League of Legends · Published Jul 28, 2026 by Riot Games
League of Legends Patch 26.15: what changed
Buff 90 Nerf 44 Adjust 40 Removed 3 Fix 37
Read the official notes ↗
TL;DR This patch starts Season 3 with an update to Bel'Veth that moves her early power into her mid and late game, including a permanent ultimate form once she has enough stacks. Locke, Naafiri, Riven, Sylas and Mordekaiser are nerfed, Aegis of Valor now only pays out on wins, and Master players can duo again with players close to their rank.
Who this matters to
Bel'Veth players Her early Q is less oppressive in invades, while Endless Banquet (R) applies its on-hit every attack, keeps its passive when she swaps targets, and lasts forever at 80 stacks.
Ranked players Aegis of Valor no longer reduces LP losses on defeat but doubles LP on wins without a mastery requirement; Master players can duo with players near their rank, while Grandmaster and Challenger cannot.
Lethality and on-hit builders Bastionbreaker costs 3000g and its Shaped Charge hits harder, Terminus' on-hit now scales with AD and AP, and Yun Tal Wildarrows is cheaper with more attack speed.
ARAM: Mayhem players Champion damage modifiers now apply to item and augment damage too, and many champion modifiers move closer to neutral.
Arena players Several 3-level augments are capped at 2 levels, crit chance over 100% converts to Adaptive Force at 1:1, and Thresh, Twisted Fate and Warwick get big cooldown buffs.
All 214 changes
All 214
Buff 90 Nerf 44 Adjust 40 Removed 3 Fix 37
All modes Summoner's Rift ARAM: Mayhem Arena All modes
Buff
Base Stats · Move Speed
Alistar's move speed increases from 330 to 335.
330 → 335
Source line Move Speed: 330 → 335
Nerf
Base Stats · Attack Speed
Bel'Veth's attack speed decreases from 0.85 to 0.67.
0.85 → 0.67
Source line Attack Speed: 0.85 → 0.67
Nerf
Base Stats · Attack Speed Ratio
Bel'Veth's attack speed ratio decreases from 0.85 to 0.67.
0.85 → 0.67
Source line Attack Speed Ratio: 0.85 → 0.67
Nerf
Base Stats · Attack Damage
Bel'Veth's attack damage decreases from 60 to 55.
60 → 55
Source line Attack Damage: 60 → 55
Buff
Base Stats · Basic Attack Damage Modifier
Bel'Veth's basic attack damage modifier increases from 75% to 100%.
75% → 100%
Source line Basic Attack Damage Modifier: 75% → 100%
Buff
Base Stats · Attack Cast Time
Bel'Veth's attack cast time decreases from 0.25 to 0.22.
0.25 → 0.22
Source line Attack Cast Time: 0.25 → 0.22
Adjust
Base Stats · Total Attack Animation
Bel'Veth's total attack animation is adjusted to feel better at lower attack speeds.
Adjusted to feel better at lower attack Speeds
Source line Total Attack Animation: Adjusted to feel better at lower Attack Speeds
Nerf
Base Stats · Armor
Bel'Veth's armor decreases from 32 to 28.
32 → 28
Source line Armor: 32 → 28
Buff
Base Stats · Armor Growth
Bel'Veth's armor growth increases from 4.7 to 5.
4.7 → 5
Source line Armor Growth: 4.7 → 5
Nerf
Base Stats · Health
Bel'Veth's health decreases from 610 to 580.
610 → 580
Source line Health: 610 → 580
Buff
Base Stats · Health Growth
Bel'Veth's health growth increases from 105 to 110.
105 → 110
Source line Health Growth: 105 → 110
Adjust
Base Stats · Model Size
Bel'Veth's model size decreases from 100% to 95%.
100% → 95%
Source line Model Size: 100% → 95%
Adjust
Passive - Death In Lavender · Attack Speed After Spell Cast
Attack speed after a spell cast on Bel'Veth's Death in Lavender (Passive) changes from 20% minimum / 40% maximum for 2 attacks to 20% for 3s.
20% minimum / 40% maximum for 2 attacks → 20% for 3s
Source line Attack Speed After Spell Cast: 20% minimum / 40% maximum for 2 attacks → 20% for 3 seconds
Adjust
Passive - Death In Lavender · Attack Speed per Stack
Attack speed per stack on Bel'Veth's Death in Lavender (Passive) changes from 0.28% minimum / 1.1% maximum to 0.1% minimum / 2% maximum.
0.28% minimum / 1.1% maximum → 0.1% minimum / 2% maximum
Source line Attack Speed per Stack: 0.28% minimum / 1.1% maximum → 0.1% minimum / 2% maximum
Adjust
Q - Void Surge · Speed
Speed on Bel'Veth's Void Surge (Q) changes from 800 / 850 / 900 / 950 / 1000 to 850.
800 / 850 / 900 / 950 / 1000 → 850
Source line Speed: 800 / 850 / 900 / 950 / 1000 → 850
Nerf
Q - Void Surge · Time Between Casts
Time between casts on Bel'Veth's Void Surge (Q) increases from 1 to 4 / 3.25 / 2.5 / 1.75 / 1.
1 → 4 / 3.25 / 2.5 / 1.75 / 1
Source line Time Between Casts: 1 → 4 / 3.25 / 2.5 / 1.75 / 1
Adjust
Q - Void Surge · Monster Damage Modifier
Monster damage modifier on Bel'Veth's Void Surge (Q) changes from 55 / 65 / 75 / 85 / 95 to 70.
55 / 65 / 75 / 85 / 95 → 70
Source line Monster Damage Modifier: 55 / 65 / 75 / 85 / 95 → 70
Adjust
Q - Void Surge · Minion Damage Modifier
Bel'Veth's Void Surge (Q) no longer has a minion damage modifier (previously 60 / 70 / 80 / 90 / 100%).
60 / 70 / 80 / 90 / 100% → Removed
Source line Minion Damage Modifier: 60 / 70 / 80 / 90 / 100% → Removed
Buff
Q - Void Surge · Damage
Damage on Bel'Veth's Void Surge (Q) increases from 0 / 5 / 10 / 15 / 20 (+100% attack damage) to 12 / 14 / 16 / 18 / 20 (+105% attack damage).
0 / 5 / 10 / 15 / 20 (+100% attack damage) → 12 / 14 / 16 / 18 / 20 (+105% attack damage)
Source line Damage: 0 / 5 / 10 / 15 / 20 (+100% Attack Damage) → 12 / 14 / 16 / 18 / 20 (+105% Attack Damage)
Nerf
Q - Void Surge · Attack Speed to Ability Haste Conversion
Attack speed to ability haste conversion on Bel'Veth's Void Surge (Q) decreases from 0.25 to 0.2.
0.25 → 0.2
Source line Attack Speed to Ability Haste Conversion: 0.25 → 0.2
Buff
W - Above And Below · Damage
Damage on Bel'Veth's Above And Below (W) increases from 70 / 110 / 150 / 190 / 230 (+100% bonus attack damage) (+125% ability power) to 80 / 140 / 200 / 260 / 320 (+150% ability power).
70 / 110 / 150 / 190 / 230 (+100% bonus attack damage) (+125% ability power) → 80 / 140 / 200 / 260 / 320 (+150% ability power)
Source line Damage: 70 / 110 / 150 / 190 / 230 (+100% Bonus Attack Damage) (+125% Ability Power) → 80 / 140 / 200 / 260 / 320 (+150% Ability Power)
Adjust
W - Above And Below · Slow Duration
The slow on Bel'Veth's Above and Below (W) changes from 1.25 / 1.5 / 1.75 / 2 / 2.25s at 50% to 2s at 30%.
