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League of Legends

League of Legends buffs and nerfs: July 2026

Every buff and nerf from the 2 official updates Nerf Radar tracked for League of Legends in July 2026: 142 buffs and 71 nerfs in all.
Buff 142Nerf 71
All League of Legends patches →

Most buffed and nerfed

The 10 entries with the most buffs and nerfs in July 2026, of 98 with at least one. A count of changes, not a measure of their size.

ChangedBuffsNerfsPatches
Bel'Veth12101
Locke992
Kai'Sa421
Spellwake411
Thresh501
Azir401
Dimension Shift401
Mordekaiser312
Nocturne401
Senna132

League of Legends Patch 26.15

· 90 buffs and 44 nerfs among its 214 changes · Full breakdown → · Official notes ↗

Buffs (90)

Buff
Summoner's Rift Base Stats · Move Speed
Alistar's move speed increases from 330 to 335.
330→335
Source line
Move Speed: 330 → 335
Buff
ARAM: Mayhem Healing
Alistar's healing increases from 80% to 100%.
80%→100%
Source line
Healing: 80% → 100%
Buff
ARAM: Mayhem Damage Modifier
Alistar's damage modifier increases from 95% to 100%.
95%→100%
Source line
Damage Modifier: 95% → 100%
Buff
Summoner's Rift Base Stats · Basic Attack Damage Modifier
Bel'Veth's basic attack damage modifier increases from 75% to 100%.
75%→100%
Source line
Basic Attack Damage Modifier: 75% → 100%
Buff
Summoner's Rift Base Stats · Attack Cast Time
Bel'Veth's attack cast time decreases from 0.25 to 0.22.
0.25→0.22
Source line
Attack Cast Time: 0.25 → 0.22
Buff
Summoner's Rift Base Stats · Armor Growth
Bel'Veth's armor growth increases from 4.7 to 5.
4.7→5
Source line
Armor Growth: 4.7 → 5
Buff
Summoner's Rift Base Stats · Health Growth
Bel'Veth's health growth increases from 105 to 110.
105→110
Source line
Health Growth: 105 → 110
Buff
Summoner's Rift Q - Void Surge · Damage
Damage on Bel'Veth's Void Surge (Q) increases from 0 / 5 / 10 / 15 / 20 (+100% attack damage) to 12 / 14 / 16 / 18 / 20 (+105% attack damage).
0 / 5 / 10 / 15 / 20 (+100% attack damage)→12 / 14 / 16 / 18 / 20 (+105% attack damage)
Source line
Damage: 0 / 5 / 10 / 15 / 20 (+100% Attack Damage) → 12 / 14 / 16 / 18 / 20 (+105% Attack Damage)
Buff
Summoner's Rift W - Above And Below · Damage
Damage on Bel'Veth's Above And Below (W) increases from 70 / 110 / 150 / 190 / 230 (+100% bonus attack damage) (+125% ability power) to 80 / 140 / 200 / 260 / 320 (+150% ability power).
70 / 110 / 150 / 190 / 230 (+100% bonus attack damage) (+125% ability power)→80 / 140 / 200 / 260 / 320 (+150% ability power)
Source line
Damage: 70 / 110 / 150 / 190 / 230 (+100% Bonus Attack Damage) (+125% Ability Power) → 80 / 140 / 200 / 260 / 320 (+150% Ability Power)
Buff
Summoner's Rift E - Royal Maelstrom · Lifesteal
Lifesteal on Bel'Veth's Royal Maelstrom (E) increases from 20% to 20 / 25 / 30 / 35 / 40%.
20%→20 / 25 / 30 / 35 / 40%
Source line
Lifesteal: 20% → 20 / 25 / 30 / 35 / 40%
Buff
Summoner's Rift E - Royal Maelstrom · Monster Damage Modifier
Monster damage modifier on Bel'Veth's Royal Maelstrom (E) increases from 150% to 200%.
150%→200%
Source line
Monster Damage Modifier: 150% → 200%
Buff
Summoner's Rift R - Endless Banquet · Target Swapping
Bel'Veth's Endless Banquet (R) passive is no longer removed when she swaps targets.
Passive removed when swapping targets→Passive no longer removed when swapping targets
Source line
Target Swapping: Passive removed when swapping targets → Passive no longer removed when swapping targets
Buff
Summoner's Rift R - Endless Banquet · Passive Application Requirement
Bel'Veth's E and Q no longer require her to attack the target first to apply the Endless Banquet (R) passive.
E and Q required Bel'Veth to have attacked the target first→E and Q no longer require Bel'Veth to have attacked the target first
Source line
Passive Application Requirement: E and Q required Bel'Veth to have attacked the target first → E and Q no longer require Bel'Veth to have attacked the target first
Buff
Summoner's Rift R - Endless Banquet · Heal per Bonus Health
Heal per bonus health on Bel'Veth's Endless Banquet (R) increases from 100 / 150 / 200 (+120% bonus attack damage) (+90% ability power) to 100 / 250 / 400 (+150% bonus attack damage) (+150% ability power).
100 / 150 / 200 (+120% bonus attack damage) (+90% ability power)→100 / 250 / 400 (+150% bonus attack damage) (+150% ability power)
Source line
Heal per Bonus Health: 100 / 150 / 200 (+120% Bonus Attack Damage) (+90% Ability Power) → 100 / 250 / 400 (+150% Bonus Attack Damage) (+150% Ability Power)
Buff
Summoner's Rift R - Endless Banquet · Post-Cast Lockout
Post-cast lockout on Bel'Veth's Endless Banquet (R) drops from 0.5s to 0.25s.
0.5s→0.25s
Source line
Post-Cast Lockout: 0.5 seconds → 0.25 seconds
Buff
Summoner's Rift Passive - Second Skin · Caustic Wounds
Caustic Wounds on Kai'Sa's Second Skin (Passive) increase from 4–24 (Champion level) (+12% ability power), +1–6 (Champion level) (+3% ability power) per prior stack to 4–30 (Champion level) (+12% ability power), +1–8 (Champion level) (+3% ability power) per prior stack.
4–24 (Champion level) (+12% ability power), +1–6 (Champion level) (+3% ability power) per prior stack→4–30 (Champion level) (+12% ability power), +1–8 (Champion level) (+3% ability power) per prior stack
Source line
Caustic Wounds: 4 - 24 (Champion Level) (+12% Ability Power), +1 - 6 (Champion Level) (+3% Ability Power) per prior stack → 4 - 30 (Champion Level) (+12% Ability Power), +1 - 8 (Champion Level) (+3% Ability Power) per prior stack
Buff
Arena Passive - Second Skin · Arena On-Hit Damage Modifier
On-hit damage modifier on Kai'Sa's Second Skin (Passive) increases from 50% to 100%.
50%→100%
Source line
Arena On-Hit Damage Modifier: 50% → 100%
Buff
Arena Passive - Second Skin · Detonation Damage
Detonation damage on Kai'Sa's Second Skin (Passive) increases from 10% missing health to 15% missing health.
10% missing health→15% missing health
Source line
Detonation Damage: 10% missing Health → 15% missing Health
Buff
Arena Q - Icathian Rain · Ability Power Ratio
Ability power ratio on Kai'Sa's Icathian Rain (Q) increases from 15% to 20%.
15%→20%
Source line
Ability Power Ratio: 15% → 20%

