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What changed for Vi?
Search every recorded change across recent official patches: classes, champions, agents, heroes, weapons, items, maps and systems.
2 changes across 1 patch (Sep 22, 2026), newest first.
Nerf 1Adjust 1
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AdjustSummoner's Rift Base Stats · Attack DamageVi's attack damage changes from 63 + 3.5 per level to 61 + 3.9 per level.63 + 3.5 per level→61 + 3.9 per level
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Attack Damage: 63 + 3.5/Level → 61 + 3.9/Level
NerfSummoner's Rift Passive - Blast Shield · ShieldShield on Vi's Blast Shield (Passive) decreases from 12% maximum health to 10% maximum health.12% maximum health→10% maximum healthSource line
Shield: 12% Maximum Health → 10% Maximum Health
2 changes across 1 patch (Sep 9, 2026), newest first.
Buff 2
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BuffSummoner's Rift Base Stats · Attack Damage GrowthViego's attack damage growth increases from 3.5 to 4.3.5→4
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Attack Damage Growth: 3.5 → 4
BuffSummoner's Rift Passive - Sovereign's Domination · HealHeal on Viego's Sovereign's Domination (Passive) is now 2% (+ 2.5% per 100 bonus AD) (+ 2% per 100 AP) (+ 5% per 100% bonus attack speed) (+ 2% per 500 bonus HP) of the target's maximum health; Riot does not list the full previous scaling.Source line
Heal: 2% (+…. ) → 2% (+ 2.5% per 100 bonus AD) (+ 2% per 100 AP) (+ 5% per 100% bonus attack speed) (+ 2% per 500 bonus HP) of the target's maximum health