League of Legends · Published by Riot Games

League of Legends Patch 26.20: what changed

Buff 53Nerf 23Adjust 8New 6Removed 2Fix 54
Read the official notes ↗
TL;DRThis is the patch Worlds is played on. Riot tones down pro staples Ambessa, Ashe, Cassiopeia, K'Sante and Yunara, buffs weaker picks like Kennen, Kindred, Lillia, Swain and Smolder, and cuts Hextech Rocketbelt's ability haste from 20 to 10 while raising its active damage. Replays become private, and League Classic adds Aatrox, Caitlyn, Irelia, Karma, and Quinn and Valor.

Who this matters to

Pro-play and high-elo watchers

Riot calls this the patch Worlds will be played on; Ambessa, Ashe, Cassiopeia, K'Sante and Yunara are nerfed specifically for their strength in coordinated play.

Rocketbelt users (AP bruisers, immobile mages)

Hextech Rocketbelt loses 10 ability haste, but its active damage rises from 100 (+10% AP) to 135 (+15% AP); Kennen and Neeko get compensation buffs.

Ranged top laners on Experimental Hexplate

Ranged users now get 50% of the item's value instead of 70%.

Replay viewers and third-party tools

You can only access replays of matches you played in, and third-party apps and sites lose replay downloads entirely.

League Classic players

Aatrox, Caitlyn, Irelia, Karma, and Quinn and Valor join; Fiora, Graves and Fizz are nerfed; Kennen and Nautilus are buffed; Spirit Visage, Force of Nature and Warmog's Armor gain health regeneration.

ARAM: Mayhem players

Bard, Garen, K'Sante, Lee Sin, Swain and Thresh get champion-specific buffs, and several Augments change; for example, Triggered Inferno's cooldown drops from 15s to 5s.

All 146 changes

Replays

All modes
Adjust
Replays are now private: you can only access replays of matches you played in, and third-party apps and sites lose replay downloads entirely.
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Starting with this patch, you will only be able to access replays from matches you played in. Other players will no longer be able to download your replays, and third-party apps & sites will lose access to replay downloads entirely.

Ranked 5s

Summoner's RiftHistory · 2 patches →
Adjust
Ranked 5s queue windows are extended from 4 p.m.–2 a.m. to 4 p.m.–4 a.m. server time.
4 p.m.–2 a.m. server time→4 p.m.–4 a.m. server time
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In case you missed it, we've extended the queue windows for Ranked 5s from the previous 4pm-2am to 4pm-4am server time.

Ambessa

Summoner's RiftHistory · 4 patches →
Nerf
Passive - Drakehound's Step · Damage
Damage on Ambessa's Drakehound's Step (Passive) decreases from 5–30 (+25% bonus AD) to 5–25 (+20% bonus AD).
5–30 (+25% bonus AD)→5–25 (+20% bonus AD)
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Damage: 5 - 30 (+25% bonus AD) → 5 - 25 (+20% bonus AD)

Ashe

Summoner's RiftHistory · 3 patches →
Nerf
Base Stats · Attack Damage per Level
Ashe's attack damage per level decreases from 3.5 to 3.
3.5→3
Source line
Attack Damage per Level: 3.5 → 3

Cassiopeia

Summoner's RiftHistory · 3 patches →
Nerf
Base Stats · Base Health
Cassiopeia's base health decreases from 630 to 610.
630→610
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Base Health: 630 → 610
Nerf
Base Stats · Base Mana
Cassiopeia's base mana decreases from 480 to 450.
480→450
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Base Mana: 480 → 450

Diana

Summoner's RiftHistory · 2 patches →
Buff
W - Pale Cascade · Shield Bonus Health Ratio
Shield bonus health ratio on Diana's Pale Cascade (W) increases from 11% to 14%.
11%→14%
Source line
Shield Bonus Health Ratio: 11% → 14%

Kennen

Summoner's RiftHistory · 2 patches →
Buff
E - Lightning Rush · Bonus Attack Speed
Bonus attack speed on Kennen's Lightning Rush (E) increases from 40 / 50 / 60 / 70 / 80% to 50 / 60 / 70 / 80 / 90%.
40 / 50 / 60 / 70 / 80%→50 / 60 / 70 / 80 / 90%
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Bonus Attack Speed: 40 / 50 / 60 / 70 / 80% → 50 / 60 / 70 / 80 / 90%

Kindred

Summoner's RiftHistory · 4 patches →
Buff
W - Wolf's Frenzy · Monster Mod
Damage to monsters from Kindred's Wolf's Frenzy (W) increases from 150% to 165%.
150%→165%
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Monster Mod: 150% → 165%
Buff
E - Mounting Dread · Slow Duration
Slow duration on Kindred's Mounting Dread (E) increases from 1s to 1.5s.
1s→1.5s
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Slow Duration: 1s → 1.5s
Removed
E - Mounting Dread · Small Monster Targeting
Kindred's Mounting Dread (E) can no longer target small monsters.
Enabled→Removed
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Small Monster Targeting: Enabled → Removed

K'Sante

Summoner's RiftHistory · 3 patches →
Nerf
W - Path Maker · Mana Cost
Mana cost on K'Sante's Path Maker (W) increases from 40 / 45 / 50 / 55 / 60 to 45 / 50 / 55 / 60 / 65.
40 / 45 / 50 / 55 / 60→45 / 50 / 55 / 60 / 65
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Mana Cost: 40 / 45 / 50 / 55 / 60 → 45 / 50 / 55 / 60 / 65
Nerf
W - Path Maker · W Base/All-Out Damage Reduction
Base/all-out damage reduction on K'Sante's Path Maker (W) decreases from 30 / 75% to 25 / 70%.
30 / 75%→25 / 70%
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W Base/All-Out Damage Reduction: 30 / 75% → 25 / 70%

