League of Legends · Published by Riot Games

League of Legends Patch 26.18: what changed

Buff 28Nerf 25Adjust 3New 5Fix 21
Read the official notes ↗
TL;DRThis patch nerfs pro support staples Nautilus and Bard, taps down Seraphine bot, Syndra and Zeri, and adjusts Cassiopeia to cut her laning power while giving back some scaling. Viego, Zaahen, Master Yi, Ekko and Kassadin get buffs, and League Classic adds Fiora, Galio, Poppy, Shyvana and Xin Zhao along with the first Council poll results.

Who this matters to

Support players

Nautilus loses base attack damage and Dredge Line (Q) damage, and Bard's armor drops from 34 + 5 per level to 32 + 4.7 per level.

Cassiopeia players

Q, E and R lose base damage but gain AP ratios, Twin Fang (E) costs 45 mana, and her passive move speed drops to 5%–36%.

Viego and Master Yi players

Viego's AD growth and passive heal scaling go up, and Master Yi gets more armor growth and more Highlander (R) move speed.

League Classic players

Fiora, Galio, Poppy, Shyvana and Xin Zhao arrive; Anivia, Malzahar, Nasus and Warwick are nerfed, while Gangplank, Heimerdinger and Kayle are buffed.

ARAM: Mayhem players

Spin to Win's R damage increase rises from 30% to 50%, Clown College is re-enabled, and Ultra Hydra no longer lets you sell Hydra items.

All 82 changes

Bard

Summoner's RiftHistory · 5 patches →
Nerf
Base Stats · Armor
Bard's armor decreases from 34 + 5 per level to 32 + 4.7 per level.
34 + 5 per level→32 + 4.7 per level
Source line
Armor: 34 + 5/Level → 32 + 4.7/Level

Cassiopeia

Summoner's RiftHistory · 3 patches →
Nerf
Passive - Serpentine Grace · Move Speed Bonus
Move speed bonus on Cassiopeia's Serpentine Grace (Passive) decreases from 6%–40% (based on level) to 5%–36% (based on level).
6%–40% (based on level)→5%–36% (based on level)
Source line
Move Speed Bonus: 6% - 40% (based on level) → 5% - 36% (based on level)
Nerf
Q - Noxious Blast · Damage
Damage on Cassiopeia's Noxious Blast (Q) decreases from 75 / 110 / 145 / 180 / 215 to 65 / 100 / 135 / 170 / 205.
75 / 110 / 145 / 180 / 215→65 / 100 / 135 / 170 / 205
Source line
Damage: 75 / 110 / 145 / 180 / 215 → 65 / 100 / 135 / 170 / 205
Buff
Q - Noxious Blast · Ability Power Ratio
Ability power ratio on Cassiopeia's Noxious Blast (Q) increases from 65% to 75%.
65%→75%
Source line
Ability Power Ratio: 65% → 75%
Nerf
E - Twin Fang · Mana Cost
Mana cost on Cassiopeia's Twin Fang (E) increases from 40 to 45.
40→45
Source line
Mana Cost: 40 → 45
Buff
E - Twin Fang · Base Ability Power Ratio
Base ability power ratio on Cassiopeia's Twin Fang (E) increases from 10% to 20%.
10%→20%
Source line
Base Ability Power Ratio: 10% → 20%
Nerf
E - Twin Fang · Enhanced Ability Power Ratio
Enhanced ability power ratio on Cassiopeia's Twin Fang (E) decreases from 55% to 45%.
55%→45%
Source line
Enhanced Ability Power Ratio: 55% → 45%
Nerf
E - Twin Fang · Damage
Damage on Cassiopeia's Twin Fang (E) decreases from 52–120 to 50–120.
52–120→50–120
Source line
Damage: 52 - 120 → 50 - 120
Nerf
R - Petrifying Gaze · Damage
Damage on Cassiopeia's Petrifying Gaze (R) decreases from 150 / 250 / 350 to 125 / 225 / 325.
150 / 250 / 350→125 / 225 / 325
Source line
Damage: 150 / 250 / 350 → 125 / 225 / 325
Buff
R - Petrifying Gaze · Ability Power Ratio
Ability power ratio on Cassiopeia's Petrifying Gaze (R) increases from 50% to 75%.
50%→75%
Source line
Ability Power Ratio: 50% → 75%