1.25 / 1.5 / 1.75 / 2 / 2.25s at 50% slow → 2s at 30% slow
Source line Slow Duration: 1.25 / 1.5 / 1.75 / 2 / 2.25 seconds at 50% slow → 2 seconds at 30% slow
Adjust
W - Above And Below · Knockup Duration
Knockup duration on Bel'Veth's Above And Below (W) changes from 0.75s to 0.6 / 0.7 / 0.8 / 0.9 / 1s.
0.75s → 0.6 / 0.7 / 0.8 / 0.9 / 1s
Source line Knockup Duration: 0.75 seconds → 0.6 / 0.7 / 0.8 / 0.9 / 1 second
Adjust
E - Royal Maelstrom · Damage per Strike
Damage per strike on Bel'Veth's Royal Maelstrom (E) changes from 6 / 7 / 8 / 9 / 10 (+8% AD) (+8% on-hit effects) to 10 / 12 / 14 / 16 / 18 (+12% AD) (+12% on-hit effects), still increased by up to 300% based on missing health.
Source line Damage per Strike: 6 / 7 / 8 / 9 / 10 (+8% Attack Damage) (+8% On-Hit effects), increased up to 300% based on missing Health → 10 / 12 / 14 / 16 / 18 (+12% Attack Damage) (+12% On-Hit effects), increased up to 100% based on missing Health
Nerf
E - Royal Maelstrom · Number of Strikes
Royal Maelstrom (E) now gains 1 extra strike per 40% bonus attack speed instead of per 33%, on top of the base 6.
6 + 1 per 33% bonus attack speed → 6 + 1 per 40% bonus attack speed
Source line Number of Strikes: 6 + 1 per 33% bonus Attack Speed → 6 + 1 per 40% bonus Attack Speed
Adjust
E - Royal Maelstrom · Damage Reduction
Damage reduction on Bel'Veth's Royal Maelstrom (E) changes from 35 / 40 / 45 / 50 / 55% to 20 / 30 / 40 / 50 / 60%.
35 / 40 / 45 / 50 / 55% → 20 / 30 / 40 / 50 / 60%
Source line Damage Reduction: 35 / 40 / 45 / 50 / 55% → 20 / 30 / 40 / 50 / 60%
Buff
E - Royal Maelstrom · Lifesteal
Lifesteal on Bel'Veth's Royal Maelstrom (E) increases from 20% to 20 / 25 / 30 / 35 / 40%.
20% → 20 / 25 / 30 / 35 / 40%
Source line Lifesteal: 20% → 20 / 25 / 30 / 35 / 40%
Removed
E - Royal Maelstrom · Lifesteal Scaling
Bel'Veth's Royal Maelstrom (E) no longer has its 100% lifesteal scaling.
100% → Removed
Source line Lifesteal Scaling: 100% → Removed
Adjust
E - Royal Maelstrom · Cooldown
Cooldown on Bel'Veth's Royal Maelstrom (E) changes from 20 / 19 / 18 / 17 / 16 to 24 / 21 / 18 / 15 / 12.
20 / 19 / 18 / 17 / 16 → 24 / 21 / 18 / 15 / 12
Source line Cooldown: 20 / 19 / 18 / 17 / 16 → 24 / 21 / 18 / 15 / 12
Buff
E - Royal Maelstrom · Monster Damage Modifier
Monster damage modifier on Bel'Veth's Royal Maelstrom (E) increases from 150% to 200%.
150% → 200%
Source line Monster Damage Modifier: 150% → 200%
Adjust
R - Endless Banquet · Passive On-Hit Application
Bel'Veth's Endless Banquet (R) passive on-hit effect now applies on every attack instead of every other attack.
Every other attack → Every attack
Source line Passive On-Hit Application: Every other attack → Every attack
Nerf
R - Endless Banquet · Passive True Damage
Passive True damage on Bel'Veth's Endless Banquet (R) decreases from 6 / 10 / 14 (+12% bonus attack damage) to 2 / 4 / 6 (+3% bonus attack damage).
6 / 10 / 14 (+12% bonus attack damage) → 2 / 4 / 6 (+3% bonus attack damage)
Source line Passive True Damage: 6 / 10 / 14 (+12% Bonus Attack Damage) → 2 / 4 / 6 (+3% Bonus Attack Damage)
Buff
R - Endless Banquet · Target Swapping
Bel'Veth's Endless Banquet (R) passive is no longer removed when she swaps targets.
Passive removed when swapping targets → Passive no longer removed when swapping targets
Source line Target Swapping: Passive removed when swapping targets → Passive no longer removed when swapping targets
Nerf
R - Endless Banquet · Maximum Epic Monster Stacks
Maximum Epic monster stacks on Bel'Veth's Endless Banquet (R) decrease from 10 to 8.
10 → 8
Source line Maximum Epic Monster Stacks: 10 → 8
Buff
R - Endless Banquet · Passive Application Requirement
Bel'Veth's E and Q no longer require her to attack the target first to apply the Endless Banquet (R) passive.
E and Q required Bel'Veth to have attacked the target first → E and Q no longer require Bel'Veth to have attacked the target first
Source line Passive Application Requirement: E and Q required Bel'Veth to have attacked the target first → E and Q no longer require Bel'Veth to have attacked the target first
Adjust
R - Endless Banquet · Explosion Damage
Explosion damage on Bel'Veth's Endless Banquet (R) changes from 150 / 200 / 250 (+100% ability power) (+25% missing health) to 150 / 200 / 250 (+150% ability power) (+20% missing health).
150 / 200 / 250 (+100% ability power) (+25% missing health) → 150 / 200 / 250 (+150% ability power) (+20% missing health)
Source line Explosion Damage: 150 / 200 / 250 (+100% Ability Power) (+25% missing Health) → 150 / 200 / 250 (+150% Ability Power) (+20% missing Health)
Buff
R - Endless Banquet · Heal per Bonus Health
Heal per bonus health on Bel'Veth's Endless Banquet (R) increases from 100 / 150 / 200 (+120% bonus attack damage) (+90% ability power) to 100 / 250 / 400 (+150% bonus attack damage) (+150% ability power).
100 / 150 / 200 (+120% bonus attack damage) (+90% ability power) → 100 / 250 / 400 (+150% bonus attack damage) (+150% ability power)
Source line Heal per Bonus Health: 100 / 150 / 200 (+120% Bonus Attack Damage) (+90% Ability Power) → 100 / 250 / 400 (+150% Bonus Attack Damage) (+150% Ability Power)
Adjust
R - Endless Banquet · Basic Attack Range Bonus
Basic attack range bonus on Bel'Veth's Endless Banquet (R) changes from 75 to 25 / 75 / 125.
75 → 25 / 75 / 125
Source line Basic Attack Range Bonus: 75 → 25 / 75 / 125
Adjust
R - Endless Banquet · Total Attack Speed
Total attack speed on Bel'Veth's Endless Banquet (R) changes from 10 / 15 / 20% to 5 / 15 / 25%.
10 / 15 / 20% → 5 / 15 / 25%
Source line Total Attack Speed: 10 / 15 / 20% → 5 / 15 / 25%
Adjust
R - Endless Banquet · Size
Bel'Veth's size bonus from Endless Banquet (R) changes from 10% to 10 / 15 / 20%.
10% → 10 / 15 / 20%
Source line Size: 10% → 10 / 15 / 20%
Adjust
R - Endless Banquet · Unempowered Buff Duration
Unempowered buff duration on Bel'Veth's Endless Banquet (R) changes from 60 to 45 / 90 / infinite at 0 / 40 / 80 stacks.
