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What changed for Gameplay?

Search every recorded change across recent official patches: classes, champions, agents, heroes, weapons, items, maps and systems.

VALORANT

Gameplay: change history

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1 change across 1 patch (May 27, 2026), newest first.

Fix 1
  1. Fix
    All platforms
    Fixed a bug that let players inadvertently kill enemies from spawn during the buy phase; this fix already rolled out with a patch redeploy during 12.09.
    Source line
    Fixed a bug that allowed players to inadvertently kill enemies from spawn during the buy phase. This fix was rolled out with a patch redeploy during 12.09.
VALORANT

Gameplay Systems: change history

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1 change across 1 patch (Jul 28, 2026), newest first.

Fix 1
  1. Fix
    Console only
    Fixed an issue in game modes with no abilities where selecting Agent Info from the Settings menu could close the menu instead of displaying ability information.
    Source line
    Fixed an issue in game modes with no abilities where selecting Agent Info from the Settings menu could close the menu instead of displaying ability information.

Other matches

2 more changes in 2 patches, newest first.

New
All platforms Accolades
New Accolades track your personal bests for the current Act and across your lifetime; they can only be earned in Competitive and Premier, and tracking starts with this patch.
Source line
Accolades: Ever wonder how many times you've earned MVP this Act or what your highest kills in a Competitive game were? Accolades have you covered.
  • Each Accolade tracks your personal best for the current Act and across your lifetime play.
  • Accolade tracking begins with this patch and will reflect on your gameplay going forward.
  • Accolades can only be earned in Competitive and Premier modes
Adjust
All platforms Agent voice lines
Riot updates various Agent voice lines and gameplay audio tells to reduce clutter, adds new Sage and Viper lines for Summit and new conversations between Miks and Gekko and between Jett and Phoenix, and removes some lines that no longer meet its quality standards.
Source line
We're making small updates to various Agents voice lines and critical gameplay audio tells in order to reduce audio clutter and standardize Agent ability VO across our roster.
  • New Sage and Viper voice lines interactions for the new map, Summit.
  • New conversation lines between Miks & Gekko, and Jett & Phoenix.
  • We're also using this opportunity to remove a handful of lines that no longer meet our quality standards as they relate to agent behavior. The affected Agents are Killjoy, Jett, Reyna, Skye, Astra, Clove, Chamber, Neon, Deadlock, Vyse, Breach, Viper, Omen, Sova, Yoru, Fade, Iso, Tejo and Harbor.