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League of Legends

Karma: change history

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1 change across 1 patch (Oct 6, 2026), newest first.

New 1
  1. New
    League Classic
    Karma joins League Classic.
    Source line
    NEW Karma
    • Karma came out just two patches after Caitlyn and was only live for just over two years before being reworked in early 2013. Karma is arguably League's first battlemage, rewarding her for getting in the thick of it and making her stronger the more health she's missing.
    • Passive - Inner Flame: Karma gains bonus AP based on her missing health.
    • Q - Heavenly Wave: Karma fires out blades in a fan, err, cone in front of her, damaging all enemies it hits. If empowered with Mantra, it also heals all allies (herself included), scaling with their missing health.
    • W - Spirit Bond: Karma bonds with another target, giving allies (herself included) move speed, slowing enemies, and creating a tether between the two. Any champion caught in the clothesline is hasted or slowed as if they were the initial target. Enemies who get caught in the clothesline are damaged. If empowered with Mantra, all move speed effects are doubled.
    • E - Soul Shield: Karma shields a target. If empowered with Mantra, it also damages all enemies around her target.
    • R - Mantra: Mantra is available at level 1 and can hold up to two charges. She can cast it to empower her next basic ability.