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Apex Legends · Published by Respawn Entertainment

Apex Legends: Overclocked Midseason Patch Notes (Jun 22, 2026): what changed

Buff 6Nerf 9Adjust 63Removed 2Fix 8
Read the official notes ↗
TL;DRThe Overclocked Midseason update buffs Ballistic and Pathfinder and nerfs Hemlok Breach AR, Axle and Mad Maggie. It also includes other balance adjustments and bug fixes.

Who this matters to

Ballistic players

Ballistic gets buffs in this update.

All 88 changes

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Passive
Ballistic now respawns with his Sling weapon in all game modes.
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Ballistic now respawns with his Sling weapon in all game modes.
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Tactical
Overheat now only applies to one weapon.
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Overheat now only applies to one weapon.
  • If a player has a weapon out when hit by Whistler the overheat debuff applies only to that weapon.
  • If the player is unarmed when hit by Whistler it applies to the weapon in the first weapon slot.
  • Overheat no longer degrades when not firing or swapping to another weapon.
  • Overheat does not increment when swapping to another weapon and shooting.
Buff
Tactical · Overheat damage
Overheat damage on Ballistic's Tactical increases from 15 to 50.
15→50
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Overheat damage increased from 15 to 50.
Buff
Tactical · Overheat debuff duration
Overheat debuff duration on Ballistic's Tactical increases from 12 to 15.
12→15
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Overheat debuff duration increased from 12 to 15.
Buff
Tactical · Tactical charges
Tactical charges on Ballistic's Tactical increase from 1 to 2.
1→2
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Tactical charges increased from 1 to 2.
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Tactical
Decreased time between firing and when homing activates.
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Decreased time between firing and when homing activates.
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Tactical
The overheat debuff no longer re-applies if you hit someone who is already overheating and you cannot apply it to multiple guns on the same player.
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The overheat debuff no longer re-applies if you hit someone who is already overheating and you cannot apply it to multiple guns on the same player.
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Ultimate
Ballistic and teammates within range get a sprint boost when his Ultimate is activated. (Previously only Ballistic got a speed boost).
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Ballistic and teammates within range get a sprint boost when his Ultimate is activated. (Previously only Ballistic got a speed boost)
  • Sprint boost will only apply a speed boost while sprinting and will not speed up other types of movement.
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Extra Bullet
Gain an additional Tactical charge.
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Extra Bullet: Gain an additional Tactical charge.
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Trap Mode
When placed in the world, Ballistic's KTactical lasts 15 seconds and deals 35 damage if an enemy walks into it.
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Trap Mode: When placed in the world, Ballistic's KTactical lasts 15 seconds and deals 35 damage if an enemy walks into it.
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Quiet Time
Ballistic's Tactical no longer applies overheat. Instead it adds silence and slow on hit. It also has a longer cooldown.
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Quiet Time: Ballistic's Tactical no longer applies overheat. Instead it adds silence and slow on hit. It also has a longer cooldown.
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Killing Time
Now moved to level 3, still provides a 15 second extension to Ballistic's Ultimate.
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Killing Time: Now moved to level 3, still provides a 15 second extension to Ballistic's Ultimate.
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Passive
Pathfinder now tucks in his legs while riding horizontal ziplines.
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Pathfinder now tucks in his legs while riding horizontal ziplines.
  • This should make him a little harder to hit when riding on his Ultimate and other ziplines in the world.
Buff
Tactical · Tactical charges
Tactical charges on Pathfinder's Tactical increase from 1 to 2.
1→2
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Tactical charges increased from 1 to 2.
Removed
Tactical
Removed the progressive cooldown and it is now a flat 20 seconds.
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Removed the progressive cooldown and it is now a flat 20 seconds.
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Ultimate
Increased launch speed of the zipline projectile.
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Increased launch speed of the zipline projectile.
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Ultimate
Reduced cooldown from 3 minutes to 2 minutes.
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Reduced cooldown from 3 minutes to 2 minutes.
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Field Research
Now grants all Recon perks instead of just the survey beacon scan.
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Field Research: Now grants all Recon perks instead of just the survey beacon scan.
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Ringmaster
Now grants all Controller perks instead of just the ring console access.
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Ringmaster: Now grants all Controller perks instead of just the ring console access.
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Landing Gear
Grants more air control and faster recovery from hard landings. This replaces the 2 Tactical charges Upgrade.
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Landing Gear: Grants more air control and faster recovery from hard landings. This replaces the 2 Tactical charges Upgrade.
