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Apex Legends

Sentinel: change history

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5 changes across 2 patches (Feb 10, 2025 to May 5, 2025), newest first.

Buff 1Nerf 1Adjust 2Removed 1
  1. Buff
    Limb damage
    Sentinel's limb damage increases from 0.7 to 0.9.
    0.7→0.9
    Source line
    Increased limb damage to 0.9 (was 0.7)
  2. Adjust
    Base damage unchanged.
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    Base damage unchanged
    Adjust
    Headshot damage: 126.
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    Headshot damage: 126
    Nerf
    Limb damage
    Sentinel's limb damage decreases from 90% to 70%.
    90%→70%
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    Limb damage reduced to 70% (was 90%)
    Removed
    Removed Deadeye's Tempo passive.
    Source line
    Removed Deadeye's Tempo passive

Other matches

4 more changes in 3 patches, newest first.

Fix
Weapon Bug Fixes
Fixed issue where the Bocek, Rampage and Sentinel could sometimes not be energized while Infinite Ammo was active.
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Fixed issue where the Bocek, Rampage and Sentinel could sometimes not be energized while Infinite Ammo was active.
Adjust
Accelerator
Added to Bocek Compound Bow, Devotion, Mastiff, and Sentinel.
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Added to Bocek Compound Bow, Devotion, Mastiff, and Sentinel
Adjust
Quality of Life
Slightly reduced the amount of time you are locked out of ADS after charging a Sentinel.
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Slightly reduced the amount of time you are locked out of ADS after charging a Sentinel
Adjust
Bug Fixes
Rechamber times can no longer be bypassed on the Sentinel and PK by swapping attachments.
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Rechamber times can no longer be bypassed on the Sentinel and PK by swapping attachments