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What changed for Skirmish?

Search every recorded change across recent official patches: classes, champions, agents, heroes, weapons, items, maps and systems.

VALORANT

Skirmish: Ascension: change history

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3 changes across 2 patches (Apr 28, 2026 to May 27, 2026), newest first.

Adjust 1New 2
  1. Adjust
    All platforms
    All selectable Agents are available in Skirmish: Ascension 1v1 and 2v2, even if you have not unlocked them.
    Source line
    SKIRMISH: ASCENSION - All selectable Agents are available for both 1v1 and 2v2 modes even if you do not have them unlocked
  2. New
    All platforms
    Skirmish: Ascension is a new limited-time ranked Skirmish mode: pick one of 14 Agents with a single ability, fight through staged weapon rounds with no economy in 1v1 or 2v2, and climb separate FTW ranked ladders; first to 10 rounds wins.
    Source line
    Introducing Skirmish: Ascension, a new limited ranked experience for Skirmish.
    • Choose from 14 Agents, each with one ability from their kit
    • No economy. Weapons escalate through stages as the match progresses
    • 1v1 and 2v2 with separate matchmaking
    • First to 10 rounds wins
    • Separate leaderboards for 1v1 and 2v2, tracked independently
    New
    All platforms
    Skirmish: Ascension rewards include the Combat Ready player card for 3 matches, the Trade Me player card for 15 matches, and titles based on your highest rank on either ladder.
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    Combat Ready player card: Complete 3 Skirmish: Ascension matches
    • Trade Me player card: Complete 15 Skirmish: Ascension matches
    • Titles awarded by highest rank achieved on either ladder
VALORANT

Skirmish: change history

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2 changes across 1 patch (May 27, 2026), newest first.

New 1Fix 1
  1. New
    All platforms
    Added Skirmish maps D and E, available in all queues and customs; both have ramps for more peek-angle variety.
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    Added Skirmish Maps D and E
    • Available in all queues and customs.
    • Both feature ramps for more peek angle variety
    Fix
    All platforms
    Fixed a bug in Skirmish 2v2 where the timer was stuck at 0.5 seconds in overtime.
    Source line
    Skirmish 2v2: Fixed a bug where the timer was stuck at 0.5 seconds in overtime