League of Legends · Published by Riot Games

League of Legends Patch 26.12: what changed

Buff 60Nerf 20Adjust 23New 4Removed 3Fix 15
Read the official notes ↗
TL;DRThis patch nerfs AP Xin Zhao, Lee Sin, Nocturne, Orianna, Ryze and pro-favorite Varus, and buffs Aatrox, Gwen, Hwei, Jax, Sylas, Syndra, Tristana and Yuumi. Teleport's shield is bigger but much shorter, ARAM: Mayhem adds Ability and multi-tier Quest Augments while removing the Trait System, and Arena buffs AD assassins and many item cooldowns.

Who this matters to

Mid laners

Orianna and Ryze lose early health, AP Xin Zhao's sustain and mana are cut, and Syndra, Hwei, Sylas and Tristana get buffs.

Junglers

Lee Sin's AD growth and Q damage go down, Nocturne's Q hits less hard, and Jax and Aatrox get buffs.

Top laners

Enhanced Teleport's shield is now 35% max health for 10 seconds instead of 30% for 30 seconds.

ARAM: Mayhem players

Ability Augments and multi-tier Quest Augments arrive, the Trait System is gone, and many older augments are replaced with new ones.

Arena players

Akali, Nocturne, Pyke, Quinn and Talon get buffs, many item cooldowns drop, and several augments are disabled.

All 125 changes

Aatrox

Summoner's RiftHistory · 3 patches →
Buff
Q - The Darkin Blade · Sweet Spot Bonus Damage
Sweet Spot bonus damage on Aatrox's The Darkin Blade (Q) increases from 70 to 75.
70→75
Source line
Sweet Spot Bonus Damage: 70 → 75

Gwen

Summoner's RiftHistory · 3 patches →
Buff
Q - Snip Snip! · Base Damage Per Snip
Base damage per snip on Gwen's Snip Snip! (Q) increases from 10/13.5/17/20.5/24 to 10/14/18/22/26.
10/13.5/17/20.5/24→10/14/18/22/26
Source line
Base Damage Per Snip: 10/13.5/17/20.5/24 → 10/14/18/22/26
Buff
E - Skip 'n Slash · Bonus Attack Speed
Bonus attack speed on Gwen's Skip 'n Slash (E) increases from 20/35/50/65/80% to 30/42.5/55/67.5/80%.
20/35/50/65/80%→30/42.5/55/67.5/80%
Source line
Bonus Attack Speed: 20/35/50/65/80% → 30/42.5/55/67.5/80%

Hwei

Summoner's RiftHistory · 2 patches →
Buff
Q - Subject: Disaster · QQ Damage
QQ damage AP ratio on Hwei's Subject: Disaster (Q) increases from 70% to 80%.
Source line
QQ Damage: 50 / 80 / 110 / 140 / 170 (+70% AP) (+3 / 4 / 5 / 6 / 7% Target Max HP) → 50 / 80 / 110 / 140 / 170 (+80% AP) (+3 / 4 / 5 / 6 / 7% Target Max HP)
Buff
Q - Subject: Disaster · QW Damage
QW damage on Hwei's Subject: Disaster (Q) now scales with 30% AP instead of 25%, and its maximum AP ratio rises from 50 / 59.375 / 68.75 / 78.125 / 87.5% to 60 / 71.25 / 82.5 / 93.75 / 105%.
Source line
QW Damage: 60 / 85 / 110 / 135 / 160 (+25% AP), increased to up to 120 / 201.875 / 302.5 / 421.875 / 560 (+50 / 59.375 / 68.75 / 78.125 / 87.5% AP) → 60 / 85 / 110 / 135 / 160 (+30% AP), increased to up to 120 / 201.875 / 302.5 / 421.875 / 560 (+60 / 71.25 / 82.5 / 93.75 / 105% AP)
Buff
Q - Subject: Disaster · QE Slow
QE slow on Hwei's Subject: Disaster (Q) increases from 30% to 35%.
30%→35%
Source line
QE Slow: 30% → 35%
Buff
E - Subject: Torment · Cooldown
Cooldown on Hwei's Subject: Torment (E) decreases from 13 / 12.5 / 12 / 11.5 / 11s to 12 / 11.5 / 11 / 10.5 / 10s.
13 / 12.5 / 12 / 11.5 / 11s→12 / 11.5 / 11 / 10.5 / 10s
Source line
Cooldown: 13 / 12.5 / 12 / 11.5 / 11s → 12 / 11.5 / 11 / 10.5 / 10s

