adjust
Phantasm
Aghanim's Scepter no longer guarantees to create an additional illusion on cast.
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Aghanim's Scepter no longer guarantees to create an additional illusion on cast
Adjust
Phantasm
Aghanim's Scepter now provides a passive component to this ability.
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Aghanim's Scepter now provides a passive component to this ability
- Whenever an illusion of Chaos Knight is created, there is a 50% chance to create an additional illusion under Chaos Knight's control
- Bonus illusion will be under Chaos Knight's control even if other illusions were made by an enemy
Nerf
Base Movement Speed
Meepo's Base Movement Speed decreases from 320 to 315.
320→315
Source line
Base Movement Speed decreased from 320 to 315
Removed
Removed Sticky Fingers innate ability.
Source line
Removed Sticky Fingers innate ability
New
Geomancy
New innate ability. Passive, can't be leveled up.
Source line
New innate ability. Passive, can't be leveled up
- Meepo grants stacking bonuses to himself and his clones based on their terrain. Each Meepo grants its bonus to other Meepos. If there is a tree within 250 range, he receives +1 Health Regen. If he is standing on solid ground, he receives 2% bonus movement speed. If he is in the water, his attacks slow the target by 2% for 2 seconds
- Each Meepo can provide only one tree bonus, no matter how many trees are within the radius
- If there's a tree in the water, Meepo will provide both water and tree bonus
Adjust
Ransack
Now pierces Debuff Immunity.
Source line
Now pierces Debuff Immunity
Adjust
Ransack
No longer has separate creep values. Follows global lifesteal rules instead.
Source line
No longer has separate creep values. Follows global lifesteal rules instead
- Info: Has a 40% penalty against creeps
Adjust
Divided We Stand
Ability reworked.
Source line
Ability reworked
- Max Level increased from 3 to 4
- Level requirement rescaled from 4/11/18 to 3/10/17/24
- No longer passively grants Magic Resistance
- Now each duplicate copies all of Meepo's items, but they share their cooldowns. Damage, attack speed, health / mana regeneration, mana burn, and proc chance bonuses from items are distributed equally among the amount of Meepos
- Info: Amounting to a 50/66.6/75/80% penalty on each Meepo
- Clones can't use consumable shared items on the main Meepo
- No longer has a penalty for Strength, Agility, or Intelligence gained from items
- Clones no longer gain 30% experience independently
- Meepo gains 100% of the experience from Hero Kills or Assists as long as at least one Meepo is in range
- Info: Multiple Meepos within experience range does not increase the amount gained
- All other experience gained by any Meepo is divided by the number of Meepos
- Info: Each Meepo gains experience independently
Buff
Talents · Level 25 Talent Health
Meepo's level 25 talent Health increases from +350 to +400.
+350→+400
Source line
Level 25 Talent Health increased from +350 to +400
Treant Protector
History · 8 patches →Adjust
Nature's Guise · Cooldown
Treant Protector's Nature's Guise: Cooldown changed from 35s — 1s per level up to 36s -1s per level.
35s - 1s per level up→36s -1s per level
Source line
Cooldown changed from 35s - 1s per level up to 36s -1s per level
- Info: Effective values are not changed
Nerf
Living Armor · Mana Cost
Mana Cost on Treant Protector's Living Armor increases from 40/45/50/55 to 65/70/75/80.
40/45/50/55→65/70/75/80
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Mana Cost increased from 40/45/50/55 to 65/70/75/80
Nerf
Living Armor · Max Damage Blocked
Max Damage Blocked on Treant Protector's Living Armor decreases from 120 to 60/80/100/120.
120→60/80/100/120
Source line
Max Damage Blocked decreased from 120 to 60/80/100/120
Buff
Living Armor · Damage Block Decrease
Damage Block Decrease on Treant Protector's Living Armor decreases from 35/30/25/20 to 20.
35/30/25/20→20
Source line
Damage Block Decrease improved from 35/30/25/20 to 20
Nerf
Eyes In The Forest · Charge Restore Time
Charge Restore Time on Treant Protector's Eyes In The Forest increases from 55s to 135s.
55s→135s
Source line
Charge Restore Time increased from 55s to 135s
Buff
Eyes In The Forest · Duration
Duration on Treant Protector's Eyes In The Forest increases from 300s to 360s.
300s→360s
Source line
Duration increased from 300s to 360s
Nerf
Eyes In The Forest · Max Charges
Max Charges on Treant Protector's Eyes In The Forest decrease from 3 to 2.
3→2
Source line
Max Charges decreased from 3 to 2
Ogre Magi
History · 4 patches →Adjust
Fireblast
Now also upgraded by Aghanim's Scepter.
Source line
Now also upgraded by Aghanim's Scepter
- Becomes Refined Fireblast, reducing its cooldown by 1s and increasing its cast speed by 25%
Adjust
Multicast
Each point of Strength increases chances of Multicast by 0.0625%, so every 16 Strength points add 1%.
Source line
Each point of Strength increases chances of Multicast by 0.0625%, so every 16 Strength points add 1%
Nerf
Unrefined Fireblast · Cooldown
Cooldown on Ogre Magi's Unrefined Fireblast increases from 6s to 7s.
6s→7s
Source line
Cooldown increased from 6s to 7s
Adjust
Talents
Level 10 Talent -1s Fireblast Cooldown replaced with +2/0.01 Dumb Luck Mana / Mana Regen Per Strength.
Source line
Level 10 Talent -1s Fireblast Cooldown replaced with +2/0.01 Dumb Luck Mana / Mana Regen Per Strength
Nerf
Talents · Level 10 Talent Ignite Burn Damage
Ogre Magi's level 10 talent Ignite Burn Damage decreases from +12 to +10.
+12→+10
Source line
Level 10 Talent Ignite Burn Damage decreased from +12 to +10
Adjust
Talents
Level 15 Talent +2/0.01 Dumb Luck Mana / Mana Regen Per Strength replaced with +20/35 Bloodlust / Self Attack Speed.
Source line
Level 15 Talent +2/0.01 Dumb Luck Mana / Mana Regen Per Strength replaced with +20/35 Bloodlust / Self Attack Speed
Adjust
Talents
Level 20 Talent +35 Bloodlust Attack Speed replaced with +175 Fireblast Damage.
Source line
Level 20 Talent +35 Bloodlust Attack Speed replaced with +175 Fireblast Damage
Adjust
Talents
Level 25 Talent +220 Fireblast Damage replaced with +10% Multicast Chances (affects all types of multicast).
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Level 25 Talent +220 Fireblast Damage replaced with +10% Multicast Chances (affects all types of multicast)
Undying
History · 5 patches →Buff
Base Agility
Undying's Base Agility increases from 10 to 13.
10→13
Source line
Base Agility increased from 10 to 13
Nerf
Base Armor
Undying's Base Armor decreases by 1.
Source line
Base Armor decreased by 1
Adjust
Flesh Golem
Attacks now spawn the current level of Tombstone Zombie.
Source line
Attacks now spawn the current level of Tombstone Zombie
Rubick
History · 6 patches →Buff
Base Damage
Rubick's Base Damage increases by 1.
Source line
Base Damage increased by 1
- Damage at level 1 increased from 49–55 to 50–56
Removed
Removed Might and Magus innate ability.
Source line
Removed Might and Magus innate ability
New
Curiosity
New innate ability. Passive, can't be leveled up.
Source line
New innate ability. Passive, can't be leveled up
- Rubick gains 1 stack of Curiosity per level, each granting him +1 base damage, +0.3% Buff/Debuff Duration, and +2 Area of Effect bonus. If Rubick sees an enemy Hero cast an ability within 1200 distance of him, he gains 2 Curiosity for 20 seconds. If an enemy that currently provides temporary Curiosity dies within 3s after taking damage from Rubick, he gains 1 Curiosity permanently
Adjust
Telekinesis · Aghanim's Shard throw distance bonus
Aghanim's Shard throw distance bonus on Rubick's Telekinesis increases from 35% to 225.
35%→225
Source line
Aghanim's Shard throw distance bonus changed from 35% to 225
Adjust
Fade Bolt
Now reduces both spell and attack damage by default.
Source line
Now reduces both spell and attack damage by default
Adjust
Fade Bolt · Damage Reduction
Damage Reduction on Rubick's Fade Bolt changes from 5/15/25/35% to 6/12/18/24%.
5/15/25/35%→6/12/18/24%
Source line
Damage Reduction rescaled from 5/15/25/35% to 6/12/18/24%
Adjust
Spell Steal
No longer grants 10/20/30% Debuff Amplification.
Source line
No longer grants 10/20/30% Debuff Amplification
Adjust
Spell Steal
Stolen spells now have their cooldown decreased by 10/20/30%.
Source line
Stolen spells now have their cooldown decreased by 10/20/30%
Adjust
Talents
Level 10 Talent +0.25% Might and Magus Damage/Resistance replaced with +200 Health.
Source line
Level 10 Talent +0.25% Might and Magus Damage/Resistance replaced with +200 Health
Adjust
Talents
Level 10 Talent +165 Telekinesis Landing Damage replaced with -2s Telekinesis Cooldown.
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Level 10 Talent +165 Telekinesis Landing Damage replaced with -2s Telekinesis Cooldown
Adjust
Talents
Level 15 Talent +20% Fade Bolt Damage Reduction replaced with -3s Fade Bolt Cooldown.
Source line
Level 15 Talent +20% Fade Bolt Damage Reduction replaced with -3s Fade Bolt Cooldown
Adjust
Talents
Level 15 Talent -25% Stolen Spells Cooldown replaced with -50% Stolen Spells Mana Cost.
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Level 15 Talent -25% Stolen Spells Cooldown replaced with -50% Stolen Spells Mana Cost
Adjust
Talents
Level 20 Talent -5s Telekinesis Cooldown replaced with Telekinesis Landing Deals 325 Damage (now this talent applies damage to the thrown enemy as well).
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Level 20 Talent -5s Telekinesis Cooldown replaced with Telekinesis Landing Deals 325 Damage (now this talent applies damage to the thrown enemy as well)
- Info: It used to deal damage only in AoE, leaving the thrown enemy unharmed. Doesn't deal damage to thrown allies or self
Adjust
Talents
Level 20 Talent -5s Fade Bolt Cooldown replaced with +12% Fade Bolt Damage Reduction.
Source line
Level 20 Talent -5s Fade Bolt Cooldown replaced with +12% Fade Bolt Damage Reduction
Adjust
Talents
Level 25 Talent +400 Telekinesis Land Distance replaced with 2x Curiosity Bonuses.
