League of Legends Patch 26.18: what changed
Who this matters to
Support players
Nautilus loses base attack damage and Dredge Line (Q) damage, and Bard's armor drops from 34 + 5 per level to 32 + 4.7 per level.
Cassiopeia players
Q, E and R lose base damage but gain AP ratios, Twin Fang (E) costs 45 mana, and her passive move speed drops to 5%–36%.
Viego and Master Yi players
Viego's AD growth and passive heal scaling go up, and Master Yi gets more armor growth and more Highlander (R) move speed.
League Classic players
Fiora, Galio, Poppy, Shyvana and Xin Zhao arrive; Anivia, Malzahar, Nasus and Warwick are nerfed, while Gangplank, Heimerdinger and Kayle are buffed.
ARAM: Mayhem players
Spin to Win's R damage increase rises from 30% to 50%, Clown College is re-enabled, and Ultra Hydra no longer lets you sell Hydra items.
All 82 changes
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Armor: 34 + 5/Level → 32 + 4.7/Level
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Move Speed Bonus: 6% - 40% (based on level) → 5% - 36% (based on level)
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Damage: 75 / 110 / 145 / 180 / 215 → 65 / 100 / 135 / 170 / 205
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Ability Power Ratio: 65% → 75%
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Mana Cost: 40 → 45
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Base Ability Power Ratio: 10% → 20%
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Enhanced Ability Power Ratio: 55% → 45%
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Damage: 52 - 120 → 50 - 120
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Damage: 150 / 250 / 350 → 125 / 225 / 325
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Ability Power Ratio: 50% → 75%
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Mana Cost: 50 / 60 / 70 / 80 / 90 → 40 / 50 / 60 / 70 / 80
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Return Damage Ability Power Ratio: 60% → 70%
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Ability Power Ratio: 70% AP → 80% AP
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Base Damage: 70 / 90 / 110 → 80 / 95 / 110
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Armor Growth: 33 + 4.5/Level → 33 + 5/Level
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Move Speed: 35 / 45 / 55% → 40 / 50 / 60%
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Attack Damage: 61 + 3.3/Level → 58 + 3.3/Level
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Damage: 85 / 130 / 175 / 220 / 265 (+90% AP) → 85 / 125 / 165 / 205 / 245 (+90% AP)
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Cooldown: 11 / 10.5 / 10 / 9.5 / 9s → 11s
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Splinter Mana: 20 - 255 → 20 - 199
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Cooldown: 12 / 11 / 10 / 9 / 8s → 13 / 12 / 11 / 10 / 9s
Viego
Summoner's RiftSource line
Attack Damage Growth: 3.5 → 4
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Heal: 2% (+…. ) → 2% (+ 2.5% per 100 bonus AD) (+ 2% per 100 AP) (+ 5% per 100% bonus attack speed) (+ 2% per 500 bonus HP) of the target's maximum health
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NEW Cooldown Behavior: If Q is active, it is now placed on Cooldown immediately upon being put in Resurrection
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Q2 Damage: 25 / 50 / 75 / 100 / 125 (+20 / 25 / 30 / 35 / 40% bonus AD) → 30 / 60 / 90 / 120 / 150 (+20 / 25 / 30 / 35 / 40% bonus AD)
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Damage: 30 / 70 / 110 / 150 / 190 (+120% tAD) → 30 / 70 / 110 / 150 / 190 (+100% tAD)
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Wall Damage: 45 / 105 / 165 / 225 / 285 (+180% tAD) → 45 / 105 / 165 / 225 / 285 (+150% tAD)
Guinsoo's Rageblade
Summoner's RiftSource line
Seething Strike Stack Duration: 3s → 4s
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NEW Fiora
- Welcome back Classic Fiora, who existed from 2012-2015. Fiora is a deadly duelist, poised to deal tons of damage to isolated targets while also excelling in short trades by Riposting their strikes back at them. You'll probably want a Ravenous Hydra to have access to wave clear. Some things never change.
- Passive - Duelist
- Fiora regenerates health whenever she damages enemies. This regeneration can stack when hitting champions.
- Q - Lunge
- Fiora dashes to strike a nearby enemy. Lunge can be cast a second time at no additional cost.
- W - Riposte
- Passive: Fiora gain bonus Attack Damage
- Active: Fiora parries the next attack within a short time, dealing damage back to her attacker.
- E - Burst of Speed
- Fiora gains Attack Speed for a few seconds. Attacks and Lunges during this time grant her a stacking Move Speed bonus.