Lillia

Summoner's RiftHistory · 3 patches →
Buff
R - Lilting Lullaby · Duration
Duration on Lillia's Lilting Lullaby (R) increases from 2.5s to 2.5 / 2.75 / 3s.
2.5s→2.5 / 2.75 / 3s
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Duration: 2.5s → 2.5 / 2.75 / 3s

Lucian

Summoner's RiftHistory · 3 patches →
Buff
Base Stats · Attack Damage
Lucian's attack damage increases from 60 + 2.5 per level to 60 + 2.9 per level.
60 + 2.5 per level→60 + 2.9 per level
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Attack Damage: 60 + 2.5/Level → 60 + 2.9/Level

Mordekaiser

Summoner's RiftHistory · 4 patches →
Buff
Q - Obliterate · Damage scaling from level 10 to 20
Damage scaling on Mordekaiser's Obliterate (Q) from level 10 to 20 increases from +5 per level to +7 per level.
(+5 per level)→(+7 per level)
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Scaling Level 10-20: (+5/lvl) → (+7/lvl)
Buff
R - Realm of Death · Cooldown
Cooldown on Mordekaiser's Realm of Death (R) decreases from 140 / 120 / 100s to 120 / 110 / 100s.
140 / 120 / 100s→120 / 110 / 100s
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Cooldown: 140 / 120 / 100s → 120 / 110 / 100s

Neeko

Summoner's RiftHistory · 2 patches →
Buff
E - Tangle-Barbs · Base Damage
Base damage on Neeko's Tangle-Barbs (E) increases from 70 / 105 / 140 / 175 / 210 (+65% AP) to 80 / 115 / 150 / 185 / 220 (+65% AP).
70 / 105 / 140 / 175 / 210 (+65% AP)→80 / 115 / 150 / 185 / 220 (+65% AP)
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Base Damage: 70 / 105 / 140 / 175 / 210 (+65% AP) → 80 / 115 / 150 / 185 / 220 (+65% AP)
Buff
E - Tangle-Barbs · Empowered Root Duration
Empowered root duration on Neeko's Tangle-Barbs (E) increases from 1.8 / 2.1 / 2.4 / 2.7 / 3s to 2 / 2.25 / 2.5 / 2.75 / 3s.
1.8 / 2.1 / 2.4 / 2.7 / 3s→2 / 2.25 / 2.5 / 2.75 / 3s
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Empowered Root Duration: 1.8 / 2.1 / 2.4 / 2.7 / 3s → 2 / 2.25 / 2.5 / 2.75 / 3s

Smolder

Summoner's RiftHistory · 3 patches →
Buff
Passive - Dragon Practice · Super Scorcher Bonus Magic Damage
Super Scorcher bonus magic damage on Smolder's Dragon Practice (Passive) increases from 25–55% (+0–9% with IE) to 25–60% (+0–10.5% with IE) of Dragon Practice stacks, scaling with crit chance.
25–55% (+0–9% with IE) of Dragon Practice stacks, scaling with crit chance→25–60% (+0–10.5% with IE) of Dragon Practice stacks, scaling with crit chance
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Super Scorcher Bonus Magic Damage: 25 - 55% (+0-9% with IE) of Dragon Practice Stacks, scaling with Crit Chance → 25 - 60% (+0-10.5% with IE) of Dragon Practice Stacks, scaling with Crit Chance
Buff
Passive - Dragon Practice · Flap Flap Flap Bonus Magic Damage
Flap Flap Flap bonus magic damage on Smolder's Dragon Practice (Passive) increases from 8–12.8% (+0–1.44% with IE) to 8–14% (+0–1.8% with IE) of Dragon Practice stacks, scaling with crit chance.
8–12.8% (+0–1.44% with IE) of Dragon Practice stacks, scaling with crit chance→8–14% (+0–1.8% with IE) of Dragon Practice stacks, scaling with crit chance
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Flap Flap Flap Bonus Magic Damage: 8 - 12.8% (+0-1.44% with IE) of Dragon Practice Stacks, scaling with Crit Chance → 8 - 14% (+0-1.8% with IE) of Dragon Practice Stacks, scaling with Crit Chance
Buff
R - Mmooommmm! · Self Heal
Self heal on Smolder's Mmooommmm! (R) increases from 100 / 135 / 170 (+50% bonus AD) (+75% AP) to 100 / 175 / 250 (+75% bonus AD) (+75% AP).
100 / 135 / 170 (+50% bonus AD) (+75% AP)→100 / 175 / 250 (+75% bonus AD) (+75% AP)
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Self Heal: 100 / 135 / 170 (+50% bonus AD) (+75% AP) → 100 / 175 / 250 (+75% bonus AD) (+75% AP)

Swain

Summoner's RiftHistory · 6 patches →
Buff
Base Stats · Base Magic Resistance
Swain's base magic resistance increases from 31 to 34.
31→34
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Base Magic Resistance: 31 → 34
Nerf
Base Stats · Base Armor
Swain's base armor decreases from 25 to 23.
25→23
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Base Armor: 25 → 23
Buff
W - Vision of Empire · Damage
Damage on Swain's Vision of Empire (W) increases from 70 / 105 / 140 / 175 / 210 (+60%) to 70 / 115 / 160 / 205 / 250 (+60%).
70 / 105 / 140 / 175 / 210 (+60%)→70 / 115 / 160 / 205 / 250 (+60%)
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Damage: 70 / 105 / 140 / 175 / 210 (+60%) → 70 / 115 / 160 / 205 / 250 (+60%)
Buff
W - Vision of Empire · Cooldown
Cooldown on Swain's Vision of Empire (W) decreases from 22 / 21 / 20 / 19 / 18s to 20 / 19 / 18 / 17 / 16s.
22 / 21 / 20 / 19 / 18s→20 / 19 / 18 / 17 / 16s
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Cooldown: 22 / 21 / 20 / 19 / 18s → 20 / 19 / 18 / 17 / 16s