60 → 45 / 90 / infinite at 0 / 40 / 80 stacks
Source line Unempowered Buff Duration: 60 → 45 / 90 / infinite at 0 / 40 / 80 stacks
Adjust
R - Endless Banquet · Empowered Buff Duration
Empowered buff duration on Bel'Veth's Endless Banquet (R) changes from 180 to 45 / 90 / infinite at 0 / 40 / 80 stacks.
180 → 45 / 90 / infinite at 0 / 40 / 80 stacks
Source line Empowered Buff Duration: 180 → 45 / 90 / infinite at 0 / 40 / 80 stacks
Buff
R - Endless Banquet · Post-Cast Lockout
Post-cast lockout on Bel'Veth's Endless Banquet (R) drops from 0.5s to 0.25s.
0.5s → 0.25s
Source line Post-Cast Lockout: 0.5 seconds → 0.25 seconds
Removed
R - Endless Banquet · Out of Combat Move Speed
Bel'Veth's Endless Banquet (R) no longer grants out-of-combat move speed.
Removed
Source line Out of Combat Move Speed: Removed
Buff
Passive - Second Skin · Caustic Wounds
Caustic Wounds on Kai'Sa's Second Skin (Passive) increase from 4–24 (Champion level) (+12% ability power), +1–6 (Champion level) (+3% ability power) per prior stack to 4–30 (Champion level) (+12% ability power), +1–8 (Champion level) (+3% ability power) per prior stack.
4–24 (Champion level) (+12% ability power), +1–6 (Champion level) (+3% ability power) per prior stack → 4–30 (Champion level) (+12% ability power), +1–8 (Champion level) (+3% ability power) per prior stack
Source line Caustic Wounds: 4 - 24 (Champion Level) (+12% Ability Power), +1 - 6 (Champion Level) (+3% Ability Power) per prior stack → 4 - 30 (Champion Level) (+12% Ability Power), +1 - 8 (Champion Level) (+3% Ability Power) per prior stack
Nerf
Base Stats · Health
Locke's health decreases from 655 to 620.
655 → 620
Source line Health: 655 → 620
Nerf
Q - Ritual Nails · Base Damage - Nail
Base damage per nail on Locke's Ritual Nails (Q) decreases from 50 / 58 / 66 / 74 / 82 (+20% ability power) to 40 / 48 / 56 / 64 / 72 (+20% ability power).
50 / 58 / 66 / 74 / 82 (+20% ability power) → 40 / 48 / 56 / 64 / 72 (+20% ability power)
Source line Base Damage - Nail: 50 / 58 / 66 / 74 / 82 (+20% Ability Power) → 40 / 48 / 56 / 64 / 72 (+20% Ability Power)
Nerf
Q - Ritual Nails · Three Nails Damage
Three Nails damage on Locke's Ritual Nails (Q) decreases from 150 / 174 / 198 / 222 / 246 (+60% ability power) to 120 / 144 / 168 / 192 / 216 (+60% ability power).
150 / 174 / 198 / 222 / 246 (+60% ability power) → 120 / 144 / 168 / 192 / 216 (+60% ability power)
Source line Three Nails Damage: 150 / 174 / 198 / 222 / 246 (+60% Ability Power) → 120 / 144 / 168 / 192 / 216 (+60% Ability Power)
Nerf
W - Soul Ignition · Move Speed
Move speed on Locke's Soul Ignition (W) changes from 40 / 45 / 50 / 55 / 60% (+2% per 100 ability power) to 40% (+2% per 100 ability power).
40 / 45 / 50 / 55 / 60% (+2% per 100 ability power) → 40% (+2% per 100 ability power)
Source line Move Speed: 40 / 45 / 50 / 55 / 60% (+2% per 100 Ability Power) → 40% (+2% per 100 Ability Power)
Nerf
W - Soul Ignition · Grey Health Base Value
Grey health base value on Locke's Soul Ignition (W) decreases from 40 / 70 / 100 / 130 / 160 (+120% ability power) to 40 / 60 / 80 / 100 / 120 (+100% ability power).
40 / 70 / 100 / 130 / 160 (+120% ability power) → 40 / 60 / 80 / 100 / 120 (+100% ability power)
Source line Grey Health Base Value: 40 / 70 / 100 / 130 / 160 (+120% Ability Power) → 40 / 60 / 80 / 100 / 120 (+100% Ability Power)
Maokai Summoner's Rift
Buff
Q - Bramble Smash · Monster Damage Modifier
Monster damage modifier on Maokai's Bramble Smash (Q) increases from 140 / 150 / 160 / 170 / 180 to 150 / 160 / 170 / 180 / 190.
140 / 150 / 160 / 170 / 180 → 150 / 160 / 170 / 180 / 190
Source line Monster Damage Modifier: 140 / 150 / 160 / 170 / 180 → 150 / 160 / 170 / 180 / 190
Buff
Q - Bramble Smash · Ability Power Ratio
Ability power ratio on Maokai's Bramble Smash (Q) increases from 40% to 50%.
40% → 50%
Source line Ability Power Ratio: 40% → 50%
Buff
E - Death's Grasp · Cooldown
Cooldown on Mordekaiser's Death's Grasp (E) decreases from 18 / 16 / 14 / 12 / 10 to 16 / 14 / 12 / 10 / 8.
18 / 16 / 14 / 12 / 10 → 16 / 14 / 12 / 10 / 8
Source line Cooldown: 18 / 16 / 14 / 12 / 10 → 16 / 14 / 12 / 10 / 8
Nerf
R - Realm of Death · Stolen Stats
Stolen Stats on Mordekaiser's Realm of Death (R) decrease from 13% to 10%.
13% → 10%
Source line Stolen Stats: 13% → 10%
Fix
R - Realm of Death · Bugfix
Fixed a bug with Mordekaiser's Realm of Death (R) where ulting a target with health above their post-reduction max HP would lead to increased damage (up to double).
Source line Bugfix: Fixed a bug where ulting a target with health above their post-reduction max HP would lead to increased damage (up to double).
Naafiri Summoner's Rift
Nerf
R - The Call of the Pack · Damage
Damage on Naafiri's The Call of the Pack (R) decreases from 150 / 225 / 300 (+120% attack damage) to 125 / 200 / 275 (+100% bonus attack damage).
150 / 225 / 300 (+120% attack damage) → 125 / 200 / 275 (+100% bonus attack damage)
Source line Damage: 150 / 225 / 300 (+120% Attack Damage) → 125 / 200 / 275 (+100% Bonus Attack Damage)
Nerf
R - The Call of the Pack · Damage per Packmate
Damage per Packmate on Naafiri's The Call of the Pack (R) decreases from 15 / 22.5 / 30 (+12% attack damage) to 12.5 / 20 / 27.5 (+10% bonus attack damage).
15 / 22.5 / 30 (+12% attack damage) → 12.5 / 20 / 27.5 (+10% bonus attack damage)
Source line Damage per Packmate: 15 / 22.5 / 30 (+12% Attack Damage) → 12.5 / 20 / 27.5 (+10% Bonus Attack Damage)
Riven Summoner's Rift
Nerf
R - Blade of the Exile · Bonus Attack Damage Ratio
Bonus attack damage ratio on Riven's Blade of the Exile (R) decreases from 25% to 20%.
25% → 20%
Source line Bonus Attack Damage Ratio: 25% → 20%
Nerf
R - Wind Slash · Bonus Attack Damage Ratio
Bonus attack damage ratio on Riven's Wind Slash (R) decreases from 60% minimum / 180% maximum to 55% minimum / 165% maximum.
