Nerf Radar › PUBG: BATTLEGROUNDS › History › World
PUBG: BATTLEGROUNDS

World: change history

World has 21 fixes in all 10 patches tracked for PUBG: BATTLEGROUNDS; most recent change: 3 fixes in PUBG: BATTLEGROUNDS Patch 43.2 on Oct 13, 2026.

Last changed (8 days ago) in PUBG: BATTLEGROUNDS Patch 43.2: Fixed

Last 30 days
3 other changes
Tracked history
21 other changes
Details

21 changes across 10 patches. Recorded Jan 6, 2026 to Oct 13, 2026, newest first. Nerf Radar tracks the 10 most recent official updates for PUBG: BATTLEGROUNDS, back to Jan 6, 2026, so counts cover that period only. Fixes, additions and removals are counted under other changes.

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  1. Fix
    Fixed various issues related to collision, textures, stability, and other aspects in Karakin.
    Source line
    Fixed various issues related to collision, textures, stability, and other aspects in Karakin.
    Fix
    Fixed an issue where characters spawned below the ground at a specific starting point on Rondo.
    Source line
    Fixed an issue where characters spawned below the ground at a specific starting point on Rondo.
    Fix
    Fixed an issue where the World Map was displayed in different positions depending on the play zone when zoomed out in Intense Battle Royale on Haven.
    Source line
    Fixed an issue where the World Map was displayed in different positions depending on the play zone when zoomed out in Intense Battle Royale on Haven.
  2. Fix
    Fixed collision, texture, performance, and some other general Miramar issues.
    Source line
    Fixed collision, texture, performance, and some other general Miramar issues.
    Fix
    Fixed an issue where a vehicle spawned in a certain garage on Taego was not displayed.
    Source line
    Fixed an issue where a vehicle spawned in a certain garage on Taego was not displayed.
  3. Fix
    Fixed collision, texture, performance, and some other general Sanhok issues.
    Source line
    Fixed collision, texture, performance, and some other general Sanhok issues.
    Fix
    Fixed an issue where player locations were displayed incorrectly on the minimap in Replays and Death Cams on Vikendi and Miramar.
    Source line
    Fixed an issue where player locations were displayed incorrectly on the minimap in Replays and Death Cams on Vikendi and Miramar.
    Fix
    Fixed an issue where parts of the minimap edges appeared cut off on Sanhok and Karakin.
    Source line
    Fixed an issue where parts of the minimap edges appeared cut off on Sanhok and Karakin.
    Fix
    Fixed an issue where the starting positions of the plane and Blue Zone were incorrect on Sanhok and Karakin.
    Source line
    Fixed an issue where the starting positions of the plane and Blue Zone were incorrect on Sanhok and Karakin.
  4. Fix
    Fixed collision, texture, performance, and some other general Taego issues.
    Source line
    Fixed collision, texture, performance, and some other general Taego issues.
  5. Fix
    Fixed an issue where parts of a character's body could clip through walls in certain buildings on Erangel.
    Source line
    Fixed an issue where parts of a character's body could clip through walls in certain buildings on Erangel.
    Fix
    Fixed an issue where players could gain unintended access to a Secret Room on Paramo by using a motorcycle.
    Source line
    Fixed an issue where players could gain unintended access to a Secret Room on Paramo by using a motorcycle.
    Fix
    Fixed an issue where the spawn rate of Emergency Support Flare from Flare Gun Care Packages on Deston was applied incorrectly.
    Source line
    Fixed an issue where the spawn rate of Emergency Support Flare from Flare Gun Care Packages on Deston was applied incorrectly.
  6. Fix
    Fixed collision, texture, performance, and some other general Sanhok issues.
    Source line
    Fixed collision, texture, performance, and some other general Sanhok issues.
    Fix
    Fixed an issue where default effects were displayed abnormally at certain locations within the Sandstorm in Miramar.
    Source line
    Fixed an issue where default effects were displayed abnormally at certain locations within the Sandstorm in Miramar.
  7. Fix
    Fixed an issue where the interior lighting of certain cabins in Deston would change depending on the character's position and viewing angle.
    Source line
    Fixed an issue where the interior lighting of certain cabins in Deston would change depending on the character's position and viewing angle.
  8. Fix
    Fixed collision, texture, performance, and some other general Vikendi issues.
    Source line
    Fixed collision, texture, performance, and some other general Vikendi issues.
    Fix
    Fixed an issue where the mini-map in the Boatyard area of Erangel in Team Deathmatch mode was incorrectly displayed as the Erangel: Subzero mini-map.
    Source line
    Fixed an issue where the mini-map in the Boatyard area of Erangel in Team Deathmatch mode was incorrectly displayed as the Erangel: Subzero mini-map.
  9. Fix
    Fixed collision, texture, performance, and some other general Paramo issues.
    Source line
    Fixed collision, texture, performance, and some other general Paramo issues.
    Fix
    Fixed an issue on Rondo where firework sounds didn't scale correctly with distance.
    Source line
    Fixed an issue on Rondo where firework sounds didn't scale correctly with distance.
  10. Fix
    Fixed an issue on the Rondo map where Safe Zones spawned in unintended locations.
    Source line
    Fixed an issue on the Rondo map where Safe Zones spawned in unintended locations.

Each step links to the full patch breakdown and to KRAFTON's official notes. Changes listed under a general heading such as "Bug fixes" are not included here; search to find every mention.