Jax

Summoner's RiftHistory · 2 patches →
Buff
Q - Leap Strike · Mana Cost
Mana cost on Jax's Leap Strike (Q) decreases from 65 to 50.
65→50
Source line
Mana Cost: 65 → 50
Buff
E - Counter Strike · Target Max Health Damage
Target max health damage on Jax's Counter Strike (E) increases from 3.5% minimum / 7% maximum to 4% minimum / 8% maximum.
3.5% minimum damage / 7% maximum damage→4% minimum damage / 8% maximum damage
Source line
Target Max Health Damage: 3.5% minimum damage / 7% maximum damage → 4% minimum damage / 8% maximum damage

Lee Sin

Summoner's RiftHistory · 3 patches →
Nerf
Base Stats · AD Growth
Lee Sin's AD growth decreases from 3.7 to 3.4.
3.7→3.4
Source line
AD Growth: 3.7 → 3.4
Nerf
Q1 - Sonic Wave · Damage
Damage on Lee Sin's Sonic Wave (first cast of Q) decreases from 65 / 95 / 125 / 155 / 185 (+95% bonus AD) to 60 / 90 / 120 / 150 / 180 (+90% bonus AD).
65 / 95 / 125 / 155 / 185 (+95% bonus AD)→60 / 90 / 120 / 150 / 180 (+90% bonus AD)
Source line
Damage: 65 / 95 / 125 / 155 / 185 (+95% bonus AD) → 60 / 90 / 120 / 150 / 180 (+90% bonus AD)
Nerf
Q2 - Resonating Strike · Damage
Damage on Lee Sin's Resonating Strike (second cast of Q) decreases from 65 / 95 / 125 / 155 / 185 (+95% bonus AD) to 60 / 90 / 120 / 150 / 180 (+90% bonus AD).
65 / 95 / 125 / 155 / 185 (+95% bonus AD)→60 / 90 / 120 / 150 / 180 (+90% bonus AD)
Source line
Damage: 65 / 95 / 125 / 155 / 185 (+95% bonus AD) → 60 / 90 / 120 / 150 / 180 (+90% bonus AD)

Nocturne

Summoner's RiftHistory · 5 patches →
Nerf
Q - Duskbringer · Damage
Damage on Nocturne's Duskbringer (Q) decreases from 65 / 110 / 155 / 200 / 245 to 65 / 105 / 145 / 185 / 225.
65 / 110 / 155 / 200 / 245→65 / 105 / 145 / 185 / 225
Source line
Damage: 65 / 110 / 155 / 200 / 245 → 65 / 105 / 145 / 185 / 225

Orianna

Summoner's Rift
Nerf
Base Stats · Base Health
Orianna's base health decreases from 585 to 565.
585→565
Source line
Base Health: 585 → 565
Nerf
Passive - Clockwork Windup · Damage Increase Per Stack
Damage increase per stack on Orianna's Clockwork Windup (Passive) decreases from 20% to 15%.
20%→15%
Source line
Damage Increase Per Stack: 20% → 15%
Adjust
R - Command: Shockwave · Damage
Damage on Orianna's Command: Shockwave (R) changes from 250/400/550 (+95% AP) to 225/350/475 (+110% AP).
250/400/550 (+95% AP)→225/350/475 (+110% AP)
Source line
Damage: 250/400/550 (+95% AP) → 225/350/475 (+110% AP)

Ryze

Summoner's RiftHistory · 3 patches →
Nerf
Base Stats · Base Health
Ryze's base health decreases from 645 to 620.
645→620
Source line
Base Health: 645 → 620
Nerf
Base Stats · Base AD
Ryze's base AD decreases from 58 to 55.
58→55
Source line
Base AD: 58 → 55

Sylas

Summoner's RiftHistory · 2 patches →
Buff
Q - Chain Lash · Initial Damage
Initial damage on Sylas' Chain Lash (Q) increases from 40 / 60 / 80 / 100 / 120 (+40% AP) to 40 / 65 / 90 / 115 / 140 (+45% AP).
40 / 60 / 80 / 100 / 120 (+40% AP)→40 / 65 / 90 / 115 / 140 (+45% AP)
Source line
Initial Damage: 40 / 60 / 80 / 100 / 120 (+40% AP) → 40 / 65 / 90 / 115 / 140 (+45% AP)
Buff
W - Kingslayer · Heal Amount
AP ratio on the healing from Sylas' Kingslayer (W) increases from 20% to 30%.
Source line
Heal Amount: 20 / 40 / 60 / 80 / 100 (+20% AP) (+5% Sylas' Bonus HP), increased by up to 100% based on Sylas' missing health → 20 / 40 / 60 / 80 / 100 (+30% AP) (+5% Sylas' Bonus HP), increased by up to 100% based on Sylas' missing health