60% minimum / 180% maximum → 55% minimum / 165% maximum
Source line Bonus Attack Damage Ratio: 60% minimum / 180% maximum → 55% minimum / 165% maximum
Nerf
Q - Chain Lash · First Lash Damage
First Lash damage on Sylas' Chain Lash (Q) decreases from 40 / 65 / 90 / 115 / 140 (+45% ability power) to 40 / 60 / 80 / 100 / 120 (+40% ability power).
40 / 65 / 90 / 115 / 140 (+45% ability power) → 40 / 60 / 80 / 100 / 120 (+40% ability power)
Source line First Lash Damage: 40 / 65 / 90 / 115 / 140 (+45% Ability Power) → 40 / 60 / 80 / 100 / 120 (+40% Ability Power)
Buff
Q - Thundering Smash · Cooldown
Cooldown on Volibear's Thundering Smash (Q) decreases from 14 / 13 / 12 / 11 / 10 to 12 / 11.5 / 11 / 10.5 / 10.
14 / 13 / 12 / 11 / 10 → 12 / 11.5 / 11 / 10.5 / 10
Source line Cooldown: 14 / 13 / 12 / 11 / 10 → 12 / 11.5 / 11 / 10.5 / 10
Zac Summoner's Rift
Buff
Base Stats · Armor Growth
Zac's armor growth increases from 4.7 to 5.2.
4.7 → 5.2
Source line Armor Growth: 4.7 → 5.2
Buff
E - Elastic Slingshot · Cooldown
Cooldown on Zac's Elastic Slingshot (E) decreases from 22 / 19 / 16 / 13 / 10 to 21 / 18 / 15 / 12 / 9.
22 / 19 / 16 / 13 / 10 → 21 / 18 / 15 / 12 / 9
Source line Cooldown: 22 / 19 / 16 / 13 / 10 → 21 / 18 / 15 / 12 / 9
Bastionbreaker Summoner's Rift
Buff
Cost
Cost on Bastionbreaker decreases from 3200g to 3000g.
3200g → 3000g
Source line Cost: 3200g → 3000g
Buff
Shaped Charge Damage
Shaped charge damage on Bastionbreaker increases from (30 + 150% lethality) true damage to (50 + 150% lethality) true damage.
(30 + 150% lethality) true damage → (50 + 150% lethality) true damage
Source line Shaped Charge Damage: (30 + 150% lethality) true damage → (50 + 150% lethality) true damage
Buff
Unique - Shadow
The on-hit damage from Terminus' Shadow effect changes from 30 magic damage to 30 (+10% bonus AD) (+10% AP).
30 magic damage on-hit → 30 (+10% bonus attack damage) (+10% ability power)
Source line Unique - Shadow: 30 Magic Damage On-Hit → 30 (+10% bonus Attack Damage) (+10% Ability Power)
Yun Tal Wildarrows Summoner's Rift
Buff
Cost
Cost on Yun Tal Wildarrows decreases from 850g to 750g.
850g → 750g
Source line Cost: 850g → 750g
Buff
Attack Speed
Attack speed on Yun Tal Wildarrows increases from 40% to 45%.
40% → 45%
Source line Attack Speed: 40% → 45%
Buff
Healing
Ahri's healing increases from 90% to 100%.
90% → 100%
Source line Healing: 90% → 100%
Akshan ARAM: Mayhem
Nerf
Damage Dealt
Akshan's damage dealt decreases from 105% to 100%.
105% → 100%
Source line Damage Dealt: 105% → 100%
Adjust
Damage Taken
Akshan's damage taken modifier changes from 5% to 0%.
5% → 0%
Source line Damage Taken: 5% → 0%
Buff
Healing
Alistar's healing increases from 80% to 100%.
80% → 100%
Source line Healing: 80% → 100%
Buff
Damage Modifier
Alistar's damage modifier increases from 95% to 100%.
95% → 100%
Source line Damage Modifier: 95% → 100%
Adjust
Damage Taken
Ambessa's damage taken modifier changes from -5% to 0%.
-5% → 0%
Source line Damage Taken: -5% → 0%
Buff
Shielding
Annie's Shielding increases from 90% to 100%.
90% → 100%
Source line Shielding: 90% → 100%
Adjust
Damage Taken
Annie's damage taken modifier changes from -5% to 0%.
-5% → 0%
Source line Damage Taken: -5% → 0%
Nerf
Damage Dealt
Ashe's damage dealt decreases from 105% to 100%.
105% → 100%
Source line Damage Dealt: 105% → 100%
Adjust
Damage Taken
Corki's damage taken modifier changes from 10% to 5%.
10% → 5%
Source line Damage Taken: 10% → 5%
Nerf
Damage Dealt
Ekko's damage dealt decreases from 110% to 105%.
110% → 105%
Source line Damage Dealt: 110% → 105%
Buff
Damage Dealt to Minions
Hwei's damage dealt to Minions increases from 60% to 100%.
60% → 100%
Source line Damage Dealt to Minions: 60% → 100%
Jhin ARAM: Mayhem
Adjust
Damage Taken
Jhin's damage taken modifier changes from -5% to 0%.
-5% → 0%
Source line Damage Taken: -5% → 0%
Adjust
Damage Taken
Kai'Sa's damage taken modifier changes from 10% to 0%.
10% → 0%
Source line Damage Taken: 10% → 0%
Nerf
Damage Dealt
Kindred's damage dealt decreases from 110% to 100%.
110% → 100%
Source line Damage Dealt: 110% → 100%
Kog'Maw ARAM: Mayhem
Buff
Damage Dealt
Kog'Maw's damage dealt increases from 88% to 90%.
88% → 90%
Source line Damage Dealt: 88% → 90%
Nerf
Damage Dealt
Lucian's damage dealt decreases from 105% to 100%.
105% → 100%
Source line Damage Dealt: 105% → 100%
Buff
Damage Dealt to Minions
Malzahar's damage dealt to Minions increases from 60% to 100%.
60% → 100%
Source line Damage Dealt to Minions: 60% → 100%
Adjust
Damage Taken
Miss Fortune's damage taken modifier changes from -5% to 0%.
-5% → 0%
Source line Damage Taken: -5% → 0%
Adjust
Damage Taken
Mordekaiser's damage taken modifier changes from -2% to 0%.
-2% → 0%
Source line Damage Taken: -2% → 0%
Adjust
Damage Taken
Morgana's damage taken modifier changes from -10% to 0%.
-10% → 0%
Source line Damage Taken: -10% → 0%
Adjust
Damage Taken
Nasus's damage taken modifier changes from -5% to 0%.
-5% → 0%
Source line Damage Taken: -5% → 0%
Nerf
Damage Dealt
Qiyana's damage dealt decreases from 115% to 110%.
115% → 110%
Source line Damage Dealt: 115% → 110%
Nerf
Damage Dealt
Ryze's damage dealt decreases from 105% to 100%.
105% → 100%
Source line Damage Dealt: 105% → 100%
Adjust
Damage Taken
Ryze's damage taken modifier changes from 5% to 0%.
5% → 0%
Source line Damage Taken: 5% → 0%
Buff
Damage Dealt
Senna's damage dealt increases from 97% to 100%.
97% → 100%
Source line Damage Dealt: 97% → 100%
Singed ARAM: Mayhem
Adjust
Damage Taken
Singed's damage taken modifier changes from -8% to 0%.
-8% → 0%
Source line Damage Taken: -8% → 0%
Nerf
Ability Haste
Smolder's ability haste decreases from -10 to 0.
