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What changed for Star-Lord?
Search every recorded change across recent official patches: classes, champions, agents, heroes, weapons, items, maps and systems.
4 changes across 1 patch (Sep 8, 2026), newest first.
Buff 3Adjust 1
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BuffRegenerative Shield capacityThe update increases Star-Lord's Regenerative Shield capacity from 100 to 125.100→125
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Increase Regenerative Shield capacity from 100 to 125.
AdjustStar-Lord: Element Guns Damage Falloff: Adjust maximum Damage Falloff from 50% at 25m to 60% at 20m.Source line
Element Guns Damage Falloff: Adjust maximum Damage Falloff from 50% at 25m to 60% at 20m.
BuffTime needed to fully recharge energyStar-Lord: Increase energy regeneration speed for Rocket Propulsion; reduce time needed to fully recharge energy from 18s to 15s.18s→15sSource line
Increase energy regeneration speed for Rocket Propulsion; reduce time needed to fully recharge energy from 18s to 15s.
BuffBlaster Barrage damageThe update increases Star-Lord's Blaster Barrage damage from 75/s to 80/s.75/s→80/sSource line
Increase Blaster Barrage damage from 75/s to 80/s.
Other matches
1 more change in 1 patch, newest first.
Adjust
Mantis
Mantis: When selecting the Team-Up with Star-Lord, reduce Healing Flower's healing amount from 12 + 3% target's Maximum Health per/s to 10 + 3% target's Maximum Health per/s.
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When selecting the Team-Up with Star-Lord, reduce Healing Flower's healing amount from 12 + 3% target's Maximum Health per/s to 10 + 3% target's Maximum Health per/s.