Ekko

Summoner's RiftHistory · 3 patches →
Buff
Q - Timewinder · Mana Cost
Mana cost on Ekko's Timewinder (Q) decreases from 50 / 60 / 70 / 80 / 90 to 40 / 50 / 60 / 70 / 80.
50 / 60 / 70 / 80 / 90→40 / 50 / 60 / 70 / 80
Source line
Mana Cost: 50 / 60 / 70 / 80 / 90 → 40 / 50 / 60 / 70 / 80
Buff
Q - Timewinder · Return Damage Ability Power Ratio
Return damage ability power ratio on Ekko's Timewinder (Q) increases from 60% to 70%.
60%→70%
Source line
Return Damage Ability Power Ratio: 60% → 70%

Kassadin

Summoner's RiftHistory · 3 patches →
Buff
Q - Null Sphere · Ability Power Ratio
Ability power ratio on Kassadin's Null Sphere (Q) increases from 70% AP to 80% AP.
70% AP→80% AP
Source line
Ability Power Ratio: 70% AP → 80% AP
Buff
R - Riftwalk · Base Damage
Base damage on Kassadin's Riftwalk (R) increases from 70 / 90 / 110 to 80 / 95 / 110.
70 / 90 / 110→80 / 95 / 110
Source line
Base Damage: 70 / 90 / 110 → 80 / 95 / 110

Master Yi

Summoner's RiftHistory · 3 patches →
Buff
Base Stats · Armor Growth
Master Yi's armor growth increases from 33 + 4.5 per level to 33 + 5 per level.
33 + 4.5 per level→33 + 5 per level
Source line
Armor Growth: 33 + 4.5/Level → 33 + 5/Level
Buff
R - Highlander · Move Speed
Move speed on Master Yi's Highlander (R) increases from 35 / 45 / 55% to 40 / 50 / 60%.
35 / 45 / 55%→40 / 50 / 60%
Source line
Move Speed: 35 / 45 / 55% → 40 / 50 / 60%

Nautilus

Summoner's RiftHistory · 3 patches →
Nerf
Base Stats · Attack Damage
Nautilus' attack damage decreases from 61 + 3.3 per level to 58 + 3.3 per level.
61 + 3.3 per level→58 + 3.3 per level
Source line
Attack Damage: 61 + 3.3/Level → 58 + 3.3/Level
Nerf
Q - Dredge Line · Damage
Damage on Nautilus' Dredge Line (Q) decreases from 85 / 130 / 175 / 220 / 265 (+90% AP) to 85 / 125 / 165 / 205 / 245 (+90% AP).
85 / 130 / 175 / 220 / 265 (+90% AP)→85 / 125 / 165 / 205 / 245 (+90% AP)
Source line
Damage: 85 / 130 / 175 / 220 / 265 (+90% AP) → 85 / 125 / 165 / 205 / 245 (+90% AP)

Seraphine

Summoner's RiftHistory · 3 patches →
Nerf
E - Beat Drop · Cooldown
Cooldown on Seraphine's Beat Drop (E) increases from 11 / 10.5 / 10 / 9.5 / 9s to 11s.
11 / 10.5 / 10 / 9.5 / 9s→11s
Source line
Cooldown: 11 / 10.5 / 10 / 9.5 / 9s → 11s