Syndra

Summoner's RiftHistory · 2 patches →
Buff
Base Stats · Base Health
Syndra's base health increases from 563 to 583.
563→583
Source line
Base Health: 563 → 583
Buff
Q - Dark Sphere · Damage
Damage on Syndra's Dark Sphere (Q) increases from 80–220 (+65% AP) to 90–230 (+70% AP).
80–220 (+65% AP)→90–230 (+70% AP)
Source line
Damage: 80-220 (+65% AP) → 90-230 (+70% AP)

Tristana

Summoner's RiftHistory · 4 patches →
Buff
Base Stats · AD Growth
Tristana's AD growth increases from 2.9 to 3.4.
2.9→3.4
Source line
AD Growth: 2.9→ 3.4
Buff
Q - Rapid Fire · Mana
Mana cost on Tristana's Rapid Fire (Q) decreases from 30 / 35 / 40 / 45 / 50 to 15 / 20 / 25 / 30 / 35.
30 / 35 / 40 / 45 / 50→15 / 20 / 25 / 30 / 35
Source line
Mana: 30 / 35 / 40 / 45 / 50→ 15 / 20 / 25 / 30 / 35

Varus

Summoner's RiftHistory · 3 patches →
Buff
Passive - Living Vengeance · On Non-Champ Kill AD and AP
On non-champion kills, Varus' Living Vengeance (Passive) grants AD and AP equal to 11% of his total attack speed instead of 10%.
10% of his total AS→11% of his total AS
Source line
On Non-Champ Kill AD and AP: 10% of his Total AS → 11% of his Total AS
Buff
Passive - Living Vengeance · On Champ Kill AD and AP
On champion kills, Varus' Living Vengeance (Passive) grants AD and AP equal to 33% of his total attack speed instead of 25%.
25% of his total AS→33% of his total AS
Source line
On Champ Kill AD and AP: 25% of his Total AS → 33% of his Total AS
Nerf
Passive - Living Vengeance · On Non-Champ Kill AS
Attack speed from non-champion kills on Varus' Living Vengeance (Passive) decreases from +50% to +30%.
+50% AS→+30% AS
Source line
On Non-Champ Kill AS: +50% AS → +30% AS
Nerf
Q - Piercing Arrow · Damage
Bonus AD ratio on Varus' Piercing Arrow (Q) decreases from 100%–150% to 80%–120%; base damage is unchanged.
Source line
Damage: 53.33 / 100 / 146.67 / 193.33 / 240 (+100% bonus AD) to 80 / 150 / 220 / 290 / 360 (+150% bonus AD) → 53.33 / 100 / 146.67 / 193.33 / 240 (+80% bonus AD) to 80 / 150 / 220 / 290 / 360 (+120% bonus AD)
Nerf
W - Blighted Quiver · On-Hit Damage
On-hit damage on Varus' Blighted Quiver (W) decreases from 8 / 17 / 26 / 35 / 44 (+15% bonus AD) (+25% AP) to 4 / 13 / 22 / 31 / 40 (+15% bonus AD) (+25% AP).
8 / 17 / 26 / 35 / 44 (+15% bonus AD) (+25% AP)→4 / 13 / 22 / 31 / 40 (+15% bonus AD) (+25% AP)
Source line
On-Hit Damage: 8 / 17 / 26 / 35 / 44 (+15% bonus AD) (+25% AP) → 4 / 13 / 22 / 31 / 40 (+15% bonus AD) (+25% AP)

Xin Zhao

Summoner's RiftHistory · 4 patches →
Nerf
Passive - Determination · Healing
Healing on Xin Zhao's Determination (Passive) decreases from 3 / 4 / 5% Max HP (+45 / 55 / 80% AP) to 2 / 3.5 / 5% Max HP (+40 / 50 / 70% AP).
3 / 4 / 5% Max HP (+45 / 55 / 80% AP)→2 / 3.5 / 5% Max HP (+40 / 50 / 70% AP)
Source line
Healing: 3 / 4 / 5% Max HP (+45 / 55 / 80% AP) → 2 / 3.5 / 5% Max HP (+40 / 50 / 70% AP)
Nerf
W - Wind Becomes Lightning · Mana Cost
Mana cost on Xin Zhao's Wind Becomes Lightning (W) increases from 60 / 55 / 50 / 45 / 40 to 60.
60 / 55 / 50 / 45 / 40→60
Source line
Mana Cost: 60 / 55 / 50 / 45 / 40 → 60
Nerf
E - Audacious Charge · Mana Cost
Mana cost on Xin Zhao's Audacious Charge (E) increases from 50 to 60.
50→60
Source line
Mana Cost: 50 → 60