- R - Blade Waltz
- This is why you're really here. Fiora becomes untargetable and dashes around the battlefield, striking nearby enemies for (say it with me) tons of damage. All strikes apply on-hit effects and repeated hits on the same target deal reduced damage.
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NEW Galio
- Classic Galio existed from 2010-2017 and was one part mage, one part AP bruiser, one part tank, one part support. He still wants to build Magic Resist to scale his offense, but almost everything about him is different from the modern-day champion.
- Passive - Runic Skin
- Galio gains a portion of his Magic Resist as Ability Power. Hooray for one-sentence passives!
- Q - Resolute Smite
- Galio fires a concussive blast from his eyes that damages and slows enemies where it lands.
- W - Bulwark
- Galio gives a nearby allied champion bonus Armor and Magic Resist. While buffed, whenever they take damage, Galio is healed.
- E - Righteous Gust
- Galio unleashes a gust of wind that damages enemies in a line and leaves behind a directional draft, which gives all allies movement speed as long as they're moving with the current.
- Hwei stole this ability. What a jerk.
- R - Idol of Durand
- Galio channels to taunt all nearby enemies, taking reduced damage in the process. After channeling, Galio damages all enemies caught in the area, increasing based on how many times he was hit while channeling.
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NEW Poppy
- Do you think League of Legends has too much gameplay? Do you want your opponents to literally have no counterplay to you? No damage, no CC, nothing? We have the Demacian for you. Initially available from 2010-2015, Classic Poppy is a single-target terror with the option to become completely immune to all enemies but one.
- Passive - Valiant Fighter
- All damage to Poppy beyond 10% of her current health is reduced by 50%
- Just in case you thought she was too easy to kill already
- Q - Devastating Blow
- Poppy's next attack deals bonus damage based on her target's max HP
- W - Paragon of Demacia
- Passive: Poppy gains Armor and Attack Damage (up to a cap) whenever she deals or takes Attacks herself.
- Active: Immediately gain max stacks of Paragon of Demacia and gain increased Move Speed for several seconds
- E - Heroic Charge
- Poppy charges at an enemy, damaging and knocking this back. If they collide with a wall, they take more damage and are stunned.
- R - Diplomatic Immunity
- Poppy picks an enemy. For the next few seconds no one else can do anything to her and she deals bonus damage to them.
- Don't be fooled by the bonus damage. Ult Soraka and then kill the enemy ADC. There's no counter-play.
- I can't believe they got rid of this spell during her rework.
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NEW Shyvana
- We chose 2011-2013 for Classic Shyvana, so this is a true blast from the past. Our biggest pro tip for you is Frozen Mallet. If they're slowed, they can't run away.
- Passive - Fury of the Dragonborn
- Shyvana's basic attacks enhance each of her basic abilities. They reduce Q's cooldown, increase W's duration, deal a fraction of E's initial damage, and generate Fury for her ultimate.
- Q - Twin Bite
- Shyvana's next attack strikes her target twice, dealing bonus damage.
- In dragon form, Twin Bite deals damage in a cone in front of her.
- W - Burnout
- Shyvana gains Move Speed and continually damages enemies around her.
- In dragon form, Burnout leaves a trail of fire that damages enemies who stand on it.
- E - Flame Breath
- Shyvana unleashes a fireball that damages the first enemy hit and reduces their armor
- In dragon form, she unleashes a cone of fireballs, hitting more enemies.
- R - Dragon's Descent
- Passive: Shyvana gains bonus Armor and Magic Resist. This bonus is doubled while in dragon form.
- Shyvana transforms into a dragon, flying forward to damage and knock back all enemies encountered during her flight.
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NEW Xin Zhao
- Classic Xin Zhao takes on his kit from 2012-2017. If you're looking for some straightforward right click until they're dead gameplay, look no further!
- Passive - Challenge
- Xin Zhao Challenges his most recent attack target, reducing their Armor.
- Q - Three Talon Strike
- Xin Zhao's next three basic attacks deal bonus damage and reduce his other cooldowns by 1 second. The third attack knocks up his target.
- W - Battle Cry
- Passive: Every third basic attack heals Xin Zhao.
- Active: Xin Zhao gains bonus Attack Speed for several seconds.
- E - Audacious Charge
- Xin Zhao dashes an enemy, Challenging them. Nearby enemies, including the target, take damage and are slowed.
- R - Crescent Sweep
- Xin Zhao sweeps all enemies around him, dealing damage and gaining Armor and Magic Resist for each enemy struck. Every enemy except his Challenge target are knocked back.
