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What changed for WASD?

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League of Legends

WASD: change history

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2 changes across 1 patch (May 27, 2026), newest first.

Adjust 2
  1. Adjust
    All modes
    With WASD controls, auto attacking is more responsive when you start and stop attacking the same target or step in and out of its range.
    Source line
    [WASD] Further improvements have been made to auto attacking. Controls are more responsive when champions start and stop auto attacking the same target, or when frequently stepping in and out of range of the same target.
    Adjust
    All modes
    With WASD controls, you can no longer swap control schemes once the change time limit has passed, even if you have not changed schemes yet that game.
    Source line
    [WASD] Once the control scheme change time limit has passed, players will no longer be able to swap control schemes even if they have not yet changed their control scheme during the game.

Other matches

5 more changes in 3 patches, newest first.

Fix
All modes Bug fixes
Fixed a bug where in certain circumstances Taunt and Berserk effects could be ignored using WASD controls.
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Fixed a bug where in certain circumstances Taunt and Berserk effects could be ignored using WASD controls.
Fix
All modes Bug fixes
Fixed a bug where Practice Tool keybinds would fail to save when using WASD Inputs in the Options Menu.
Source line
Fixed a bug where Practice Tool keybinds would fail to save when using WASD Inputs in the Options Menu.
Fix
All modes Bug fixes
Fixed a bug where it was difficult to reset your auto attack with Master Yi's Meditate when using WASD controls.
Source line
[WASD] Fixed a bug where it was difficult to reset your auto attack with Master Yi's Meditate.
Fix
All modes Bug fixes
Fixed a bug where clamp casting was applied when it shouldn't be for items like ward trinkets and Redemption with WASD controls, matching Point and Click behavior.
Source line
[WASD] Fixed a bug that caused clamp casting to be applied when it shouldn't be for items like ward trinkets and Redemption. This matches the behavior in Point and Click.
Adjust
All modes Clamp casting
Clamp casting is improved: players no longer walk slightly backwards when casting, Point and Click players get faster casting, and WASD players get more consistent casting.
Source line
Adjustments have been made to improve clamp casting. Players will no longer walk slightly backwards when casting with clamp casting enabled. Point and Click players will experience faster casting, and WASD players will experience more consistent casting.