Maokai

Buff
Summoner's Rift Q - Bramble Smash · Monster Damage Modifier
Monster damage modifier on Maokai's Bramble Smash (Q) increases from 140 / 150 / 160 / 170 / 180 to 150 / 160 / 170 / 180 / 190.
140 / 150 / 160 / 170 / 180→150 / 160 / 170 / 180 / 190
Source line
Monster Damage Modifier: 140 / 150 / 160 / 170 / 180 → 150 / 160 / 170 / 180 / 190
Buff
Summoner's Rift Q - Bramble Smash · Ability Power Ratio
Ability power ratio on Maokai's Bramble Smash (Q) increases from 40% to 50%.
40%→50%
Source line
Ability Power Ratio: 40% → 50%
Buff
Summoner's Rift E - Death's Grasp · Cooldown
Cooldown on Mordekaiser's Death's Grasp (E) decreases from 18 / 16 / 14 / 12 / 10 to 16 / 14 / 12 / 10 / 8.
18 / 16 / 14 / 12 / 10→16 / 14 / 12 / 10 / 8
Source line
Cooldown: 18 / 16 / 14 / 12 / 10 → 16 / 14 / 12 / 10 / 8
Buff
Summoner's Rift Q - Thundering Smash · Cooldown
Cooldown on Volibear's Thundering Smash (Q) decreases from 14 / 13 / 12 / 11 / 10 to 12 / 11.5 / 11 / 10.5 / 10.
14 / 13 / 12 / 11 / 10→12 / 11.5 / 11 / 10.5 / 10
Source line
Cooldown: 14 / 13 / 12 / 11 / 10 → 12 / 11.5 / 11 / 10.5 / 10

Zac

Buff
Summoner's Rift Base Stats · Armor Growth
Zac's armor growth increases from 4.7 to 5.2.
4.7→5.2
Source line
Armor Growth: 4.7 → 5.2
Buff
Summoner's Rift E - Elastic Slingshot · Cooldown
Cooldown on Zac's Elastic Slingshot (E) decreases from 22 / 19 / 16 / 13 / 10 to 21 / 18 / 15 / 12 / 9.
22 / 19 / 16 / 13 / 10→21 / 18 / 15 / 12 / 9
Source line
Cooldown: 22 / 19 / 16 / 13 / 10 → 21 / 18 / 15 / 12 / 9
Buff
Arena W - Unstable Matter · Arena Cooldown
Cooldown on Zac's Unstable Matter (W) decreases from 6 to 5.
6→5
Source line
Arena Cooldown: 6 → 5

Bastionbreaker

Buff
Summoner's Rift Cost
Cost on Bastionbreaker decreases from 3200g to 3000g.
3200g→3000g
Source line
Cost: 3200g → 3000g
Buff
Summoner's Rift Shaped Charge Damage
Shaped charge damage on Bastionbreaker increases from (30 + 150% lethality) true damage to (50 + 150% lethality) true damage.
(30 + 150% lethality) true damage→(50 + 150% lethality) true damage
Source line
Shaped Charge Damage: (30 + 150% lethality) true damage → (50 + 150% lethality) true damage
Buff
Summoner's Rift Unique - Shadow
The on-hit damage from Terminus' Shadow effect changes from 30 magic damage to 30 (+10% bonus AD) (+10% AP).
30 magic damage on-hit→30 (+10% bonus attack damage) (+10% ability power)
Source line
Unique - Shadow: 30 Magic Damage On-Hit → 30 (+10% bonus Attack Damage) (+10% Ability Power)

Yun Tal Wildarrows

Buff
Summoner's Rift Cost
Cost on Yun Tal Wildarrows decreases from 850g to 750g.
850g→750g
Source line
Cost: 850g → 750g
Buff
Summoner's Rift Attack Speed
Attack speed on Yun Tal Wildarrows increases from 40% to 45%.
40%→45%
Source line
Attack Speed: 40% → 45%
Buff
ARAM: Mayhem Healing
Ahri's healing increases from 90% to 100%.
90%→100%
Source line
Healing: 90% → 100%
Buff
ARAM: Mayhem Shielding
Annie's Shielding increases from 90% to 100%.
90%→100%
Source line
Shielding: 90% → 100%
Buff
ARAM: Mayhem Damage Dealt to Minions
Hwei's damage dealt to Minions increases from 60% to 100%.
60%→100%
Source line
Damage Dealt to Minions: 60% → 100%

Kog'Maw

Buff
ARAM: Mayhem Damage Dealt
Kog'Maw's damage dealt increases from 88% to 90%.
88%→90%
Source line
Damage Dealt: 88% → 90%
Buff
ARAM: Mayhem Damage Dealt to Minions
Malzahar's damage dealt to Minions increases from 60% to 100%.
60%→100%
Source line
Damage Dealt to Minions: 60% → 100%
Buff
ARAM: Mayhem Damage Dealt
Senna's damage dealt increases from 97% to 100%.
97%→100%
Source line
Damage Dealt: 97% → 100%
Buff
ARAM: Mayhem Damage Dealt to Minions
Teemo's damage dealt to Minions increases from 60% to 100%.
60%→100%
Source line
Damage Dealt to Minions: 60% → 100%
Buff
ARAM: Mayhem Damage Dealt
Xin Zhao's damage dealt increases from 95% to 100%.
95%→100%
Source line
Damage Dealt: 95% → 100%

Ziggs

Buff
ARAM: Mayhem Damage Dealt
Ziggs' damage dealt increases from 87% to 90%.
87%→90%
Source line
Damage Dealt: 87% → 90%
Buff
ARAM: Mayhem Damage Dealt to Minions
Ziggs' damage dealt to Minions increases from 60% to 100%.
60%→100%
Source line
Damage Dealt to Minions: 60% → 100%

Warding Weapon

Buff
ARAM: Mayhem Resists per Stack
Resists per stack on Warding Weapon increase from 5 / 6.25 / 7.5 / 8.75 / 10 to 7 / 8.25 / 9.5 / 10.75 / 12.
5 / 6.25 / 7.5 / 8.75 / 10→7 / 8.25 / 9.5 / 10.75 / 12
Source line
Resists per Stack: 5 / 6.25 / 7.5 / 8.75 / 10 → 7 / 8.25 / 9.5 / 10.75 / 12
Buff
ARAM: Mayhem Cooldown
Cooldown on Squishy Slappy Grab decreases from 45 to 35.
45→35
Source line
Cooldown: 45 → 35
Buff
ARAM: Mayhem Adaptive Force
Adaptive Force on Titan's Resolve increases from 25 / 31.25 / 37.5 / 43.75 / 50 to 25 / 37.5 / 50 / 62.5 / 75.
25 / 31.25 / 37.5 / 43.75 / 50→25 / 37.5 / 50 / 62.5 / 75
Source line
Adaptive Force: 25 / 31.25 / 37.5 / 43.75 / 50 → 25 / 37.5 / 50 / 62.5 / 75
Buff
ARAM: Mayhem Armor and Magic Resistance per 10 Stacks
Armor and magic resistance per 10 stacks on Titan's Resolve increases from 4 / 5 / 6 / 7 / 8 to 5 / 6.25 / 7.5 / 8.75 / 10.
4 / 5 / 6 / 7 / 8→5 / 6.25 / 7.5 / 8.75 / 10
Source line
Armor and Magic Resistance per 10 Stacks: 4 / 5 / 6 / 7 / 8 → 5 / 6.25 / 7.5 / 8.75 / 10
Buff
ARAM: Mayhem Cooldown
Cooldown on Hellbent decreases from 120 to 90.
120→90
Source line
Cooldown: 120 → 90

Earthwake

Buff
ARAM: Mayhem Base Damage
Base damage on Earthwake increases from 70 / 105 / 140 / 175 / 210 to 90 / 130 / 170 / 210 / 250.
70 / 105 / 140 / 175 / 210→90 / 130 / 170 / 210 / 250
Source line
Base Damage: 70 / 105 / 140 / 175 / 210 → 90 / 130 / 170 / 210 / 250