Yuumi

Summoner's Rift
Buff
Passive - Feline Friendship · Heal Amount
Heal amount on Yuumi's Feline Friendship (Passive) increases from 20–110 (+25% AP) (levels 1–18) to 20–110 (+30% AP) (levels 1–18).
20–110 (+25% AP) (Levels 1–18)→20–110 (+30% AP) (Levels 1–18)
Source line
Heal Amount: 20 - 110 (+25% AP) (Levels 1 - 18) → 20 - 110 (+30% AP) (Levels 1 - 18)
Buff
E - Zoomies · Shield Amount
Shield amount on Yuumi's Zoomies (E) increases from 65 / 90 / 115 / 140 / 165 (+30% AP) to 65 / 90 / 115 / 140 / 165 (+40% AP).
65 / 90 / 115 / 140 / 165 (+30% AP)→65 / 90 / 115 / 140 / 165 (+40% AP)
Source line
Shield Amount: 65 / 90 / 115 / 140 / 165 (+30% AP) → 65 / 90 / 115 / 140 / 165 (+40% AP)

Teleport

Summoner's RiftHistory · 2 patches →
Adjust
Max Health Shield
Enhanced Teleport's max health shield changes from 30% for 30 seconds to 35% for 10 seconds.
30% for 30s→35% for 10s
Source line
Max Health Shield: 30% for 30 seconds → 35% for 10 seconds

Draw Your Sword

ARAM: Mayhem
Adjust
AD
Draw Your Sword's bonus AD changes from 30%, increased by up to 30% based on attack range (500–650), to 24%, increased by up to 100%.
Source line
AD: 30% bonus increased up to 30% based on Attack Range (500-650) → 24% bonus increased up to 100% based on Attack Range (500-650)
Adjust
AS
Draw Your Sword's bonus attack speed changes from 25%, increased by up to 30% based on attack range (500–650), to 20%, increased by up to 100%.
Source line
AS: 25% bonus increased up to 30% based on Attack Range (500-650) → 20% bonus increased up to 100% based on Attack Range (500-650)
Adjust
HP
Draw Your Sword's bonus health changes from 30%, increased by up to 30% based on attack range (500–650), to 24%, increased by up to 100%.
Source line
HP: 30% bonus increased up to 30% based on Attack Range (500-650) → 24% bonus increased up to 100% based on Attack Range (500-650)
Adjust
MS
Draw Your Sword's bonus move speed changes from 25%, increased by up to 30% based on attack range (500–650), to 20%, increased by up to 100%.
Source line
MS: 25% bonus increased up to 30% based on Attack Range (500-650) → 20% bonus increased up to 100% based on Attack Range (500-650)

Spin Me Right Round

ARAM: Mayhem
Adjust
Spin Me Right Round grants 400 minimum attack range to champions below it.
Source line
Grants 400 minimum attack range for those below it
Buff
R AP Ratio
Akali's R AP ratio increases from 30% to 40%.
30%→40%
Source line
R AP Ratio: 30% → 40%
Buff
R Cooldown
Akali's R cooldown decreases from 120/90/60 to 90/75/60.
120/90/60→90/75/60
Source line
R Cooldown: 120/90/60 → 90/75/60
Nerf
Q Stun Duration
Brand's Q stun duration decreases from 1.75s to 1.5s.
1.75s→1.5s
Source line
Q Stun Duration: 1.75s → 1.5s
Nerf
W Cooldown
Brand's W cooldown increases from 10–8s to 12–10s.
10s-8s→12–10s
Source line
W Cooldown: 10s-8s → 12-10s
Nerf
Q (reverted to match SR) Base Damage
Karthus' Q base damage is reverted to match Summoner's Rift, decreasing from 60–140 to 40–116.
60–140→40–116
Source line
Q (reverted to match SR) Base Damage: 60-140 → 40-116
Nerf
Q Ability Power Ratio
Karthus' Q ability power ratio decreases from 45% to 35%.
45%→35%
Source line
Q Ability Power Ratio: 45% → 35%
Nerf
Q Movement Speed Per Stack
Lillia's Q movement speed per stack decreases from 3%–7% to 2%–6%.
3%–7%→2%–6%
Source line
Q Movement Speed Per Stack: 3%-7% → 2%-6%
Buff
Passive Cooldown
Nocturne's passive cooldown decreases from 12s to 9s.
12→9s
Source line
Passive Cooldown: 12 → 9s
Buff
W Cooldown
Nocturne's W cooldown decreases from 20–12s to 18–10s.
20s-12s→18–10s
Source line
W Cooldown: 20s-12s → 18-10s