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Level 25 Talent +400 Telekinesis Land Distance replaced with 2x Curiosity Bonuses
Disruptor
History · 3 patches →Adjust
Electromagnetic Repulsion
Now deals damage equal to 1.5x of Disruptor's Intelligence.
Source line
Now deals damage equal to 1.5x of Disruptor's Intelligence
Buff
Thunder Strike · Strike Damage
Strike Damage on Disruptor's Thunder Strike increases from 25/55/85/115 to 30/60/90/120.
25/55/85/115→30/60/90/120
Source line
Strike Damage increased from 25/55/85/115 to 30/60/90/120
Adjust
Thunder Strike
No longer upgraded with Aghanim's Shard.
Source line
No longer upgraded with Aghanim's Shard
Adjust
Kinetic Fence
Now granted by Aghanim's Shard.
Source line
Now granted by Aghanim's Shard
Adjust
Kinetic Fence
No longer shares level with Kinetic Field. Has only one level instead.
Source line
No longer shares level with Kinetic Field. Has only one level instead
Buff
Kinetic Fence · Cast Range
Cast Range on Disruptor's Kinetic Fence increases from 1050 to 1200.
1050→1200
Source line
Cast Range increased from 1050 to 1200
Buff
Kinetic Fence · Cooldown
Cooldown on Disruptor's Kinetic Fence decreases from 20/18/16/14s to 14s.
20/18/16/14s→14s
Source line
Cooldown decreased from 20/18/16/14s to 14s
Buff
Kinetic Fence · Duration
Duration on Disruptor's Kinetic Fence increases from 2.6/3.2/3.8/4.4s to 4.4s.
2.6/3.2/3.8/4.4s→4.4s
Source line
Duration increased from 2.6/3.2/3.8/4.4s to 4.4s
- Can be increased with Kinetic Field Duration talent
Adjust
Kinetic Fence · Formation Delay
Formation Delay on Disruptor's Kinetic Fence increases from 0.4s to 1s.
0.4s→1s
Source line
Formation Delay increased from 0.4s to 1s
Adjust
Talents
Level 15 Talent +10%/300 Glimpse Distance To Damage/Max increased to +15%/300.
Source line
Level 15 Talent +10%/300 Glimpse Distance To Damage/Max increased to +15%/300
Adjust
Talents
Level 20 Talent +150 Electromagnetic Repulsion Radius/Knockback replaced with +75 Static Storm Radius.
Source line
Level 20 Talent +150 Electromagnetic Repulsion Radius/Knockback replaced with +75 Static Storm Radius
Adjust
Talents
Level 25 Talent +150 Static Storm Radius replaced with +6 Thunder Strike Strikes (also decreases Strike Interval by 50%).
Source line
Level 25 Talent +150 Static Storm Radius replaced with +6 Thunder Strike Strikes (also decreases Strike Interval by 50%)
- Info: As a result, increases overall duration from 6s to 9s
Adjust
Talents
Level 25 Talent -12s Glimpse Cooldown replaced with 2 Glimpse Charges.
Source line
Level 25 Talent -12s Glimpse Cooldown replaced with 2 Glimpse Charges
Nyx Assassin
History · 3 patches →Removed
Removed Nyxth Sense innate ability.
Source line
Removed Nyxth Sense innate ability
New
Mana Burn
New innate ability. Passive.
Source line
New innate ability. Passive
- When Nyx Assassin deals damage with attacks or his abilities, he burns affected unit's mana equal to 12% of damage dealt
- Damage reflected with Spiked Carapace also counts
Adjust
Mind Flare
Now burns 9/12/15/18% of the target's Max Mana.
Source line
Now burns 9/12/15/18% of the target's Max Mana
Adjust
Vendetta
Now also applies a 4s Break on hit.
Source line
Now also applies a 4s Break on hit
Adjust
Vendetta
Aghanim's Shard reworked.
Source line
Aghanim's Shard reworked
- Decreases cooldown by 10s. For the first 15s, Nyx Assassin is hasted and has unobstructed pathing
Naga Siren
History · 3 patches →Adjust
Eelskin
Now provides evasion for Naga Siren on her own.
Source line
Now provides evasion for Naga Siren on her own
Adjust
Eelskin · Evasion per Naga
Naga Siren's Eelskin: Evasion per Naga changed from 8% to 4.9% + 0.1% per level.
8%→4.9% + 0.1% per level
Source line
Evasion per Naga changed from 8% to 4.9% + 0.1% per level
Adjust
Rip Tide
Now always a basic ability for Naga Siren.
Source line
Now always a basic ability for Naga Siren
Buff
Talents · Level 10 Talent Reel In Pull Speed
Naga Siren's level 10 talent Reel In Pull Speed increases from +100 to +125.
+100→+125
Source line
Level 10 Talent Reel In Pull Speed increased from +100 to +125
Adjust
Talents · Level 15 Talent Mirror Image Illusion Damage Taken Reduction
Naga Siren's level 15 talent Mirror Image Illusion Damage Taken Reduction increases from 50% to 75%.
50%→75%
Source line
Level 15 Talent Mirror Image Illusion Damage Taken Reduction increased from 50% to 75%
Buff
Talents · Level 20 Talent Song of the Siren Cooldown Reduction
Naga Siren's level 20 talent Song of the Siren Cooldown Reduction increases from 20s to 25s.
20s→25s
Source line
Level 20 Talent Song of the Siren Cooldown Reduction increased from 20s to 25s
Keeper of the Light
History · 6 patches →Nerf
Base Movement Speed
Keeper of the Light's Base Movement Speed decreases from 320 to 315.
320→315
Source line
Base Movement Speed decreased from 320 to 315
Removed
Removed Special Reserve innate ability.
Source line
Removed Special Reserve innate ability
New
Bright Speed
New innate ability. Passive, can't be leveled up.
Source line
New innate ability. Passive, can't be leveled up
- Keeper of the Light gains +1 movement speed for every 2.5 Intelligence. Whenever Keeper of the Light moves 300 distance, he leaves behind light that allows him to see in 400 range for 3 seconds
Adjust
Chakra Magic · Cooldown
Cooldown on Keeper of the Light's Chakra Magic changes from 18/16/14/12s to 19/16/13/10s.
18/16/14/12s→19/16/13/10s
Source line
Cooldown rescaled from 18/16/14/12s to 19/16/13/10s
Buff
Chakra Magic · Mana Restore
Mana Restore on Keeper of the Light's Chakra Magic increases from 90/160/230/300 to 105/170/235/300.
90/160/230/300→105/170/235/300
Source line
Mana Restore increased from 90/160/230/300 to 105/170/235/300
Buff
Blinding Light · Cast Range
Cast Range on Keeper of the Light's Blinding Light increases from 400/500/600/700 to 500/575/650/725.
400/500/600/700→500/575/650/725
Source line
Cast Range increased from 400/500/600/700 to 500/575/650/725
Adjust
Blinding Light · Knockback distance
Keeper of the Light's Blinding Light: Knockback distance changed from 400 to knocking back to the edges of the effect radius, but a minimum knockback distance is 175.
400→Knocking back to the edges of the effect radius, but a minimum knockback distance is 175
Source line
Knockback distance changed from 400 to knocking back to the edges of the effect radius, but a minimum knockback distance is 175
- Info: Min distance is used for enemies near the edge of AoE
Adjust
Spirit Form
No longer grants bonus movement speed percentage.
Source line
No longer grants bonus movement speed percentage
Adjust
Spirit Form
Now increases movement speed bonus of Bright Speed by 50% while active.
Source line
Now increases movement speed bonus of Bright Speed by 50% while active
Adjust
Talents
Level 15 Talent -5s Blinding Light Cooldown replaced with +90 Blinding Light Damage.
Source line
Level 15 Talent -5s Blinding Light Cooldown replaced with +90 Blinding Light Damage
Adjust
Talents
Level 15 Talent -2s Chakra Magic Cooldown replaced with +30% Spirit Form Bright Speed Bonus.
Source line
Level 15 Talent -2s Chakra Magic Cooldown replaced with +30% Spirit Form Bright Speed Bonus
Adjust
Talents
Level 20 Talent +200 Chakra Magic Mana replaced with +10% Solar Bind Magic Resistance Reduction.
Source line
Level 20 Talent +200 Chakra Magic Mana replaced with +10% Solar Bind Magic Resistance Reduction
Adjust
Talents
Level 20 Talent +10% Spirit Form Movement Speed Bonus replaced with +15s Spirit Form Duration.
Source line
Level 20 Talent +10% Spirit Form Movement Speed Bonus replaced with +15s Spirit Form Duration
Removed
Removed Wellspring innate ability.
Source line
Removed Wellspring innate ability
New
Equilibrium
New innate ability.
Source line
New innate ability
- Io always has bonus Outgoing Damage Amp which linearly scales with its health, reaching a maximum of 5% + 0.5% per level at 100% Health. At the same time, Io has Health Restoration and Healing Amplifications which also linearly scale with its health, but reach a maximum of 5% + 0.5% per level at zero Health
Adjust
Overcharge
Now also provides 35/60/85/110 Attack Speed and 8/10/12/14% Spell Amplification to Io and any tethered Allies.
Source line
Now also provides 35/60/85/110 Attack Speed and 8/10/12/14% Spell Amplification to Io and any tethered Allies
Buff
Talents · Level 10 Talent Strength
Io's level 10 talent Strength increases from +7 to +8.
+7→+8
Source line
Level 10 Talent Strength increased from +7 to +8
Adjust
Talents · Level 25 Talent Relocate Cast Delay Reduction
Io's level 25 talent Relocate Cast Delay Reduction increases from 1.5s to 2s.
1.5s→2s
Source line
Level 25 Talent Relocate Cast Delay Reduction increased from 1.5s to 2s
Visage
History · 4 patches →Removed
Removed Lurker innate ability.
Source line
Removed Lurker innate ability
Adjust
Silent as the Grave
Now innate ability. Active.
Source line
Now innate ability. Active
- Visage gains flying movement and 12% bonus movement speed for 20s. Upon attacking or casting, he loses both effects, but he and his familiars gain 10% attack damage bonus for 2 seconds
Buff
Silent as the Grave · Mana Cost
Mana Cost on Visage's Silent as the Grave decreases from 115 to 50.
115→50
Source line
Mana Cost decreased from 115 to 50
Adjust
Silent as the Grave · Cooldown
Visage's Silent as the Grave: Cooldown changed from 45s to 45.75s — 0.75s per level.