Tahm Kench

Summoner's RiftHistory · 3 patches →
Buff
Q - Tongue Lash · Base Healing
Base healing on Tahm Kench's Tongue Lash (Q) increases from 10 / 13.75 / 17.5 / 21.25 / 25 to 10 / 20 / 30 / 40 / 50.
10 / 13.75 / 17.5 / 21.25 / 25→10 / 20 / 30 / 40 / 50
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Base Healing: 10 / 13.75 / 17.5 / 21.25 / 25 → 10 / 20 / 30 / 40 / 50

Vayne

Summoner's RiftHistory · 4 patches →
Adjust
Base Stats · Health per 5
Vayne's health per 5 changes from 4 + 0.5 per level to 5.5 + 0.4 per level.
4 + 0.5 per level→5.5 + 0.4 per level
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Health per 5: 4 + .5/Level → 5.5 +.4/Level
Buff
Q - Tumble · Mana Cost
Mana cost on Vayne's Tumble (Q) decreases from 46 / 42 / 38 / 34 / 30 to a flat 30.
46 / 42 / 38 / 34 / 30→30
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Mana Cost: 46 / 42 / 38 / 34 / 30 → 30

Yunara

Summoner's RiftHistory · 2 patches →
Nerf
Q - Cultivation of Spirit · Passive On Hit Damage
Passive on-hit damage on Yunara's Cultivation of Spirit (Q) decreases from 5 / 10 / 15 / 20 / 25 (+20% AP) to 3 / 8 / 13 / 18 / 23 (+20% AP).
5 / 10 / 15 / 20 / 25 (+20% AP)→3 / 8 / 13 / 18 / 23 (+20% AP)
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Passive On Hit Damage: 5 / 10 / 15 / 20 / 25 (+20% AP) → 3 / 8 / 13 / 18 / 23 (+20% AP)
Nerf
Q - Cultivation of Spirit · Active On Hit Damage
Active on-hit damage on Yunara's Cultivation of Spirit (Q) decreases from 5 / 10 / 15 / 20 / 25 (+20% AP) to 3 / 8 / 13 / 18 / 23 (+20% AP).
5 / 10 / 15 / 20 / 25 (+20% AP)→3 / 8 / 13 / 18 / 23 (+20% AP)
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Active On Hit Damage: 5 / 10 / 15 / 20 / 25 (+20% AP) → 3 / 8 / 13 / 18 / 23 (+20% AP)
Nerf
W - Arc of Judgement · Slow Stacking
The slow from Yunara's Arc of Judgement (W) no longer stacks with other slows.
Stacks with other slows→No longer stacks with other slows
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Slow Stacking: Stacks with other slows → No longer stacks with other slows

Experimental Hexplate

Summoner's RiftHistory · 2 patches →
Nerf
Ranged Mod
Ranged users of Experimental Hexplate now get 50% of the item's value (25% attack speed, 10% move speed) instead of 70% (35% attack speed, 14% move speed).
70% of value (35% attack speed, 14% move speed)→50% of value (25% attack speed, 10% move speed)
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Ranged Mod: 70% of Value (35% Attack Speed, 14% Move Speed) → 50% of Value (25% Attack Speed, 10% Move Speed)

Hextech Rocketbelt

Summoner's RiftHistory · 2 patches →
Nerf
Ability Haste
Ability haste on Hextech Rocketbelt decreases from 20 to 10.
20→10
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Ability Haste: 20 → 10
Buff
Active Damage
Active damage on Hextech Rocketbelt increases from 100 (+10% AP) to 135 (+15% AP).
100 (+10% AP)→135 (+15% AP)
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Active Damage: 100 (+10% AP) → 135 (+15% AP)

Runaan's Hurricane

Summoner's RiftHistory · 2 patches →
Nerf
Attack Damage per Bolt
Attack damage per bolt on Runaan's Hurricane decreases from 65% to 60%.
65%→60%
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Attack Damage per Bolt: 65% → 60%

Scoreboard

Summoner's Rift
Adjust
Most item icon counters, such as Death's Dance, Liandry's Torment and Kraken Slayer, are now hidden on the scoreboard; Tear of the Goddess items and Mejai's Soulstealer still show theirs.
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The following items' icon counters are now hidden on the scoreboard:
  • Death's Dance
  • Haunting Guise
  • Liandry's Torment
  • Riftmaker
  • Kraken Slayer
  • Terminus
  • Guinsoo's Rageblade
  • Fiendhunter Bolts
  • Echoes of Helia
  • Dead Man's Plate
  • Spear of Shojin
  • Overlord's Bloodmail
  • Hullbreaker
  • Jak'sho the Protean
  • Force of Nature

Aatrox

League ClassicHistory · 3 patches →
New
Aatrox joins League Classic.
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NEW Aatrox
  • Aatrox was just a baby, 3 patches old, when we chose to snapshot him for League Classic. He only ever had four balance changes before his rework in 2017 and subsequent rework in 2018, and we're excited to see how he'll perform again. He's an attack-focused fighter, damaging himself to gain attack speed and revive when he would be killed
  • Passive - Blood Well: Aatrox's basic abilities damage himself to fill his Blood Well, which gives him bonus attack speed. If he's killed, he empties his Blood Well to revive on the spot.
  • Q - Dark Flight: Aatrox flies up and crashes down, damaging and knocking up enemies in the area.
  • W - Blood Thirst / Blood Price: Toggle between Blood Thirst and Blood Price, each of which have bonus effects every three attacks. Blood Thirst heals Aatrox, increased when he's low on health. Blood Price deals bonus damage and self-damages.
  • E - Blades of Torment: Aatrox fires out two projectiles that damage and slow all enemies they touch.
  • R - Massacre: Aatrox damages all nearby enemy champions and gains bonus attack speed and attack range for several seconds.