Pyke

Arena
Buff
W Cooldown
Pyke's W cooldown decreases from 14–10s to 12–8s.
14s-10s→12s-8s
Source line
W Cooldown: 14s-10s → 12s-8s
Adjust
W Attack Speed
Quinn's W attack speed changes from 30%–70% to 28%–80%.
30%–70%→28–80%
Source line
W Attack Speed: 30%-70% → 28-80%
Buff
W Cooldown
Quinn's W cooldown decreases from 20–10s to 14–10s.
20s-10s→14s-10s
Source line
W Cooldown: 20s-10s → 14s-10s

Talon

Arena
Buff
E Per Wall Cooldown
Talon's E per-wall cooldown decreases from 26–6s to 16–0s.
26s-6s→16s-0s
Source line
E Per Wall Cooldown: 26s-6s → 16s-0s

Banshee's Veil

ArenaHistory · 2 patches →
Buff
Cooldown
Cooldown on Banshee's Veil decreases from 40s to 20s.
40s→20s
Source line
Cooldown: 40s → 20s

Decapitator

Arena
Adjust
Decapitator's stack generation now has a melee/ranged split: basic attacks generate 2 for melee and 1 for ranged, and spell casts generate 4 for melee and 3 for ranged.
Source line
Stack generation now has a melee/ranged split.
  • Basic Attack: Melee - 2, Ranged - 1
  • Spell cast: Melee - 4, Ranged 3
Buff
Melee Shield Base Value
Melee shield base value on Eclipse increases from 250 to 300.
250→300
Source line
Melee Shield Base Value: 250 → 300
Buff
Ranged Shield Base Value
Ranged shield base value on Eclipse increases from 125 to 150.
125→150
Source line
Ranged Shield Base Value: 125 → 150

Edge of Night

Arena
Buff
Cooldown
Cooldown on Edge of Night decreases from 20s to 10s.
20s→10s
Source line
Cooldown: 20s → 10s

Iceborn Gauntlet

Arena
Buff
Slow Amount
Slow amount on Iceborn Gauntlet increases from 25% to 30%.
25%→30%
Source line
Slow Amount: 25% → 30%
Buff
AoE Radius
AoE radius on Iceborn Gauntlet increases from 300 to 400.
Increased from 300→400
Source line
AoE Radius: Increased from 300 → 400
Buff
Ability Haste
Ability haste on Iceborn Gauntlet increases from 10 to 15.
10→15
Source line
Ability Haste: 10 → 15

Imperial Mandate

ArenaHistory · 3 patches →
Adjust
Imperial Mandate now matches the Summoner's Rift version.
Source line
Matches the SR version

Kaenic Rookern

Arena
Buff
Out of Combat Timer
Out-of-combat timer on Kaenic Rookern drops from 15s to 10s.
15s→10s
Source line
Out of Combat Timer: 15s → 10s

Maw of Malmortius

Arena
Buff
Cooldown
Cooldown on Maw of Malmortius decreases from 30s to 20s.
30s→20s
Source line
Cooldown: 30s → 20s

Seraph's Embrace

Arena
Buff
Cooldown
Cooldown on Seraph's Embrace decreases from 45s to 30s.
45s→30s
Source line
Cooldown: 45s → 30s

Opportunity

ArenaHistory · 2 patches →
Buff
Out of Combat Timer
Out-of-combat timer on Opportunity drops from 4s to 3s.
4s→3s
Source line
Out of Combat Timer: 4s → 3s

Profane Hydra

Arena
Buff
Cleave Melee Ratio
Melee cleave ratio on Profane Hydra increases from 40% to 60%.
40%→60%
Source line
Cleave Melee Ratio: 40% → 60%
Buff
Cleave Ranged Ratio
Ranged cleave ratio on Profane Hydra increases from 20% to 30%.
20%→30%
Source line
Cleave Ranged Ratio: 20% → 30%

Youmus's Ghostblade

Arena
Buff
Cooldown
Cooldown on Youmus's Ghostblade decreases from 20s to 10s.
20s→10s
Source line
Cooldown: 20s → 10s

Prowler's Claw

Arena
Buff
Cooldown
Cooldown on Prowler's Claw decreases from 25s to 15s.
25s→15s
Source line
Cooldown: 25s → 15s

Serylda's Grudge

ArenaHistory · 2 patches →
Buff
Attack Damage
Attack damage on Serylda's Grudge increases from 40 to 50.
40→50
Source line
Attack Damage: 40 → 50
Buff
Ability Haste
Ability haste on Serylda's Grudge increases from 10 to 15.
10→15
Source line
Ability Haste: 10 → 15
Buff
Slow Amount
Slow amount on Serylda's Grudge increases from 30% to 50%.
30%→50%
Source line
Slow Amount: 30% → 50%