Syndra

Summoner's RiftHistory · 2 patches →
Nerf
Passive - Transcendent · Splinter Mana
Splinter mana on Syndra's Transcendent (Passive) decreases from 20–255 to 20–199.
20–255→20–199
Source line
Splinter Mana: 20 - 255 → 20 - 199
Nerf
W - Force of Will · Cooldown
Cooldown on Syndra's Force of Will (W) increases from 12 / 11 / 10 / 9 / 8s to 13 / 12 / 11 / 10 / 9s.
12 / 11 / 10 / 9 / 8s→13 / 12 / 11 / 10 / 9s
Source line
Cooldown: 12 / 11 / 10 / 9 / 8s → 13 / 12 / 11 / 10 / 9s

Viego

Summoner's Rift
Buff
Base Stats · Attack Damage Growth
Viego's attack damage growth increases from 3.5 to 4.
3.5→4
Source line
Attack Damage Growth: 3.5 → 4
Buff
Passive - Sovereign's Domination · Heal
Heal on Viego's Sovereign's Domination (Passive) is now 2% (+ 2.5% per 100 bonus AD) (+ 2% per 100 AP) (+ 5% per 100% bonus attack speed) (+ 2% per 500 bonus HP) of the target's maximum health; Riot does not list the full previous scaling.
Source line
Heal: 2% (+…. ) → 2% (+ 2.5% per 100 bonus AD) (+ 2% per 100 AP) (+ 5% per 100% bonus attack speed) (+ 2% per 500 bonus HP) of the target's maximum health

Zaahen

Summoner's RiftHistory · 3 patches →
Adjust
Q - The Darkin Glaive · Cooldown Behavior
If Zaahen's The Darkin Glaive (Q) is active when he enters Resurrection, it now goes on cooldown immediately.
If Q is active, it is now placed on cooldown immediately upon being put in Resurrection
Source line
NEW Cooldown Behavior: If Q is active, it is now placed on Cooldown immediately upon being put in Resurrection
Buff
Q - The Darkin Glaive · Q2 Damage
Q2 damage on Zaahen's The Darkin Glaive (Q) increases from 25 / 50 / 75 / 100 / 125 (+20 / 25 / 30 / 35 / 40% bonus AD) to 30 / 60 / 90 / 120 / 150 (+20 / 25 / 30 / 35 / 40% bonus AD).
25 / 50 / 75 / 100 / 125 (+20 / 25 / 30 / 35 / 40% bonus AD)→30 / 60 / 90 / 120 / 150 (+20 / 25 / 30 / 35 / 40% bonus AD)
Source line
Q2 Damage: 25 / 50 / 75 / 100 / 125 (+20 / 25 / 30 / 35 / 40% bonus AD) → 30 / 60 / 90 / 120 / 150 (+20 / 25 / 30 / 35 / 40% bonus AD)

Zeri

Summoner's RiftHistory · 3 patches →
Nerf
W - Ultrashock Laser · Damage
Damage on Zeri's Ultrashock Laser (W) decreases from 30 / 70 / 110 / 150 / 190 (+120% tAD) to 30 / 70 / 110 / 150 / 190 (+100% tAD).
30 / 70 / 110 / 150 / 190 (+120% tAD)→30 / 70 / 110 / 150 / 190 (+100% tAD)
Source line
Damage: 30 / 70 / 110 / 150 / 190 (+120% tAD) → 30 / 70 / 110 / 150 / 190 (+100% tAD)
Nerf
W - Ultrashock Laser · Wall Damage
Wall damage on Zeri's Ultrashock Laser (W) decreases from 45 / 105 / 165 / 225 / 285 (+180% tAD) to 45 / 105 / 165 / 225 / 285 (+150% tAD).
45 / 105 / 165 / 225 / 285 (+180% tAD)→45 / 105 / 165 / 225 / 285 (+150% tAD)
Source line
Wall Damage: 45 / 105 / 165 / 225 / 285 (+180% tAD) → 45 / 105 / 165 / 225 / 285 (+150% tAD)