Caitlyn

League Classic
New
Caitlyn joins League Classic.
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NEW Caitlyn
  • Classic's version of Caitlyn was live from 2011-2015. Did you know when she first came out, some players were upset that she was too similar to Miss Fortune?
  • Passive - Headshot: Every few attacks, Caitlyn fires a headshot, dealing bonus damage. Headshot charges up faster while attacking from brush.
  • Q - Piltover Peacemaker: Caitlyn fires a piercing shot that deals less damage to each subsequent target.
  • W - Yordle Snap Trap: Caitlyn puts a trap on the ground that roots and damages the first enemy champion to walk over it. She can have up to 2 traps down at a time.
  • E - 90 Caliber Net: Caitlyn fires out a massive net, knocking herself back in the process. The net damages and slows the first enemy it hits.
  • R - Ace in the Hole: Caitlyn channels then fires a single bullet at an enemy champion, which deals tons of damage, but can be intercepted by other enemy champions.

Irelia

League ClassicHistory · 2 patches →
New
Irelia joins League Classic.
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NEW Irelia
  • Welcome back the 2010-2018 version of Irelia! The original Trinity Force poster child is here to even the odds no matter how bad they look. She's been Q-max, W-max, and E-max at various points in time, so see what build order works for you! She's a fast but deceptively durable fighter who loves to be the underdog.
  • Passive - Ionian Fervor: Irelia gains bonus Tenacity based on how many visible enemy champions are nearby.
  • Q - Bladesurge: Irelia dashes to an enemy, dealing damage and applying on-hit effects. If it kills the target, Bladesurge's full cooldown and some of its mana cost are refunded.
  • W - Hiten Style: Passively, Irelia restores some health with every attack. While active, her attacks deal bonus true damage and restore even more health.
  • E - Equilibrium Strike: Irelia damages and slows a nearby enemy. If they have higher %HP than her, she stuns them instead.
  • R - Transcendent Blades: Irelia sequentially fires out four blades in a line, each damaging all enemies they hit and restoring some health to Irelia. This is definitely not just a wave clear tool.

Karma

League Classic
New
Karma joins League Classic.
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NEW Karma
  • Karma came out just two patches after Caitlyn and was only live for just over two years before being reworked in early 2013. Karma is arguably League's first battlemage, rewarding her for getting in the thick of it and making her stronger the more health she's missing.
  • Passive - Inner Flame: Karma gains bonus AP based on her missing health.
  • Q - Heavenly Wave: Karma fires out blades in a fan, err, cone in front of her, damaging all enemies it hits. If empowered with Mantra, it also heals all allies (herself included), scaling with their missing health.
  • W - Spirit Bond: Karma bonds with another target, giving allies (herself included) move speed, slowing enemies, and creating a tether between the two. Any champion caught in the clothesline is hasted or slowed as if they were the initial target. Enemies who get caught in the clothesline are damaged. If empowered with Mantra, all move speed effects are doubled.
  • E - Soul Shield: Karma shields a target. If empowered with Mantra, it also damages all enemies around her target.
  • R - Mantra: Mantra is available at level 1 and can hold up to two charges. She can cast it to empower her next basic ability.

Quinn and Valor

League Classic
New
Quinn and Valor join League Classic.
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NEW Quinn and Valor
  • Quinn and Valor have returned, having only existed in this form for just over two years, from 2013-2015. Quinn is a ranged and evasive auto-attacker, while her ultimate calls in Valor to fight as a blistering-fast melee skirmisher instead.
  • Passive - Harrier: Valor periodically marks nearby enemies, whom Quinn can attack to deal bonus damage.
  • Q - Blinding Assault: Valor flies out to damage and blind enemies in an area.
  • W - Heightened Senses: Passively gives Quinn bonus attack and move speed whenever she triggers Harrier. Activate to briefly reveal a large area around her.
  • E - Vault: Quinn dashes to and then vaults off an enemy, damaging, knocking back, and slowing them. Valor then marks the target with Harrier.
  • R - Tag Team: Quinn retreats from the battlefield, sending Valor in her place. Valor has substantial bonus move speed, permanently has an empowered version of Heightened Senses' attack speed buff, and casts modified versions of Blinding Assault and Vault. Re-casting (R) casts Skystrike, damaging all nearby enemies and returning Quinn to the battlefield.

Fiora

League ClassicHistory · 3 patches →
Nerf
W - Riposte · Bonus Attack Damage
Bonus attack damage on Fiora's Riposte (W) decreases from 15 / 20 / 25 / 30 / 35 to 10 / 15 / 20 / 25 / 30.
15 / 20 / 25 / 30 / 35→10 / 15 / 20 / 25 / 30
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Bonus Attack Damage: 15 / 20 / 25 / 30 / 35 → 10 / 15 / 20 / 25 / 30

Graves

League ClassicHistory · 3 patches →
Adjust
Base Stats · Attack animations
Graves' basic attack and critical attack animations are sped up.
Sped up
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Basic Attack and Critical Attack Animations: Sped up
Nerf
Base Stats · Base Attack Damage
Graves' base attack damage decreases from 54.1 to 50.
54.1→50
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Base Attack Damage: 54.1 → 50
Nerf
Base Stats · Attack Damage per Level
Graves' attack damage per level decreases from 3.1 to 2.5.
3.1→2.5
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Attack Damage per Level: 3.1 → 2.5
Nerf
Base Stats · Attack Speed per Level
Graves' attack speed per level decreases from 2.9% to 2.5%.
2.9%→2.5%
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Attack Speed per Level: 2.9% → 2.5%
Nerf
R - Collateral Damage · Cone Damage
Cone damage on Graves' Collateral Damage (R) decreases from 140 / 250 / 360 + 120% bonus AD to 140 / 230 / 320 + 100% bonus AD.
140 / 250 / 360 + 120% bonus AD→140 / 230 / 320 + 100% bonus AD
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Cone Damage: 140 / 250 / 360 + 120% bonus AD → 140 / 230 / 320 + 100% bonus AD