Spectral Cutlass

ArenaHistory · 2 patches →
Buff
Attack Damage
Attack damage on Spectral Cutlass increases from 55 to 60.
55→60
Source line
Attack Damage: 55 → 60
Buff
Cooldown
Cooldown on Spectral Cutlass decreases from 15s to 5s.
15s→5s
Source line
Cooldown: 15s → 5s

Sterak's Gage

ArenaHistory · 2 patches →
Buff
Cooldown
Cooldown on Sterak's Gage decreases from 30s to 20s.
30s→20s
Source line
Cooldown: 30s → 20s

Trinity Force

Arena
Buff
Health
Health on Trinity Force increases from 333 to 375.
333→375
Source line
Health: 333 → 375
Buff
Attack Damage
Attack damage on Trinity Force increases from 35 to 40.
35→40
Source line
Attack Damage: 35 → 40

Voltaic Cyclosword

Arena
Buff
Attack Damage
Attack damage on Voltaic Cyclosword increases from 55 to 60.
55→60
Source line
Attack Damage: 55 → 60
Buff
Lethality
Lethality on Voltaic Cyclosword increases from 18 to 20.
18→20
Source line
Lethality: 18 → 20

Zeke's Convergence

ArenaHistory · 2 patches →
Buff
Cooldown
Cooldown on Zeke's Convergence decreases from 20s to 15s.
20s→15s
Source line
Cooldown: 20s → 15s

Clown College

ArenaHistory · 2 patches →
Adjust
Clown College's on-death true damage is now magic damage.
Source line
On-death True Damage is now Magic Damage

Dual Wield

Arena
Buff
On-Attack Damage Applied
On-attack damage applied by Dual Wield increases from 40% to 40% / 50% / 60%.
40%→40%/50%/60%
Source line
On-Attack Damage Applied: 40% → 40%/50%/60%

Ethereal Weapon

Arena
Buff
Ethereal Weapon's max level increases from 2 to 3.
Source line
Max level increased from 2 → 3

Now You See Me

ArenaHistory · 2 patches →
Buff
Cooldown on Now You See Me decreases from 10s / 5s to 5s / 0.5s.
Source line
Cooldown 10s/5s → 5s/0.5s
Buff
Movespeed After Blink
Move speed after blink on Now You See Me increases from 50% to 50% / 75%.
50%→50%/75%
Source line
Movespeed After Blink: 50% → 50%/75%

Scopiest Weapons

Arena
Buff
Ranged Values Increased
Ranged values on Scopiest Weapons increase from 75/125/175 to 90/135/180.
75/125/175→90/135/180
Source line
Ranged Values Increased: 75/125/175 → 90/135/180

Self Destruct

Arena
Adjust
Timer
Timer on Self Destruct changes from 15s to 13s.
15s→13s
Source line
Timer: 15s → 13s

Stackosaurus Rex

ArenaHistory · 2 patches →
Buff
Stackosaurus Rex now works on permanent augments and item effects, including Phenomenal Evil, Infinite Recursion, Tank Engine, Heart Steel, Hubris and Yun Tal Wild Arrows.
Source line
Now works on permanent Augments and item effects, including:
  • Phenomenal Evil
  • Infinite Recursion
  • Tank Engine
  • Heart Steel
  • Hubris
  • Yun Tal Wild Arrows

Upgrade Collector

ArenaHistory · 3 patches →
Nerf
Max Level Execution Threshold
Max-level execution threshold on Upgrade Collector decreases from 2% to 1.5%.
2%→1.5%
Source line
Max Level Execution Threshold: 2% → 1.5%

Disabled Augments

Arena
Removed
Adamant, Bounce of the Poro King, Devil on Your Shoulder, Donation, Upgrade Hubris and Wind Beneath Blade are disabled, along with one augment Riot lists only as '???'.
Source line
Adamant

Petricite Grove

Arena
Adjust
The blast cone in the center left of Petricite Grove is removed.
Source line
Removed the blast cone in the center left of the map
Adjust
Petricite Grove bombs are now untargetable while rolling.
Source line
Bombs are now untargetable while rolling

Revives

Arena
Adjust
In a last-player-standing situation (1v3), you now revive allies slightly quicker.
Source line
If you are in a last player standing situation (1v3), you revive allies slightly quicker.

