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Clash Royale

Giant Skeleton: change history

Giant Skeleton has 1 buff and 4 adjustments in 2 of the 10 patches tracked for Clash Royale; most recent change: 4 adjustments in Clash Royale: May Balance Changes on May 4, 2026.

Last changed (5 months ago) in Clash Royale: May Balance Changes (May 4, 2026): Adjusted

Last 30 days
no changes
Tracked history
1 buff · 4 other changes
Details

5 changes across 2 patches. Recorded Jan 12, 2026 to May 4, 2026, newest first. Nerf Radar tracks the 10 most recent official updates for Clash Royale, back to Jan 12, 2026, so counts cover that period only. Fixes, additions and removals are counted under other changes.

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  1. Adjust
    Hitpoints
    Giant Skeleton's hitpoints change from 1413 to 1313.
    Hitpoints14131313Direction not stated
    Source line
    Hitpoints: 1413 → 1313 (-7%)
    Adjust
    Collision Radius
    Giant Skeleton's Collision radius changes from 1 tile to 0.75 tiles.
    1 tile→0.75 tiles
    Source line
    Collision Radius: 1 tile → 0.75 tiles (-25%)
    Adjust
    Death Bomb Damage
    Giant Skeleton's death bomb damage changes from 209 to 269.
    Death Bomb Damage209269Direction not stated
    Source line
    Death Bomb Damage: 209 → 269 (+29%)
    Adjust
    Death Bomb Tower Damage
    Giant Skeleton's death bomb tower damage changes from 418 to 269.
    Death Bomb Tower Damage418269Direction not stated
    Source line
    Death Bomb Tower Damage: 418 → 269 (-36%)
  2. Buff
    Hit Speed
    Giant Skeleton's hit speed changes from 1.4s to 1.3s.
    Hit Speed1.4s1.3sDirection not stated
    Source line
    Hit Speed: 1.4sec → 1.3sec (-7%)

Each step links to the full patch breakdown and to Supercell's official notes. Changes listed under a general heading such as "Bug fixes" are not included here; search to find every mention.