Fizz

League ClassicHistory · 3 patches →
Nerf
Q - Urchin Strike · Ability Power Ratio
Ability power ratio on Fizz's Urchin Strike (Q) decreases from 60% to 40%.
60%→40%
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Ability Power Ratio: 60% → 40%
Nerf
W - Seastone Trident · Active Ability Power Ratio
Active ability power ratio on Fizz's Seastone Trident (W) decreases from 35% to 20%.
35%→20%
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Active Ability Power Ratio: 35% → 20%

Kennen

League ClassicHistory · 2 patches →
Buff
W - Electrical Surge · Passive Damage
Passive damage on Kennen's Electrical Surge (W) changes from 40 / 50 / 60 / 70 / 80% total AD to 25 / 40 / 55 / 70 / 85 + 100% bonus AD.
40 / 50 / 60 / 70 / 80% total AD→25 / 40 / 55 / 70 / 85 + 100% bonus AD
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Passive Damage: 40 / 50 / 60 / 70 / 80% total AD → 25 / 40 / 55 / 70 / 85 + 100% bonus AD

Nautilus

League ClassicHistory · 3 patches →
Fix
Passive - Staggering Blow · Bug Fix
Fixed a bug where the empowered attack from Nautilus' Staggering Blow (Passive) could crit for too much damage.
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Bug Fix: Fixed a bug where the empowered attack was critting for too much damage.
Fix
W - Titan's Wrath · Bug Fix
Fixed a bug where the shield from Nautilus' Titan's Wrath (W) did not factor in armor or magic resistance.
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Bug Fix: Fixed a bug where the shield wasn't factoring in armor or magic resistance.
Buff
W - Titan's Wrath · Damage over Time
Damage over time on Nautilus' Titan's Wrath (W) increases from 40 / 55 / 70 / 85 / 100 + 40% AP to 40 / 65 / 90 / 115 / 140 + 40% AP.
40 / 55 / 70 / 85 / 100 + 40% AP→40 / 65 / 90 / 115 / 140 + 40% AP
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Damage over Time: 40 / 55 / 70 / 85 / 100 + 40% AP → 40 / 65 / 90 / 115 / 140 + 40% AP
Buff
W - Titan's Wrath · Shield Bonus Health Ratio
Shield bonus health ratio on Nautilus' Titan's Wrath (W) increases from 10% to 15%.
10%→15%
Source line
Shield Bonus Health Ratio: 10% → 15%
Buff
W - Titan's Wrath · Shield Duration
Shield duration on Nautilus' Titan's Wrath (W) increases from 9.75 to 10.
9.75→10
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Shield Duration: 9.75 → 10

Spirit Visage

League Classic
Buff
Health per 5
Health per 5 on Spirit Visage increases from 4 to 20.
4→20
Source line
Health per 5: 4 → 20

Force of Nature

League Classic
Buff
Health per 5
Health per 5 on Force of Nature increases from 20 to 40.
20→40
Source line
Health per 5: 20 → 40

Warmog's Armor

League Classic
Buff
Health per 5
Health per 5 on Warmog's Armor increases from 10 to 30.
10→30
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Health per 5: 10 → 30

Banshee's Veil

League ClassicHistory · 2 patches →
Adjust
Stat Filter Filters
Banshee's Veil now appears under the Health shop filter instead of Ability Power.
Ability power→Health
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Stat Filter Filters: Ability Power → Health

Bug fixes

League Classic
Fix
Fixed a bug where an incorrect translation was displayed in Fizz's (E) ability description in a Classic match.
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Fixed a bug where an incorrect translation was displayed in Fizz's (E) ability description in a Classic match.
Fix
Fixed a bug where Shyvana's Burnout (W) could be cast while it was still active.
Source line
Fixed a bug where Shyvana's Burnout (W) could be cast while it was still active.
Fix
Fixed a bug where Miss Fortune's base splash art showed the Classic one.
Source line
Fixed a bug where Miss Fortune's Splash Art used the Classic one for the Base.
Fix
Fixed a bug where Shyvana's Dragon's Descent (R) did not cancel channels.
Source line
Fixed a bug where Shyvana's Dragon's Descent (R) did not cancel channels.
Fix
Fixed a bug where Kayle's Reckoning (Q) applied on-hit effects.
Source line
Fixed a bug where Kayle's Reckoning (Q) applied on-hit effects.
Fix
Fixed a bug where Graves' Classic splash art was not displayed in the Collection tab, Loading Screen, Honor Screen, Progression Screen, or End of Game Scoreboard.
Source line
Fixed a bug where Graves' Classic splash art was not displayed in the Collection tab, Loading Screen, Honor Screen, Progression Screen, or End of Game Scoreboard.
Fix
Fixed a bug where Champions Overview Role Icons did not match the listed Champions' Roles in the Classic Collection Menu.
Source line
Fixed a bug where Champions Overview Role Icons did not match the listed Champions' Roles in the Classic Collection Menu.
Fix
Fixed a bug where Teemo did not regain the movement speed bonus from Move Quick (W) after death.
Source line
Fixed a bug where Teemo did not regain the movement speed bonus from Move Quick (W) after death.
Fix
Fixed a bug where Graves' overview page did not display text under "Classic Changes."
Source line
Fixed a bug where Graves' overview page did not display text under "Classic Changes."
Fix
Fixed a bug where Nautilus' title "The Titan of the Depths" was not displayed under the champion's name.
Source line
Fixed a bug where Nautilus' title "The Titan of the Depths" was not displayed under the champion's name.
Fix
Fixed a bug where Sion could lifesteal when attacking enemy Inhibitors.
Source line
Fixed a bug where Sion could lifesteal when attacking enemy Inhibitors.
Fix
Fixed a bug where Pantheon's Aegis Protection (P) text description contained an unlocalized string of text in the Classic Collection.
Source line
Fixed a bug where Pantheon's Aegis Protection (P) text description contained an unlocalized string of text in the Classic Collection.
Fix
Fixed a bug where Quicksilver Sash, Mercurial Scimitar, or Gangplank's Remove Scurvy (W) could grant temporary vision while affected by Graves' Smoke Screen (W) Near Sighted Debuff.
Source line
Fixed a bug where Quicksilver Sash, Mercurial Scimitar, or Gangplank's Remove Scurvy (W) could grant temporary vision while affected by Graves' Smoke Screen (W) Near Sighted Debuff.
Fix
Fixed a bug where owned Rune Pages could overflow the available content area and clip the Rune Editor or Statistics panel.
Source line
Fixed a bug where owned Rune Pages could overflow the available content area and clip the Rune Editor or Statistics panel.
Fix
Fixed a bug where Classic Summoner's Spells played incorrect sound effects when cast.
Source line
Fixed a bug where Classic Summoner's Spells played incorrect sound effects when cast.
Fix
Fixed grammatical and text formatting errors in Fiora's Classic Changes Overview and Abilities Preview tabs.
Source line
Fixed grammatical and text formatting errors in Fiora's Classic Changes Overview and Abilities Preview tabs.