Vote Phase

Arena
Adjust
Reduced the time it takes before the game checks if all players have voted from
The game now checks whether all players have voted after 5s instead of 7s.
7s→5s
Source line
Reduced the time it takes before the game checks if all players have voted from: 7s → 5s
New
Swindler's Orb
Vayne's new Swindler's Orb grants 40% shield reaving on all damage done.
Grants 40% shield reaving on all damage done
Source line
NEW Swindler's Orb: Grants 40% shield reaving on all damage done
Buff
Wolf
Kindred's wolf bonus health increases from 10% to 15%.
Bonus HP 10%→15%
Source line
Wolf: Bonus HP 10% → 15%
Adjust
Evelynn's health is now set to 75 instead of 50.
Source line
Health is Set to 50 → 75
Buff
Yone's Hunter round win gold increases from 250 to 500.
Source line
Hunter round win gold increased from 250 to 500
Adjust
Swain is removed from round 2.
Source line
Removed from round 2
Adjust
Nilah is removed from round 8.
Source line
Removed from round 8

Bug fixes

Arena
Fix
Fixed a bug that was preventing certain on-hit items from hurting the Bulwark Blossom.
Source line
Fixed a bug that was preventing certain on-hit items from hurting the Bulwark Blossom
Fix
Fixed a bug where Jeweled Gauntlet was not converting Ability Power from Adaptive Force into Crit Chance.
Source line
Fixed a bug where Jeweled Gauntlet was not converting Ability Power from Adaptive Force into Crit Chance
Fix
Fixed a bug where abilities with dashes were still retaining the bonus Ability Haste after Dashing was removed.
Source line
Fixed a bug where abilities with dashes were still retaining the bonus Ability Haste after Dashing is removed
Fix
Fixed a bug where Trickster Demon was not being triggered on Jhin's Lotus Trap (E).
Source line
Fixed a bug where Trickster Demon was not being triggered on Jhin's Lotus Trap (E)
Fix
Fixed a bug where Bel'Veth attack speed cap was being erroneously set when equipped with augments that were supposed to uncap attack speed.
Source line
Fixed a bug where Bel'Veth attack speed cap was being erroneously set when equipped with augments that are supposed to uncap attack speed
Fix
Fixed a bug where Jinx's attack speed was being erroneously set when equipped with augments that were supposed to uncap attack speed when she triggered her Get Excited! Passive.
Source line
Fixed a bug where Jinx's attack speed was being erroneously set when equipped with augments that are supposed to uncap attack speed when she triggers her Get Excited! Passive
Fix
Fixed a bug where players could still purchase Sunfire Aegis and Hollow Radiance after completing Quest: Icathia's Fall.
Source line
Fixed a bug where players could still purchase Sunfire Aegis and Hollow Radiance after completing Quest: Icathia's Fall
Fix
Contract Killer now correctly displays its capstone effect (marking an additional target) and its gold increase when leveled.
Source line
Contract Killer Now correctly displays its capstone effect (mark an additional target) and gold increased when leveling this up.

Bug fixes

All modes
Fix
Fixed a bug where the Helping Hand buff from certain starting items wasn't removed when sold or undone.
Source line
Fixed a bug where the Helping Hand buff from certain starting items wasn't removed when sold or undone.
Fix
Fixed a bug where dying before Smite upgraded at 45 seconds would keep Smite at one charge.
Source line
Fixed a bug where dying before smite upgraded at 45 seconds would keep Smite at one charge.
Fix
Fixed a bug where Rift Herald would deal magic damage to turrets instead of true damage if the champion driving it had more AP than AD.
Source line
Fixed a bug where Rift Herald would deal magic damage to turrets instead of true damage if the champion driving it had more AP than AD.
Fix
Fixed a bug where abilities that didn't CC but swapped to CC spells (Elise E, LeBlanc R, etc.) gained Ability Haste from Imperial Mandate's Control passive.
Source line
Fixed a bug where abilities that don't CC but swapped to CC spells (Elise E, Leblanc R, etc.) gained Ability Haste from Imperial Mandate's Control passive.
Fix
Fixed a bug where Practice Tool keybinds would fail to save when using WASD Inputs in the Options Menu.
Source line
Fixed a bug where Practice Tool keybinds would fail to save when using WASD Inputs in the Options Menu.
Fix
Fixed a bug where Elise's human form death animation was played when she died in Spider form.
Source line
Fixed a bug where Elise's human form death animation was played when she died in Spider form.
Fix
Fixed several cases where Neeko would not play the proper homeguard run animation when disguised as Wukong with various skins.
Source line
Fixed several cases where Neeko would not play the proper homeguard run animation when disguised as Wukong with various skins.