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Passive
Increased the activation speed of the heartbeat sensor.
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Increased the activation speed of the heartbeat sensor.
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Passive
Decreased the interval time between heartbeats.
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Decreased the interval time between heartbeats.
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Passive
Decreased activation time for unarmed ADSing.
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Decreased activation time for unarmed ADSing
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Passive
Made the delay when aiming more consistent between weapon and unarmed.
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Made the delay when aiming more consistent between weapon and unarmed.
  • This means the heartbeat sensor will appear at the same time regardless of the weapon you're using.
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Tactical
Reduced the delay between the launch and hit.
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Reduced the delay between the launch and hit.
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Tactical
Improved the slow on hit, should now halt faster moving Legends more effectively.
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Improved the slow on hit, should now halt faster moving Legends more effectively.
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Ultimate
Upon deployment, there is now a quick 2 second scan of the area which will highlight any enemy in the area.
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Upon deployment, there is now a quick 2 second scan of the area which will highlight any enemy in the area.
  • Enemies that enter the area after it's deployed will also be scanned for 2 seconds.
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Ultimate
Cloaked enemies will now show footsteps if they are within the Ultimate zone.
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Cloaked enemies will now show footsteps if they are within the Ultimate zone.
Nerf
Tactical · Max in-world count
Max in-world count on Axle's Tactical decreases from 3 to 2.
3→2
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Reduced max in-world count from 3 to 2.
Nerf
Tactical · Hp
Hp on Axle's Tactical decreases from 150 to 100.
150→100
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Reduced hp from 150 to 100.
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Passive/Tactical
Knocked players can no longer slide across zip codes as Axle or while under the effect of a Nitro Gate. They can still boost through a Nitro Gate, but once the effect times out, they will slow down accordingly.
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Knocked players can no longer slide across zip codes as Axle or while under the effect of a Nitro Gate. They can still boost through a Nitro Gate, but once the effect times out, they will slow down accordingly.
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Upgrades
"Super Slider" Upgrade no longer grants a second Tactical charge. Instead, it now grants Nitro Gate a 5 second cooldown reduction and +1 max in-world count.
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"Super Slider" Upgrade no longer grants a second Tactical charge. Instead, it now grants Nitro Gate a 5 second cooldown reduction and +1 max in-world count.
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Ultimate
Kickstart now displaces victims on a parabolic arc based on their velocity at the moment of impact, instead of straight up.
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Kickstart now displaces victims on a parabolic arc based on their velocity at the moment of impact, instead of straight up.
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Ultimate
Reduced enemy highlight duration slightly to better match stun duration.
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Reduced enemy highlight duration slightly to better match stun duration.
Nerf
Tactical · Cooldown
Cooldown on Mad Maggie's Tactical increases from 22s to 28s.
22s→28s
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Increased Cooldown from 22 seconds to 28 seconds.
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Ultimate
The speed boost granted from running on the pucks dropped by the wrecking ball has been replaced by a sprint boost.
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The speed boost granted from running on the pucks dropped by the wrecking ball has been replaced by a sprint boost.
  • Will no longer speed up all movement, just when sprinting.
Removed
Passive
Removed the recent improvement, which allowed her to land faster from skydiving.
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Removed the recent improvement, which allowed her to land faster from skydiving.
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Tactical
Decreased Regen Rate from 15/s to 10/s.
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Decreased Regen Rate from 15/s to 10/s
Buff
Tactical · Regen Duration
Regen Duration on Conduit's Tactical increases from 6s to 8s.
6s→8s
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Increased Regen Duration from 6s to 8s
Nerf
Tactical · Ally Total Regen
Ally Total Regen on Conduit's Tactical decreases from 90 to 80.
90→80
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Decreased Ally Total Regen from 90 to 80
Nerf
Tactical · Conduit Total Regen
Conduit Total Regen on Conduit's Tactical decreases from 60 to 56.
60→56
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Decreased Conduit Total Regen from 60 to 56
Buff
Instant Barrier · Regen Duration
Regen Duration on Conduit's Instant Barrier increases from 4s to 6s.
4s→6s
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Instant Barrier: Increased Regen Duration from 4s to 6s
Nerf
Tactical · Cooldown
Cooldown on Conduit's Tactical increases from 27s to 30s.
27s→30s
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Increased Cooldown from 27 seconds to 30 seconds
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Enduring Barrier
No longer grants regen through ring damage.
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Enduring Barrier: No longer grants regen through ring damage