-10 → 0
Source line Ability Haste: -10 → 0
Nerf
Healing
Soraka's healing decreases from 105% to 100%.
105% → 100%
Source line Healing: 105% → 100%
Nerf
Ability Haste
Teemo's ability haste decreases from -10 to 0.
-10 → 0
Source line Ability Haste: -10 → 0
Buff
Damage Dealt to Minions
Teemo's damage dealt to Minions increases from 60% to 100%.
60% → 100%
Source line Damage Dealt to Minions: 60% → 100%
Adjust
Damage Taken
Trundle's damage taken modifier changes from -5% to 0%.
-5% → 0%
Source line Damage Taken: -5% → 0%
Buff
Damage Dealt
Xin Zhao's damage dealt increases from 95% to 100%.
95% → 100%
Source line Damage Dealt: 95% → 100%
Nerf
Damage Dealt
Zilean's damage dealt decreases from 105% to 100%.
105% → 100%
Source line Damage Dealt: 105% → 100%
Adjust
Damage Taken
Zilean's damage taken modifier changes from 5% to 0%.
5% → 0%
Source line Damage Taken: 5% → 0%
Ziggs ARAM: Mayhem
Buff
Damage Dealt
Ziggs' damage dealt increases from 87% to 90%.
87% → 90%
Source line Damage Dealt: 87% → 90%
Buff
Damage Dealt to Minions
Ziggs' damage dealt to Minions increases from 60% to 100%.
60% → 100%
Source line Damage Dealt to Minions: 60% → 100%
Warding Weapon ARAM: Mayhem
Buff
Resists per Stack
Resists per stack on Warding Weapon increase from 5 / 6.25 / 7.5 / 8.75 / 10 to 7 / 8.25 / 9.5 / 10.75 / 12.
5 / 6.25 / 7.5 / 8.75 / 10 → 7 / 8.25 / 9.5 / 10.75 / 12
Source line Resists per Stack: 5 / 6.25 / 7.5 / 8.75 / 10 → 7 / 8.25 / 9.5 / 10.75 / 12
Buff
Cooldown
Cooldown on Squishy Slappy Grab decreases from 45 to 35.
45 → 35
Source line Cooldown: 45 → 35
Buff
Adaptive Force
Adaptive Force on Titan's Resolve increases from 25 / 31.25 / 37.5 / 43.75 / 50 to 25 / 37.5 / 50 / 62.5 / 75.
25 / 31.25 / 37.5 / 43.75 / 50 → 25 / 37.5 / 50 / 62.5 / 75
Source line Adaptive Force: 25 / 31.25 / 37.5 / 43.75 / 50 → 25 / 37.5 / 50 / 62.5 / 75
Buff
Armor and Magic Resistance per 10 Stacks
Armor and magic resistance per 10 stacks on Titan's Resolve increases from 4 / 5 / 6 / 7 / 8 to 5 / 6.25 / 7.5 / 8.75 / 10.
4 / 5 / 6 / 7 / 8 → 5 / 6.25 / 7.5 / 8.75 / 10
Source line Armor and Magic Resistance per 10 Stacks: 4 / 5 / 6 / 7 / 8 → 5 / 6.25 / 7.5 / 8.75 / 10
Buff
Cooldown
Cooldown on Hellbent decreases from 120 to 90.
120 → 90
Source line Cooldown: 120 → 90
Earthwake ARAM: Mayhem
Buff
Base Damage
Base damage on Earthwake increases from 70 / 105 / 140 / 175 / 210 to 90 / 130 / 170 / 210 / 250.
70 / 105 / 140 / 175 / 210 → 90 / 130 / 170 / 210 / 250
Source line Base Damage: 70 / 105 / 140 / 175 / 210 → 90 / 130 / 170 / 210 / 250
Endless Decimation ARAM: Mayhem
Buff
Missing Health Healing
Missing health healing on Endless Decimation increases from 15% to 18%.
15% → 18%
Source line Missing Health Healing: 15% → 18%
Buff
Ultimate Ability Damage Increase
Chain Reaction now increases ultimate ability damage to 250%.
Damage increased to 250% for ultimate abilities
Source line NEW Ultimate Ability Damage Increase: Damage increased to 250% for ultimate abilities
Nerf
Damage per Missile
Damage per missile on Critical Missile decreases from 20 / 40 / 60 / 80 / 100 to 15 / 32.5 / 50 / 67.5 / 85.
20 / 40 / 60 / 80 / 100 → 15 / 32.5 / 50 / 67.5 / 85
Source line Damage per Missile: 20 / 40 / 60 / 80 / 100 → 15 / 32.5 / 50 / 67.5 / 85
Drop Bear ARAM: Mayhem
Nerf
Stun Duration
Stun duration on Drop Bear decreases from 1.5s to 0.5s.
1.5s → 0.5s
Source line Stun Duration: 1.5s → 0.5s
Buff
Tibbers Bonus Health
Tibbers bonus health on Drop Bear increases from 0 / 1125 / 2250 / 3375 / 4500 to 1000 / 2375 / 3750 / 5125 / 6500.
0 / 1125 / 2250 / 3375 / 4500 → 1000 / 2375 / 3750 / 5125 / 6500
Source line Tibbers Bonus Health: 0 / 1125 / 2250 / 3375 / 4500 → 1000 / 2375 / 3750 / 5125 / 6500
Pat on the Back ARAM: Mayhem
Buff
Stacking Availability
Pat on the Back can now be taken by multiple players on the same team.
Can now be taken by multiple players on the same team
Source line NEW Stacking Availability: Can now be taken by multiple players on the same team
Mercy's Strike ARAM: Mayhem
Adjust
Turret Interaction
Mercy's Strike's buff is now consumed when you attack turrets.
Mercy's Strike's buff will be consumed on attacking turrets
Source line NEW Turret Interaction: Mercy's Strike's buff will be consumed on attacking turrets.
Adjust
Turret Damage
Turrets now take 2.5% maximum health damage from Mercy's Strike.
Turrets take 2.5% maximum health damage
Source line NEW Turret Damage: Turrets take 2.5% maximum health damage.
Bug fixes ARAM: Mayhem
Fix
Fixed a bug where Vel'Koz's (Q) first hit failed to trigger Skilled Sniper.
Source line Fixed a bug where Vel'Koz's (Q) first hit failed to trigger Skilled Sniper.
Fix
Fixed a bug where Anivia's (Q) failed to trigger Skilled Sniper when passing through units.
Source line Fixed a bug where Anivia's (Q) failed to trigger Skilled Sniper when passing through units.
Fix
Fixed a bug where Locke's (Q) received a refund in between ammo for Skilled Sniper.
Source line Fixed a bug where Locke's (Q) received a refund in between ammo for Skilled Sniper.
Fix
Fixed a bug where you cannot attack during Rite of Ascension possession time.
Source line Fixed a bug where you cannot attack during Rite of Ascension possession time.
Fix
Fixed an issue where Morgana's (R) Echo cast always sends the clone towards the bottom of the screen.
Source line Fixed an issue where Morgana's (R) Echo cast always sends the clone towards the bottom of the screen.
Fix
Fixed a bug where Apex Inventor did not reduce Wooglet's Witchcap's cooldown.
Source line Fixed a bug where Apex Inventor did not reduce Wooglet's Witchcap's cooldown.
Fix
Fixed a bug where Twitch's (R) bolts disappear upon recasting Spray and Pray (R) before the ability ends.
Source line Fixed a bug where Twitch's (R) bolts disappear upon recasting Spray and Pray (R) before the ability ends.
