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What changed for PvP?
Search every recorded change across recent official patches: classes, champions, agents, heroes, weapons, items, maps and systems.
2 changes across 1 patch (Oct 1, 2026), newest first.
Nerf 1Adjust 1
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NerfHonor costs for PvP gear and upgrade tokens were adjusted, with most item costs rising by about 50% to better match gear acquisition targets.
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Honor costs for PvP gear and upgrade tokens have been adjusted, with most item costs increasing by approximately 50% to better align with gear acquisition targets.
AdjustHonor capThe Honor cap rises from 15,000 to 25,000 to accommodate the new costs.15,000→25,000Source line
The Honor cap has been increased from 15,000 to 25,000 to better accommodate the above new costs.
Other matches
2 more changes in 2 patches, newest first.
World of Warcraft: ForeverBeta
WoW Forever Beta Development Notes (Oct 8, 2026)
Oct 8, 2026Official notes ↗Buff
Player versus Player
Critical strikes in PvP no longer have reduced efficacy.
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Critical strikes in PvP no longer have reduced efficacy.
World of Warcraft: ForeverBeta
WoW Forever Beta Development Notes (Sep 24, 2026)
Sep 24, 2026Official notes ↗Fix
Rogue · Sap
Sap now correctly flags the Rogue for PvP when used on a target that is PvP flagged.
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Sap now correctly flags the Rogue for PvP when used on a target that is PvP flagged.