Hemlok Breach AR

History · 3 patches →
Nerf
White magazine
Hemlok Breach AR's white magazine decreases from 21 to 20.
21→20
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White magazine reduced from 21 to 20
Nerf
Blue magazine
Hemlok Breach AR's blue magazine decreases from 24 to 22.
24→22
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Blue magazine reduced from 24 to 22
Nerf
Purple and gold magazines
Hemlok Breach AR's purple and gold magazines decrease from 27 to 25.
27→25
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Purple and gold magazines reduced from 27 to 25
Adjust
Small increase to handling speed.
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Small increase to handling speed.
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Small increase to handling speed.
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Small increase to handling speed.
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Available on: Peacekeeper and Mastiff.
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Available on: Peacekeeper and Mastiff
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Knocking an enemy with the weapon grants 50 shield regeneration over 5 seconds.
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Knocking an enemy with the weapon grants 50 shield regeneration over 5 seconds
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375 points to unlock.
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375 points to unlock
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Removed from: Longbow DMR, Wingman and Mozambique.
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Removed from: Longbow DMR, Wingman and Mozambique
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Added to: Flatline and Volt.
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Added to: Flatline and Volt
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Broken Moon Wildcard (6/23/26 — 6/30/26).
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Broken Moon Wildcard (6/‌23/26 - 6/‌30/26)
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Olympus Wildcard (6/30/26 — 7/7/26).
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Olympus Wildcard (6/‌30/26 - 7/‌7/26)
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Kings Canyon Wildcard (7/7/26 — 7/14/26).
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Kings Canyon Wildcard (7/‌7/26 - 7/‌14/26)

Removing "Champion Squad" Screen

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You will still see your team on the Your Squad screen then immediately load into the dropship.
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You will still see your team on the Your Squad screen then immediately load into the dropship.

Bug Fixes

Fix
Fixed issue where bots would never loot weapons. Bots will now loot weapons a few seconds after landing.
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Fixed issue where bots would never loot weapons. Bots will now loot weapons a few seconds after landing.
Fix
Fixed the Beam Saber being partially visible while cloaked from Mirage revive.
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Fixed the Beam Saber being partially visible while cloaked from Mirage revive

Deathbox Respawn bug fixes

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Players won't get stuck if respawned under low geometry.
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Players won't get stuck if respawned under low geometry.
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Deathbox attachment exploit fixed.
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Deathbox attachment exploit fixed.
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Hop-up weapons are properly restored when a player is respawned from Deathbox.
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Hop-up weapons are properly restored when a player is respawned from Deathbox.

Beacon Respawn bug fixes

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Akimbo weapons are restored properly.
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Akimbo weapons are restored properly.

