Nerf Radar › League of Legends › History › Smolder
Smolder: change history
5 changes across 3 patches (May 27, 2026 to Oct 6, 2026), newest first. Nerf Radar tracks the 10 most recent official updates for League of Legends, back to May 27, 2026.
Buff 3Nerf 1Adjust 1
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BuffSummoner's Rift Passive - Dragon Practice · Super Scorcher Bonus Magic DamageSuper Scorcher bonus magic damage on Smolder's Dragon Practice (Passive) increases from 25–55% (+0–9% with IE) to 25–60% (+0–10.5% with IE) of Dragon Practice stacks, scaling with crit chance.25–55% (+0–9% with IE) of Dragon Practice stacks, scaling with crit chance→25–60% (+0–10.5% with IE) of Dragon Practice stacks, scaling with crit chance
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Super Scorcher Bonus Magic Damage: 25 - 55% (+0-9% with IE) of Dragon Practice Stacks, scaling with Crit Chance → 25 - 60% (+0-10.5% with IE) of Dragon Practice Stacks, scaling with Crit Chance
BuffSummoner's Rift Passive - Dragon Practice · Flap Flap Flap Bonus Magic DamageFlap Flap Flap bonus magic damage on Smolder's Dragon Practice (Passive) increases from 8–12.8% (+0–1.44% with IE) to 8–14% (+0–1.8% with IE) of Dragon Practice stacks, scaling with crit chance.8–12.8% (+0–1.44% with IE) of Dragon Practice stacks, scaling with crit chance→8–14% (+0–1.8% with IE) of Dragon Practice stacks, scaling with crit chanceSource line
Flap Flap Flap Bonus Magic Damage: 8 - 12.8% (+0-1.44% with IE) of Dragon Practice Stacks, scaling with Crit Chance → 8 - 14% (+0-1.8% with IE) of Dragon Practice Stacks, scaling with Crit Chance
BuffSummoner's Rift R - Mmooommmm! · Self HealSelf heal on Smolder's Mmooommmm! (R) increases from 100 / 135 / 170 (+50% bonus AD) (+75% AP) to 100 / 175 / 250 (+75% bonus AD) (+75% AP).100 / 135 / 170 (+50% bonus AD) (+75% AP)→100 / 175 / 250 (+75% bonus AD) (+75% AP)Source line
Self Heal: 100 / 135 / 170 (+50% bonus AD) (+75% AP) → 100 / 175 / 250 (+75% bonus AD) (+75% AP)
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NerfARAM: Mayhem Ability HasteSmolder's ability haste decreases from -10 to 0.-10→0
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Ability Haste: -10 → 0
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AdjustARAM: Mayhem Damage TakenSmolder's damage taken decreases from 102% to 100%.102%→100%
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Damage Taken: 102% → 100%
Each step links to the full patch breakdown and to Riot Games's official notes. Changes listed under a general heading such as "Bug fixes" are not included here; search to find every mention.