Bard

ARAM: MayhemHistory · 5 patches →
Buff
Meep Ability Power Ratio
Bard's Meep ability power ratio increases from 50% to 67%.
50%→67%
Source line
Meep Ability Power Ratio: 50% → 67%
Buff
Meep Recharge
Bard's Meep recharge decreases from 8s to 5s.
8s→5s
Source line
Meep Recharge: 8s → 5s
Buff
Meep Auto Damage per Chime Breakpoint
Bard's Meep attack damage increases from 6 to 10 per 3 chimes collected.
6 per 3 chimes→10 per 3 chimes
Source line
Meep Auto Damage per Chime Breakpoint: 6 per 3 chimes → 10 per 3 chimes

Garen

ARAM: MayhemHistory · 4 patches →
Buff
W Cooldown
Garen's W cooldown decreases from 22–12 to 18–12.
22–12→18–12
Source line
W Cooldown: 22–12 → 18–12
Buff
W Shield Strength
Garen's W shield strength increases from 18% bonus health to 20% bonus health.
18% bonus health→20% bonus health
Source line
W Shield Strength: 18% Bonus Health → 20% Bonus Health
Buff
W Passive Stacks
Garen's W passive stacks increase from 0.4 per minion kill to 0.75 per minion kill.
0.4 per minion kill→0.75 per minion kill
Source line
W Passive Stacks: 0.4 per minion kill → 0.75 per minion kill

K'Sante

ARAM: MayhemHistory · 3 patches →
Buff
W Cooldown
K'Sante's W cooldown decreases from 14–10 to 10.
14–10→10
Source line
W Cooldown: 14–10 → 10
Buff
W Damage Reduction
K'Sante's W damage reduction increases from 30% to 45%.
30%→45%
Source line
W Damage Reduction: 30% → 45%
Buff
E Shield Strength
K'Sante's E shield strength increases from 13.5% bonus health to 15% bonus health.
13.5% bonus health→15% bonus health
Source line
E Shield Strength: 13.5% bonus health → 15% bonus health

Lee Sin

ARAM: MayhemHistory · 3 patches →
Buff
Passive Attack Speed
Lee Sin's passive attack speed increases from 40% bonus attack speed to 50% bonus attack speed.
40% bonus attack speed→50% bonus attack speed
Source line
Passive Attack Speed: 40% bonus Attack Speed → 50% bonus Attack Speed
Buff
Passive Energy Restore
Lee Sin's passive energy restore increases from 20 / 30 / 40 to 30 / 40 / 50.
20 / 30 / 40→30 / 40 / 50
Source line
Passive Energy Restore: 20 / 30 / 40 → 30 / 40 / 50
Buff
W Shield
Lee Sin's W shield increases from 60–240 to 80–320.
60–240→80–320
Source line
W Shield: 60–240 → 80–320
Buff
Q2 Damage
Lee Sin's Q2 damage increases from 60–180 to 80–240.
60–180→80–240
Source line
Q2 Damage: 60–180 → 80–240

Swain

ARAM: MayhemHistory · 6 patches →
Buff
Damage Taken
Swain's damage taken decreases from 105% to 100%.
105%→100%
Source line
Damage Taken: 105% → 100%
Buff
Healing
Swain's healing increases from 95% to 100%.
95%→100%
Source line
Healing: 95% → 100%
Adjust
Soul Fragments Restore
Swain's soul fragments now restore 3%–6%, scaling with level, instead of a flat 6%.
6% flat→3%–6% scaling with level
Source line
Soul Fragments Restore: 6% flat → 3%–6% scaling with level

Thresh

ARAM: MayhemHistory · 4 patches →
Buff
Passive Soul Drop
Thresh's passive soul drop value increases from 2 to 3.
2→3
Source line
Passive Soul Drop: 2 → 3
Buff
W Cooldown
Thresh's W cooldown decreases from 21 / 20 / 19 / 18 / 17s to 19 / 18 / 17 / 16 / 15s.
21 / 20 / 19 / 18 / 17s→19 / 18 / 17 / 16 / 15s
Source line
W Cooldown: 21 / 20 / 19 / 18 / 17s → 19 / 18 / 17 / 16 / 15s

Juiced

ARAM: MayhemHistory · 2 patches →
Removed
Mana Drain
Juiced no longer has Mana Drain.
Removed
Source line
REMOVED Mana Drain: Removed
Buff
Damage-to-Mana Ratio
Damage-to-mana ratio on Juiced increases from 4.5% to 7%.
4.5%→7%
Source line
Damage-to-Mana Ratio: 4.5% → 7%
New
Ranged Mod
Juiced gains a ranged modifier: ranged champions get 80% of the 7% damage-to-mana ratio.
80% of the 7%
Source line
NEW Ranged Mod: 80% of the 7%