45s→45.75s - 0.75s per level
Source line
Cooldown changed from 45s to 45.75s - 0.75s per level
Adjust
Silent as the Grave
Upgraded with Aghanim's Scepter.
Source line
Upgraded with Aghanim's Scepter
- Increases bonus movement speed by 12%, bonus damage by 10%, bonus damage duration by 2s, and flight duration by 10s. While flight is active, Silent as the Grave grants invisibility to Visage and his familiars
- Invisibility for Visage and each familiar are not connected
Buff
Summon Familiars · Cooldown
Cooldown on Visage's Summon Familiars decreases from 130/120/110s to 120/110/100s.
130/120/110s→120/110/100s
Source line
Cooldown decreased from 130/120/110s to 120/110/100s
Adjust
Summon Familiars · Familiar Health
Familiar Health on Visage's Summon Familiars changes from 500/600/700 to 450/600/750.
500/600/700→450/600/750
Source line
Familiar Health rescaled from 500/600/700 to 450/600/750
Adjust
Talents
Level 10 Talent +6 Visage and Familiars Attack Damage replaced with +6 Visage and Familiars Base Damage.
Source line
Level 10 Talent +6 Visage and Familiars Attack Damage replaced with +6 Visage and Familiars Base Damage
Adjust
Talents
Level 10 Talent +4 Lurker Max Stacks replaced with -1s Soul Assumption Cooldown.
Source line
Level 10 Talent +4 Lurker Max Stacks replaced with -1s Soul Assumption Cooldown
Buff
Talents · Level 20 Talent Soul Assumption Damage Per Charge
Visage's level 20 talent Soul Assumption Damage Per Charge increases from +25 to +30.
+25→+30
Source line
Level 20 Talent Soul Assumption Damage Per Charge increased from +25 to +30
Adjust
Essence Shift · Duration
Slark's Essence Shift: Duration changed from 15s + 2.5s per level up to 12.5s + 2.5s per level.
15s + 2.5s per level up→12.5s + 2.5s per level
Source line
Duration changed from 15s + 2.5s per level up to 12.5s + 2.5s per level
- Info: Effective values are not changed
Adjust
Saltwater Shiv
Stacks now have independent durations and don't refresh previous ones.
Source line
Stacks now have independent durations and don't refresh previous ones
Nerf
Saltwater Shiv · Cooldown
Cooldown on Slark's Saltwater Shiv increases from 10/8/6/4s to 14/12/10/8s.
10/8/6/4s→14/12/10/8s
Source line
Cooldown increased from 10/8/6/4s to 14/12/10/8s
Nerf
Saltwater Shiv · Mana Cost
Mana Cost on Slark's Saltwater Shiv increases from 20 to 25/30/35/40.
20→25/30/35/40
Source line
Mana Cost increased from 20 to 25/30/35/40
Adjust
Saltwater Shiv
Cast Range is now Slark's attack range + 50.
Source line
Cast Range is now Slark's attack range + 50
Buff
Saltwater Shiv · Stack Restoration Steal
Stack Restoration Steal on Slark's Saltwater Shiv increases from 2/4/6/8% to 4/8/12/16%.
2/4/6/8%→4/8/12/16%
Source line
Stack Restoration Steal increased from 2/4/6/8% to 4/8/12/16%
Buff
Saltwater Shiv · Stack Regen Steal
Stack Regen Steal on Slark's Saltwater Shiv increases from 2/4/6/8 to 4/8/12/16.
2/4/6/8→4/8/12/16
Source line
Stack Regen Steal increased from 2/4/6/8 to 4/8/12/16
Buff
Saltwater Shiv · Stack Speed Steal
Stack Speed Steal on Slark's Saltwater Shiv increases from 2/4/6/8 to 4/8/12/16.
2/4/6/8→4/8/12/16
Source line
Stack Speed Steal increased from 2/4/6/8 to 4/8/12/16
Adjust
Saltwater Shiv
Now also modifies incoming healing.
Source line
Now also modifies incoming healing
- Info: As a result of Health Restoration changes
Medusa
History · 3 patches →Buff
Gorgon's Grasp · Cooldown
Cooldown on Medusa's Gorgon's Grasp decreases from 30/27/24/21s to 30/26/22/18s.
30/27/24/21s→30/26/22/18s
Source line
Cooldown decreased from 30/27/24/21s to 30/26/22/18s
Adjust
Gorgon's Grasp
Now always centers the cast cursor around the second grouping, even if the number of volleys is increased.
Source line
Now always centers the cast cursor around the second grouping, even if the number of volleys is increased
Buff
Talents · Level 10 Talent Stone Gaze Bonus Physical Damage
Medusa's level 10 talent Stone Gaze Bonus Physical Damage increases from +10% to +12%.
+10%→+12%
Source line
Level 10 Talent Stone Gaze Bonus Physical Damage increased from +10% to +12%
Buff
Talents · Level 15 Talent Mystic Snake Cooldown Reduction
Medusa's level 15 talent Mystic Snake Cooldown Reduction increases from 3s to 4s.
3s→4s
Source line
Level 15 Talent Mystic Snake Cooldown Reduction increased from 3s to 4s
Adjust
Talents
Level 15 Talent +8% Split Shot Outgoing Damage replaced with +1 Gorgon's Grasp Volley.
Source line
Level 15 Talent +8% Split Shot Outgoing Damage replaced with +1 Gorgon's Grasp Volley
Adjust
Talents
Level 20 Talent +1 Gorgon's Grasp Volley replaced with +12% Split Shot Outgoing Damage.
Source line
Level 20 Talent +1 Gorgon's Grasp Volley replaced with +12% Split Shot Outgoing Damage
Adjust
Talents
Level 20 Talent +3 Mystic Snake Bounces replaced with +40% Mystic Snake Damage / Mana Gain.
Source line
Level 20 Talent +3 Mystic Snake Bounces replaced with +40% Mystic Snake Damage / Mana Gain
Buff
Talents · Level 25 Talent Stone Gaze Duration
Medusa's level 25 talent Stone Gaze Duration increases from +2s to +2.5s.
+2s→+2.5s
Source line
Level 25 Talent Stone Gaze Duration increased from +2s to +2.5s
Troll Warlord
History · 6 patches →Adjust
Battle Stance
Troll Warlord gains 1 armor per 30 bonus attack speed.
Source line
Troll Warlord gains 1 armor per 30 bonus attack speed
Adjust
Berserker's Rage
No longer provides +3/4/5/6 Bonus Armor while in melee form.
Source line
No longer provides +3/4/5/6 Bonus Armor while in melee form
Adjust
Talents
Level 15 Talent +115 Whirling Axes Damage replaced with +1s Battle Trance Duration.
Source line
Level 15 Talent +115 Whirling Axes Damage replaced with +1s Battle Trance Duration
Adjust
Talents
Level 20 Talent +10 Berserker's Rage Armor replaced with +160 Whirling Axes Damage.
Source line
Level 20 Talent +10 Berserker's Rage Armor replaced with +160 Whirling Axes Damage
Adjust
Talents
Level 20 Talent +1.5s Battle Trance Duration replaced with Allies Receive Battle Trance Attack Speed.
Source line
Level 20 Talent +1.5s Battle Trance Duration replaced with Allies Receive Battle Trance Attack Speed
Centaur Warrunner
History · 7 patches →Buff
Strength gain
Centaur Warrunner's Strength gain increases from 4.0 to 4.2.
4.0→4.2
Source line
Strength gain increased from 4.0 to 4.2
Removed
Removed Rawhide innate ability.
Source line
Removed Rawhide innate ability
New
Horsepower
New innate ability.
Source line
New innate ability
- Centaur Warrunner gains 30% of his strength as bonus movement speed. This movement speed bonus does not stack with bonuses from boots
Magnus
History · 5 patches →Buff
Base Agility
Magnus' Base Agility increases from 12 to 14.
12→14
Source line
Base Agility increased from 12 to 14
- Damage at level 1 increased from 55–63 to 56–64
Adjust
Solid Core
No longer levels with Reverse Polarity.
Source line
No longer levels with Reverse Polarity
Adjust
Solid Core · Slow Resistance
Magnus' Solid Core: Slow Resistance changed from 20/30/40/50% to 24% + 1% per level.
20/30/40/50%→24% + 1% per level
Source line
Slow Resistance rescaled from 20/30/40/50% to 24% + 1% per level
Adjust
Empower
Now always affects Magnus with 30% increased values and can't be cast on himself.
Source line
Now always affects Magnus with 30% increased values and can't be cast on himself
Adjust
Skewer · Aghanim's Shard bonus distance
Aghanim's Shard bonus distance on Magnus' Skewer increases from +275 to +300.
+275→+300
Source line
Aghanim's Shard bonus distance increased from +275 to +300
Adjust
Talents
Level 25 Talent +10% Empower Damage/Cleave replaced with Shockwave Returns to Magnus.
Source line
Level 25 Talent +10% Empower Damage/Cleave replaced with Shockwave Returns to Magnus
Timbersaw
History · 8 patches →Adjust
Exposure Therapy
No longer levels with Chakram.
Source line
No longer levels with Chakram
Adjust
Exposure Therapy · Mana gain per tree destroyed
Timbersaw's Exposure Therapy: Mana gain per tree destroyed changed from 4/6/8/10 to 3.75 + 0.25 per level.
4/6/8/10→3.75 + 0.25 per level
Source line
Mana gain per tree destroyed changed from 4/6/8/10 to 3.75 + 0.25 per level
Bristleback
History · 4 patches →Adjust
Prickly · Damage and debuff duration amplification
Bristleback's Prickly: Damage and debuff duration amplification changed from 10% to 4.5% + 0.5% per level.
10%→4.5% + 0.5% per level
Source line
Damage and debuff duration amplification changed from 10% to 4.5% + 0.5% per level
Buff
Viscous Nasal Goo · Stack Limit
Stack Limit on Bristleback's Viscous Nasal Goo increases from 4 to 6.
4→6
Source line
Stack Limit increased from 4 to 6
Adjust
Viscous Nasal Goo
Now has the same duration on all units.
Source line
Now has the same duration on all units
- Used to have double duration on creeps
Adjust
Talents
Level 25 Talent +12% Spell Lifesteal replaced with -25 Bristleback Damage Threshold.
Source line
Level 25 Talent +12% Spell Lifesteal replaced with -25 Bristleback Damage Threshold
Adjust
Bitter Chill
No longer levels with Walrus Punch!
Source line
No longer levels with Walrus Punch!
Adjust
Bitter Chill · Attack Speed Slow
Tusk's Bitter Chill: Attack Speed Slow changed from 20/40/60/80 to 17 + 3 per level.