Endless Decimation

Buff
ARAM: Mayhem Missing Health Healing
Missing health healing on Endless Decimation increases from 15% to 18%.
15%→18%
Source line
Missing Health Healing: 15% → 18%
Buff
ARAM: Mayhem Ultimate Ability Damage Increase
Chain Reaction now increases ultimate ability damage to 250%.
Damage increased to 250% for ultimate abilities
Source line
NEW Ultimate Ability Damage Increase: Damage increased to 250% for ultimate abilities

Drop Bear

Buff
ARAM: Mayhem Tibbers Bonus Health
Tibbers bonus health on Drop Bear increases from 0 / 1125 / 2250 / 3375 / 4500 to 1000 / 2375 / 3750 / 5125 / 6500.
0 / 1125 / 2250 / 3375 / 4500→1000 / 2375 / 3750 / 5125 / 6500
Source line
Tibbers Bonus Health: 0 / 1125 / 2250 / 3375 / 4500 → 1000 / 2375 / 3750 / 5125 / 6500

Pat on the Back

Buff
ARAM: Mayhem Stacking Availability
Pat on the Back can now be taken by multiple players on the same team.
Can now be taken by multiple players on the same team
Source line
NEW Stacking Availability: Can now be taken by multiple players on the same team
Buff
Arena Passive Move Speed
Akali's passive move speed increases from 30 / 37.5 / 45 / 52.5 / 60% to 40 / 51.25 / 62.5 / 73.75 / 85%.
30 / 37.5 / 45 / 52.5 / 60%→40 / 51.25 / 62.5 / 73.75 / 85%
Source line
Passive Move Speed: 30 / 37.5 / 45 / 52.5 / 60% → 40 / 51.25 / 62.5 / 73.75 / 85%
Buff
Arena W - Twilight Shroud · Cooldown
Cooldown on Akali's Twilight Shroud (W) decreases from 15 to 15 / 13.75 / 12.5 / 11.25 / 10.
15→15 / 13.75 / 12.5 / 11.25 / 10
Source line
Cooldown: 15 → 15 / 13.75 / 12.5 / 11.25 / 10
Buff
Arena W - Twilight Shroud · Energy Restore
Energy restore on Akali's Twilight Shroud (W) increases from 150 to 200.
150→200
Source line
Energy Restore: 150 → 200
Buff
Arena W - Caretaker's Shrine · Charge Time
Charge time on Bard's Caretaker's Shrine (W) decreases from 5s to 2.5s.
5s→2.5s
Source line
Charge Time: 5 seconds → 2.5 seconds
Buff
Arena W - Caretaker's Shrine · Move Speed Ability Power Ratio
Move speed ability power ratio on Bard's Caretaker's Shrine (W) increases from 0.06% to 0.08%.
0.06%→0.08%
Source line
Move Speed Ability Power Ratio: 0.06% → 0.08%
Buff
Arena W - Skittering Frenzy · Cooldown
Cooldown on Elise's Skittering Frenzy (W) decreases from 22 / 21 / 20 / 19 / 18 to 17 / 16 / 15 / 14 / 13.
22 / 21 / 20 / 19 / 18→17 / 16 / 15 / 14 / 13
Source line
Cooldown: 22 / 21 / 20 / 19 / 18 → 17 / 16 / 15 / 14 / 13
Buff
Arena Passive - Silver Stake · Minimum Base Damage
Minimum base damage on Locke's Silver Stake (Passive) increases from 5 minimum / 40 maximum to 7.5 minimum / 60 maximum.
5 minimum / 40 maximum→7.5 minimum / 60 maximum
Source line
Minimum Base Damage: 5 minimum / 40 maximum → 7.5 minimum / 60 maximum
Buff
Arena Passive - Silver Stake · Maximum Base Damage
Maximum base damage on Locke's Silver Stake (Passive) increases from 10 minimum / 80 maximum to 15 minimum / 120 maximum.
10 minimum / 80 maximum→15 minimum / 120 maximum
Source line
Maximum Base Damage: 10 minimum / 80 maximum → 15 minimum / 120 maximum
Buff
Arena W - Soul Ignition · Base Health Restored
Base health restored on Locke's Soul Ignition (W) increases from 40 / 70 / 100 / 130 / 160 to 80 / 140 / 200 / 260 / 320.
40 / 70 / 100 / 130 / 160→80 / 140 / 200 / 260 / 320
Source line
Base Health Restored: 40 / 70 / 100 / 130 / 160 → 80 / 140 / 200 / 260 / 320
Buff
Arena W - Soul Ignition · Maximum Health Restored
Maximum health restored on Locke's Soul Ignition (W) increases from 150 / 225 / 300 / 375 / 450 (+60% ability power) to 225 / 337.5 / 450 / 562.5 / 675 (+60% ability power).
150 / 225 / 300 / 375 / 450 (+60% ability power)→225 / 337.5 / 450 / 562.5 / 675 (+60% ability power)
Source line
Maximum Health Restored: 150 / 225 / 300 / 375 / 450 (+60% Ability Power) → 225 / 337.5 / 450 / 562.5 / 675 (+60% Ability Power)
Buff
Arena R - Purgatory · Cooldown Refund
Cooldown refund on Locke's Purgatory (R) increases from 20% to 50%.
20%→50%
Source line
Cooldown Refund: 20% → 50%
Buff
Arena Passive - Umbra Blades · Base Healing
Base healing on Nocturne's Umbra Blades (Passive) increases from 13 minimum / 32 maximum to 15 minimum / 50 maximum.
13 minimum / 32 maximum→15 minimum / 50 maximum
Source line
Base Healing: 13 minimum / 32 maximum → 15 minimum / 50 maximum
Buff
Arena Passive - Umbra Blades · Attack Damage Ratio
Attack damage ratio on Nocturne's Umbra Blades (Passive) increases from 120% to 130%.
120%→130%
Source line
Attack Damage Ratio: 120% → 130%
Buff
Arena Passive - Umbra Blades · Critical Strike Attack Damage Ratio
Critical strike attack damage ratio on Nocturne's Umbra Blades (Passive) increases from 110% to 120%.
110%→120%
Source line
Critical Strike Attack Damage Ratio: 110% → 120%
Buff
Arena R - Paranoia · Cooldown
Cooldown on Nocturne's Paranoia (R) decreases from 140 / 115 / 90 to 100 / 70 / 40.
140 / 115 / 90→100 / 70 / 40
Source line
Cooldown: 140 / 115 / 90 → 100 / 70 / 40
Buff
Arena Taunt Gold Exchange
Samira no longer loses 1 gold when she taunts in Arena.
Lose 1 gold on taunt→Removed
Source line
Taunt Gold Exchange: Lose 1 gold on taunt → Removed
Buff
Arena E - Thick Skin · Damage to Grey Health
Damage to grey health on Tahm Kench's Thick Skin (E) increases from 15% minimum / 47% maximum to 23% minimum / 47% maximum.
15% minimum / 47% maximum→23% minimum / 47% maximum
Source line
Damage to Grey Health: 15% minimum / 47% maximum → 23% minimum / 47% maximum
Buff
Arena Passive - Damnation · Souls Gained on Pickup
Souls gained on pickup on Thresh's Damnation (Passive) increases from 1 to 3.
1→3
Source line
Souls Gained on Pickup: 1 → 3
Buff
Arena W - Dark Passage · Cooldown
Cooldown on Thresh's Dark Passage (W) decreases from 21 / 20 / 19 / 18 / 17 to 15 / 14 / 13 / 12 / 11.
21 / 20 / 19 / 18 / 17→15 / 14 / 13 / 12 / 11
Source line
Cooldown: 21 / 20 / 19 / 18 / 17 → 15 / 14 / 13 / 12 / 11
Buff
Arena E - Flay · Damage Ramp-Up Time Between Attacks
Damage ramp-up time between attacks on Thresh's Flay (E) decreases from 10s to 5s.
10s→5s
Source line
Damage Ramp-Up Time Between Attacks: 10 seconds → 5 seconds
Buff
Arena R - The Box · Cooldown
Cooldown on Thresh's The Box (R) decreases from 120 / 100 / 80 to 90 / 60 / 30.
120 / 100 / 80→90 / 60 / 30
Source line
Cooldown: 120 / 100 / 80 → 90 / 60 / 30
Buff
Arena R - The Box · Base Damage
Base damage on Thresh's The Box (R) increases from 250 / 400 / 550 to 350 / 500 / 650.
250 / 400 / 550→350 / 500 / 650
Source line
Base Damage: 250 / 400 / 550 → 350 / 500 / 650
Buff
Arena R - Destiny · Cooldown
Cooldown on Twisted Fate's Destiny (R) decreases from 170 / 140 / 110 to 40 / 30 / 20.
170 / 140 / 110→40 / 30 / 20
Source line
Cooldown: 170 / 140 / 110 → 40 / 30 / 20
Buff
Arena Passive - Eternal Hunger · Last Stand Healing Amplification
Last Stand healing amplification on Warwick's Eternal Hunger (Passive) increases from 250% to 300%.
250%→300%
Source line
Last Stand Healing Amplification: 250% → 300%
Buff
Arena W - Blood Hunt · Cooldown
Cooldown on Warwick's Blood Hunt (W) decreases from 80 / 70 / 60 / 50 / 40 to 40 / 35 / 30 / 25 / 20.
80 / 70 / 60 / 50 / 40→40 / 35 / 30 / 25 / 20
Source line
Cooldown: 80 / 70 / 60 / 50 / 40 → 40 / 35 / 30 / 25 / 20
Buff
Arena E - Primal Howl · Damage Reduction
Damage reduction on Warwick's Primal Howl (E) increases from 35 / 40 / 45 / 50 / 55% to 40 / 45 / 50 / 55 / 60%.
35 / 40 / 45 / 50 / 55%→40 / 45 / 50 / 55 / 60%
Source line
Damage Reduction: 35 / 40 / 45 / 50 / 55% → 40 / 45 / 50 / 55 / 60%

