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World of Warcraft (Retail)

Prey: change history

20 changes across 6 patches (Mar 2, 2026 to Oct 6, 2026), newest first. Nerf Radar tracks the 10 most recent official updates for World of Warcraft (Retail), back to Feb 25, 2026.
Adjust 13New 1Removed 2Fix 4
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  1. Adjust
    The buff from Afflicted and Tormented Souls is no longer removed on death, by entering a battleground or arena, or by switching specializations, and cannot be accidentally removed by the player.
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    The buff from Afflicted and Tormented Souls is no longer removed on death, by entering a battleground or arena, or by switching specializations, and cannot be accidentally removed by the player.
    Adjust
    Players may now receive 500 Corrosive Coin daily on each character that defeats Ral'kala after reaching Preyhunter's Journey rank 6 (was only the first character).
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    Players may now receive 500 Corrosive Coin daily on each character that defeats Ral'kala after reaching Preyhunter's Journey rank 6 (was only the first character).
    Fix
    Fixed a bug where the spell Noxious Spitfall was targeting players not on the threat list.
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    Fixed a bug where the spell Noxious Spitfall was targeting players not on the threat list.
    Fix
    Fixed a bug where Ral'kala's invulnerability shield would interfere with his timed despawn.
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    Fixed a bug where Ral'kala's invulnerability shield would interfere with his timed despawn.
    Adjust
    Pack Hunters and Pack Ambushers will no longer spawn Venom-Bloated Pythons.
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    Pack Hunters and Pack Ambushers will no longer spawn Venom-Bloated Pythons.
    Fix
    Fixed an issue that prevented alts from being able to access the Prey portal between Silvermoon and The Coiled Isle.
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    Fixed an issue that prevented alts from being able to access the Prey portal between Silvermoon and The Coiled Isle.
    Adjust
    Decreased the damage and slow effect of Toxic Snare.
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    Decreased the damage and slow effect of Toxic Snare.
  2. Adjust
    Added catch-up mechanics to increase renown gains. Players below rank 4 will receive 4000 Journey progress (a full rank) per hunt which takes precedence over and does not trigger the Journey progress earned from your first four hunts a week. Players between ranks 4 and 9 will receive 2000 Journey progress from each of their first four hunts a week.
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    Added catch-up mechanics to increase renown gains. Players below rank 4 will receive 4000 Journey progress (a full rank) per hunt which takes precedence over and does not trigger the Journey progress earned from your first four hunts a week. Players between ranks 4 and 9 will receive 2000 Journey progress from each of their first four hunts a week.
    • Developers' notes: We want to make it easier with the 12.1.5 update for new players, returning players, or those who simply didn't invest heavily into running Prey so far during Season 2 to engage with the content without feeling like they wouldn't be able to catch up. These changes make it substantially easier for a player to complete their Prey Journey and receive the associated rewards, including decor and Hero track equipment in conjunction with Delves.
    Adjust
    Afflicted and Tormented Souls can no longer be used while a hunt is active and must be used between hunts.
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    Afflicted and Tormented Souls can no longer be used while a hunt is active and must be used between hunts.
  3. Adjust
    Added Big Prey Hunter (Season 1) Feat of Strength for completing the Prey Journey in Season 1.
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    Added Big Prey Hunter (Season 1) Feat of Strength for completing the Prey Journey in Season 1.
  4. Removed
    Removed the once per week restriction on Preferential Killing which generates a hunt with custom parameters. Players may complete Custom Hunts as often as desired after reaching rank 10 in the Season 1 Prey Journey, but subsequent Custom Hunts in a week give reduced rewards.
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    Removed the once per week restriction on Preferential Killing which generates a hunt with custom parameters. Players may complete Custom Hunts as often as desired after reaching rank 10 in the Season 1 Prey Journey, but subsequent Custom Hunts in a week give reduced rewards.
    Adjust
    Increased Prey hunt progress gained from completing World Quests, defeating Ambushes, delivering Ripostes, and interacting with Remnants of Anguish.
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    Increased Prey hunt progress gained from completing World Quests, defeating Ambushes, delivering Ripostes, and interacting with Remnants of Anguish.
    Removed
    Removed Hunter's Momentum from Hard and Nightmare mode Prey hunts.
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    Removed Hunter's Momentum from Hard and Nightmare mode Prey hunts.
    Adjust
    Significantly increased the number of the Coalescing Anguish spawns in the outdoor world.
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    Significantly increased the number of the Coalescing Anguish spawns in the outdoor world.
  5. Adjust
    Creatures summoned by Prey traps will now correctly clear Bloody Command on death.
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    Creatures summoned by Prey traps will now correctly clear Bloody Command on death.
    Adjust
    Completing Prey hunts after your first 4 a week now awards 1000 Prey Journey progress until you reach Journey Rank 4, where the value will drop down to 50. This includes completing random hunts. The amount of Journey progress awarded by your first 4 hunts on an account remains unchanged at 1000.
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    Completing Prey hunts after your first 4 a week now awards 1000 Prey Journey progress until you reach Journey Rank 4, where the value will drop down to 50. This includes completing random hunts. The amount of Journey progress awarded by your first 4 hunts on an account remains unchanged at 1000.
    Fix
    Corrected an issue where the starting location of the Power of Anguish quest was not visible on the map.
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    Corrected an issue where the starting location of the Power of Anguish quest was not visible on the map.
    Adjust
    Increased the amount of Experience earned by completing Prey quests, including Prey-specific world quests.
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    Increased the amount of Experience earned by completing Prey quests, including Prey-specific world quests.
    Adjust
    Players who were unable to access the Hunt Table in Astalor's Sanctum after completing a Prey quest should once again be able to accept new hunts, as long as they haven't completed the 4 weekly hunt maximum.
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    Players who were unable to access the Hunt Table in Astalor's Sanctum after completing a Prey quest should once again be able to accept new hunts, as long as they haven't completed the 4 weekly hunt maximum.
    • Developers' notes: There is currently a display bug for those who were affected by the previous issue that may show they have 1 more hunt available than they actually do. This will be fixed with weekly restarts.
  6. New
    The new Prey system sends players after powerful targets across Midnight's zones on Normal, Hard and Nightmare difficulties.
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    Track powerful targets throughout the zones of Midnight in three difficulties: Normal, Hard, and Nightmare.

Each step links to the full patch breakdown and to Blizzard Entertainment's official notes. Changes listed under a general heading such as "Bug fixes" are not included here; search to find every mention.