20/40/60/80→17 + 3 per level
Source line
Attack Speed Slow rescaled from 20/40/60/80 to 17 + 3 per level
Adjust
Bitter Chill
Now only affects enemy heroes.
Source line
Now only affects enemy heroes
Adjust
Tag Team
Now always a basic ability for Tusk.
Source line
Now always a basic ability for Tusk
Adjust
Ice Shards
No longer upgraded with Aghanim's Shard.
Source line
No longer upgraded with Aghanim's Shard
Adjust
Drinking Buddies
Now granted by Aghanim's Shard.
Source line
Now granted by Aghanim's Shard
- Tusk reaches out to tag an allied unit, pulling them closer. Once tagged, both Tusk and his tagged ally gain 25% bonus movement speed and 10 bonus armor for 6s. Can be put on alt-cast to only pull Tusk towards his ally with 50% reduced cast range. Cast Range: 1000. Mana Cost: 80. Cooldown: 14s
Adjust
Drinking Buddies
No longer provides 20/50/80/110 bonus attack damage.
Source line
No longer provides 20/50/80/110 bonus attack damage
Adjust
Talents
Level 20 Talent -6s Ice Shards Cooldown replaced with -6s Snowball Cooldown.
Source line
Level 20 Talent -6s Ice Shards Cooldown replaced with -6s Snowball Cooldown
Adjust
Talents
Level 25 Talent -8s Snowball Cooldown replaced with Ice Shards Slow by 50% and Deal 110 DPS (only affects enemies trapped inside).
Source line
Level 25 Talent -8s Snowball Cooldown replaced with Ice Shards Slow by 50% and Deal 110 DPS (only affects enemies trapped inside)
Skywrath Mage
History · 5 patches →Removed
Removed Ruin and Restoration innate ability.
Source line
Removed Ruin and Restoration innate ability
New
Shield of the Scion
New innate ability. Passive.
Source line
New innate ability. Passive
- Whenever Skywrath Mage deals magical damage with his abilities to an enemy hero, he gains a magic damage barrier equal to 13.5 + 1.5 per level for 12s. Each instance stacks independently
Adjust
Concussive Shot
Now considers Spirit Bear as a true hero for prioritization. Creep Heroes are now considered as secondary targets.
Source line
Now considers Spirit Bear as a true hero for prioritization. Creep Heroes are now considered as secondary targets
Abaddon
History · 6 patches →Adjust
Withering Mist · Health Restoration Reduction
Abaddon's Withering Mist: Health Restoration Reduction changed from 35% to 24.5% + 0.5% per level.
35%→24.5% + 0.5% per level
Source line
Health Restoration Reduction changed from 35% to 24.5% + 0.5% per level
Adjust
Withering Mist
Now also modifies incoming healing.
Source line
Now also modifies incoming healing
- Info: As a result of Health Restoration changes
Buff
Mist Coil · Damage/Heal
Damage/Heal on Abaddon's Mist Coil increases from 95/160/225/290 to 95/170/245/320.
95/160/225/290→95/170/245/320
Source line
Damage/Heal increased from 95/160/225/290 to 95/170/245/320
Buff
Borrowed Time · Cooldown
Cooldown on Abaddon's Borrowed Time decreases from 90/85/80s to 85/75/65s.
90/85/80s→85/75/65s
Source line
Cooldown decreased from 90/85/80s to 85/75/65s
Adjust
Talents
Level 10 Talent +10% Withering Mist Health Restoration Reduction replaced with +25 Curse of Avernus DPS.
Source line
Level 10 Talent +10% Withering Mist Health Restoration Reduction replaced with +25 Curse of Avernus DPS
Adjust
Talents
Level 15 Talent +40 Curse of Avernus DPS replaced with -10s Borrowed Time Cooldown.
Source line
Level 15 Talent +40 Curse of Avernus DPS replaced with -10s Borrowed Time Cooldown
Elder Titan
History · 6 patches →Removed
Removed Tip The Scales innate ability.
Source line
Removed Tip The Scales innate ability
New
Momentum
New innate ability. Passive, can't be leveled up.
Source line
New innate ability. Passive, can't be leveled up
- Elder Titan's armor increases by 3.6% + 0.4% per level of his bonus movement speed
- Only counts movement speed that he has above his base (305) value
- This ability can't reduce Elder Titan's armor when he is slowed below the base movement speed value
Adjust
Astral Spirit
No longer provides armor on return.
Source line
No longer provides armor on return
- Still grants movement speed, which is then used by the innate ability to provide armor
Buff
Earth Splitter · Cooldown
Cooldown on Elder Titan's Earth Splitter decreases from 100s to 100/95/90s.
100s→100/95/90s
Source line
Cooldown decreased from 100s to 100/95/90s
Adjust
Talents
Level 10 Talent +25 Attack Speed replaced with +150 Echo Stomp Wake Damage.
Source line
Level 10 Talent +25 Attack Speed replaced with +150 Echo Stomp Wake Damage
Adjust
Talents
Level 15 Talent +25 Astral Spirit Hero Attack replaced with 20% of Bonus Movement Speed as Attack Speed.
Source line
Level 15 Talent +25 Astral Spirit Hero Attack replaced with 20% of Bonus Movement Speed as Attack Speed
Adjust
Talents
Level 20 Talent +350 Echo Stomp Wake Damage replaced with +30 Astral Spirit Bonus Damage per Hero.
Source line
Level 20 Talent +350 Echo Stomp Wake Damage replaced with +30 Astral Spirit Bonus Damage per Hero
Legion Commander
History · 7 patches →Nerf
Base armor
Legion Commander's Base armor decreases by 1.
Source line
Base armor decreased by 1
Adjust
Outfight Them!
Ability reworked.
Source line
Ability reworked
- Passively grants Legion Commander bonus armor, equal to 1 + 0.1 per level. Whenever Legion Commander casts an ability, she gains the same amount as a stacking bonus for 6s. Whenever allies within 1200 range cast an ability, they also gain a 6s buff with 50% of the value. This bonus stacks independently
Adjust
Overwhelming Odds
Now also applies 100% movement slow upon dealing damage for 0.3s.
Source line
Now also applies 100% movement slow upon dealing damage for 0.3s
Adjust
Overwhelming Odds
Aghanim's Shard upgrade reworked.
Source line
Aghanim's Shard upgrade reworked
- Increases radius by 100. Grants an all damage barrier equal to 50% of the damage dealt with Overwhelming Odds for 6s
Adjust
Press The Attack
Multiple instances can now stack independently.
Source line
Multiple instances can now stack independently
Adjust
Press The Attack
Now upgraded with Aghanim's Scepter.
Source line
Now upgraded with Aghanim's Scepter
- Increases bonus movement speed by 12%. Ability becomes cast-point, affecting all allies within the targeted 500 radius area. Legion Commander is always affected, even when outside of the cast area
Adjust
Moment of Courage
No longer has a 25% proc chance.
Source line
No longer has a 25% proc chance
Adjust
Moment of Courage
Now automatically triggers after taking 7/6/5/4 attacks.
Source line
Now automatically triggers after taking 7/6/5/4 attacks
- Will not activate unless Legion Commander is both attacking and being attacked. Until this requirement is met, the 'prepared' state is kept indefinitely
Buff
Moment of Courage · Cooldown
Cooldown on Legion Commander's Moment of Courage decreases from 1.7/1.4/1.1/0.8 to 0.3s.
1.7/1.4/1.1/0.8→0.3s
Source line
Cooldown decreased from 1.7/1.4/1.1/0.8 to 0.3s
Adjust
Duel
Legion Commander can now use any abilities during Duel.
Source line
Legion Commander can now use any abilities during Duel
- Legion Commander will stop attacking as normal during cast animations
- Items can't be used
Adjust
Duel
No longer upgraded with Aghanim's Shard.
Source line
No longer upgraded with Aghanim's Shard
Adjust
Duel
Aghanim's Scepter upgrade reworked.
Source line
Aghanim's Scepter upgrade reworked
- When Legion Commander wins a duel, Press the Attack is automatically triggered around her
Adjust
Talents
Level 10 Talent +12% Press the Attack Movement Speed replaced with +1 Outfight Them! Armor.
Source line
Level 10 Talent +12% Press the Attack Movement Speed replaced with +1 Outfight Them! Armor
Adjust
Talents
Level 20 Talent +8% Moment of Courage Proc Chance replaced with -1 Moment of Courage Attacks To Trigger.
Source line
Level 20 Talent +8% Moment of Courage Proc Chance replaced with -1 Moment of Courage Attacks To Trigger
Adjust
Talents
Level 20 Talent 300 AoE Press The Attack replaced with +1s Duel Duration.
Source line
Level 20 Talent 300 AoE Press The Attack replaced with +1s Duel Duration
Adjust
Talents
Level 25 Talent Press the Attack grants 1.5s Debuff Immunity replaced with Duel Refreshes Cooldown on Victory.
Source line
Level 25 Talent Press the Attack grants 1.5s Debuff Immunity replaced with Duel Refreshes Cooldown on Victory
Techies
History · 7 patches →New
M.A.D.
New innate ability. Passive.
Source line
New innate ability. Passive
- Increases mana regen by a portion of Techies' max mana equal to 0.08% + 0.02% per level
- When Techies die, they leave behind a barrel that explodes after 1.5s, dealing magical damage equal to 50 + 30% of their max mana to enemies in a 400 area of effect. The barrel provides 400 obstructed vision until it explodes
Adjust
M.A.D.
Upgraded with Aghanim's Shard.
Source line
Upgraded with Aghanim's Shard
- Increases mana to damage by 10%. Adds an active component. Techies plant the M.A.D. barrel, and detonate it later by using a sub-ability. The M.A.D. barrel is invisible and can be destroyed before the detonation process begins. Detonating the barrel makes it visible and immortal, and then it explodes after the same 1.5s delay. Only one M.A.D. can exist via the active cast at one time. Barrel Health: 200. Cast Range: 450. No Mana Cost. Cooldown: 30s. Cast Point: 1s
Adjust
Reactive Tazer
Can now always be cast on allies.
Source line
Can now always be cast on allies
Buff
Reactive Tazer · Cast Range
Cast Range on Techies' Reactive Tazer increases from 500 to 600.
500→600
Source line
Cast Range increased from 500 to 600
Adjust
Reactive Tazer
No longer upgraded with Aghanim's Shard.
Source line
No longer upgraded with Aghanim's Shard
Adjust
Blast Off!
Now deals its self damage before damaging enemies.
Source line
Now deals its self damage before damaging enemies
Adjust
Blast Off!