Guinsoo's Rageblade

Summoner's Rift
Buff
Seething Strike Stack Duration
Seething Strike stack duration on Guinsoo's Rageblade increases from 3s to 4s.
3s→4s
Source line
Seething Strike Stack Duration: 3s → 4s

Fiora

League ClassicHistory · 3 patches →
New
Fiora joins League Classic.
Source line
NEW Fiora
  • Welcome back Classic Fiora, who existed from 2012-2015. Fiora is a deadly duelist, poised to deal tons of damage to isolated targets while also excelling in short trades by Riposting their strikes back at them. You'll probably want a Ravenous Hydra to have access to wave clear. Some things never change.
  • Passive - Duelist
  • Fiora regenerates health whenever she damages enemies. This regeneration can stack when hitting champions.
  • Q - Lunge
  • Fiora dashes to strike a nearby enemy. Lunge can be cast a second time at no additional cost.
  • W - Riposte
  • Passive: Fiora gain bonus Attack Damage
  • Active: Fiora parries the next attack within a short time, dealing damage back to her attacker.
  • E - Burst of Speed
  • Fiora gains Attack Speed for a few seconds. Attacks and Lunges during this time grant her a stacking Move Speed bonus.
  • R - Blade Waltz
  • This is why you're really here. Fiora becomes untargetable and dashes around the battlefield, striking nearby enemies for (say it with me) tons of damage. All strikes apply on-hit effects and repeated hits on the same target deal reduced damage.

Galio

League ClassicHistory · 2 patches →
New
Galio joins League Classic.
Source line
NEW Galio
  • Classic Galio existed from 2010-2017 and was one part mage, one part AP bruiser, one part tank, one part support. He still wants to build Magic Resist to scale his offense, but almost everything about him is different from the modern-day champion.
  • Passive - Runic Skin
  • Galio gains a portion of his Magic Resist as Ability Power. Hooray for one-sentence passives!
  • Q - Resolute Smite
  • Galio fires a concussive blast from his eyes that damages and slows enemies where it lands.
  • W - Bulwark
  • Galio gives a nearby allied champion bonus Armor and Magic Resist. While buffed, whenever they take damage, Galio is healed.
  • E - Righteous Gust
  • Galio unleashes a gust of wind that damages enemies in a line and leaves behind a directional draft, which gives all allies movement speed as long as they're moving with the current.
  • Hwei stole this ability. What a jerk.
  • R - Idol of Durand
  • Galio channels to taunt all nearby enemies, taking reduced damage in the process. After channeling, Galio damages all enemies caught in the area, increasing based on how many times he was hit while channeling.

Poppy

League ClassicHistory · 4 patches →
New
Poppy joins League Classic.
Source line
NEW Poppy
  • Do you think League of Legends has too much gameplay? Do you want your opponents to literally have no counterplay to you? No damage, no CC, nothing? We have the Demacian for you. Initially available from 2010-2015, Classic Poppy is a single-target terror with the option to become completely immune to all enemies but one.
  • Passive - Valiant Fighter
  • All damage to Poppy beyond 10% of her current health is reduced by 50%
  • Just in case you thought she was too easy to kill already
  • Q - Devastating Blow
  • Poppy's next attack deals bonus damage based on her target's max HP
  • W - Paragon of Demacia
  • Passive: Poppy gains Armor and Attack Damage (up to a cap) whenever she deals or takes Attacks herself.
  • Active: Immediately gain max stacks of Paragon of Demacia and gain increased Move Speed for several seconds
  • E - Heroic Charge
  • Poppy charges at an enemy, damaging and knocking this back. If they collide with a wall, they take more damage and are stunned.
  • R - Diplomatic Immunity
  • Poppy picks an enemy. For the next few seconds no one else can do anything to her and she deals bonus damage to them.
  • Don't be fooled by the bonus damage. Ult Soraka and then kill the enemy ADC. There's no counter-play.
  • I can't believe they got rid of this spell during her rework.