Leg Day

ARAM: Mayhem
Buff
Slow Resist
Slow resist on Leg Day increases from 40% to 50%.
40%→50%
Source line
Slow Resist: 40% → 50%

Missile Split

ARAM: Mayhem
Adjust
Split Trigger
Missile Split now splits when the missile ends or is recast, instead of on the first unit hit.
On first unit hit→On end or recast
Source line
Split Trigger: On first unit hit → On end or recast

Shark Tempest

ARAM: Mayhem
Buff
Slow
Slow on Shark Tempest increases from 30% for 3s to 40% for 3s.
30% for 3s→40% for 3s
Source line
Slow: 30% for 3s → 40% for 3s
Buff
Base Area of Effect Damage
Base area of effect damage on Shark Tempest increases from 50–100 to 100–200.
50–100→100–200
Source line
Base Area of Effect Damage: 50–100 → 100–200
Buff
Attached Damage over 3s
Attached damage over 3s on Shark Tempest increases from 75–225 + 0.6 bonus AD + 0.36 AP to 90–270 + 0.75 bonus AD + 0.45 AP.
75–225 + 0.6 bonus AD + 0.36 AP→90–270 + 0.75 bonus AD + 0.45 AP
Source line
Attached Damage over 3s: 75–225 + 0.6 bonus AD + 0.36 AP → 90–270 + 0.75 bonus AD + 0.45 AP

Squishy Slappy Grab

ARAM: MayhemHistory · 3 patches →
Buff
Cooldown
Cooldown on Squishy Slappy Grab decreases from 35s to 30s.
35s→30s
Source line
Cooldown: 35s → 30s
Buff
Damage
Damage on Squishy Slappy Grab increases from 30–100 + 10% bonus health to 50–150 + 15% bonus health.
30–100 + 10% bonus health→50–150 + 15% bonus health
Source line
Damage: 30–100 + 10% bonus Health → 50–150 + 15% bonus Health
Buff
Shield per Target
Shield per target on Squishy Slappy Grab increases from 35–150 + 50% bonus armor + 50% bonus magic resistance to 50–200 + 50% bonus armor + 50% bonus magic resistance.
35–150 + 50% bonus armor + 50% bonus magic resistance→50–200 + 50% bonus armor + 50% bonus magic resistance
Source line
Shield per Target: 35–150 + 50% bonus Armor + 50% bonus Magic Resistance → 50–200 + 50% bonus Armor + 50% bonus Magic Resistance

Triggered Inferno

ARAM: Mayhem
Buff
Cooldown
Cooldown on Triggered Inferno decreases from 15s to 5s.
15s→5s
Source line
Cooldown: 15s → 5s

Bug fixes

ARAM: Mayhem
Fix
Fixed a bug where Infernal Soul and Jeweled Gauntlet tracked damage dealt to minions.
Source line
Fixed a bug where Infernal Soul and Jeweled Gauntlet tracked damage dealt to minions.
Fix
Fixed a bug where King Me persisted in the slot after completing the quest.
Source line
Fixed a bug where King Me persisted in the slot after completing the quest.
Fix
Fixed a bug where transmuting King Me into Overloaded left Overloaded non-functional.
Source line
Fixed a bug where King Me transmute to Overloaded causes Overloaded to be non-functional.
Fix
Fixed a bug where Shark Bait displayed an empty buff bar.
Source line
Fixed a bug where Shark Bait displayed an empty buff bar.
Fix
Fixed a bug where Aurora's (Q) did not gain ability cooldown from the Skilled Sniper Augment.
Source line
Fixed a bug where Aurora (Q) does not gain ability cooldown from the Skilled Sniper Augment.
Fix
Fixed a bug where Shen's Echo Cast Shadow Dash (E) failed to dash when Shen flashed or queued another spell.
Source line
Fixed a bug where Shen's Echo Cast Shadow Dash (E) fails to Dash when Shen flashed or queued another spell.
Fix
Fixed a bug where a move command could change Echo Cast's Clone direction.
Source line
Fixed a bug where a move command can change Echo Cast's Clone direction.
Fix
Fixed a bug where Lucian's (W) missile failed to split with the Spell Split Augment when he cast (E) during the spell cast.
Source line
Fixed a bug where Lucian's (W) missile fails to split with Spell Split augment when casting (E) during the spell cast.
Fix
Fixed a bug where Spell Split missiles did not split when casting a Summoner Spell during the ability's cast time.
Source line
Fixed a bug where Spell Split missiles do not split when casting a Summoner Spell during the ability's cast time.
Fix
Fixed a bug where champions were unable to queue other spells when casting an Ability enhanced by the Spell Split Augment.
Source line
Fixed a bug where champions are unable to queue other spells when casting an Ability enhanced by the Spell Split Augment.
Fix
Fixed a bug where Prom Queen's cooldown icon disappeared upon death.
Source line
Fixed a bug where Prom Queen's cooldown icon disappears upon death.
Fix
Fixed a bug where Urgot's (W) missile would destroy Rite of Ascension's Soul.
Source line
Fixed a bug where Urgot (W) missile would destroy Rite of Ascension's Soul.
Fix
Fixed a bug where Minion Mancer's damage amplification did not work on Shaco's (R) explosion or Ivern's (R) knockup.
Source line
Fixed a bug where Minion Mancer's damage amplification did not work on Shaco (R) Explosion and Ivern R's knockup.
Fix
Fixed a bug where Ultra Hydra's quest and card icon did not match up.
Source line
Fixed a bug where Ultra Hydra's quest and card icon did not match up.
Nerf
Damage Dealt
Bel'Veth's damage dealt decreases from 105% to 100%.
105%→100%
Source line
Damage Dealt: 105% → 100%
Nerf
Damage Taken
Bel'Veth's damage taken increases from 95% to 100%.
95%→100%
Source line
Damage Taken: 95% → 100%
Nerf
Tenacity
Bel'Veth's tenacity decreases from 20% to 0%.
20%→0%
Source line
Tenacity: 20% → 0%
Buff
Damage Dealt
Locke's damage dealt increases from 105% to 115%.
105%→115%
Source line
Damage Dealt: 105% → 115%

