Nerf Radar › League of Legends › History › Teemo
League of Legends

Teemo: change history

5 changes across 3 patches (May 27, 2026 to Aug 25, 2026), newest first. Nerf Radar tracks the 10 most recent official updates for League of Legends, back to May 27, 2026.
Buff 2Nerf 3
Search all mentions →
  1. Buff
    Arena Q - Blinding Dart · Base Damage
    Base damage on Teemo's Blinding Dart (Q) increases from 70 / 110 / 150 / 190 / 230 to 80 / 125 / 170 / 215 / 260 (removed Arena mod).
    70 / 110 / 150 / 190 / 230→80 / 125 / 170 / 215 / 260 (removed Arena mod)
    Source line
    Base Damage: 70 / 110 / 150 / 190 / 230 → 80 / 125 / 170 / 215 / 260 (removed Arena Mod)
  2. Nerf
    ARAM: Mayhem Ability Haste
    Teemo's ability haste decreases from -10 to 0.
    -10→0
    Source line
    Ability Haste: -10 → 0
    Buff
    ARAM: Mayhem Damage Dealt to Minions
    Teemo's damage dealt to Minions increases from 60% to 100%.
    60%→100%
    Source line
    Damage Dealt to Minions: 60% → 100%
  3. Nerf
    Summoner's Rift Base Stats · Armor Growth
    Teemo's armor growth decreases from 4.95 per level to 4.5 per level.
    4.95 per level→4.5 per level
    Source line
    Armor Growth: 4.95 per level → 4.5 per level
    Nerf
    Summoner's Rift E - Toxic Shot · On-hit/Poison per tick scaling
    On-hit and poison per-tick scaling on Teemo's Toxic Shot (E) decreases from +10% bonus AD / +20% bonus AD to +5% bonus AD / +10% bonus AD.
    (+10% bonus AD/+20% bonus AD)→(+5% bonus AD/+10% bonus AD)
    Source line
    On-hit/Poison per tick scaling: (+10% bonus AD/+20% bonus AD) → (+5% bonus AD/+10% bonus AD)

Each step links to the full patch breakdown and to Riot Games's official notes. Changes listed under a general heading such as "Bug fixes" are not included here; search to find every mention.