Shyvana

League ClassicHistory · 2 patches →
New
Shyvana joins League Classic.
Source line
NEW Shyvana
  • We chose 2011-2013 for Classic Shyvana, so this is a true blast from the past. Our biggest pro tip for you is Frozen Mallet. If they're slowed, they can't run away.
  • Passive - Fury of the Dragonborn
  • Shyvana's basic attacks enhance each of her basic abilities. They reduce Q's cooldown, increase W's duration, deal a fraction of E's initial damage, and generate Fury for her ultimate.
  • Q - Twin Bite
  • Shyvana's next attack strikes her target twice, dealing bonus damage.
  • In dragon form, Twin Bite deals damage in a cone in front of her.
  • W - Burnout
  • Shyvana gains Move Speed and continually damages enemies around her.
  • In dragon form, Burnout leaves a trail of fire that damages enemies who stand on it.
  • E - Flame Breath
  • Shyvana unleashes a fireball that damages the first enemy hit and reduces their armor
  • In dragon form, she unleashes a cone of fireballs, hitting more enemies.
  • R - Dragon's Descent
  • Passive: Shyvana gains bonus Armor and Magic Resist. This bonus is doubled while in dragon form.
  • Shyvana transforms into a dragon, flying forward to damage and knock back all enemies encountered during her flight.

Xin Zhao

League ClassicHistory · 4 patches →
New
Xin Zhao joins League Classic.
Source line
NEW Xin Zhao
  • Classic Xin Zhao takes on his kit from 2012-2017. If you're looking for some straightforward right click until they're dead gameplay, look no further!
  • Passive - Challenge
  • Xin Zhao Challenges his most recent attack target, reducing their Armor.
  • Q - Three Talon Strike
  • Xin Zhao's next three basic attacks deal bonus damage and reduce his other cooldowns by 1 second. The third attack knocks up his target.
  • W - Battle Cry
  • Passive: Every third basic attack heals Xin Zhao.
  • Active: Xin Zhao gains bonus Attack Speed for several seconds.
  • E - Audacious Charge
  • Xin Zhao dashes an enemy, Challenging them. Nearby enemies, including the target, take damage and are slowed.
  • R - Crescent Sweep
  • Xin Zhao sweeps all enemies around him, dealing damage and gaining Armor and Magic Resist for each enemy struck. Every enemy except his Challenge target are knocked back.

Anivia

League Classic
Nerf
Q - Flash Frost · Missile Speed
Missile speed on Anivia's Flash Frost (Q) decreases from 950 to 850.
950→850
Source line
Missile Speed: 950 → 850
Nerf
Q - Flash Frost · Manual Detonation Stun Duration
Manual detonation stun duration on Anivia's Flash Frost (Q) decreases from 1s to 0.75s.
1s→0.75s
Source line
Manual Detonation Stun Duration: 1s → 0.75s
Nerf
Q - Flash Frost · Manual Detonation Radius
Manual detonation radius on Anivia's Flash Frost (Q) decreases from 230 to 210.
230→210
Source line
Manual Detonation Radius: 230 → 210
Nerf
Q - Flash Frost · Minimum Delay for Recast
Anivia's Flash Frost (Q) now has a minimum recast delay of 0.25s, up from 0.
0→0.25s
Source line
Minimum Delay for Recast: 0 → 0.25s