Fix
Fixed a bug where Ekko's (Q) failed to split with Spell Split on missile end.
Source line Fixed a bug where Ekko's (Q) failed to split with Spell Split on missile end.
Fix
Fixed a bug where Combusting Interest failed to generate gold if you have burn items or Augments.
Source line Fixed a bug where Combusting Interest failed to generate gold if you have burn items or Augments.
Fix
Fixed a bug where Diadem of Songs did not appear in the shop and builds into section.
Source line Fixed a bug where Diadem of Songs does not appear in the shop and builds into section.
Fix
Fixed a bug where Milio's (W) did not grant Support Main quest progress in Mayhem when healing themself or allies.
Source line Fixed a bug where Milio's (W) did not grant Support Main quest progress in Mayhem when healing themself or allies.
Fix
Fixed a bug where Locke's (E) second dash did not grant Pursuit of Power or Pursuit of Haste quest progress in Mayhem.
Source line Fixed a bug where Locke's (E) second dash did not grant Pursuit of Power or Pursuit of Haste quest progress in Mayhem.
Fix
Fixed a bug where Master Yi's (Q) and Viego's (R) could retain Dashing's Ability Haste in Mayhem after taking Pandora's Box.
Source line Fixed a bug where Master Yi's (Q) and Viego's (R) could retain Dashing's Ability Haste in Mayhem after taking Pandora's Box.
Fix
Fixed a bug where Overloaded could be offered to Katarina's (E) and Shaco's (E).
Source line Fixed a bug where Overloaded could be offered to Katarina's (E) and Shaco's (E).
Fix
Fixed a bug where Little Extra Help removed Scoped, Scopier and Scopiest Weapon's VFX after the effect ends.
Source line Fixed a bug where Little Extra Help removed Scoped, Scopier and Scopiest Weapon's VFX after the effect ends.
Fix
Fixed a bug where Nidalee's human-form Javelin Toss (Q) did not trigger Missile Split in Mayhem if the augment was selected while in cougar form.
Source line Fixed a bug where Nidalee's human-form Javelin Toss (Q) did not trigger Missile Split in Mayhem if the augment was selected while in cougar form.
Fix
Fixed a bug where Pursuit of Haste and Pursuit of Power was offered to Akshan's (E).
Source line Fixed a bug where Pursuit of Haste and Pursuit of Power is offered to Akshan's (E).
Fix
Fixed a bug where Mercy Strike could be offered to non-support champions in Mayhem like Vladimir.
Source line Fixed a bug where Mercy Strike could be offered to non-support champions in Mayhem like Vladimir.
Fix
Fixed a bug where Warding Weapon could still be offered to Akshan's (E) in Mayhem.
Source line Fixed a bug where Warding Weapon could still be offered to Akshan's (E) in Mayhem.
Fix
Fixed a bug where Pursuit of Power was offered to Akshan's (E), Draven's (Q), Illaoi's (E), and Malphite's (W).
Source line Fixed a bug where Pursuit of Power is offered to Akshan's (E), Draven's (Q), Illaoi's (E), and Malphite's (W).
Fix
Fixed a bug where Trusty Weapon could still be offered to Akshan's (E) in Mayhem.
Source line Fixed a bug where Trusty Weapon could still be offered to Akshan's (E) in Mayhem.
Buff
Passive Move Speed
Akali's passive move speed increases from 30 / 37.5 / 45 / 52.5 / 60% to 40 / 51.25 / 62.5 / 73.75 / 85%.
30 / 37.5 / 45 / 52.5 / 60% → 40 / 51.25 / 62.5 / 73.75 / 85%
Source line Passive Move Speed: 30 / 37.5 / 45 / 52.5 / 60% → 40 / 51.25 / 62.5 / 73.75 / 85%
Buff
W - Twilight Shroud · Cooldown
Cooldown on Akali's Twilight Shroud (W) decreases from 15 to 15 / 13.75 / 12.5 / 11.25 / 10.
15 → 15 / 13.75 / 12.5 / 11.25 / 10
Source line Cooldown: 15 → 15 / 13.75 / 12.5 / 11.25 / 10
Buff
W - Twilight Shroud · Energy Restore
Energy restore on Akali's Twilight Shroud (W) increases from 150 to 200.
150 → 200
Source line Energy Restore: 150 → 200
Buff
W - Caretaker's Shrine · Charge Time
Charge time on Bard's Caretaker's Shrine (W) decreases from 5s to 2.5s.
5s → 2.5s
Source line Charge Time: 5 seconds → 2.5 seconds
Buff
W - Caretaker's Shrine · Move Speed Ability Power Ratio
Move speed ability power ratio on Bard's Caretaker's Shrine (W) increases from 0.06% to 0.08%.
0.06% → 0.08%
Source line Move Speed Ability Power Ratio: 0.06% → 0.08%
Buff
W - Skittering Frenzy · Cooldown
Cooldown on Elise's Skittering Frenzy (W) decreases from 22 / 21 / 20 / 19 / 18 to 17 / 16 / 15 / 14 / 13.
22 / 21 / 20 / 19 / 18 → 17 / 16 / 15 / 14 / 13
Source line Cooldown: 22 / 21 / 20 / 19 / 18 → 17 / 16 / 15 / 14 / 13
Buff
Passive - Second Skin · Arena On-Hit Damage Modifier
On-hit damage modifier on Kai'Sa's Second Skin (Passive) increases from 50% to 100%.
50% → 100%
Source line Arena On-Hit Damage Modifier: 50% → 100%
Buff
Passive - Second Skin · Detonation Damage
Detonation damage on Kai'Sa's Second Skin (Passive) increases from 10% missing health to 15% missing health.
10% missing health → 15% missing health
Source line Detonation Damage: 10% missing Health → 15% missing Health
Nerf
Passive - Second Skin · Ability Power Ratio
Ability power ratio on Kai'Sa's Second Skin (Passive) decreases from 30% to 12%.
30% → 12%
Source line Ability Power Ratio: 30% → 12%
Nerf
Passive - Second Skin · Ability Power Ratio per Stack
Ability power ratio per stack on Kai'Sa's Second Skin (Passive) decreases from 5% to 3%.
5% → 3%
Source line Ability Power Ratio per Stack: 5% → 3%
Buff
Q - Icathian Rain · Ability Power Ratio
Ability power ratio on Kai'Sa's Icathian Rain (Q) increases from 15% to 20%.
15% → 20%
Source line Ability Power Ratio: 15% → 20%
Buff
Passive - Silver Stake · Minimum Base Damage
Minimum base damage on Locke's Silver Stake (Passive) increases from 5 minimum / 40 maximum to 7.5 minimum / 60 maximum.
5 minimum / 40 maximum → 7.5 minimum / 60 maximum
Source line Minimum Base Damage: 5 minimum / 40 maximum → 7.5 minimum / 60 maximum
Buff
Passive - Silver Stake · Maximum Base Damage
Maximum base damage on Locke's Silver Stake (Passive) increases from 10 minimum / 80 maximum to 15 minimum / 120 maximum.
10 minimum / 80 maximum → 15 minimum / 120 maximum
Source line Maximum Base Damage: 10 minimum / 80 maximum → 15 minimum / 120 maximum
Buff
W - Soul Ignition · Base Health Restored
Base health restored on Locke's Soul Ignition (W) increases from 40 / 70 / 100 / 130 / 160 to 80 / 140 / 200 / 260 / 320.
