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What changed for Immortal Path?

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League of Legends

Immortal Path: change history

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2 changes across 1 patch (Jul 14, 2026), newest first.

Nerf 2
  1. Nerf
    Summoner's Rift Damage Increase While Above 50% Maximum Health
    Damage increase while above 50% maximum health on Immortal Path decreases from 5% to 4%.
    5%→4%
    Source line
    Damage Increase While Above 50% Maximum Health: 5% → 4%
    Nerf
    Summoner's Rift Healing, Shielding, and Regeneration Increase While Below 50% Maximum Health
    Healing, shielding and regeneration increase while below 50% maximum health on Immortal Path decreases from 15% to 12%.
    15%→12%
    Source line
    Healing, Shielding, and Regeneration Increase While Below 50% Maximum Health: 15% → 12%

Other matches

1 more change in 1 patch, newest first.

Fix
All modes Bug fixes
Fixed a bug where Gluttonous Greaves and Immortal Path were named charges instead of stacks when pinged.
Source line
Fixed a bug where Gluttonous Greaves and Immortal path were named charges instead of stacks when pinged.