Lich Bane

Buff
Arena Attack Speed Increase Ability Power Ratio
Attack speed increase ability power ratio on Lich Bane increases from 66% to 70%.
66%→70%
Source line
Attack Speed Increase Ability Power Ratio: 66% → 70%

Demonic Clasp

Buff
Arena Base Damage
Base damage on Demonic Clasp increases from 100 minimum / 200 maximum to 100 minimum / 300 maximum.
100 minimum / 200 maximum→100 minimum / 300 maximum
Source line
Base Damage: 100 minimum / 200 maximum → 100 minimum / 300 maximum
Buff
Arena Cooldown
Cooldown on Demonic Clasp decreases from 18 to 12.
18→12
Source line
Cooldown: 18 → 12
Buff
Arena Starting Bees
Starting bees on HiveMind increase from 1 / 2 / 3 to 2 / 4 / 6.
1 / 2 / 3→2 / 4 / 6
Source line
Starting Bees: 1 / 2 / 3 → 2 / 4 / 6
Buff
Arena Attack Damage Ratio
Attack damage ratio on HiveMind increases from 20% bonus attack damage to 25% total attack damage.
20% bonus attack damage→25% total attack damage
Source line
Attack Damage Ratio: 20% bonus Attack Damage → 25% total Attack Damage

Ok Boomerang

Buff
Arena Level 2 Boomerang Count
Level 2 of Ok Boomerang now fires a second boomerang.
Level 2 now fires a second boomerang
Source line
NEW Level 2 Boomerang Count: Level 2 now fires a second boomerang

Ominous Pact

Buff
Arena Omnivamp
Omnivamp on Ominous Pact increases from 15% / 25% to 20% / 35%.
15% / 25%→20% / 35%
Source line
Omnivamp: 15% / 25% → 20% / 35%
Buff
Arena Move Speed
Move speed on Ominous Pact increases from 50% / 75% to 50% / 100%.
50% / 75%→50% / 100%
Source line
Move Speed: 50% / 75% → 50% / 100%

Spellwake

Buff
Arena Level 1 Ability Power Ratio
Level 1 ability power ratio on Spellwake increases from 20% to 30%.
20%→30%
Source line
Level 1 Ability Power Ratio: 20% → 30%
Buff
Arena Level 1 Bonus Attack Damage Ratio
Level 1 bonus attack damage ratio on Spellwake increases from 145% to 165%.
145%→165%
Source line
Level 1 Bonus Attack Damage Ratio: 145% → 165%
Buff
Arena Level 2 Ability Power Ratio
Level 2 ability power ratio on Spellwake increases from 20% to 30%.
20%→30%
Source line
Level 2 Ability Power Ratio: 20% → 30%
Buff
Arena Level 2 Bonus Attack Damage Ratio
Level 2 bonus attack damage ratio on Spellwake increases from 165% to 185%.
165%→185%
Source line
Level 2 Bonus Attack Damage Ratio: 165% → 185%

Critical Strike to Adaptive Force Conversion

Buff
Arena Ratio
Excess critical strike chance now converts to Adaptive Force at a 1:1 ratio instead of 0.68:1.
0.68:1→1:1
Source line
Ratio: 0.68:1 → 1:1

Nerfs (44)