Techies are now rooted and disarmed instead of self-stunned during Blast Off's leap animation.
Source line
Techies are now rooted and disarmed instead of self-stunned during Blast Off's leap animation
Adjust
Proximity Mines · Damage source
Damage source on Techies' Proximity Mines changes from Proximity Mines to the caster.
Proximity Mines→The caster
Source line
Damage source changed from Proximity Mines to the caster
Adjust
Minefield Sign
Now only available with Aghanim's Scepter.
Source line
Now only available with Aghanim's Scepter
Adjust
Talents
Level 15 Talent +3 Mana Regen replaced with +25% Reactive Tazer Buff and Disarm Duration.
Source line
Level 15 Talent +3 Mana Regen replaced with +25% Reactive Tazer Buff and Disarm Duration
Buff
Talents · Level 25 Talent Damage
Techies' level 25 talent Damage increases from +252 to +253.
+252→+253
Source line
Level 25 Talent Damage increased from +252 to +253
Ember Spirit
History · 8 patches →Buff
Strength gain
Ember Spirit's Strength gain increases from 2.3 to 2.5.
2.3→2.5
Source line
Strength gain increased from 2.3 to 2.5
Adjust
Immolation
No longer levels with Fire Remnant.
Source line
No longer levels with Fire Remnant
Adjust
Immolation · Damage per second
Ember Spirit's Immolation: Damage per second changed from 10/18/26/34 to 10 + 1 per level.
10/18/26/34→10 + 1 per level
Source line
Damage per second changed from 10/18/26/34 to 10 + 1 per level
Buff
Immolation · Radius
Radius on Ember Spirit's Immolation increases from 175 to 200.
175→200
Source line
Radius increased from 175 to 200
Nerf
Immolation · Aghanim's Shard bonus radius
Aghanim's Shard bonus radius on Ember Spirit's Immolation decreases from 175 to 150.
175→150
Source line
Aghanim's Shard bonus radius decreased from 175 to 150
- Info: Total Shard radius unchanged with base radius increase
Buff
Searing Chains · Mana Cost
Mana Cost on Ember Spirit's Searing Chains decreases from 95/105/115/125 to 80/90/100/110.
95/105/115/125→80/90/100/110
Source line
Mana Cost decreased from 95/105/115/125 to 80/90/100/110
Buff
Sleight of Fist · Bonus Hero Damage
Bonus Hero Damage on Ember Spirit's Sleight of Fist increases from 25/70/115/160 to 50/90/130/170.
25/70/115/160→50/90/130/170
Source line
Bonus Hero Damage increased from 25/70/115/160 to 50/90/130/170
Earth Spirit
History · 6 patches →Adjust
Stone Remnant · Max Charges
Earth Spirit's Stone Remnant: Max Charges changed from 7 + 1 per 4 level ups to 7 + 1 per 4 levels.
7 + 1 per 4 level ups→7 + 1 per 4 levels
Source line
Max Charges changed from 7 + 1 per 4 level ups to 7 + 1 per 4 levels
- Info: This means bonus charges are gained 1 level earlier (on levels 4/8/12... instead of 5/9/13...)
Buff
Boulder Smash · Slow Duration
Slow Duration on Earth Spirit's Boulder Smash increases from 1.25/2.5/3.25/4s to 1.75/2.5/3.25/4s.
1.25/2.5/3.25/4s→1.75/2.5/3.25/4s
Source line
Slow Duration increased from 1.25/2.5/3.25/4s to 1.75/2.5/3.25/4s
Buff
Geomagnetic Grip · Silence Duration
Silence Duration on Earth Spirit's Geomagnetic Grip increases from 2/2.5/3/3.5s to 2.3/2.7/3.1/3.5s.
2/2.5/3/3.5s→2.3/2.7/3.1/3.5s
Source line
Silence Duration increased from 2/2.5/3/3.5s to 2.3/2.7/3.1/3.5s
Buff
Magnetize · Damage per second
Damage per second on Earth Spirit's Magnetize increases from 45/85/125 to 45/90/135.
45/85/125→45/90/135
Source line
Damage per second increased from 45/85/125 to 45/90/135
Buff
Talents · Level 25 Talent Geomagnetic Grip Remnant Damage
Earth Spirit's level 25 talent Geomagnetic Grip Remnant Damage increases from +175 to +250.
+175→+250
Source line
Level 25 Talent Geomagnetic Grip Remnant Damage increased from +175 to +250
Underlord
History · 5 patches →Adjust
Invading Force
No longer levels with Fiend's Gate.
Source line
No longer levels with Fiend's Gate
Adjust
Invading Force · Damage Reduction
Underlord's Invading Force: Damage Reduction changed from 4/6/8/10% to 3.7% + 0.3% per level.
4/6/8/10%→3.7% + 0.3% per level
Source line
Damage Reduction rescaled from 4/6/8/10% to 3.7% + 0.3% per level
Adjust
Invading Force · Movement Speed bonus
Underlord's Invading Force: Movement Speed bonus changed from 11/14/17/20% to 9.5% + 0.5% per level.
11/14/17/20%→9.5% + 0.5% per level
Source line
Movement Speed bonus rescaled from 11/14/17/20% to 9.5% + 0.5% per level
Buff
Firestorm · Wave Damage
Wave Damage on Underlord's Firestorm increases from 30/50/70/90 to 30/55/80/105.
30/50/70/90→30/55/80/105
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Wave Damage increased from 30/50/70/90 to 30/55/80/105
Buff
Atrophy Aura · Damage Reduction
Damage Reduction on Underlord's Atrophy Aura increases from 6/14/22/30% to 8/16/24/32%.
6/14/22/30%→8/16/24/32%
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Damage Reduction increased from 6/14/22/30% to 8/16/24/32%
Buff
Talents · Level 15 Talent Firestorm Cooldown Reduction
Underlord's level 15 talent Firestorm Cooldown Reduction increases from 4s to 5s.
4s→5s
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Level 15 Talent Firestorm Cooldown Reduction increased from 4s to 5s
Buff
Talents · Level 25 Talent Fiend's Gate DPS
Underlord's level 25 talent Fiend's Gate DPS increases from 125 to 160.
125→160
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Level 25 Talent Fiend's Gate DPS increased from 125 to 160
Terrorblade
History · 5 patches →Buff
Base Armor
Terrorblade's Base Armor increases by 1.
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Base Armor increased by 1
Buff
Conjure Image · Illusion Damage
Illusion Damage on Terrorblade's Conjure Image increases from 20/25/30/35% to 25/30/35/40%.
20/25/30/35%→25/30/35/40%
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Illusion Damage increased from 20/25/30/35% to 25/30/35/40%
Buff
Demon Zeal · Cooldown
Cooldown on Terrorblade's Demon Zeal decreases from 60s to 45s.
60s→45s
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Cooldown decreased from 60s to 45s
Nerf
Demon Zeal · Duration
Duration on Terrorblade's Demon Zeal decreases from 30s to 25s.
30s→25s
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Duration decreased from 30s to 25s
Adjust
Talents
Level 15 Talent +15% Reflection Slow/Damage replaced with -25% Sunder Minimum HP Swap.
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Level 15 Talent +15% Reflection Slow/Damage replaced with -25% Sunder Minimum HP Swap
Phoenix
History · 5 patches →Removed
Removed Blinding Sun innate ability.
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Removed Blinding Sun innate ability
New
Dying Light
New innate ability.
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New innate ability
- Phoenix deals 4% of its missing health as magic damage to all enemies in a 400 radius every second. Damage tick rate: 0.2s
- This effect is also present during Supernova
- Damage is calculated as if Phoenix was still present with the same health and health regen it had at the moment of the cast
Adjust
Talents
Level 10 Talent +0.5% Blinding Sun Miss Chance replaced with +1% Dying Light Missing Health as Damage.
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Level 10 Talent +0.5% Blinding Sun Miss Chance replaced with +1% Dying Light Missing Health as Damage
Oracle
History · 4 patches →Adjust
Prognosticate
Oracle now also predicts Roshan's exact respawn timer.
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Oracle now also predicts Roshan's exact respawn timer
Adjust
False Promise
No longer upgraded with Aghanim's Scepter.
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No longer upgraded with Aghanim's Scepter
New
Diviner's Deck
New passive ability granted by Aghanim's Scepter.
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New passive ability granted by Aghanim's Scepter
- Oracle receives a Tarot Card Buff now and every 90 seconds. This buff is undispellable and lasts until the next one replaces it. Oracle knows which buff will be next.
- Death: +40% Spell Amplification
- The Fool: +100% Gold Gain
- The World: +150% Intelligence
- The Lovers: +40% Heal Amplification
- The Tower: Gain a 400 all-damage barrier which regenerates after not taking damage for 7s
Adjust
Talents
Level 15 Talent Fortune's End Heals/Damages for 80 Per Effect Dispelled replaced with +100 Fortune's End Radius.
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Level 15 Talent Fortune's End Heals/Damages for 80 Per Effect Dispelled replaced with +100 Fortune's End Radius
Winter Wyvern
History · 6 patches →Removed
Removed Eldwurm Scholar innate ability.
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Removed Eldwurm Scholar innate ability
New
Eldwurm's Edda
New innate ability.
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New innate ability
- Winter Wyvern starts the game with Eldwurm's Edda item. After 10 minutes it can be consumed, increasing the current and maximum level of a basic ability by one. Also increases Winter Wyvern's Intelligence by 25% of its base value at the time of consumption
- Level 5 values are automatically calculated by applying 50% of the difference in all values between levels 3 and 4, except for the mana cost. Mana cost is kept the same as level 4
Adjust
Arctic Burn
No longer has a one debuff per cast restriction on enemy heroes.
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No longer has a one debuff per cast restriction on enemy heroes
Nerf
Arctic Burn · Burn Duration
Burn Duration on Winter Wyvern's Arctic Burn decreases from 5s to 3s.
5s→3s
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Burn Duration decreased from 5s to 3s
Nerf
Arctic Burn · Movement Slow
Movement Slow on Winter Wyvern's Arctic Burn decreases from 16/24/32/40% to 15/20/25/30%.
16/24/32/40%→15/20/25/30%
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Movement Slow decreased from 16/24/32/40% to 15/20/25/30%
Adjust
Cold Embrace
Aghanim's Shard reworked.
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Aghanim's Shard reworked
- Decreases cooldown by 4s. Allied units gain 60% bonus attack damage for 6s when emerging from the icy cocoon
Adjust
Winter's Curse · Attack Speed
Attack Speed on Winter Wyvern's Winter's Curse changes from 65 to 50/65/80.
