Nerf Radar › Search

What changed for Rattlecage?

Search every recorded change across recent official patches: classes, champions, agents, heroes, weapons, items, maps and systems.

Dota 2

Rattlecage: change history

Open history page →

3 changes across 3 patches (Dec 15, 2025 to Apr 7, 2026), newest first.

Nerf 1Adjust 2
  1. Nerf
    Reverberate projectile physical damage
    Reverberate projectile physical damage on Rattlecage decreases from 110 to 90.
    110→90
    Source line
    Reverberate projectile physical damage decreased from 110 to 90
    • Info: From 143 to 117 with Dormant Curio
  2. Adjust
    Reverberate damage threshold
    Reverberate damage threshold on Rattlecage increases from 180 to 220.
    180→220
    Source line
    Reverberate damage threshold increased from 180 to 220
  3. Adjust
    Returning as a Tier 4 Neutral Artifact.
    Source line
    Returning as a Tier 4 Neutral Artifact
    • Passive: Reverberate. After taking 180 damage from any source, the wearer fires up to 2 projectiles at random nearby enemies within a 600 unit radius, prioritizing heroes, that deal 110 damage and slows the targets movement and attack speed by 100% for 0.2s
    • Dormant Curio increases damage from 110 to 143

Other matches

1 more change in 1 patch, newest first.

Adjust
Mechanics Changes · Miscellaneous
All sources of reflection damage now have an ALT-note detailing mechanics of reflected damage.
Source line
All sources of reflection damage now have an ALT-note detailing mechanics of reflected damage
  • Info: The following items and abilities deal reflected damage: * Tormentor's Reflect ability * Blade Mail (both active and passive) * Chipped Vest * Rattlecage * Axe's Counter Helix * Bristleback's Quill Spray triggered by Bristleback passive * Centaur Warrunner's Retaliate * Nyx Assassin's Spiked Carapace * Queen of Pain's Scream of Pain * Razor's Storm Surge * Shadow Demon's Disseminate * Spectre's Dispersion * Tidehunter's Anchor Smash triggered by Kraken Shell passive * Viper's Corrosive Skin * Warlock's Fatal Bonds
  • Reflected damage cannot be reflected back
  • Lifesteal and Spell Lifesteal don't apply to reflected damage
  • Reflected damage doesn't affect Debuff Immune units