Weapon Bug Fixes

Fix
Fixed issue where the Bocek, Rampage and Sentinel could sometimes not be energized while Infinite Ammo was active.
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Fixed issue where the Bocek, Rampage and Sentinel could sometimes not be energized while Infinite Ammo was active.
Fix
Fixed issue where gold shotgun bolts did not properly apply fire rate increase when Double Tap Trigger was enabled.
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Fixed issue where gold shotgun bolts did not properly apply fire rate increase when Double Tap Trigger was enabled.
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C.A.R. Gold magazine now reloads while stowed, as intended.
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C.A.R. Gold magazine now reloads while stowed, as intended

Legend Bug Fixes

History · 2 patches →
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Axle's "Jump Gate" Upgrade now respects the Movement Ability keybind.
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Axle's "Jump Gate" Upgrade now respects the Movement Ability keybind.
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Added proper voicelines for pinging Axle's abilities in-world.
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Added proper voicelines for pinging Axle's abilities in-world.
Adjust
Most objects can no longer be attached to Axle's Kickstart drone.
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Most objects can no longer be attached to Axle's Kickstart drone.
Fix
Fixed Ballistic Tactical not affecting an enemy if they were hit while healing.
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Fixed Ballistic Tactical not affecting an enemy if they were hit while healing.
Fix
Fixed an issue with Mad Maggie's Wrecking Ball bouncing off cloaked enemies without knockback or damage.
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Fixed an issue with Mad Maggie's Wrecking Ball bouncing off cloaked enemies without knockback or damage.
Fix
Fixed a bug causing a crash on startup for some PlayStation and Nintendo players, when loading local save data.
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Fixed a bug causing a crash on startup for some PlayStation and Nintendo players, when loading local save data.
Adjust
Updated the Bocek's first person arrow effects.
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Updated the Bocek's first person arrow effects.

Stormpoint

Adjust
Out of bounds timer now appropriately triggers on 10+ spots across the map.
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Out of bounds timer now appropriately triggers on 10+ spots across the map.
Adjust
Addressed several collision locations to improve movement and gameplay flow.
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Addressed several collision locations to improve movement and gameplay flow.
Adjust
Adjusted lighting across multiple zones to improve readability.
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Adjusted lighting across multiple zones to improve readability.
Fix
Fixed exploits that allowed Alter to access unintended areas using her abilities.
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Fixed exploits that allowed Alter to access unintended areas using her abilities.

Kings Canyon

Adjust
Out of bounds timer now appropriately triggers in multiple spots in and around popular POIs.
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Out of bounds timer now appropriately triggers in multiple spots in and around popular POIs.
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Out of bounds timer now appropriately triggers in several spots across popular POIs.
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Out of bounds timer now appropriately triggers in several spots across popular POIs.
Adjust
Addressed cases where Alter could use her abilities to reach unintended locations.
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Addressed cases where Alter could use her abilities to reach unintended locations.
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Improved lighting in key areas to improve gameplay readability.
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Improved lighting in key areas to improve gameplay readability.
Adjust
Deathbox Respawn In-Progress sound increased in volume and audible radius for enemies.
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Deathbox Respawn In-Progress sound increased in volume and audible radius for enemies.
Adjust
Adjusted the volume of Fuse's Mythic skydive trail in response to community feedback.
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Adjusted the volume of Fuse's Mythic skydive trail in response to community feedback.
Adjust
Players can no longer hide inside tree bushes, which could be fairly easily done using Revenant wall-climbing skill.
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Players can no longer hide inside tree bushes, which could be fairly easily done using Revenant wall-climbing skill.
Adjust
Better prediction logic around triggers, such as Octane's jump pads or Horizon's gravity lifts, reducing misprediction hitches when interacting.
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Better prediction logic around triggers, such as Octane's jump pads or Horizon's gravity lifts, reducing misprediction hitches when interacting.
Adjust
Implemented a fix to address framerate hitching when banners cycle in the world.
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Implemented a fix to address framerate hitching when banners cycle in the world.
Adjust
Made adjustments to shadows and highlights on Broken Moon.
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Made adjustments to shadows and highlights on Broken Moon.

Structured by Nerf Radar from the official notes (parsed automatically and reviewed by hand). EA's official Apex Legends patch notes as fetched; legend and weapon labels come from the numbers in each line, and lines without before and after values are labeled adjust. Source: https://www.ea.com/games/apex-legends/apex-legends/news/overclocked-midseason-patch-notes · fetched Oct 12, 2026.