Bug fixes

All modes
Fix
Fixed a bug where Orianna's (R) VFX and hitbox became misplaced if she cast (R) before the ball reached a fast-moving ally like Nocturne.
Source line
Fixed a bug where Orianna's (R) VFX and actual hitbox become misplaced if she casts (R) before the ball reaches a fast-moving ally like Nocturne.
Fix
Fixed a bug where a Sylas-stolen Depth Charge (R) from Nautilus could fizzle after Sylas lost vision of the target.
Source line
Fixed a bug where a Sylas-stolen Depth Charge (R) from Nautilus could fizzle after Sylas lost vision of the target.
Fix
Fixed a bug where Xin Zhao's Three Talon Strike (Q) went completely on cooldown if the first attack was dodged by spells like Shen's Shadow Dash (E) or Jax's Counterstrike (E).
Source line
Fixed a bug where Xin Zhao's Three Talon Strike (Q) went completely on cooldown if the first attack was dodged by spells like Shen's Shadow Dash (E) or Jax's Counterstrike (E).
Fix
Fixed a bug where Shyvana's Dragon's Descent (R) ability failed to cancel enemy teleports.
Source line
Fixed a bug where Shyvana's Dragon's Descent (R) ability fails to cancel enemy teleports.
Fix
Fixed a bug where Kayle's Reckoning (Q) applied the on-hit Spellblade effect from Sheen, Lich Bane, Trinity Force, and Iceborne Gauntlet.
Source line
Fixed a bug where Kayle's Reckoning (Q) applies the on-hit Spellblade effect from Sheen, Lich Bane, Trinity Force, and Iceborne Gauntlet.
Fix
Fixed a bug where large melee champions could attack large enemy champions without being in immolate radius.
Source line
Fixed a bug where large melee champions could auto large enemy champions and not be in immolate radius.
Fix
Fixed a bug where Rune page tabs overflowed and clipped the editor when you owned more than 20 pages.
Source line
Fixed a bug where Rune page tabs overflow and clip the editor when owning more than 20 pages.
Fix
Fixed a bug where Sivir's Spell Shield (E) did not block Leona's Zenith Blade (E).
Source line
Fixed a bug where Sivir's Spell Shield (E) does not block Leona's Zenith Blade (E).
Fix
Fixed a bug where the tab buttons in the champion overview window were misaligned and unusable.
Source line
Fixed a bug where the tab buttons in the champion overview window are misaligned and unusable.
Fix
Fixed a bug where several Classic Summoner Spell icons did not fill their entire square.
Source line
Fixed a bug where multiple Classic Spells icons fail to fill their entire square area.
Fix
Fixed a bug where Malphite's Flash summoner spell was disabled after using Unstoppable Force (R).
Source line
Fixed a bug where Malphite's Flash summoner spell is disabled after using Unstoppable Force (R).
Fix
Fixed a bug where purchasing the Royal Guard Fiora skin did not grant the Royal Guard Classic Chroma.
Source line
Fixed a bug where purchasing Royal Guard Fiora skin does not grant the Royal Guard Classic Chroma.
Fix
Fixed a bug where images from the Classic Mode Homepage loaded when logging into a non-Classic Mode tab.
Source line
Fixed a bug where images from the Classic Mode Homepage loaded when logging into a non-Classic Mode tab.
Fix
Fixed a bug where the "Release Date ↑" and "Release Date ↓" sort buttons sorted the same way in the Classic Mode Collection's Portrait tab.
Source line
Fixed a bug where the sorting effect is the same for the "Release Date ↑" and "Release Date ↓" selection buttons in the Collection - Portrait tab in Classic Mode.
Fix
Fixed a bug where the Recommended sort option was missing from the Classic Store's Runes tab.
Source line
Fixed a bug where the Recommended Sort Option is missing in Classic Store - Runes.
Fix
Fixed a bug where the Release Date sort option did not sort Runes correctly in the Classic Store's Runes tab.
Source line
Fixed a bug where the Release Date Sort Option fails to sort Runes in a certain order in Classic Store - Runes.
Fix
Fixed a bug where rapidly pressing Recall granted Guinsoo's Rageblade stacks.
Source line
Fixed a bug where rapidly pressing Recall gains Guinsoo's Rageblade stacks.
Fix
Fixed a bug where the Imperial Classic Chroma was missing its name in Champion Select's chroma selection for Xin Zhao.
Source line
Fixed a bug where the Imperial Classic Chroma is missing its name in Champion Select's chroma selection for Xin Zhao.
Fix
Fixed a bug where Runaan's Hurricane's Volley (Passive) triggered minions' Call for Help.
Source line
Fixed a bug where Runaan's Hurricane Volley (P) triggers Minions' Call for Help.
Fix
Fixed a bug where Sivir's Spell Shield did not block damage from Miss Fortune's Q.
Source line
Fixed a bug where Sivir's Spell Shield does not block damage from Miss Fortune's Q.
Fix
Fixed a bug where Sona's (E) ability description incorrectly stated that its effect applied only to champions.
Source line
Fixed a bug where Sona's (E) ability description incorrectly states that its effect applies only to champions.
Fix
Fixed a bug where several Classic item icons did not fill their entire square.
Source line
Fixed a bug where multiple Classic Items icons fail to fill their entire square area.

Structured by Nerf Radar from the official notes (parsed automatically and reviewed by hand). Stat lines were parsed deterministically from Riot's notes; buff and nerf labels follow the numbers (for cooldowns and costs, lower is better) or Riot's own designer notes. Cosmetics (skins and chromas) are omitted. Source: https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-20-notes/ · fetched Oct 7, 2026.