Gangplank

League Classic
Buff
Q - Parrrley · Bonus Gold on Kill
Bonus gold on kill on Gangplank's Parrrley (Q) increases from 4 / 5 / 6 / 7 / 8 to 4 / 6 / 8 / 10 / 12.
4 / 5 / 6 / 7 / 8→4 / 6 / 8 / 10 / 12
Source line
Bonus Gold on Kill: 4 / 5 / 6 / 7 / 8 → 4 / 6 / 8 / 10 / 12
Buff
E - Raise Morale · Active Attack Damage
Active attack damage on Gangplank's Raise Morale (E) increases from 12 / 19 / 26 / 33 / 40 to 14 / 22 / 30 / 38 / 46.
12 / 19 / 26 / 33 / 40→14 / 22 / 30 / 38 / 46
Source line
Active Attack Damage: 12 / 19 / 26 / 33 / 40 → 14 / 22 / 30 / 38 / 46
Buff
E - Raise Morale · Active Move Speed
Active move speed on Gangplank's Raise Morale (E) increases from 8 / 11 / 14 / 17 / 20% to 10 / 14 / 18 / 22 / 26%.
8 / 11 / 14 / 17 / 20%→10 / 14 / 18 / 22 / 26%
Source line
Active Move Speed: 8 / 11 / 14 / 17 / 20% → 10 / 14 / 18 / 22 / 26%

Heimerdinger

League ClassicHistory · 5 patches →
Buff
Base Stats · Base Health Regeneration
Heimerdinger's base health regeneration increases from 4.5 to 5.05.
4.5→5.05
Source line
Base Health Regeneration: 4.5 → 5.05
Buff
Q - H-28G Evolution Turret · Base Damage
Base damage on Heimerdinger's H-28G Evolution Turret (Q) increases from 28 / 36 / 44 / 52 / 60 to 30 / 38 / 46 / 54 / 62.
28 / 36 / 44 / 52 / 60→30 / 38 / 46 / 54 / 62
Source line
Base Damage: 28 / 36 / 44 / 52 / 60 → 30 / 38 / 46 / 54 / 62
Buff
W - Hextech Micro-Rockets · Mana Cost
Mana cost on Heimerdinger's Hextech Micro-Rockets (W) decreases from 65 / 85 / 105 / 125 / 145 to 60 / 75 / 90 / 105 / 120.
65 / 85 / 105 / 125 / 145→60 / 75 / 90 / 105 / 120
Source line
Mana Cost: 65 / 85 / 105 / 125 / 145 → 60 / 75 / 90 / 105 / 120
Buff
E - CH-1 Concussion Grenade · Cooldown
Cooldown on Heimerdinger's Concussion Grenade (E) decreases from 14 / 13 / 12 / 11 / 10s to 13 / 12 / 11 / 10 / 9s.
14 / 13 / 12 / 11 / 10s→13 / 12 / 11 / 10 / 9s
Source line
Cooldown: 14 / 13 / 12 / 11 / 10s → 13 / 12 / 11 / 10 / 9s
Buff
E - CH-1 Concussion Grenade · Cast Range
Cast range on Heimerdinger's Concussion Grenade (E) increases from 920 to 925.
920→925
Source line
Cast Range: 920 → 925

Kayle

League ClassicHistory · 3 patches →
Buff
Passive - Holy Fervor · Ability Power Gained
Ability power gained from Kayle's Holy Fervor (Passive) now scales with 30% of her total AD instead of 30% of her bonus AD.
30% bonus AD→30% total AD
Source line
Ability Power Gained: 30% bonus AD → 30% total AD

Malzahar

League ClassicHistory · 2 patches →
Buff
Base Stats · Attack Speed Growth
Malzahar's attack speed growth increases from 1.36% to 3%.
1.36%→3%
Source line
Attack Speed Growth: 1.36% → 3%
Buff
Base Stats · Attack Speed Ratio
Malzahar's attack speed ratio increases from 0.625 to 0.658.
0.625→0.658
Source line
Attack Speed Ratio: 0.625 → 0.658
Buff
Passive - Summon Voidling · Movement Speed
Movement speed on Malzahar's Summon Voidling (Passive) increases from 400 to 460.
400→460
Source line
Movement Speed: 400 → 460
Buff
Passive - Summon Voidling · Attack Cast Frame
Attack cast frames on Malzahar's Summon Voidling (Passive) drop from 12 to 9.
12→9
Source line
Attack Cast Frame: 12 → 9
Buff
Passive - Summon Voidling · Gold on Kill
Gold on kill on Malzahar's Summon Voidling (Passive) increases from 2 to 12.
2→12
Source line
Gold on Kill: 2 → 12
Nerf
Q - Call of the Void · Ability Power Ratio
Ability power ratio on Malzahar's Call of the Void (Q) decreases from 80% to 70%.
80%→70%
Source line
Ability Power Ratio: 80% → 70%
Fix
R - Nether Grasp · Bugfix
Fixed a bug where Malzahar's Nether Grasp (R) kept dealing damage after the channel stopped.
Source line
Bugfix: R no longer continues to deal damage if the channel stops.

