World: change history
World has 21 fixes in all 10 patches tracked for PUBG: BATTLEGROUNDS; most recent change: 3 fixes in PUBG: BATTLEGROUNDS Patch 43.2 on Oct 13, 2026.
Last changed (8 days ago) in PUBG: BATTLEGROUNDS Patch 43.2: Fixed
- Last 30 days
- 3 other changes
- Tracked history
- 21 other changes
Details
21 changes across 10 patches. Recorded Jan 6, 2026 to Oct 13, 2026, newest first. Nerf Radar tracks the 10 most recent official updates for PUBG: BATTLEGROUNDS, back to Jan 6, 2026, so counts cover that period only. Fixes, additions and removals are counted under other changes.
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FixFixed various issues related to collision, textures, stability, and other aspects in Karakin.
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Fixed various issues related to collision, textures, stability, and other aspects in Karakin.
FixFixed an issue where characters spawned below the ground at a specific starting point on Rondo.Source line
Fixed an issue where characters spawned below the ground at a specific starting point on Rondo.
FixFixed an issue where the World Map was displayed in different positions depending on the play zone when zoomed out in Intense Battle Royale on Haven.Source line
Fixed an issue where the World Map was displayed in different positions depending on the play zone when zoomed out in Intense Battle Royale on Haven.
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FixFixed collision, texture, performance, and some other general Miramar issues.
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Fixed collision, texture, performance, and some other general Miramar issues.
FixFixed an issue where a vehicle spawned in a certain garage on Taego was not displayed.Source line
Fixed an issue where a vehicle spawned in a certain garage on Taego was not displayed.
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FixFixed collision, texture, performance, and some other general Sanhok issues.
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Fixed collision, texture, performance, and some other general Sanhok issues.
FixFixed an issue where player locations were displayed incorrectly on the minimap in Replays and Death Cams on Vikendi and Miramar.Source line
Fixed an issue where player locations were displayed incorrectly on the minimap in Replays and Death Cams on Vikendi and Miramar.
FixFixed an issue where parts of the minimap edges appeared cut off on Sanhok and Karakin.Source line
Fixed an issue where parts of the minimap edges appeared cut off on Sanhok and Karakin.
FixFixed an issue where the starting positions of the plane and Blue Zone were incorrect on Sanhok and Karakin.Source line
Fixed an issue where the starting positions of the plane and Blue Zone were incorrect on Sanhok and Karakin.
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FixFixed collision, texture, performance, and some other general Taego issues.
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Fixed collision, texture, performance, and some other general Taego issues.
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FixFixed an issue where parts of a character's body could clip through walls in certain buildings on Erangel.
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Fixed an issue where parts of a character's body could clip through walls in certain buildings on Erangel.
FixFixed an issue where players could gain unintended access to a Secret Room on Paramo by using a motorcycle.Source line
Fixed an issue where players could gain unintended access to a Secret Room on Paramo by using a motorcycle.
FixFixed an issue where the spawn rate of Emergency Support Flare from Flare Gun Care Packages on Deston was applied incorrectly.Source line
Fixed an issue where the spawn rate of Emergency Support Flare from Flare Gun Care Packages on Deston was applied incorrectly.
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FixFixed collision, texture, performance, and some other general Sanhok issues.
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Fixed collision, texture, performance, and some other general Sanhok issues.
FixFixed an issue where default effects were displayed abnormally at certain locations within the Sandstorm in Miramar.Source line
Fixed an issue where default effects were displayed abnormally at certain locations within the Sandstorm in Miramar.
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FixFixed an issue where the interior lighting of certain cabins in Deston would change depending on the character's position and viewing angle.
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Fixed an issue where the interior lighting of certain cabins in Deston would change depending on the character's position and viewing angle.
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FixFixed collision, texture, performance, and some other general Vikendi issues.
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Fixed collision, texture, performance, and some other general Vikendi issues.
FixFixed an issue where the mini-map in the Boatyard area of Erangel in Team Deathmatch mode was incorrectly displayed as the Erangel: Subzero mini-map.Source line
Fixed an issue where the mini-map in the Boatyard area of Erangel in Team Deathmatch mode was incorrectly displayed as the Erangel: Subzero mini-map.
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FixFixed collision, texture, performance, and some other general Paramo issues.
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Fixed collision, texture, performance, and some other general Paramo issues.
FixFixed an issue on Rondo where firework sounds didn't scale correctly with distance.Source line
Fixed an issue on Rondo where firework sounds didn't scale correctly with distance.
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FixFixed an issue on the Rondo map where Safe Zones spawned in unintended locations.
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Fixed an issue on the Rondo map where Safe Zones spawned in unintended locations.
Each step links to the full patch breakdown and to KRAFTON's official notes. Changes listed under a general heading such as "Bug fixes" are not included here; search to find every mention.