Anivia
League ClassicSource line
Missile Speed: 950 → 850
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Manual Detonation Stun Duration: 1s → 0.75s
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Manual Detonation Radius: 230 → 210
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Minimum Delay for Recast: 0 → 0.25s
Gangplank
League ClassicSource line
Bonus Gold on Kill: 4 / 5 / 6 / 7 / 8 → 4 / 6 / 8 / 10 / 12
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Active Attack Damage: 12 / 19 / 26 / 33 / 40 → 14 / 22 / 30 / 38 / 46
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Active Move Speed: 8 / 11 / 14 / 17 / 20% → 10 / 14 / 18 / 22 / 26%
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Base Health Regeneration: 4.5 → 5.05
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Base Damage: 28 / 36 / 44 / 52 / 60 → 30 / 38 / 46 / 54 / 62
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Mana Cost: 65 / 85 / 105 / 125 / 145 → 60 / 75 / 90 / 105 / 120
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Cooldown: 14 / 13 / 12 / 11 / 10s → 13 / 12 / 11 / 10 / 9s
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Cast Range: 920 → 925
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Ability Power Gained: 30% bonus AD → 30% total AD
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Attack Speed Growth: 1.36% → 3%
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Attack Speed Ratio: 0.625 → 0.658
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Movement Speed: 400 → 460
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Attack Cast Frame: 12 → 9
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Gold on Kill: 2 → 12
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Ability Power Ratio: 80% → 70%
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Bugfix: R no longer continues to deal damage if the channel stops.
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Bonus Damage from stacks can no longer critically strike
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Slow ramps every: 0.5s → 1.0s, affected by Tenacity
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Bugfix: The slow no longer ramps up twice as hard as it should
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Attack Speed: 0.644 → 0.625
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Base Damage: 3 - 16, linear scaling → 3 + 0.5 per level until level 9, then +1 per level
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Cooldown: 24 / 22 / 20 / 18 / 16s → 30 / 27 / 24 / 21 / 18s
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Damage: 250 / 335 / 420 + 200% bonus AD → 180 / 300 / 420 + 200% bonus AD
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Cast Indicator: Updated the cast indicator to better reflect its cast range
Bug fixes
League ClassicSource line
Fixed a bug where Teemo's traps did not last the appropriate 10 minutes.
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Fixed a bug where Akali's Q cast indicator did not accurately reflect its cast range.
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Fixed a bug where Akali's W could be cast while moving.
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Fixed a bug where Akali's R cast indicator did not accurately reflect its cast range.
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Fixed a bug where Skarner's E could heal for less than the full amount.
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Fixed a bug where Nidalee's Cougar E hit range was 310 instead of 350.
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Fixed a bug where Nidalee's Human E cast range was 900 instead of 600.
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NEW Status: Re-enabled
Spin to Win
ARAM: MayhemSource line
R Abilities Damage Increase: 30% → 50%
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NEW Sale Restriction: You cannot sell Hydra Items when having this augment
Bug fixes
ARAM: MayhemSource line
Fixed a bug where item damage triggers the cleave effect when you have Upgrade Ravenous Hydra.
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Fixed a bug where En Passant fail to function when two or more players have it on the same team.
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Fixed a bug where Viego can get multiple Tiamat when possessing others while having Ultra Hydra.
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Fixed a bug where extra gold can be gained by selling and re-purchasing a Hydra item with Ultra Hydra augment equipped.
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Fixed a bug where players can purchase multiple Ravenous Hydra and gain Upgrade Ravenous Hydra lifesteal on all three when paired with Quest: Ultra Hydra.
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Fixed a bug where Clown College's Deceive dealt incorrect damage with critical strike ratio.
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Fixed a bug where Rite of Ascension may seal enhanced abilities.
Bug fixes
All modesSource line
Fixed a bug where Baron Nashor's max stacks of Void Corruption was higher than intended.
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Fixed a bug where Serpent's Fang's Shield Reaver damage applied Omnivamp.
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Fixed a bug where Diana's R VFX may not play properly around different areas of the map.
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Fixed a bug where Viego possessing Kled could result in an infinite looping sound effect.
Structured by Nerf Radar from the official notes (parsed automatically and reviewed by hand). Stat lines were parsed deterministically from Riot's notes; buff and nerf labels follow the numbers (for cooldowns and costs, lower is better) or Riot's own designer notes. Council poll results, unchanged totals and cosmetics (skins and chromas) are omitted. Source: https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-18-notes/ · fetched Oct 7, 2026.