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World of Warcraft: Forever

Experience: change history

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1 change across 1 patch (Oct 8, 2026), newest first.

Fix 1
  1. Fix
    Fixed a bug that reduced experience for players in a party with higher-level members killing lower-level enemies; party experience again follows Classic Era rules based on each member's level.
    Source line
    Fixed a bug that reduced XP granted to players who were in a party with higher-level players killing lower-level enemies.
    • Developers' notes: So far in WoW: Forever, experience for killing lower-level enemies while in a party was penalized based on the highest-level member of the party. In Classic Era, that adjustment was made individually for each party member without regard for the highest-level party member. We've reverted the calculation to the Classic Era behavior, where only the individual's level matters. We believe the combination of these two changes will dramatically increase experience earned in dungeons for most players.
    • Developers' notes: As before, if a member of the party is at a vastly higher level than the enemy being killed, then no player in the party will receive XP, as intended.

Other matches

5 more changes in 3 patches, newest first.

Buff
Dungeons · Experience
Experience from killing creatures in dungeons is increased by approximately 20%.
+20%
Source line
The experience earned from killing creatures in dungeons has been increased by approximately 20%.
Adjust
Hillsbrad Foothills
During "Elixir of Pain", Stanley no longer gives experience; the quest now grants the experience that formerly came from him.
Source line
During the quest "Elixir of Pain" Stanley no longer gives XP, and the quest now gives the XP that formerly came from him.
Adjust
Mulgore
Creatures in Gloomrise respawn more evenly, and Gloomrise Hatchlings give appropriate experience for their difficulty.
Source line
Creatures in Gloomrise now respawn more evenly, and Gloomrise Hatchlings give appropriate XP for their difficulty.
Nerf
Dungeon quests · Bonus experience
Dungeon quests now give 50% less bonus experience on top of normal quest values.
Source line
Dungeon quests now reward 50% less extra experience beyond normal quest values.
  • Developers' notes: We appreciate the feedback on leveling speed as we continue ongoing discussions about the Beta. As part of those discussions, we've decided to reduce the amount of XP granted from dungeon quests with this release. Certain quest rewards have also been recalibrated.
Buff
Fire Mage · Wake of Fire · Buff duration
Wake of Fire buff duration has been increased to 30 seconds (was 20 seconds).
20s→30s
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Wake of Fire buff duration has been increased to 30 seconds (was 20 seconds).
  • Developers' notes: Wake of Fire was difficult to make proper use of while leveling, due to the Mage needing to restore mana between combat. The increased duration should help smooth out the experience.