Nerf
Summoner's Rift Base Stats · Attack Speed
Bel'Veth's attack speed decreases from 0.85 to 0.67.
0.85→0.67
Source line
Attack Speed: 0.85 → 0.67
Nerf
Summoner's Rift Base Stats · Attack Speed Ratio
Bel'Veth's attack speed ratio decreases from 0.85 to 0.67.
0.85→0.67
Source line
Attack Speed Ratio: 0.85 → 0.67
Nerf
Summoner's Rift Base Stats · Attack Damage
Bel'Veth's attack damage decreases from 60 to 55.
60→55
Source line
Attack Damage: 60 → 55
Nerf
Summoner's Rift Base Stats · Armor
Bel'Veth's armor decreases from 32 to 28.
32→28
Source line
Armor: 32 → 28
Nerf
Summoner's Rift Base Stats · Health
Bel'Veth's health decreases from 610 to 580.
610→580
Source line
Health: 610 → 580
Nerf
Summoner's Rift Q - Void Surge · Time Between Casts
Time between casts on Bel'Veth's Void Surge (Q) increases from 1 to 4 / 3.25 / 2.5 / 1.75 / 1.
1→4 / 3.25 / 2.5 / 1.75 / 1
Source line
Time Between Casts: 1 → 4 / 3.25 / 2.5 / 1.75 / 1
Nerf
Summoner's Rift Q - Void Surge · Attack Speed to Ability Haste Conversion
Attack speed to ability haste conversion on Bel'Veth's Void Surge (Q) decreases from 0.25 to 0.2.
0.25→0.2
Source line
Attack Speed to Ability Haste Conversion: 0.25 → 0.2
Nerf
Summoner's Rift E - Royal Maelstrom · Number of Strikes
Royal Maelstrom (E) now gains 1 extra strike per 40% bonus attack speed instead of per 33%, on top of the base 6.
6 + 1 per 33% bonus attack speed→6 + 1 per 40% bonus attack speed
Source line
Number of Strikes: 6 + 1 per 33% bonus Attack Speed → 6 + 1 per 40% bonus Attack Speed
Nerf
Summoner's Rift R - Endless Banquet · Passive True Damage
Passive True damage on Bel'Veth's Endless Banquet (R) decreases from 6 / 10 / 14 (+12% bonus attack damage) to 2 / 4 / 6 (+3% bonus attack damage).
6 / 10 / 14 (+12% bonus attack damage)→2 / 4 / 6 (+3% bonus attack damage)
Source line
Passive True Damage: 6 / 10 / 14 (+12% Bonus Attack Damage) → 2 / 4 / 6 (+3% Bonus Attack Damage)
Nerf
Summoner's Rift R - Endless Banquet · Maximum Epic Monster Stacks
Maximum Epic monster stacks on Bel'Veth's Endless Banquet (R) decrease from 10 to 8.
10→8
Source line
Maximum Epic Monster Stacks: 10 → 8
Nerf
Summoner's Rift Base Stats · Health
Locke's health decreases from 655 to 620.
655→620
Source line
Health: 655 → 620
Nerf
Summoner's Rift Q - Ritual Nails · Base Damage - Nail
Base damage per nail on Locke's Ritual Nails (Q) decreases from 50 / 58 / 66 / 74 / 82 (+20% ability power) to 40 / 48 / 56 / 64 / 72 (+20% ability power).
50 / 58 / 66 / 74 / 82 (+20% ability power)→40 / 48 / 56 / 64 / 72 (+20% ability power)
Source line
Base Damage - Nail: 50 / 58 / 66 / 74 / 82 (+20% Ability Power) → 40 / 48 / 56 / 64 / 72 (+20% Ability Power)
Nerf
Summoner's Rift Q - Ritual Nails · Three Nails Damage
Three Nails damage on Locke's Ritual Nails (Q) decreases from 150 / 174 / 198 / 222 / 246 (+60% ability power) to 120 / 144 / 168 / 192 / 216 (+60% ability power).
150 / 174 / 198 / 222 / 246 (+60% ability power)→120 / 144 / 168 / 192 / 216 (+60% ability power)
Source line
Three Nails Damage: 150 / 174 / 198 / 222 / 246 (+60% Ability Power) → 120 / 144 / 168 / 192 / 216 (+60% Ability Power)
Nerf
Summoner's Rift W - Soul Ignition · Move Speed
Move speed on Locke's Soul Ignition (W) changes from 40 / 45 / 50 / 55 / 60% (+2% per 100 ability power) to 40% (+2% per 100 ability power).
40 / 45 / 50 / 55 / 60% (+2% per 100 ability power)→40% (+2% per 100 ability power)
Source line
Move Speed: 40 / 45 / 50 / 55 / 60% (+2% per 100 Ability Power) → 40% (+2% per 100 Ability Power)
Nerf
Summoner's Rift W - Soul Ignition · Grey Health Base Value
Grey health base value on Locke's Soul Ignition (W) decreases from 40 / 70 / 100 / 130 / 160 (+120% ability power) to 40 / 60 / 80 / 100 / 120 (+100% ability power).
40 / 70 / 100 / 130 / 160 (+120% ability power)→40 / 60 / 80 / 100 / 120 (+100% ability power)
Source line
Grey Health Base Value: 40 / 70 / 100 / 130 / 160 (+120% Ability Power) → 40 / 60 / 80 / 100 / 120 (+100% Ability Power)
Nerf
Summoner's Rift R - Realm of Death · Stolen Stats
Stolen Stats on Mordekaiser's Realm of Death (R) decrease from 13% to 10%.
13%→10%
Source line
Stolen Stats: 13% → 10%

Naafiri

Nerf
Summoner's Rift R - The Call of the Pack · Damage
Damage on Naafiri's The Call of the Pack (R) decreases from 150 / 225 / 300 (+120% attack damage) to 125 / 200 / 275 (+100% bonus attack damage).
150 / 225 / 300 (+120% attack damage)→125 / 200 / 275 (+100% bonus attack damage)
Source line
Damage: 150 / 225 / 300 (+120% Attack Damage) → 125 / 200 / 275 (+100% Bonus Attack Damage)
Nerf
Summoner's Rift R - The Call of the Pack · Damage per Packmate
Damage per Packmate on Naafiri's The Call of the Pack (R) decreases from 15 / 22.5 / 30 (+12% attack damage) to 12.5 / 20 / 27.5 (+10% bonus attack damage).
15 / 22.5 / 30 (+12% attack damage)→12.5 / 20 / 27.5 (+10% bonus attack damage)
Source line
Damage per Packmate: 15 / 22.5 / 30 (+12% Attack Damage) → 12.5 / 20 / 27.5 (+10% Bonus Attack Damage)

Riven

Nerf
Summoner's Rift R - Blade of the Exile · Bonus Attack Damage Ratio
Bonus attack damage ratio on Riven's Blade of the Exile (R) decreases from 25% to 20%.
25%→20%
Source line
Bonus Attack Damage Ratio: 25% → 20%
Nerf
Summoner's Rift R - Wind Slash · Bonus Attack Damage Ratio
Bonus attack damage ratio on Riven's Wind Slash (R) decreases from 60% minimum / 180% maximum to 55% minimum / 165% maximum.
60% minimum / 180% maximum→55% minimum / 165% maximum
Source line
Bonus Attack Damage Ratio: 60% minimum / 180% maximum → 55% minimum / 165% maximum
Nerf
Summoner's Rift Q - Chain Lash · First Lash Damage
First Lash damage on Sylas' Chain Lash (Q) decreases from 40 / 65 / 90 / 115 / 140 (+45% ability power) to 40 / 60 / 80 / 100 / 120 (+40% ability power).
40 / 65 / 90 / 115 / 140 (+45% ability power)→40 / 60 / 80 / 100 / 120 (+40% ability power)
Source line
First Lash Damage: 40 / 65 / 90 / 115 / 140 (+45% Ability Power) → 40 / 60 / 80 / 100 / 120 (+40% Ability Power)

Akshan

Nerf
ARAM: Mayhem Damage Dealt
Akshan's damage dealt decreases from 105% to 100%.
105%→100%
Source line
Damage Dealt: 105% → 100%
Nerf
ARAM: Mayhem Damage Dealt
Ashe's damage dealt decreases from 105% to 100%.
105%→100%
Source line
Damage Dealt: 105% → 100%
Nerf
ARAM: Mayhem Damage Dealt
Ekko's damage dealt decreases from 110% to 105%.
110%→105%
Source line
Damage Dealt: 110% → 105%
Nerf
ARAM: Mayhem Damage Dealt
Kindred's damage dealt decreases from 110% to 100%.
110%→100%
Source line
Damage Dealt: 110% → 100%
Nerf
ARAM: Mayhem Damage Dealt
Lucian's damage dealt decreases from 105% to 100%.
105%→100%
Source line
Damage Dealt: 105% → 100%
Nerf
ARAM: Mayhem Damage Dealt
Qiyana's damage dealt decreases from 115% to 110%.
115%→110%
Source line
Damage Dealt: 115% → 110%
Nerf
ARAM: Mayhem Damage Dealt
Ryze's damage dealt decreases from 105% to 100%.
105%→100%
Source line
Damage Dealt: 105% → 100%
Nerf
ARAM: Mayhem Ability Haste
Smolder's ability haste decreases from -10 to 0.
-10→0
Source line
Ability Haste: -10 → 0
Nerf
ARAM: Mayhem Healing
Soraka's healing decreases from 105% to 100%.
105%→100%
Source line
Healing: 105% → 100%
Nerf
ARAM: Mayhem Ability Haste
Teemo's ability haste decreases from -10 to 0.
-10→0
Source line
Ability Haste: -10 → 0
Nerf
ARAM: Mayhem Damage Dealt
Zilean's damage dealt decreases from 105% to 100%.
105%→100%
Source line
Damage Dealt: 105% → 100%
Nerf
ARAM: Mayhem Damage per Missile
Damage per missile on Critical Missile decreases from 20 / 40 / 60 / 80 / 100 to 15 / 32.5 / 50 / 67.5 / 85.
20 / 40 / 60 / 80 / 100→15 / 32.5 / 50 / 67.5 / 85
Source line
Damage per Missile: 20 / 40 / 60 / 80 / 100 → 15 / 32.5 / 50 / 67.5 / 85