65→50/65/80
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Attack Speed rescaled from 65 to 50/65/80
Adjust
Winter's Curse · Maximum Duration
Maximum Duration on Winter Wyvern's Winter's Curse changes from 4/5.5/7s to 6s.
4/5.5/7s→6s
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Maximum Duration rescaled from 4/5.5/7s to 6s
Nerf
Winter's Curse · Bonus Duration per hero
Bonus Duration per hero on Winter Wyvern's Winter's Curse decreases from 2s to 1.5s.
2s→1.5s
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Bonus Duration per hero decreased from 2s to 1.5s
Adjust
Winter's Curse
Bonus duration per hero can now be applied after the cast if an enemy hero becomes affected.
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Bonus duration per hero can now be applied after the cast if an enemy hero becomes affected
- Info: Still can't be longer than the maximum duration
Nerf
Talents · Level 15 Talent Splinter Blast Shatter Radius
Winter Wyvern's level 15 talent Splinter Blast Shatter Radius decreases from +250 to +175.
+250→+175
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Level 15 Talent Splinter Blast Shatter Radius decreased from +250 to +175
Nerf
Talents · Level 20 Talent Arctic Burn Slow
Winter Wyvern's level 20 talent Arctic Burn Slow decreases from +17% to +15%.
+17%→+15%
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Level 20 Talent Arctic Burn Slow decreased from +17% to +15%
Arc Warden
History · 5 patches →Nerf
Strength gain
Arc Warden's Strength gain decreases from 2.4 to 2.2.
2.4→2.2
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Strength gain decreased from 2.4 to 2.2
Nerf
Agility gain
Arc Warden's Agility gain decreases from 3.0 to 2.7.
3.0→2.7
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Agility gain decreased from 3.0 to 2.7
- Damage gain per level decreased from 3.6 to 3.4
Buff
Base Movement Speed
Arc Warden's Base Movement Speed increases from 285 to 300.
285→300
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Base Movement Speed increased from 285 to 300
Adjust
Runic Infusion
No longer grants the Regeneration Rune buff upon activating any rune.
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No longer grants the Regeneration Rune buff upon activating any rune
Adjust
Runic Infusion
Now provides Arc Warden with +1.5 all attributes permanently whenever Arc Warden or the Tempest Double activates a Power Rune.
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Now provides Arc Warden with +1.5 all attributes permanently whenever Arc Warden or the Tempest Double activates a Power Rune
Adjust
Magnetic Field
The field now also pulls runes, and automatically activates ones that are inside. Rune Pull Force: 100. Rune Pull Radius: 800/1200/1600/2000.
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The field now also pulls runes, and automatically activates ones that are inside. Rune Pull Force: 100. Rune Pull Radius: 800/1200/1600/2000
Buff
Spark Wraith · Slow Duration
Slow Duration on Arc Warden's Spark Wraith increases from 0.5/0.6/0.7/0.8s to 0.7/0.8/0.9/1s.
0.5/0.6/0.7/0.8s→0.7/0.8/0.9/1s
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Slow Duration increased from 0.5/0.6/0.7/0.8s to 0.7/0.8/0.9/1s
Adjust
Spark Wraith
No longer upgraded with Aghanim's Shard.
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No longer upgraded with Aghanim's Shard
Adjust
Tempest Double · Gold and XP Bounty
Arc Warden's Tempest Double: Gold and XP Bounty changed from 180/240/300 to 70 + 10 per level.
180/240/300→70 + 10 per level
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Gold and XP Bounty rescaled from 180/240/300 to 70 + 10 per level
Adjust
Tempest Double
Now upgraded with Aghanim's Shard.
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Now upgraded with Aghanim's Shard
- The Tempest Double is infused with the bonuses of Arcane, Invisibility, and Haste Runes for 12s. These bonuses don't provide Runic Infusion stacks
Adjust
Talents
Level 20 Talent +50% Spark Wraith Damage replaced with +200 Spark Wraith Damage.
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Level 20 Talent +50% Spark Wraith Damage replaced with +200 Spark Wraith Damage
Adjust
Talents
Level 25 Talent -1.1s Spark Wraith Activation Delay replaced with +30s Spark Wraith Duration.
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Level 25 Talent -1.1s Spark Wraith Activation Delay replaced with +30s Spark Wraith Duration
Adjust
Talents
Level 25 Talent Tempest Double Has No Penalties replaced with +1.5 Runic Infusion All Attributes Bonus (applies retroactively).
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Level 25 Talent Tempest Double Has No Penalties replaced with +1.5 Runic Infusion All Attributes Bonus (applies retroactively)
Monkey King
History · 6 patches →Adjust
Mischief
No longer levels with Wukong's Command.
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No longer levels with Wukong's Command
Adjust
Mischief · Cooldown
Monkey King's Mischief: Cooldown changed from 24/20/16/12s to 24.5s — 0.5s per level.
24/20/16/12s→24.5s - 0.5s per level
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Cooldown changed from 24/20/16/12s to 24.5s - 0.5s per level
Nerf
Tree Dance · Cast point
Cast point on Monkey King's Tree Dance increases from 0.1s to 0.2s.
0.1s→0.2s
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Cast point increased from 0.1s to 0.2s
Buff
Tree Dance · Cast Range / Perched Tree Cast Range
Cast Range / Perched Tree Cast Range on Monkey King's Tree Dance increases from 800 to 900.
800→900
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Cast Range / Perched Tree Cast Range increased from 800 to 900
Buff
Tree Dance · Cooldown
Cooldown on Monkey King's Tree Dance decreases from 1.4/1.2/1.0/0.8s to 0.9/0.6/0.3/0s.
1.4/1.2/1.0/0.8s→0.9/0.6/0.3/0s
Source line
Cooldown decreased from 1.4/1.2/1.0/0.8s to 0.9/0.6/0.3/0s
Nerf
Tree Dance · Leap speed
Leap speed on Monkey King's Tree Dance decreases from 700 to 600.
700→600
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Leap speed decreased from 700 to 600
Adjust
Tree Dance
Leaping between trees can now be interrupted by Roots and Leashes.
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Leaping between trees can now be interrupted by Roots and Leashes
- Previously it was only interrupted by Stunned, Hidden, or Hexed statuses
Adjust
Wukong's Command
Now has Changing of the Guard sub-ability by default.
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Now has Changing of the Guard sub-ability by default
- While Wukong's Command is active, Monkey King gains a Changing of the Guard ability which allows him to transform into any one of his soldiers. Upon cast, Monkey King takes the place of the soldier closest to the target location for 1.5s, and leaves another one in his stead. While Transfigured, Monkey King is indistinguishable from other soldiers and invulnerable, but can't issue commands. Cast Point: 0.3s. No Mana Cost. Cooldown: 3s
Adjust
Talents
Level 10 Talent +90 Primal Spring Max Damage replaced with +350 Tree Dance Cast Range.
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Level 10 Talent +90 Primal Spring Max Damage replaced with +350 Tree Dance Cast Range
Adjust
Talents
Level 15 Talent +450 Tree Dance Cast Range replaced with 0 Cooldown Primal Spring.
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Level 15 Talent +450 Tree Dance Cast Range replaced with 0 Cooldown Primal Spring
Adjust
Talents
Level 20 Talent 0 Cooldown Primal Spring replaced with Jingu Mastery Undispellable.
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Level 20 Talent 0 Cooldown Primal Spring replaced with Jingu Mastery Undispellable
Dark Willow
History · 4 patches →Adjust
Pixie Dust
Ability reworked.
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Ability reworked
- Dark Willow's Health Regen and Mana Regen always have 20% Amplification, which increases to 100% whenever she becomes untargetable or invulnerable
Buff
Talents · Level 10 Talent Intelligence
Dark Willow's level 10 talent Intelligence increases from +10 to +12.
+10→+12
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Level 10 Talent Intelligence increased from +10 to +12
Buff
Talents · Level 15 Talent Terrorize Cooldown Reduction
Dark Willow's level 15 talent Terrorize Cooldown Reduction increases from 15s to 20s.
15s→20s
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Level 15 Talent Terrorize Cooldown Reduction increased from 15s to 20s
Pangolier
History · 8 patches →Buff
Swashbuckle · Slow Duration
Slow Duration on Pangolier's Swashbuckle increases from 0.4s to 0.6s.
0.4s→0.6s
Source line
Slow Duration increased from 0.4s to 0.6s
Buff
Shield Crash · Damage
Damage on Pangolier's Shield Crash increases from 50/100/150/200 to 60/120/180/240.
50/100/150/200→60/120/180/240
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Damage increased from 50/100/150/200 to 60/120/180/240
Nerf
Lucky Shot · Armor Reduction
Armor Reduction on Pangolier's Lucky Shot decreases from 3/5/7/9 to 2/4/6/8.
3/5/7/9→2/4/6/8
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Armor Reduction decreased from 3/5/7/9 to 2/4/6/8
Buff
Rolling Thunder · Stun Duration
Stun Duration on Pangolier's Rolling Thunder increases from 0.8/1/1.2s to 1.2s.
0.8/1/1.2s→1.2s
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Stun Duration increased from 0.8/1/1.2s to 1.2s
Grimstroke
History · 5 patches →Adjust
Ink Trail
Now also applied when an enemy hero is affected by any of Grimstroke's abilities.
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Now also applied when an enemy hero is affected by any of Grimstroke's abilities
Adjust
Ink Trail
Now also applied by attacks from Grimstroke's illusions (including Dark Portrait).
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Now also applied by attacks from Grimstroke's illusions (including Dark Portrait)
Adjust
Ink Trail
Grimstroke now takes 5% + 0.5% per level less damage from enemies affected by Ink Trail.
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Grimstroke now takes 5% + 0.5% per level less damage from enemies affected by Ink Trail
Adjust
Stroke of Fate
Can now be put on alt-cast to send the stroke straight.
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Can now be put on alt-cast to send the stroke straight
Hoodwink
History · 7 patches →Adjust
Mistwoods Wayfarer
No longer levels with Sharpshooter.
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No longer levels with Sharpshooter
Adjust
Mistwoods Wayfarer · Redirect Chance
Hoodwink's Mistwoods Wayfarer: Redirect Chance changed from 14/21/28/35% to 14% + 1% per level.
14/21/28/35%→14% + 1% per level
Source line
Redirect Chance changed from 14/21/28/35% to 14% + 1% per level
Adjust
Acorn Shot · Cast Range
Hoodwink's Acorn Shot: Cast Range changed from (Hoodwink's attack range + 100) to 675/700/725/750.