Nasus

League ClassicHistory · 5 patches →
Fix
Q - Siphoning Strike
Bonus damage from stacks on Nasus' Siphoning Strike (Q) can no longer critically strike.
Source line
Bonus Damage from stacks can no longer critically strike
Nerf
W - Wither · Slow ramps every
The slow on Nasus' Wither (W) now ramps up every 1.0s instead of every 0.5s, and the ramp is affected by Tenacity.
0.5s→1.0s, affected by tenacity
Source line
Slow ramps every: 0.5s → 1.0s, affected by Tenacity
Fix
W - Wither · Bugfix
Fixed a bug where the slow on Nasus' Wither (W) ramped up twice as hard as it should.
Source line
Bugfix: The slow no longer ramps up twice as hard as it should

Warwick

League ClassicHistory · 4 patches →
Nerf
Base Stats · Attack Speed
Warwick's attack speed decreases from 0.644 to 0.625.
0.644→0.625
Source line
Attack Speed: 0.644 → 0.625
Nerf
Passive - Eternal Thirst · Base Damage
Base damage on Warwick's Eternal Thirst (Passive) now grows by 0.5 per level until level 9, then by 1 per level, instead of scaling linearly from 3 to 16.
3–16, linear scaling→3 + 0.5 per level until level 9, then +1 per level
Source line
Base Damage: 3 - 16, linear scaling → 3 + 0.5 per level until level 9, then +1 per level
Nerf
W - Hunter's Call · Cooldown
Cooldown on Warwick's Hunter's Call (W) increases from 24 / 22 / 20 / 18 / 16s to 30 / 27 / 24 / 21 / 18s.
24 / 22 / 20 / 18 / 16s→30 / 27 / 24 / 21 / 18s
Source line
Cooldown: 24 / 22 / 20 / 18 / 16s → 30 / 27 / 24 / 21 / 18s
Nerf
R - Infinite Duress · Damage
Damage on Warwick's Infinite Duress (R) decreases from 250 / 335 / 420 + 200% bonus AD to 180 / 300 / 420 + 200% bonus AD.
250 / 335 / 420 + 200% bonus AD→180 / 300 / 420 + 200% bonus AD
Source line
Damage: 250 / 335 / 420 + 200% bonus AD → 180 / 300 / 420 + 200% bonus AD
Adjust
R - Infinite Duress · Cast Indicator
Warwick's Infinite Duress (R) cast indicator now better reflects its cast range.
Updated the cast indicator to better reflect its cast range
Source line
Cast Indicator: Updated the cast indicator to better reflect its cast range

Bug fixes

League Classic
Fix
Fixed a bug where Teemo's traps did not last the appropriate 10 minutes.
Source line
Fixed a bug where Teemo's traps did not last the appropriate 10 minutes.
Fix
Fixed a bug where Akali's Q cast indicator did not accurately reflect its cast range.
Source line
Fixed a bug where Akali's Q cast indicator did not accurately reflect its cast range.
Fix
Fixed a bug where Akali's W could be cast while moving.
Source line
Fixed a bug where Akali's W could be cast while moving.
Fix
Fixed a bug where Akali's R cast indicator did not accurately reflect its cast range.
Source line
Fixed a bug where Akali's R cast indicator did not accurately reflect its cast range.
Fix
Fixed a bug where Skarner's E could heal for less than the full amount.
Source line
Fixed a bug where Skarner's E could heal for less than the full amount.
Fix
Fixed a bug where Nidalee's Cougar E hit range was 310 instead of 350.
Source line
Fixed a bug where Nidalee's Cougar E hit range was 310 instead of 350.
Fix
Fixed a bug where Nidalee's Human E cast range was 900 instead of 600.
Source line
Fixed a bug where Nidalee's Human E cast range was 900 instead of 600.

