Nerf Radar › Rainbow Six Siege › History › Operators
Operators: change history
26 changes across 5 patches (Apr 14, 2026 to Sep 23, 2026), newest first. Nerf Radar tracks the 10 most recent official updates for Rainbow Six Siege, back to Mar 3, 2026.
Fix 26
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FixFixed: Montagne's Le Roc Shield auto-retracts when hit with Noor's Horus Lance.
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Fixed - Montagne's Le Roc Shield auto-retracts when hit with Noor's Horus Lance.
FixFixed: Operators can remove Noor's Horus Lance while holding a secondary gadget.Source line
Fixed - Operators can remove Noor's Horus Lance while holding a secondary gadget.
FixFixed: Shield Operators can't throw devices if they are hit by Noor's Horus Lance.Source line
Fixed - Shield Operators can't throw devices if they are hit by Noor's Horus Lance.
FixFixed: Shield Operators don't take damage from Noor's Horus Lance if they press the embedded Horus Lance against a wall.Source line
Fixed - Shield Operators don't take damage from Noor's Horus Lance if they press the embedded Horus Lance against a wall.
FixFixed: Players can swap to a secondary gadget while affected by Noor's Horus Lance.Source line
Fixed - Players can swap to a secondary gadget while affected by Noor's Horus Lance.
FixFixed: Flames from Noor's Horus Lance go in the wrong direction when on Blackbeard's H.U.L.L Adaptable Shield while Blackbeard is rappelling.Source line
Fixed - Flames from Noor's Horus Lance go in the wrong direction when on Blackbeard's H.U.L.L Adaptable Shield while Blackbeard is rappelling.
FixFixed: Ying's Candela doesn't deploy if hit with flames from Noor's Horus Lance.Source line
Fixed - Ying's Candela doesn't deploy if hit with flames from Noor's Horus Lance.
FixFixed: Montagne's Le Roc Shield can't be retracted if crouching while removing Noor's Horus Lance.Source line
Fixed - Montagne's Le Roc Shield can't be retracted if crouching while removing Noor's Horus Lance.
FixFixed: Operators can immediately remove Noor's Horus Lance from the shield on their back by cancelling the animation.Source line
Fixed - Operators can immediately remove Noor's Horus Lance from the shield on their back by cancelling the animation.
FixFixed: Flames from Noor's Horus Lance don't damage Opponents when deployed on top of a door frame.Source line
Fixed - Flames from Noor's Horus Lance don't damage Opponents when deployed on top of a door frame.
FixFixed: Operators continue moving when hit by Noor's Horus Lance.Source line
Fixed - Operators continue moving when hit by Noor's Horus Lance.
FixFixed: Flame effect doesn't play when top of Opponent's shield is hit by Noor's Horus Lance while in the prone position.Source line
Fixed - Flame effect doesn't play when top of Opponent's shield is hit by Noor's Horus Lance while in the prone position.
FixFixed: Decoys occasionally face the wrong direction when deployed by Alibi's Prisma.Source line
Fixed - Decoys occasionally face the wrong direction when deployed by Alibi's Prisma.
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FixFixed: The extend and retract animations of Montagne's Le Roc Shield are not smooth.
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Fixed – The extend and retract animations of Montagne's Le Roc Shield are not smooth.
FixFixed: Pulse's Cardiac Sensor does not display detected enemies.Source line
Fixed – Pulse's Cardiac Sensor does not display detected enemies.
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FixFixed: Solis can identify Attackers' electronic devices without activating the Spec-IO Electro-Sensor's Overclock.
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Fixed - Solis can identify Attackers' electronic devices without activating the Spec-IO Electro-Sensor's Overclock.
FixFixed: Dokkaebi's tablet is missing when accessing the network while prone.Source line
Fixed - Dokkaebi's tablet is missing when accessing the network while prone.
FixFixed: On the Emerald Plains map, Solid Snake can crouch while on the lower rooftop near EXT Garden to detect enemies on the second floor.Source line
Fixed - On the Emerald Plains map, Solid Snake can crouch while on the lower rooftop near EXT Garden to detect enemies on the second floor.
FixFixed: Solid Snake can briefly detect enemies one level below by going prone and rotating near a wall.Source line
Fixed - Solid Snake can briefly detect enemies one level below by going prone and rotating near a wall.
FixFixed: Solid Snake's Soliton Radar Mk. III loses functionality if players activate it while cycling weapons.Source line
Fixed - Solid Snake's Soliton Radar Mk. III loses functionality if players activate it while cycling weapons.
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FixFixed: The left directional pad button has two simultaneous functionalities when playing as Solid Snake.
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FIXED – The left directional pad button has two simultaneous functionalities when playing as Solid Snake.
FixFixed: The Frag Grenade is always highlighted in the Gadget HUD upon spawning as Solid Snake.Source line
FIXED – The Frag Grenade is always highlighted in the Gadget HUD upon spawning as Solid Snake.
FixFixed: When playing as Lion using the default model, his EE-One-D screen is blank.Source line
FIXED – When playing as Lion using the default model, his EE-One-D screen is blank.
FixFixed: Using Azami's Kiba Barrier, Operators can vault under the stairs on the Border map.Source line
FIXED – Using Azami's Kiba Barrier, Operators can vault under the stairs on the Border map.
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FixFixed: Mute's Signal Disruptor does not affect drones under certain conditions.
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FIXED – Mute's Signal Disruptor does not affect drones under certain conditions.
FixFixed: The number count for Castle's Armor Panel is not displayed.Source line
FIXED – The number count for Castle's Armor Panel is not displayed.
Each step links to the full patch breakdown and to Ubisoft Montreal's official notes. Changes listed under a general heading such as "Bug fixes" are not included here; search to find every mention.