Normal Draft

Summoner's Rift
Adjust
Normal Draft is now available 24/7 in ME, OC and SG instead of only during set windows.
Source line
We are happy to open up Normal Draft availability for ME, OC and SG from windowed time to 24/7, as we've seen meaningful queue time improvement across regions since late 2025.

Honor

All modes
New
Your social panel now shows your current Honor, any active penalties or restrictions, and the actions needed to restore your standing.
Source line
We are introducing Honor and active penalty information to your social panel so you can easily track your standing, view your progress towards redemption, and see how your behavior impacts your games. The panel will display current Honor, restrictions, and actions you must take to restore standing, serving as a constant reminder of the positive community we are building together.
  • We are introducing Honor and active penalty information to your social panel so you can easily track your standing, view your progress towards redemption, and see how your behavior impacts your games. The panel will display current Honor, restrictions, and actions you must take to restore standing, serving as a constant reminder of the positive community we are building together.

Ability Augments

ARAM: Mayhem
New
ARAM: Mayhem adds Ability Augments, which directly upgrade one of your champion's abilities and are only offered when usable for your champion.
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Ability Augments are Augments that directly upgrade one of your champion's abilities. You'll only ever receive Ability Augments that are usable for your champion.
  • Ability Augments are Augments that directly upgrade one of your champion's abilities. You'll only ever receive Ability Augments that are usable for your champion.

Quest Augments

ARAM: Mayhem
Adjust
Quest Augments can now have multiple tiers that evolve into stronger versions, and older ones like Quest: Steel Your Heart get clearer visuals and requirement tracking.
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Previously, Quest Augments only had a single unlock threshold, but in this update we're introducing multi-tier Quest Augments that can evolve multiple times into even stronger versions. Older Quest Augments, like Quest: Steel Your Heart, have also been updated with clearer visuals and requirement tracking in the UI.

Trait System

ARAM: Mayhem
Removed
The augment Trait System is removed for this season. Some trait bonuses become standalone augments: Archmage (Gold), High Roller (Prismatic), Snowday (Silver), Yowch, My Coins! (Gold, replacing Make it Rain), Wee Woo Wee Woo (Gold) and Stackosaurus Rex (Silver).
Source line
We're removing the Trait System for this season.
  • Earlier this year, we explored how Traits affected player choice and build variety. While some Trait effects, like High Roller and Archmage were very popular, the system also reduced variety in Augment decisions. To preserve the fun parts, we've converted some Trait bonuses into standalone Augments so you can still enjoy their fantasies without being locked into a full Trait.

Removed Augments

ARAM: Mayhem
Removed
A long list of older augments is removed, including Cerberus, Executioner, Feel the Burn, Hat on a Hat, Poro King, Tormentor, Upgrade Thornmail and Void Rift.
Source line
We've also removed some older Augments that no longer delivered on their gameplay fantasy. Our goal is to rotate the pool to focus more on champion abilities, and make sure every Augment feels exciting to select.

New Augments

ARAM: Mayhem
New
New Silver, Gold and Prismatic augments arrive, with extra combat-focused Prismatic options for fighters and tanks such as Hellbent, which can revive you if stacked high enough, and Rite of Ascension, which refreshes your cooldowns and heals you on takedowns.
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This time around, we're giving extra attention to fighters and tanks. We've added more combat-focused Prismatic Augments to help them survive longer and move through fights more aggressively.
  • Having trouble surviving after getting a kill? HellBent lets you revive if you stack it high enough. Looking for a Bel'Veth-style reset fantasy? Rite of Ascension refreshes your cooldowns and heals you on takedowns.

Blade Waltz

ARAM: Mayhem
Adjust
Blade Waltz now tries to re-target the initial target for the final attack, so you land near that target.
Source line
Will now attempt to re-target the initial target for the final attack so player will be able to land near the initial target

Guardian Angel

Arena
Adjust
Guardian Angel, Zhonya's Hourglass and Wooglet's Witchcap no longer share a lockout, so you can buy Guardian Angel with a Stasis item.
Source line
These no longer share a lockout, allowing you to buy Guardian Angel with a Stasis item.

Structured by Nerf Radar from the official notes (parsed automatically and reviewed by hand). Stat lines were parsed deterministically from Riot's notes; buff and nerf labels follow the numbers (for cooldowns and costs, lower is better) or Riot's own designer notes. The ARAM: Mayhem augment lists (removed, new and converted trait augments) are summarized rather than listed one by one. Riot's duplicate Jeweled Gauntlet bugfix line is listed once. Cosmetics (skins and chromas) and the Apex duo restriction update, which makes no change, are omitted. Source: https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-12-notes/ · fetched Oct 7, 2026.