Clown College

ARAM: MayhemHistory · 2 patches →
Adjust
Status
The Clown College augment is re-enabled.
Re-enabled
Source line
NEW Status: Re-enabled

Spin to Win

ARAM: Mayhem
Buff
R Abilities Damage Increase
Spin to Win's damage increase for R abilities rises from 30% to 50%.
30%→50%
Source line
R Abilities Damage Increase: 30% → 50%

Ultra Hydra

ARAM: MayhemHistory · 2 patches →
Nerf
Sale Restriction
With the Ultra Hydra augment, you can no longer sell Hydra items.
You cannot sell Hydra Items when having this augment
Source line
NEW Sale Restriction: You cannot sell Hydra Items when having this augment

Bug fixes

ARAM: Mayhem
Fix
Fixed a bug where item damage triggered the cleave effect when you have Upgrade Ravenous Hydra.
Source line
Fixed a bug where item damage triggers the cleave effect when you have Upgrade Ravenous Hydra.
Fix
Fixed a bug where En Passant failed to function when two or more players have it on the same team.
Source line
Fixed a bug where En Passant fail to function when two or more players have it on the same team.
Fix
Fixed a bug where Viego could get multiple Tiamat when possessing others while having Ultra Hydra.
Source line
Fixed a bug where Viego can get multiple Tiamat when possessing others while having Ultra Hydra.
Fix
Fixed a bug where extra gold could be gained by selling and re-purchasing a Hydra item with Ultra Hydra augment equipped.
Source line
Fixed a bug where extra gold can be gained by selling and re-purchasing a Hydra item with Ultra Hydra augment equipped.
Fix
Fixed a bug where players could purchase multiple Ravenous Hydra and gain Upgrade Ravenous Hydra lifesteal on all three when paired with Quest: Ultra Hydra.
Source line
Fixed a bug where players can purchase multiple Ravenous Hydra and gain Upgrade Ravenous Hydra lifesteal on all three when paired with Quest: Ultra Hydra.
Fix
Fixed a bug where Clown College's Deceive dealt incorrect damage with critical strike ratio.
Source line
Fixed a bug where Clown College's Deceive dealt incorrect damage with critical strike ratio.
Fix
Fixed a bug where Rite of Ascension may seal enhanced abilities.
Source line
Fixed a bug where Rite of Ascension may seal enhanced abilities.

Bug fixes

All modes
Fix
Fixed a bug where Baron Nashor's max stacks of Void Corruption was higher than intended.
Source line
Fixed a bug where Baron Nashor's max stacks of Void Corruption was higher than intended.
Fix
Fixed a bug where Serpent's Fang's Shield Reaver damage applied Omnivamp.
Source line
Fixed a bug where Serpent's Fang's Shield Reaver damage applied Omnivamp.
Fix
Fixed a bug where Diana's R VFX may not play properly around different areas of the map.
Source line
Fixed a bug where Diana's R VFX may not play properly around different areas of the map.
Fix
Fixed a bug where Viego possessing Kled could result in an infinite looping sound effect.
Source line
Fixed a bug where Viego possessing Kled could result in an infinite looping sound effect.

Structured by Nerf Radar from the official notes (parsed automatically and reviewed by hand). Stat lines were parsed deterministically from Riot's notes; buff and nerf labels follow the numbers (for cooldowns and costs, lower is better) or Riot's own designer notes. Council poll results, unchanged totals and cosmetics (skins and chromas) are omitted. Source: https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-18-notes/ · fetched Oct 7, 2026.