40 / 70 / 100 / 130 / 160 → 80 / 140 / 200 / 260 / 320
Source line Base Health Restored: 40 / 70 / 100 / 130 / 160 → 80 / 140 / 200 / 260 / 320
Buff
W - Soul Ignition · Maximum Health Restored
Maximum health restored on Locke's Soul Ignition (W) increases from 150 / 225 / 300 / 375 / 450 (+60% ability power) to 225 / 337.5 / 450 / 562.5 / 675 (+60% ability power).
150 / 225 / 300 / 375 / 450 (+60% ability power) → 225 / 337.5 / 450 / 562.5 / 675 (+60% ability power)
Source line Maximum Health Restored: 150 / 225 / 300 / 375 / 450 (+60% Ability Power) → 225 / 337.5 / 450 / 562.5 / 675 (+60% Ability Power)
Buff
R - Purgatory · Cooldown Refund
Cooldown refund on Locke's Purgatory (R) increases from 20% to 50%.
20% → 50%
Source line Cooldown Refund: 20% → 50%
Buff
Passive - Umbra Blades · Base Healing
Base healing on Nocturne's Umbra Blades (Passive) increases from 13 minimum / 32 maximum to 15 minimum / 50 maximum.
13 minimum / 32 maximum → 15 minimum / 50 maximum
Source line Base Healing: 13 minimum / 32 maximum → 15 minimum / 50 maximum
Buff
Passive - Umbra Blades · Attack Damage Ratio
Attack damage ratio on Nocturne's Umbra Blades (Passive) increases from 120% to 130%.
120% → 130%
Source line Attack Damage Ratio: 120% → 130%
Buff
Passive - Umbra Blades · Critical Strike Attack Damage Ratio
Critical strike attack damage ratio on Nocturne's Umbra Blades (Passive) increases from 110% to 120%.
110% → 120%
Source line Critical Strike Attack Damage Ratio: 110% → 120%
Buff
R - Paranoia · Cooldown
Cooldown on Nocturne's Paranoia (R) decreases from 140 / 115 / 90 to 100 / 70 / 40.
140 / 115 / 90 → 100 / 70 / 40
Source line Cooldown: 140 / 115 / 90 → 100 / 70 / 40
Buff
Taunt Gold Exchange
Samira no longer loses 1 gold when she taunts in Arena.
Lose 1 gold on taunt → Removed
Source line Taunt Gold Exchange: Lose 1 gold on taunt → Removed
Nerf
Q - High Note · Ability Power Ratio
Ability power ratio on Seraphine's High Note (Q) decreases from 65% to 40%.
65% → 40%
Source line Ability Power Ratio: 65% → 40%
Buff
E - Thick Skin · Damage to Grey Health
Damage to grey health on Tahm Kench's Thick Skin (E) increases from 15% minimum / 47% maximum to 23% minimum / 47% maximum.
15% minimum / 47% maximum → 23% minimum / 47% maximum
Source line Damage to Grey Health: 15% minimum / 47% maximum → 23% minimum / 47% maximum
Buff
Passive - Damnation · Souls Gained on Pickup
Souls gained on pickup on Thresh's Damnation (Passive) increases from 1 to 3.
1 → 3
Source line Souls Gained on Pickup: 1 → 3
Buff
W - Dark Passage · Cooldown
Cooldown on Thresh's Dark Passage (W) decreases from 21 / 20 / 19 / 18 / 17 to 15 / 14 / 13 / 12 / 11.
21 / 20 / 19 / 18 / 17 → 15 / 14 / 13 / 12 / 11
Source line Cooldown: 21 / 20 / 19 / 18 / 17 → 15 / 14 / 13 / 12 / 11
Buff
E - Flay · Damage Ramp-Up Time Between Attacks
Damage ramp-up time between attacks on Thresh's Flay (E) decreases from 10s to 5s.
10s → 5s
Source line Damage Ramp-Up Time Between Attacks: 10 seconds → 5 seconds
Buff
R - The Box · Cooldown
Cooldown on Thresh's The Box (R) decreases from 120 / 100 / 80 to 90 / 60 / 30.
120 / 100 / 80 → 90 / 60 / 30
Source line Cooldown: 120 / 100 / 80 → 90 / 60 / 30
Buff
R - The Box · Base Damage
Base damage on Thresh's The Box (R) increases from 250 / 400 / 550 to 350 / 500 / 650.
250 / 400 / 550 → 350 / 500 / 650
Source line Base Damage: 250 / 400 / 550 → 350 / 500 / 650
Buff
R - Destiny · Cooldown
Cooldown on Twisted Fate's Destiny (R) decreases from 170 / 140 / 110 to 40 / 30 / 20.
170 / 140 / 110 → 40 / 30 / 20
Source line Cooldown: 170 / 140 / 110 → 40 / 30 / 20
Buff
Passive - Eternal Hunger · Last Stand Healing Amplification
Last Stand healing amplification on Warwick's Eternal Hunger (Passive) increases from 250% to 300%.
250% → 300%
Source line Last Stand Healing Amplification: 250% → 300%
Buff
W - Blood Hunt · Cooldown
Cooldown on Warwick's Blood Hunt (W) decreases from 80 / 70 / 60 / 50 / 40 to 40 / 35 / 30 / 25 / 20.
80 / 70 / 60 / 50 / 40 → 40 / 35 / 30 / 25 / 20
Source line Cooldown: 80 / 70 / 60 / 50 / 40 → 40 / 35 / 30 / 25 / 20
Buff
E - Primal Howl · Damage Reduction
Damage reduction on Warwick's Primal Howl (E) increases from 35 / 40 / 45 / 50 / 55% to 40 / 45 / 50 / 55 / 60%.
35 / 40 / 45 / 50 / 55% → 40 / 45 / 50 / 55 / 60%
Source line Damage Reduction: 35 / 40 / 45 / 50 / 55% → 40 / 45 / 50 / 55 / 60%
Zac Arena
Buff
W - Unstable Matter · Arena Cooldown
Cooldown on Zac's Unstable Matter (W) decreases from 6 to 5.
6 → 5
Source line Arena Cooldown: 6 → 5
Lich Bane Arena
Buff
Attack Speed Increase Ability Power Ratio
Attack speed increase ability power ratio on Lich Bane increases from 66% to 70%.
66% → 70%
Source line Attack Speed Increase Ability Power Ratio: 66% → 70%
Demonic Clasp Arena
Nerf
Maximum Level
Maximum level on Demonic Clasp decreases from 3 to 2.
3 → 2
Source line Maximum Level: 3 → 2
Buff
Base Damage
Base damage on Demonic Clasp increases from 100 minimum / 200 maximum to 100 minimum / 300 maximum.
100 minimum / 200 maximum → 100 minimum / 300 maximum
Source line Base Damage: 100 minimum / 200 maximum → 100 minimum / 300 maximum
Buff
Cooldown
Cooldown on Demonic Clasp decreases from 18 to 12.
18 → 12
Source line Cooldown: 18 → 12
Critical Rhythm Arena
Nerf
Maximum Level
Maximum level on Critical Rhythm decreases from 3 to 2.
3 → 2
Source line Maximum Level: 3 → 2
Buff
Starting Bees
Starting bees on HiveMind increase from 1 / 2 / 3 to 2 / 4 / 6.
1 / 2 / 3 → 2 / 4 / 6
Source line Starting Bees: 1 / 2 / 3 → 2 / 4 / 6
Buff
Attack Damage Ratio
Attack damage ratio on HiveMind increases from 20% bonus attack damage to 25% total attack damage.
20% bonus attack damage → 25% total attack damage
Source line Attack Damage Ratio: 20% bonus Attack Damage → 25% total Attack Damage
Nerf
Maximum Level
Maximum level on Laser Eyes decreases from 3 to 2.