Drop Bear

Nerf
ARAM: Mayhem Stun Duration
Stun duration on Drop Bear decreases from 1.5s to 0.5s.
1.5s→0.5s
Source line
Stun Duration: 1.5s → 0.5s
Nerf
Arena Passive - Second Skin · Ability Power Ratio
Ability power ratio on Kai'Sa's Second Skin (Passive) decreases from 30% to 12%.
30%→12%
Source line
Ability Power Ratio: 30% → 12%
Nerf
Arena Passive - Second Skin · Ability Power Ratio per Stack
Ability power ratio per stack on Kai'Sa's Second Skin (Passive) decreases from 5% to 3%.
5%→3%
Source line
Ability Power Ratio per Stack: 5% → 3%
Nerf
Arena Q - High Note · Ability Power Ratio
Ability power ratio on Seraphine's High Note (Q) decreases from 65% to 40%.
65%→40%
Source line
Ability Power Ratio: 65% → 40%

Demonic Clasp

Nerf
Arena Maximum Level
Maximum level on Demonic Clasp decreases from 3 to 2.
3→2
Source line
Maximum Level: 3 → 2

Critical Rhythm

Nerf
Arena Maximum Level
Maximum level on Critical Rhythm decreases from 3 to 2.
3→2
Source line
Maximum Level: 3 → 2
Nerf
Arena Maximum Level
Maximum level on Laser Eyes decreases from 3 to 2.
3→2
Source line
Maximum Level: 3 → 2

Spellwake

Nerf
Arena Maximum Level
Maximum level on Spellwake decreases from 3 to 2.
3→2
Source line
Maximum Level: 3 → 2

Earthwake

Nerf
Arena Maximum Level
Maximum level on Earthwake decreases from 3 to 2.
3→2
Source line
Maximum Level: 3 → 2

Tap Dancer

Nerf
Arena Maximum Level
Maximum level on Tap Dancer decreases from 3 to 2.
3→2
Source line
Maximum Level: 3 → 2

Jack of All Trades

Nerf
Summoner's Rift Adaptive Force at 5 / 10 stats
Adaptive Force from Jack of All Trades at the 5 / 10 stat breakpoints drops from 10 / 25 to 8 / 20.
10 / 25→8 / 20
Source line
Adaptive Force at 5 / 10 stat breakpoints: 10 / 25 → 8 / 20

League of Legends Patch 26.14

· 52 buffs and 27 nerfs among its 103 changes · Full breakdown → · Official notes ↗

Buffs (52)

Buff
Summoner's Rift W - Arise! · On-Hit? More Like On-Destroy
With Azir's soldiers (Arise!, W), Scorch, Liandry's Torment, Blackfire Torch and Hextech Alternator now deal 100% of their damage on-hit instead of 50%.
Scorch, Liandry's Torment, Blackfire Torch, and Hextech Alternator now deal 100% of their damage on-hit instead of 50%
Source line
On-Hit? More Like On-Destroy: Scorch, Liandry's Torment, Blackfire Torch, and Hextech Alternator now deal 100% of their damage on-hit instead of 50%
Buff
Summoner's Rift W - Arise! · Double-tap
Azir's soldier attacks (Arise!, W) now apply 2 Conqueror stacks on-hit instead of 1.
Conqueror will now apply 2 stacks on-hit instead of 1
Source line
Double-tap: Conqueror will now apply 2 stacks on-hit instead of 1
Buff
Summoner's Rift W - Arise! · Laser Focus
Press the Attack now applies to the primary target hit by Azir's soldiers (Arise!, W).
Press the attack now applies to the primary target hit
Source line
Laser Focus: Press the Attack now applies to the primary target hit
Buff
Summoner's Rift R - Emperor's Divide · Be Gone, Peasant!
Azir's Emperor's Divide (R) now knocks back jungle monsters.
Now knocks back jungle monsters
Source line
Be Gone, Peasant!: Now knocks back jungle monsters
Buff
Summoner's Rift Base Stats · Attack Damage Growth
Corki's attack damage growth increases from 2 to 2.5.
2→2.5
Source line
Attack Damage Growth: 2 → 2.5
Buff
Summoner's Rift R - Missile Barrage · Remaining Recharge Time Reduction from Autos
Each basic attack now reduces the remaining recharge time on Corki's Missile Barrage (R) by 2–6s instead of 2–4s, based on critical strike chance.
2–4s (based on critical strike chance)→2–6s
Source line
Remaining Recharge Time Reduction from Autos: 2 - 4 seconds (based on critical strike chance) → 2 - 6 seconds
Buff
Summoner's Rift E - Death's Grasp · Damage
Damage on Mordekaiser's Death's Grasp (E) increases from 60 / 75 / 90 / 105 / 120 (+40% ability power) to 60 / 80 / 100 / 120 / 140 (+45% ability power).
60 / 75 / 90 / 105 / 120 (+40% ability power)→60 / 80 / 100 / 120 / 140 (+45% ability power)
Source line
Damage: 60 / 75 / 90 / 105 / 120 (+40% Ability Power) → 60 / 80 / 100 / 120 / 140 (+45% Ability Power)
Buff
Summoner's Rift R - Realm of Death · Stat Steal
Stat steal on Mordekaiser's Realm of Death (R) increases from 10% to 13%.
10%→13%
Source line
Stat Steal: 10% → 13%
Buff
Summoner's Rift E - Tidecaller's Blessing · Damage per Hit
Damage per hit on Nami's Tidecaller's Blessing (E) increases from 20 / 30 / 40 / 50 / 60 to 20 / 35 / 50 / 65 / 80.
20 / 30 / 40 / 50 / 60→20 / 35 / 50 / 65 / 80
Source line
Damage per Hit: 20 / 30 / 40 / 50 / 60 → 20 / 35 / 50 / 65 / 80
Buff
Summoner's Rift Base Stats · Attack Damage Growth
Yunara's attack damage growth increases from 2.5 to 3.
2.5→3
Source line
Attack Damage Growth: 2.5 → 3
Buff
Summoner's Rift Health
Health on Hextech Rocketbelt increases from 300 to 350.
300→350
Source line
Health: 300 → 350

Blue Buff

Buff
Summoner's Rift Ability Haste
Ability haste on Blue Buff increases from 10 to 10 / 15 / 20 (levels 1 / 6 / 11).
10→10 / 15 / 20 (levels 1 / 6 / 11)
Source line
Ability Haste: 10 → 10 / 15 / 20 (levels 1 / 6 / 11)

Dimension Shift

Buff
ARAM: Mayhem Cooldown
Cooldown on Dimension Shift decreases from 108s to 75s.
108s→75s
Source line
Cooldown: 108s → 75s
Buff
ARAM: Mayhem Attack Damage
Attack damage on Dimension Shift increases from 25–100 to 35–150.
25–100→35–150
Source line
Attack Damage: 25–100 → 35–150
Buff
ARAM: Mayhem Ability Power
Ability power on Dimension Shift increases from 25–100 to 35–150.
25–100→35–150
Source line
Ability Power: 25–100 → 35–150
Buff
ARAM: Mayhem Health
Health on Dimension Shift increases from 200–1000 to 300–1500.
200–1000→300–1500
Source line
Health: 200–1000 → 300–1500

Poro Stampede

Buff
ARAM: Mayhem Time Between Spawn
Time between spawns on Poro Stampede drops from 35–20 to 25–15.
35–20→25–15
Source line
Time Between Spawn: 35–20 → 25–15
Buff
ARAM: Mayhem Base Damage
Base damage on Poro Stampede increases from 50–100 to 100–200.
50–100→100–200
Source line
Base Damage: 50–100 → 100–200
Buff
ARAM: Mayhem Shield Per Slappee
Shield per Slappee on Squishy Slappy Grab increases from 25–75 to 35–150.
25–75→35–150
Source line
Shield Per Slappee: 25–75 → 35–150

Overkill

Buff
ARAM: Mayhem Execute
Overkill now executes if the accumulated damage would kill.
Now executes if the accumulated damage would kill
Source line
NEW Execute: Now executes if the accumulated damage would kill.

