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Apex Legends

Pathfinder: change history

15 changes across 3 patches (May 5, 2025 to Jun 22, 2026), newest first. Nerf Radar tracks the 10 most recent official updates for Apex Legends, back to Aug 5, 2024.
Buff 2Adjust 12Removed 1
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  1. Adjust
    Passive
    Pathfinder now tucks in his legs while riding horizontal ziplines.
    Source line
    Pathfinder now tucks in his legs while riding horizontal ziplines.
    • This should make him a little harder to hit when riding on his Ultimate and other ziplines in the world.
    Buff
    Tactical · Tactical charges
    Tactical charges on Pathfinder's Tactical increase from 1 to 2.
    1→2
    Source line
    Tactical charges increased from 1 to 2.
    Removed
    Tactical
    Removed the progressive cooldown and it is now a flat 20 seconds.
    Source line
    Removed the progressive cooldown and it is now a flat 20 seconds.
    Adjust
    Ultimate
    Increased launch speed of the zipline projectile.
    Source line
    Increased launch speed of the zipline projectile.
    Adjust
    Ultimate
    Reduced cooldown from 3 minutes to 2 minutes.
    Source line
    Reduced cooldown from 3 minutes to 2 minutes.
    Adjust
    Field Research
    Now grants all Recon perks instead of just the survey beacon scan.
    Source line
    Field Research: Now grants all Recon perks instead of just the survey beacon scan.
    Adjust
    Ringmaster
    Now grants all Controller perks instead of just the ring console access.
    Source line
    Ringmaster: Now grants all Controller perks instead of just the ring console access.
    Adjust
    Landing Gear
    Grants more air control and faster recovery from hard landings. This replaces the 2 Tactical charges Upgrade.
    Source line
    Landing Gear: Grants more air control and faster recovery from hard landings. This replaces the 2 Tactical charges Upgrade.
  2. Adjust
    Feeling Zippy additionally increases allied movement speed on Energized Ziplines from 1000 to 1350.
    Source line
    Feeling Zippy additionally increases allied movement speed on Energized Ziplines from 1000 -> 1350
    Adjust
    Feeling Zippy additionally increases allied acceleration on Energized Ziplines from 700 to 800.
    Source line
    Feeling Zippy additionally increases allied acceleration on Energized Ziplines from 700 -> 800
  3. Adjust
    Grappling Hook
    Cooldown now variable, ranging from 10-30s depending on distance traveled (was flat 30s).
    Source line
    Grappling Hook: cooldown now variable, ranging from 10-30s depending on distance traveled (was flat 30s)
    Adjust
    Zipline Gun
    Integrated Zipline Zen upgrade into base.
    Source line
    Integrated Zipline Zen upgrade into base
    Buff
    Zipline Gun · Damage mitigation
    Damage mitigation on Pathfinder's Zipline Gun increases from 25% to 50%.
    25%→50%
    Source line
    Damage mitigation increased to 50% (was 25%)
    Adjust
    Feeling Zippy
    Gain a second Zipline Gun charge (replaces Zipline Zen).
    Source line
    Feeling Zippy: gain a second Zipline Gun charge (replaces Zipline Zen)
    Adjust
    Grapple God
    Gain a second Grappling Hook charge (replaces Grapple Cooldown+).
    Source line
    Grapple God: gain a second Grappling Hook charge (replaces Grapple Cooldown+)

Each step links to the full patch breakdown and to Respawn Entertainment's official notes. Changes listed under a general heading such as "Bug fixes" are not included here; search to find every mention.