(Hoodwink's attack range + 100)→675/700/725/750
Source line
Cast Range rescaled from (Hoodwink's attack range + 100) to 675/700/725/750
- Info: As a result, Cast Range increased from 675 to 675/700/725/750
Buff
Bushwhack · Cast Range
Cast Range on Hoodwink's Bushwhack increases from 1000 to 1100.
1000→1100
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Cast Range increased from 1000 to 1100
Adjust
Scurry
No longer doubles all sources of evasion for the duration.
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No longer doubles all sources of evasion for the duration
Adjust
Scurry
Now doubles redirect chance of Mistwoods Wayfarer for the duration.
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Now doubles redirect chance of Mistwoods Wayfarer for the duration
Adjust
Sharpshooter
Now treats creep heroes as creeps.
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Now treats creep heroes as creeps
- The projectile flies through creeps, dealing them damage for half value, but still applying Slow and Break at full force and duration
- Since Spirit Bear is considered a true hero, the projectile will stop on impact with it
Buff
Talents · Level 10 Talent Health
Hoodwink's level 10 talent Health increases from +150 to +175.
+150→+175
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Level 10 Talent Health increased from +150 to +175
Adjust
Talents
Level 15 Talent +1 Acorn Shot Bounce replaced with +10 Agility.
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Level 15 Talent +1 Acorn Shot Bounce replaced with +10 Agility
Adjust
Talents
Level 20 Talent -3 Armor Corruption replaced with +2 Acorn Shot Bounces.
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Level 20 Talent -3 Armor Corruption replaced with +2 Acorn Shot Bounces
Void Spirit
History · 4 patches →Nerf
Base Damage
Void Spirit's Base Damage decreases by 4.
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Base Damage decreased by 4
- Damage at level 1 unchanged due to innate ability changes
Adjust
Intrinsic Edge
Now also increases Void Spirit's attack damage per point of attribute by 15%.
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Now also increases Void Spirit's attack damage per point of attribute by 15%
- Increase is multiplicative, so it's increased from 0.45 to 0.5175
- The result of these changes:
- Damage at level 1 is unchanged at 52–56
- Damage gain per level increased from 3.6 to 4.1
- Damage at level 30 increased from 174–178 to 192–196
Buff
Intrinsic Edge · Secondary bonuses
Secondary bonuses on Void Spirit's Intrinsic Edge increase from 25% to 30%.
25%→30%
Source line
Secondary bonuses increased from 25% to 30%
Adjust
Intrinsic Edge
No longer provides increased Armor or Magic Resistance.
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No longer provides increased Armor or Magic Resistance
Adjust
Intrinsic Edge
Now provides increased Attack Speed per point of Agility.
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Now provides increased Attack Speed per point of Agility
Adjust
Aether Remnant
Aghanim's Shard True Sight no longer reveals wards.
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Aghanim's Shard True Sight no longer reveals wards
Buff
Resonant Pulse · Barrier Amount per hero hit
Barrier Amount per hero hit on Void Spirit's Resonant Pulse increases from 35/50/65/80 to 50/70/90/110.
35/50/65/80→50/70/90/110
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Barrier Amount per hero hit increased from 35/50/65/80 to 50/70/90/110
Snapfire
History · 6 patches →Removed
Removed Buckshot innate ability.
Source line
Removed Buckshot innate ability
New
Boomstick
New innate ability. Passive.
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New innate ability. Passive
- Snapfire deals more damage with her attacks and abilities, the closer she is to her target. Min Damage Amp is 0% at a distance of 495 + 5 per level. Max Damage Amp is 35% damage amp at a distance of 50 + 5 per level
Nerf
Scatterblast · Point-blank damage bonus
Point-blank damage bonus on Snapfire's Scatterblast decreases from 50% to 30%.
50%→30%
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Point-blank damage bonus decreased from 50% to 30%
Adjust
Dauntless
No longer considers Mars's allies when determining if Mars is outnumbered.
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No longer considers Mars's allies when determining if Mars is outnumbered
Nerf
Dauntless · HP Regen per extra enemy
HP Regen per extra enemy on Mars' Dauntless decreases from 70% to 40%.
70%→40%
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HP Regen per extra enemy decreased from 70% to 40%
Adjust
Bulwark
No longer upgraded with Aghanim's Scepter.
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No longer upgraded with Aghanim's Scepter
Adjust
Arena Of Blood
Now upgraded with Aghanim's Scepter.
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Now upgraded with Aghanim's Scepter
- Lowers cooldown by 10s and increases duration from 5.5s to 6.5s. If an enemy is killed in the Arena, Mars and all of his allies inside the Arena restore 35% of their max health and mana and get a 35% attack damage buff for 20s. This effect stacks
Adjust
Talents
Level 10 Talent +20% Dauntless Regen Per Enemy replaced with +1.5 Mana Regen.
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Level 10 Talent +20% Dauntless Regen Per Enemy replaced with +1.5 Mana Regen
Adjust
Talents
Level 20 Talent -16s Arena Of Blood Cooldown replaced with +70 Arena of Blood Spear Damage.
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Level 20 Talent -16s Arena Of Blood Cooldown replaced with +70 Arena of Blood Spear Damage
Ringmaster
History · 6 patches →Adjust
Dark Carnival Barker
Pool of souvenirs now always consists of Funhouse Mirror, Strongman Tonic, Unicycle and Whoopee Cushion.
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Pool of souvenirs now always consists of Funhouse Mirror, Strongman Tonic, Unicycle and Whoopee Cushion
Adjust
Escape Act
Targeted unit is no longer stunned for 0.5 seconds when placed in a box.
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Targeted unit is no longer stunned for 0.5 seconds when placed in a box
Adjust
Escape Act
Radius and Aghanim's Scepter's Explosion Radius now affected by AoE bonuses.
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Radius and Aghanim's Scepter's Explosion Radius now affected by AoE bonuses
Adjust
Impalement Arts · Charges
Charges on Ringmaster's Impalement Arts change from 1/2/3/4 to 3.
1/2/3/4→3
Source line
Charges rescaled from 1/2/3/4 to 3
Buff
Impalement Arts · Mana Cost
Mana Cost on Ringmaster's Impalement Arts decreases from 80 to 50.
80→50
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Mana Cost decreased from 80 to 50
Adjust
Impalement Arts · Impact damage
Impact damage on Ringmaster's Impalement Arts changes from 50 to 20/35/50/65.
50→20/35/50/65
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Impact damage rescaled from 50 to 20/35/50/65
Adjust
Impalement Arts · Max Health Damage per second (heroes)
Max Health Damage per second (heroes) on Ringmaster's Impalement Arts changes from 3.5/4/4.5/5% to 3/4/5/6%.
3.5/4/4.5/5%→3/4/5/6%
Source line
Max Health Damage per second (heroes) rescaled from 3.5/4/4.5/5% to 3/4/5/6%
Nerf
Impalement Arts · Damage per second (creeps)
Damage per second (creeps) on Ringmaster's Impalement Arts decreases from 100 to 85/90/95/100.
100→85/90/95/100
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Damage per second (creeps) decreased from 100 to 85/90/95/100
Nerf
Impalement Arts · Slow Duration
Slow Duration on Ringmaster's Impalement Arts decreases from 0.8s to 0.5/0.6/0.7/0.8s.
0.8s→0.5/0.6/0.7/0.8s
Source line
Slow Duration decreased from 0.8s to 0.5/0.6/0.7/0.8s
Adjust
Talents
Level 10 Talent +85 Impalement Arts Impact Damage replaced with +1 Impalement Arts Charge.
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Level 10 Talent +85 Impalement Arts Impact Damage replaced with +1 Impalement Arts Charge
Dawnbreaker
History · 5 patches →Buff
Base damage
Dawnbreaker's Base damage increases by 6.
Source line
Base damage increased by 6
- Damage at level 1 increased from 50–54 to 56–60
Adjust
Break of Dawn · Max Damage Increase
Dawnbreaker's Break of Dawn: Max Damage Increase changed from 25% to 10% + 1% per level.
25%→10% + 1% per level
Source line
Max Damage Increase changed from 25% to 10% + 1% per level
Adjust
Break of Dawn
Bonuses granted are now at their maximum for any daytime caused by Dawnbreaker's abilities for the entirety of that daytime.
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Bonuses granted are now at their maximum for any daytime caused by Dawnbreaker's abilities for the entirety of that daytime
Adjust
Break of Dawn
Now also upgraded with Aghanim's Scepter.
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Now also upgraded with Aghanim's Scepter
- Amplifies heals Dawnbreaker provides by Break of Dawn's current damage increase value
Buff
Solar Guardian · Cooldown
Cooldown on Dawnbreaker's Solar Guardian decreases from 120/105/90s to 110/100/90s.
120/105/90s→110/100/90s
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Cooldown decreased from 120/105/90s to 110/100/90s
Adjust
Solar Guardian
Now causes a 6 second temporary daytime when the cast starts.
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Now causes a 6 second temporary daytime when the cast starts
Adjust
Solar Guardian
Aghanim's Scepter no longer increases heal per pulse.
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Aghanim's Scepter no longer increases heal per pulse
Adjust
Talents
Level 10 Talent +15% Celestial Hammer Slow replaced with Celestial Hammer Trail Grants Movement Speed to Allies.
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Level 10 Talent +15% Celestial Hammer Slow replaced with Celestial Hammer Trail Grants Movement Speed to Allies
Adjust
Talents
Level 10 Talent +15% Break of Dawn Max Damage replaced with +25% Luminosity Critical Strike Damage.
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Level 10 Talent +15% Break of Dawn Max Damage replaced with +25% Luminosity Critical Strike Damage
Buff
Talents · Level 15 Talent Solar Guardian Cooldown Reduction
Dawnbreaker's level 15 talent Solar Guardian Cooldown Reduction increases from 15s to 20s.
15s→20s
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Level 15 Talent Solar Guardian Cooldown Reduction increased from 15s to 20s
Adjust
Talents
Level 15 Talent +40% Luminosity Critical Strike Damage replaced with +40% Celestial Hammer Trail/Hammer Damage.
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Level 15 Talent +40% Luminosity Critical Strike Damage replaced with +40% Celestial Hammer Trail/Hammer Damage
Adjust
Special Delivery
If Marci's courier is in the fountain when Special Delivery is cast, the courier will take all items from the stash before teleporting.
