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League of Legends

Hextech Rocketbelt: change history

6 changes across 2 patches (Jul 14, 2026 to Oct 6, 2026), newest first. Nerf Radar tracks the 10 most recent official updates for League of Legends, back to May 27, 2026.
Buff 2Nerf 3Adjust 1
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  1. Nerf
    Summoner's Rift Ability Haste
    Ability haste on Hextech Rocketbelt decreases from 20 to 10.
    20→10
    Source line
    Ability Haste: 20 → 10
    Buff
    Summoner's Rift Active Damage
    Active damage on Hextech Rocketbelt increases from 100 (+10% AP) to 135 (+15% AP).
    100 (+10% AP)→135 (+15% AP)
    Source line
    Active Damage: 100 (+10% AP) → 135 (+15% AP)
  2. League of Legends Patch 26.14Buff 1Nerf 2Adjust 1Official notes ↗
    Adjust
    Summoner's Rift Build Path
    Hextech Rocketbelt now builds from Hextech Alternator + Kindlegem + Ruby Crystal + 350 instead of Hextech Alternator + Fiendish Codex + Amplifying Tome + 300.
    Hextech Alternator + Fiendish Codex + Amplifying Tome + 300→Hextech Alternator + Kindlegem + Ruby Crystal + 350
    Source line
    Build Path: Hextech Alternator + Fiendish Codex + Amplifying Tome + 300 → Hextech Alternator + Kindlegem + Ruby Crystal + 350
    Nerf
    Summoner's Rift Active Cooldown
    Active cooldown on Hextech Rocketbelt increases from 40s to 50s.
    40s→50s
    Source line
    Active Cooldown: 40 seconds → 50 seconds
    Nerf
    Summoner's Rift Ability Power
    Ability power on Hextech Rocketbelt decreases from 70 to 60.
    70→60
    Source line
    Ability Power: 70 → 60
    Buff
    Summoner's Rift Health
    Health on Hextech Rocketbelt increases from 300 to 350.
    300→350
    Source line
    Health: 300 → 350

Each step links to the full patch breakdown and to Riot Games's official notes. Changes listed under a general heading such as "Bug fixes" are not included here; search to find every mention.