Nerf Radar › Search

What changed for Creatures?

Search every recorded change across recent official patches: classes, champions, agents, heroes, weapons, items, maps and systems.

World of Warcraft: Forever

Creatures: change history

Open history page →

2 changes across 1 patch (Oct 8, 2026), newest first.

Fix 2
  1. Fix
    Fixed visual effects flickering on large creatures.
    Source line
    Fixed visual effects flickering on large creatures.
    Fix
    Fixed creature behavior that could cause unintended long-distance pulls.
    Source line
    Fixed creature behavior that could result in unintended long-distance pulls.

Other matches

8 more changes in 2 patches, newest first.

Buff
Dungeons · Experience
Experience from killing creatures in dungeons is increased by approximately 20%.
+20%
Source line
The experience earned from killing creatures in dungeons has been increased by approximately 20%.
Fix
Looting
Classic looting returns, so creatures that drop no loot can still be opened.
Source line
This build reintroduces Classic looting behavior, where creatures that dropped no loot can still be interacted with.
Fix
Rage
Fixed a bug where Rage from damage used the player's health instead of an expected creature's health, which under-granted Rage in higher Stamina gear.
Source line
Fixed a bug where the Rage calculation was incorrectly using the player's health to determine Rage gained, instead of an expected creature's health. This incorrectly resulted in less Rage earned while wearing more Stamina gear.
Adjust
Mulgore
Creatures in Gloomrise respawn more evenly, and Gloomrise Hatchlings give appropriate experience for their difficulty.
Source line
Creatures in Gloomrise now respawn more evenly, and Gloomrise Hatchlings give appropriate XP for their difficulty.
Adjust
Shaman
Creatures for "Storm, Earth, and Fire" respawn faster and drop twisted totems more often, with more drop sources added.
Source line
The various creatures needed for the quest "Storm, Earth, and Fire" respawn more quickly, creatures drop their twisted totems more often, Maraudine Scouts now drop Twisted Air Totems, Ongeku can now drop a Twisted Earth Totem, Murdaloc can now drop a Twisted Fire Totem. The Twisted Fire Totem can now additionally be obtained via Dustbelcher ogres across the Badlands. Larger encampents like Dustbelch Grotto will respawn more quickly, but smaller ones will not.
Adjust
Tirisfal Glades
Quest and creature levels around Shadowvale and Bandarion Keep are increased.
Source line
Increased the level of the quests and creatures around Shadowvale and Bandarion Keep.
  • Developers' notes: These were lower level than the content that preceded them, which didn't have the escalation we wanted and could result in the quests being green by the time you got to them.
Nerf
Skinning
Creatures can once again only be skinned a single time before disappearing.
Source line
Creatures can once again only be skinned a single time before disappearing.
Adjust
Quests
Increased the respawn rate of many creatures and objects in Hillsbrad Foothills, Ashenvale, Wetlands, Duskwood and Thousand Needles.
Source line
Increased the respawn rate across many different creatures and objects in Hillsbrad Foothills, Ashenvale, Wetlands, Duskwood, and Thousand Needles.
  • Developers' notes: Redridge Mountains and Stonetalon Mountains were adjusted in a previous build. Please continue to submit any areas where you have difficulty completing quests, and we will continue to make adjustments.