Dropkick

Buff
ARAM: Mayhem Base Attack Damage Scaling
Base attack damage scaling on Dropkick increases from 0.035% to 0.055%.
0.035%→0.055%
Source line
Base Attack Damage Scaling: 0.035% → 0.055%
Buff
Arena Passive Heal Ratio
Gragas' passive heal ratio increases from 3.5% to 5.5%.
3.5%→5.5%
Source line
Passive Heal Ratio: 3.5% → 5.5%
Buff
Arena E Base Damage
Gragas' E base damage increases from 80–220 to 80–260.
80–220→80–260
Source line
E Base Damage: 80 - 220 → 80 - 260
Buff
Arena Q Beam Base Damage
Heimerdinger's Q beam base damage increases from 30–90 to 40–120.
30–90→40–120
Source line
Q Beam Base Damage: 30 - 90 → 40 - 120
Buff
Arena Beam Ability Power Ratio
Heimerdinger's beam ability power ratio increases from 45% to 55%.
45%→55%
Source line
Beam Ability Power Ratio: 45% → 55%

Illaoi

Buff
Arena Q Passive Tentacle Damage Amplification
Illaoi's Q passive tentacle damage amplification increases from 4%–20% to 10%–30%.
4%–20%→10%–30%
Source line
Q Passive Tentacle Damage Amplification: 4% - 20% → 10% - 30%
Buff
Arena Passive Mount Cooldown
Kled's passive mount cooldown decreases from 15 to 12.
15→12
Source line
Passive Mount Cooldown: 15 → 12
Buff
Arena Q Cooldown
Locke's Q cooldown decreases from 10–6 to 8.5–4.5.
10–6→8.5–4.5
Source line
Q Cooldown: 10 - 6 → 8.5 - 4.5
Buff
Arena E Cooldown
Locke's E cooldown decreases from 10 to 8.
10→8
Source line
E Cooldown: 10 → 8
Buff
Arena E2 Ability Power Ratio
Locke's E2 ability power ratio increases from 0.4 to 0.65.
0.4→0.65
Source line
E2 Ability Power Ratio: 0.4 → 0.65
Buff
Arena R Cooldown
Locke's R cooldown decreases from 120–80 to 90–60.
120–80→90–60
Source line
R Cooldown: 120 - 80 → 90 - 60
Buff
Arena Passive Harrier Cooldown
Quinn's passive Harrier cooldown drops from 7s–2.56s to 5s–1.83s.
7s - 2.56s→5s - 1.83s
Source line
Passive Harrier Cooldown: 7s - 2.56s → 5s - 1.83s
Buff
Arena E Cooldown
Quinn's E cooldown decreases from 12–8 to 10–6.
12–8→10–6
Source line
E Cooldown: 12 - 8 → 10 - 6

Rakan

Buff
Arena Q Base Damage
Rakan's Q base damage increases from 70–250 to 95–275.
70–250→95–275
Source line
Q Base Damage: 70 - 250 → 95 - 275
Buff
Arena R Damage
Samira's R damage increases from 10 / 20 / 30 to 15 / 30 / 45.
10 / 20 / 30→15 / 30 / 45
Source line
R Damage: 10 / 20 / 30 → 15 / 30 / 45
Buff
Arena E Move Distance Post Grab
Skarner's E move distance after a grab increases from 675 to 1000.
675→1000
Source line
E Move Distance Post Grab: 675 → 1000
Buff
Arena R Base Damage
Skarner's R base damage increases from 250–450 to 350–550.
250–450→350–550
Source line
R Base Damage: 250 - 450 → 350 - 550
Buff
Arena Move Speed While Active
Skarner's move speed while active increases from 40% to 60%.
40%→60%
Source line
Move Speed While Active: 40% → 60%
Buff
Arena R Demonic Power Generated per Second While Draining
Swain's R demonic power generated per second while draining increases from 20 to 25.
20→25
Source line
R Demonic Power Generated per Second While Draining: 20 → 25

Yorick

Buff
Arena Q Missing Health Ratio
Yorick's Q missing health ratio increases from 3%–7% to 6%–10%.
3%–7%→6%–10%
Source line
Q Missing Health Ratio: 3% - 7% → 6% - 10%
Buff
Arena R Maiden Health Modifier
Yorick's R Maiden health modifier increases from 70% to 100%.
70%→100%
Source line
R Maiden Health Modifier: 70% → 100%

Zoe

Buff
Arena Passive Ability Power Ratio
Zoe's passive ability power ratio increases from 35% to 40%.
35%→40%
Source line
Passive Ability Power Ratio: 35% → 40%
Buff
Arena Q Ability Power Ratio
Zoe's Q ability power ratio increases from 0.6–1.5 to 0.7–1.75.
0.6–1.5→0.7–1.75
Source line
Q Ability Power Ratio: 0.6 - 1.5 → 0.7 - 1.75
Buff
Arena W Magic Damage per Bolt
Zoe's W magic damage per bolt increases from 15–55 to 20–80.
15–55→20–80
Source line
W Magic Damage per Bolt: 15 - 55 → 20 - 80
Buff
Arena R Cooldown
Zoe's R cooldown decreases from 11–5 to 8–2.
11–5→8–2
Source line
R Cooldown: 11 - 5 → 8 - 2

Phantom Dancer

Buff
Arena Move Speed
Move speed on Phantom Dancer increases from 8%–10% to 10%.
8%–10%→10%
Source line
Move Speed: 8% - 10% → 10%
Buff
Arena Attack Speed
Attack speed on Phantom Dancer increases from 60% to 65%.
60%→65%
Source line
Attack Speed: 60% → 65%
Buff
Arena Attack Speed
Attack speed on Kraken Slayer increases from 35% to 40%.
35%→40%
Source line
Attack Speed: 35% → 40%

Navori Flickerblade

Buff
Arena Attack Speed
Attack speed on Navori Flickerblade increases from 35% to 40%.
35%→40%
Source line
Attack Speed: 35% → 40%

Rapid Firecannon

Buff
Arena Attack Speed
Attack speed on Rapid Firecannon increases from 30% to 35%.
30%→35%
Source line
Attack Speed: 30% → 35%

Divine Intervention

Buff
Arena Hexbolt Interaction
Divine Intervention's cooldown is now reduced by 2 seconds when you trigger Hexbolt.
Cooldown is now reduced by 2s when you trigger Hexbolt
Source line
NEW Hexbolt Interaction: Cooldown is now reduced by 2 seconds when you trigger Hexbolt
Buff
Arena Capstone Interaction
Divine Intervention's max-level capstone now triggers even if you are already invulnerable from it.
Max level capstone now triggers even if you are already invulnerable from Divine Intervention
Source line
NEW Capstone Interaction: Max Level capstone now triggers even if you are already invulnerable from Divine Intervention

Nerfs (27)

Nerf
Summoner's Rift R - Demacian Justice · True Damage
True damage on Garen's Demacian Justice (R) decreases from 150 / 250 / 350 (+ 25 / 30 / 35% of target's missing health) to 125 / 200 / 275 (+ 25 / 30 / 35% of target's missing health).
150 / 250 / 350 (+ 25 / 30 / 35% of target's missing health)→125 / 200 / 275 (+ 25 / 30 / 35% of target's missing health)
Source line
True Damage: 150 / 250 / 350 (+ 25 / 30 / 35% of target's missing health) → 125 / 200 / 275 (+ 25 / 30 / 35% of target's missing health)