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If Marci's courier is in the fountain when Special Delivery is cast, the courier will take all items from the stash before teleporting. The courier will now automatically attempt to transfer items upon teleporting and head back to the fountain. If the courier has any extra items after trying to transfer or didn't transfer any items, it will stay next to Marci
Adjust
Special Delivery · Cooldown
Marci's Special Delivery: Cooldown changed from 240s to 245s — 5s per level.
240s→245s - 5s per level
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Cooldown changed from 240s to 245s - 5s per level
Adjust
Bodyguard
Ability Reworked.
Source line
Ability Reworked
- Has both passive and active components
- Passively grants Marci 12/18/24/30% lifesteal and 12/18/24/30% bonus base attack damage
- When cast on an ally, she provides them with 75% of passive bonuses and a shared all damage barrier that blocks 90/160/230/300 damage. Damaging the barrier on either Marci or the target will reduce it for both. As Marci attacks heroes, 30% of the damage dealt restores the barrier. Duration: 7s
- Cast Range: 500. Mana Cost: 60/65/70/75. Cooldown: 20s. Cast Point: 0.2s
- The effect is dispellable. Dispelling Marci will remove the barrier. Dispelling the target will remove both the barrier and passive bonuses (lifesteal and base attack damage)
Adjust
Rebound
Ability can be set to alt-cast to bring the target ally to the destination. Does not work on rooted or leashed allies.
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Ability can be set to alt-cast to bring the target ally to the destination. Does not work on rooted or leashed allies
Adjust
Talents
Level 15 Talent +10% Rebound Movement Speed Bonus replaced with +12% Bodyguard Damage.
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Level 15 Talent +10% Rebound Movement Speed Bonus replaced with +12% Bodyguard Damage
Adjust
Talents · Level 20 Talent Unleash Movement Speed
Marci's level 20 talent Unleash Movement Speed increases from +10% to +15%.
+10%→+15%
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Level 20 Talent Unleash Movement Speed increased from +10% to +15%
Adjust
Talents
Level 25 Talent +20% Bodyguard Damage replaced with Bodyguard Strong Dispels (Dispels both Marci and the target).
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Level 25 Talent +20% Bodyguard Damage replaced with Bodyguard Strong Dispels (Dispels both Marci and the target)
Primal Beast
History · 6 patches →Adjust
Colossal
Innate ability reworked.
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Innate ability reworked
- Primal Beast has 10% base Slow Resistance and gains +0.5% Area of Effect and +1% Slow Resistance for every 100 Max Health
Nerf
Pulverize · AoE Radius
AoE Radius on Primal Beast's Pulverize decreases from 600 to 575.
600→575
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AoE Radius decreased from 600 to 575
Adjust
Talents
Level 25 Talent Cannot Be Slowed Or Rooted During Trample replaced with Colossal 2x Bonuses During Trample.
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Level 25 Talent Cannot Be Slowed Or Rooted During Trample replaced with Colossal 2x Bonuses During Trample
Muerta
History · 6 patches →Adjust
Supernatural
Ability reworked.
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Ability reworked
- Whenever an enemy hero dies within 925 units of Muerta, she gains a stack of 1% spell amplification up to a maximum equal to her current level. When Muerta dies she loses half the stacks, rounded down
- Passive ethereal bonuses moved to Pierce the Veil
Adjust
Pierce the Veil
No longer provides 70/100/130 bonus damage.
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No longer provides 70/100/130 bonus damage
Adjust
Pierce the Veil
Now grants +75% base damage.
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Now grants +75% base damage
Adjust
Pierce the Veil
Now has a passive component.
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Now has a passive component
- Muerta can always attack ethereal targets and can attack when she is ethereal. When either she or her target is ethereal, all of her attack damage is dealt as magical damage and her physical lifesteal is treated as spell lifesteal
- Lifesteal conversion happens only for attacks and won't affect her spells
Adjust
Pierce the Veil
No longer upgraded with Aghanim's Shard.
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No longer upgraded with Aghanim's Shard
New
Spectral Slug
New ability granted by Aghanim's Shard.
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New ability granted by Aghanim's Shard
- Muerta shoots a spectral bullet at an enemy, dealing damage, knocking them back, and turning them ethereal for 3s, rendering them immune to physical damage and unable to attack. The target is slowed and becomes 20% more vulnerable to magic damage
- Range: 500. Mana Cost: 75. Cooldown: 12s. Damage: 225. Slow: 30%. Knockback Distance: 250
Adjust
Talents
Level 15 Talent +55 Gunslinger Damage replaced with +15 Intelligence.
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Level 15 Talent +55 Gunslinger Damage replaced with +15 Intelligence
Nerf
Base Movement Speed
Kez's Base Movement Speed decreases from 315 to 310.
315→310
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Base Movement Speed decreased from 315 to 310
Nerf
Base Attack Speed
Kez's Base Attack Speed decreases from 110 to 100.
110→100
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Base Attack Speed decreased from 110 to 100
Adjust
Switch Discipline · Cooldown
Kez's Switch Discipline: Cooldown changed from 7.75s — 0.25s per level up to 8s — 0.25s per level.
7.75s - 0.25s per level up→8s - 0.25s per level
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Cooldown changed from 7.75s - 0.25s per level up to 8s - 0.25s per level
- Info: Effective values are not changed
Adjust
Switch Discipline
Now the first katana hit or ability will deal 12% bonus damage after switching to Katana, and after switching to Sai Kez gains +12% movement speed for 2 seconds.
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Now the first katana hit or ability will deal 12% bonus damage after switching to Katana, and after switching to Sai Kez gains +12% movement speed for 2 seconds
Adjust
Switch Discipline
Aghanim's Scepter no longer restarts the alternate ability cooldown if it was already on cooldown.
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Aghanim's Scepter no longer restarts the alternate ability cooldown if it was already on cooldown
Adjust
Grappling Claw
When targeting a tree, now always destroys the targeted tree and ends in the tree's position.
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When targeting a tree, now always destroys the targeted tree and ends in the tree's position
Nerf
Talon Toss · Cast Range
Cast Range on Kez's Talon Toss decreases from 1200 to 650/750/850/950.
1200→650/750/850/950
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Cast Range decreased from 1200 to 650/750/850/950
- Info: Now matches Grappling Claw
Adjust
Shodo Sai
The proc effect now triggers a critical strike only instead of creating a Mark.
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The proc effect now triggers a critical strike only instead of creating a Mark
Adjust
Shodo Sai
18% Chance to Mark replaced with 20% Critical Strike Chance.
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18% Chance to Mark replaced with 20% Critical Strike Chance
- As a result, marks are applied only by parrying and casting Raven's Veil
Adjust
Shodo Sai
No longer restricts Kez from proccing passive Bash spells of Skull Basher and Abyssal Blade.
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No longer restricts Kez from proccing passive Bash spells of Skull Basher and Abyssal Blade
Buff
Shodo Sai · Mark Stun Duration
Mark Stun Duration on Kez's Shodo Sai increases from 0.4s to 0.5/0.6/0.7/0.8s.
0.4s→0.5/0.6/0.7/0.8s
Source line
Mark Stun Duration increased from 0.4s to 0.5/0.6/0.7/0.8s
Adjust
Shodo Sai
No longer has a parry bonus by default.
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No longer has a parry bonus by default
Adjust
Shodo Sai
Now upgraded with Aghanim's Shard.
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Now upgraded with Aghanim's Shard
- Parrying creates a stronger mark that will stun the target for an additional 0.2s and an a crit bonus of 50%
Adjust
Raptor Dance
No longer provides magic damage immunity.
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No longer provides magic damage immunity
Adjust
Talents
Level 25 Talent +100% Shodo Sai Mark Critical Strike replaced with +80% Shodo Sai Critical Strike.
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Level 25 Talent +100% Shodo Sai Mark Critical Strike replaced with +80% Shodo Sai Critical Strike
Adjust
Encore · Bonus Duration
Largo's Encore: Bonus Duration changed from 10% + 1% per level up to 9% + 1% per level.
10% + 1% per level up→9% + 1% per level
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Bonus Duration changed from 10% + 1% per level up to 9% + 1% per level
- Info: Effective values are not changed
Adjust
Catchy Lick
Now can lick runes to pull them. Rune-licking refunds spent mana.
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Now can lick runes to pull them. Rune-licking refunds spent mana
Nerf
Catchy Lick · Health Regen Duration
Health Regen Duration on Largo's Catchy Lick decreases from 10s to 8s.
10s→8s
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Health Regen Duration decreased from 10s to 8s
Adjust
Catchy Lick
Bonus health regen is now also provided if the target is killed by Catchy Lick.
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Bonus health regen is now also provided if the target is killed by Catchy Lick
Adjust
Amphibian Rhapsody
Aghanim's Scepter no longer adds damage to double-strumming.
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Aghanim's Scepter no longer adds damage to double-strumming
Adjust
Bullbelly Blitz
Now also deals 20/30/40 magical damage by default.
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Now also deals 20/30/40 magical damage by default
Adjust
Bullbelly Blitz
Now upgraded with Aghanim's Scepter.
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Now upgraded with Aghanim's Scepter
- Increases magic damage by 6/12/18 per Groovin' stack when this song is used in double-strumming
Nerf
Hotfeet Hustle · Move Speed
Move Speed on Largo's Hotfeet Hustle decreases from 16/22/28% to 16/20/24%.
16/22/28%→16/20/24%
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Move Speed decreased from 16/22/28% to 16/20/24%
Nerf
Hotfeet Hustle · Slow Resistance
Slow Resistance on Largo's Hotfeet Hustle decreases from 70/80/90% to 70/75/80%.
70/80/90%→70/75/80%
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Slow Resistance decreased from 70/80/90% to 70/75/80%
Nerf
Talents · Level 15 Talent Croak of Genius Max Health DPS
Largo's level 15 talent Croak of Genius Max Health DPS decreases from 1.5% to 1%.
1.5%→1%
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Level 15 Talent Croak of Genius Max Health DPS decreased from 1.5% to 1%
Nerf
Talents · Level 25 Talent Amphibian Rhapsody Song Effects
Largo's level 25 talent Amphibian Rhapsody Song Effects decrease from +35% to +30%.
+35%→+30%
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Level 25 Talent Amphibian Rhapsody Song Effects decreased from +35% to +30%
See every Dota 2 buff and nerf from March 2026 across 2 updates: Dota 2 buffs and nerfs: March 2026 →
Structured by Nerf Radar from the official notes (parsed automatically and reviewed by hand). Valve's official datafeed patch notes as fetched; hero and item labels come from the numbers in each line, and changed, rescaled or signed values are labeled adjust. Source: https://www.dota2.com/patches/7.41 · fetched Oct 12, 2026.