3 → 2
Source line Maximum Level: 3 → 2
Adjust
Laser Length
Laser length on Laser Eyes changes from 600 / 800 / 1000 to 600 / 1000.
600 / 800 / 1000 → 600 / 1000
Source line Laser Length: 600 / 800 / 1000 → 600 / 1000
Ok Boomerang Arena
Buff
Level 2 Boomerang Count
Level 2 of Ok Boomerang now fires a second boomerang.
Level 2 now fires a second boomerang
Source line NEW Level 2 Boomerang Count: Level 2 now fires a second boomerang
Ominous Pact Arena
Buff
Omnivamp
Omnivamp on Ominous Pact increases from 15% / 25% to 20% / 35%.
15% / 25% → 20% / 35%
Source line Omnivamp: 15% / 25% → 20% / 35%
Buff
Move Speed
Move speed on Ominous Pact increases from 50% / 75% to 50% / 100%.
50% / 75% → 50% / 100%
Source line Move Speed: 50% / 75% → 50% / 100%
Spellwake Arena
Nerf
Maximum Level
Maximum level on Spellwake decreases from 3 to 2.
3 → 2
Source line Maximum Level: 3 → 2
Buff
Level 1 Ability Power Ratio
Level 1 ability power ratio on Spellwake increases from 20% to 30%.
20% → 30%
Source line Level 1 Ability Power Ratio: 20% → 30%
Buff
Level 1 Bonus Attack Damage Ratio
Level 1 bonus attack damage ratio on Spellwake increases from 145% to 165%.
145% → 165%
Source line Level 1 Bonus Attack Damage Ratio: 145% → 165%
Buff
Level 2 Ability Power Ratio
Level 2 ability power ratio on Spellwake increases from 20% to 30%.
20% → 30%
Source line Level 2 Ability Power Ratio: 20% → 30%
Buff
Level 2 Bonus Attack Damage Ratio
Level 2 bonus attack damage ratio on Spellwake increases from 165% to 185%.
165% → 185%
Source line Level 2 Bonus Attack Damage Ratio: 165% → 185%
Earthwake Arena
Nerf
Maximum Level
Maximum level on Earthwake decreases from 3 to 2.
3 → 2
Source line Maximum Level: 3 → 2
Tap Dancer Arena
Nerf
Maximum Level
Maximum level on Tap Dancer decreases from 3 to 2.
3 → 2
Source line Maximum Level: 3 → 2
Trueshot Prodigy Arena
Adjust
Missile Trigger Condition
Trueshot Prodigy no longer triggers off its own missile.
Triggered off its own missile → No longer triggers off its own missile
Source line Missile Trigger Condition: Triggered off its own missile → No longer triggers off its own missile
Slow and Steady Arena
Removed
Status
The Slow and Steady augment is removed from Arena.
Removed
Source line REMOVED Status: Removed
Critical Strike to Adaptive Force Conversion Arena
Buff
Ratio
Excess critical strike chance now converts to Adaptive Force at a 1:1 ratio instead of 0.68:1.
0.68:1 → 1:1
Source line Ratio: 0.68:1 → 1:1
Bug fixes All modes
Fix
Fixed a bug which prevented Neeko to disguise as Voidborn Rift Scuttler.
Source line Fixed a bug which prevented Neeko to disguise as Voidborn Rift Scuttler.
Fix
Fixed a bug where Pix was always visible as one from Base skin if Neeko disguised as Lulu.
Source line Fixed a bug where Pix was always visible as one from Base skin if Neeko disguised as Lulu.
Fix
Fixed a bug that prevented Neeko from being able to disguise herself as Nidalee's Cougar form and Elise's Spider form.
Source line Fixed a bug that prevented Neeko from being able to disguise herself as Nidalee's Cougar form and Elise's Spider form.
Fix
Fixed a bug that prevented Neeko to disguise herself as DJ Sona's Concussive and Ethereal Forms.
Source line Fixed a bug that prevented Neeko to disguise herself as DJ Sona's Concussive and Ethereal Forms.
Fix
Fixed a bug where if Neeko was disguised as DJ Sona's Kinetic form the hair was missing.
Source line Fixed a bug where if Neeko was disguised as DJ Sona's Kinetic form the hair was missing.
Fix
Fixed a bug that caused horns to be visible inside the head when Neeko was disguised by Smolder.
Source line Fixed a bug that caused horns to be visible inside the head when Neeko was disguised by Smolder.
Fix
Fixed a bug where Diana's E may fail to dash over terrain.
Source line Fixed a bug where Diana's E may fail to dash over terrain.
Fix
Fixed a bug where Cassiopeia's R VFX didn't match the ability's hitbox.
Source line Fixed a bug where Cassiopeia's R VFX didn't match the ability's hitbox.
Fix
Fixed a bug where Mid lane Tier 3 role quest boots could not be refunded with the undo button.
Source line Fixed a bug where Mid lane Tier 3 role quest boots could not be refunded with the undo button.
Fix
Fixed a bug where Nilah's attacks immediately after Q or E may not trigger Hail of Blades.
Source line Fixed a bug where Nilah's attacks immediately after Q or E may not trigger Hail of Blades.
Fix
Fixed a bug where Deathfire Touch's burn duration could be overwritten when landing a spell with a shorter duration.
Source line Fixed a bug where Deathfire Touch's burn duration could be overwritten when landing a spell with a shorter duration.
Fix
Fixed a bug where the Death Recap window may not appear when a player dies.
Source line Fixed a bug where the Death Recap window may not appear when a player dies.
Fix
Fixed a bug where Locke's R artifact could not be retrieved on an enemy that was invulnerable when hit by Locke's R.
Source line Fixed a bug where Locke's R artifact could not be retrieved on an enemy that was invulnerable when hit by Locke's R.
Fix
Fixed a bug where Zeke's convergence active effect would not damage monsters.
Source line Fixed a bug where Zeke's convergence active effect would not damage monsters.
Fix
Fixed a bug where Locke's R was not recolored when the artifact was reflected by Mel W.
Source line Fixed a bug where Locke's R was not recolored when the artifact was reflected by Mel W.
Jack of All Trades Summoner's Rift
Nerf
Adaptive Force at 5 / 10 stats
Adaptive Force from Jack of All Trades at the 5 / 10 stat breakpoints drops from 10 / 25 to 8 / 20.
10 / 25 → 8 / 20
Source line Adaptive Force at 5 / 10 stat breakpoints: 10 / 25 → 8 / 20
Aegis of Valor
Adjust
Aegis of Valor now centers on victory: it no longer reduces LP losses on defeat, and wins award double LP without a minimum mastery score.
Source line We're refocusing Aegis entirely around victory: it will no longer reduce LP losses in the case of defeat, and wins will award double LP without requiring a minimum mastery score.
Duo queue
Adjust
Master players can duo again, but only with players close to them in rank.
Source line Master players will now be able to duo, but only with players close to them in rank.
Adjust
Grandmaster and Challenger players, and players with Grandmaster or Challenger MMR, cannot duo.
Source line GM, Challenger, and players with GM or Challenger MMR will not be allowed to duo.
Structured by Nerf Radar from the official notes (parsed automatically and reviewed by hand). Stat lines were parsed deterministically from Riot's notes; buff and nerf labels follow the numbers (for cooldowns and costs, lower is better) or Riot's own designer notes. ARAM: Mayhem damage-taken modifiers are labeled as adjustments because the notes do not state their sign convention. Cosmetics (skins and chromas) are omitted. Source: https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-15-notes/ · fetched Oct 7, 2026.