Jayce

Nerf
Summoner's Rift Passive - Hextech Capacitor · Bonus Move Speed
Bonus move speed on Jayce's Hextech Capacitor (Passive) decreases from 40 to 30.
40→30
Source line
Bonus Move Speed: 40 → 30
Nerf
Summoner's Rift R - Mercury Hammer · Bonus Armor and Magic Resistance
Bonus armor and magic resistance on Jayce's Mercury Hammer (R) decreases from 5 / 15 / 25 / 35 (+7.5% bonus attack damage) to 5 / 12 / 19 / 26 (+7.5% bonus attack damage).
5 / 15 / 25 / 35 (+7.5% bonus attack damage)→5 / 12 / 19 / 26 (+7.5% bonus attack damage)
Source line
Bonus Armor and Magic Resistance: 5 / 15 / 25 / 35 (+7.5% bonus Attack Damage) → 5 / 12 / 19 / 26 (+7.5% bonus Attack Damage)
Nerf
Summoner's Rift Q - Ritual Nails · Nail Recast Hold Time
Nail recast hold time on Locke's Ritual Nails (Q) drops from 5s to 4s.
5s→4s
Source line
Nail Recast Hold Time: 5 seconds → 4 seconds
Nerf
Summoner's Rift Q - Ritual Nails · Nail Damage
Nail damage on Locke's Ritual Nails (Q) decreases from 50 / 60 / 70 / 80 / 90 to 50 / 58 / 66 / 74 / 82.
50 / 60 / 70 / 80 / 90→50 / 58 / 66 / 74 / 82
Source line
Nail Damage: 50 / 60 / 70 / 80 / 90 → 50 / 58 / 66 / 74 / 82
Nerf
Summoner's Rift Q - Ritual Nails · Mark Base Bonus Damage
Mark base bonus damage on Locke's Ritual Nails (Q) decreases from 20 / 30 / 40 / 50 / 60 to 18 / 26 / 34 / 42 / 50.
20 / 30 / 40 / 50 / 60→18 / 26 / 34 / 42 / 50
Source line
Mark Base Bonus Damage: 20 / 30 / 40 / 50 / 60 → 18 / 26 / 34 / 42 / 50
Nerf
Summoner's Rift W - Soul Ignition · Damage Taken Grey Health Cap
Damage taken grey health cap on Locke's Soul Ignition (W) decreases from 40 / 80 / 120 / 160 / 200 to 40 / 70 / 100 / 130 / 160.
40 / 80 / 120 / 160 / 200→40 / 70 / 100 / 130 / 160
Source line
Damage Taken Grey Health Cap: 40 / 80 / 120 / 160 / 200 → 40 / 70 / 100 / 130 / 160
Nerf
Summoner's Rift Passive - Absolution · Critical Strike Damage Modifier
Critical strike damage modifier on Senna's Absolution (Passive) decreases from 85% to 80%.
85%→80%
Source line
Critical Strike Damage Modifier: 85% → 80%
Nerf
Summoner's Rift Q - Piercing Darkness · Ability Power Slow Ratio
Ability power slow ratio on Senna's Piercing Darkness (Q) decreases from 10% per 100 ability power to 7% per 100 ability power.
10% per 100 ability power→7% per 100 ability power
Source line
Ability Power Slow Ratio: 10% per 100 Ability Power → 7% per 100 Ability Power
Nerf
Summoner's Rift Q - Piercing Darkness · Ability Power Healing Ratio
Ability power healing ratio on Senna's Piercing Darkness (Q) decreases from 50% ability power to 35% ability power.
50% ability power→35% ability power
Source line
Ability Power Healing Ratio: 50% Ability Power → 35% Ability Power
Nerf
Summoner's Rift Q - High Note · Ability Power Ratio
Ability power ratio on Seraphine's High Note (Q) decreases from 50% ability power to 40% ability power.
50% ability power→40% ability power
Source line
Ability Power Ratio: 50% Ability Power → 40% Ability Power

Immortal Path

Nerf
Summoner's Rift Damage Increase While Above 50% Maximum Health
Damage increase while above 50% maximum health on Immortal Path decreases from 5% to 4%.
5%→4%
Source line
Damage Increase While Above 50% Maximum Health: 5% → 4%
Nerf
Summoner's Rift Healing, Shielding, and Regeneration Increase While Below 50% Maximum Health
Healing, shielding and regeneration increase while below 50% maximum health on Immortal Path decreases from 15% to 12%.
15%→12%
Source line
Healing, Shielding, and Regeneration Increase While Below 50% Maximum Health: 15% → 12%

Protoplasm Harness

Nerf
Summoner's Rift Cost
Cost on Protoplasm Harness increases from 2500 to 2600.
2500→2600
Source line
Cost: 2500 → 2600
Nerf
Summoner's Rift Bonus Health
Bonus health on Protoplasm Harness decreases from 200–300 to 100–300.
200–300→100–300
Source line
Bonus Health: 200 - 300 → 100 - 300
Nerf
Summoner's Rift Healing
Healing on Protoplasm Harness decreases from 200–400 to 100–400.
200–400→100–400
Source line
Healing: 200 - 400 → 100 - 400
Nerf
Summoner's Rift Active Cooldown
Active cooldown on Hextech Rocketbelt increases from 40s to 50s.
40s→50s
Source line
Active Cooldown: 40 seconds → 50 seconds
Nerf
Summoner's Rift Ability Power
Ability power on Hextech Rocketbelt decreases from 70 to 60.
70→60
Source line
Ability Power: 70 → 60

Dropkick

Nerf
ARAM: Mayhem Base Value
Base value on Dropkick decreases from 5% to 4%.
5%→4%
Source line
Base Value: 5% → 4%
Nerf
ARAM: Mayhem Bonus Health Scaling
Bonus health scaling on Dropkick decreases from 0.002% to 0.0001%.
0.002%→0.0001%
Source line
Bonus Health Scaling: 0.002% → 0.0001%
Nerf
ARAM: Mayhem Penetration per Tooth
Penetration per tooth on Tooth Fairy decreases from 4 to 3.
4→3
Source line
Penetration per Tooth: 4 → 3

Infernal Conduit

Nerf
ARAM: Mayhem Cooldown Reduction on Non-Champions
Infernal Conduit no longer reduces cooldowns when it affects non-champions.
Enabled→No longer reduces cooldowns when affecting non-champions
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Cooldown Reduction on Non-Champions: Enabled → No longer reduces cooldowns when affecting non-champions
Nerf
ARAM: Mayhem Effect
Stackosaurus Rex no longer affects augment or item effects.
Will not affect augment or item effects
Source line
Effect: Will not affect augment or item effects
Nerf
Arena Q1 Base Attack Damage Ratio
Ambessa's Q1 base attack damage ratio decreases from 60% to 45%.
60%→45%
Source line
Q1 Base Attack Damage Ratio: 60% → 45%
Nerf
Arena Q2 Base Attack Damage Ratio
Ambessa's Q2 base attack damage ratio decreases from 90% to 70%.
90%→70%
Source line
Q2 Base Attack Damage Ratio: 90% → 70%
Nerf
Arena Execute Threshold Level 1
Execute threshold at level 1 on Upgrade: Collector drops from 0.75 (16.25%) to 0.5 (12.5%).
0.75 (16.25%)→0.5 (12.5%)
Source line
Execute Threshold Level 1: 0.75 (16.25%) → 0.5 (12.5%)
Nerf
Arena Execute Threshold Level 2
Execute threshold at level 2 on Upgrade: Collector drops from 1.25 (23.75%) to 1 (20%).
1.25 (23.75%)→1 (20%)
Source line
Execute Threshold Level 2: 1.25 (23.75%) → 1 (20%)