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What changed for Prey?
Search every recorded change across recent official patches: classes, champions, agents, heroes, weapons, items, maps and systems.
20 changes across 6 patches (Mar 2, 2026 to Oct 6, 2026), newest first.
Adjust 13New 1Removed 2Fix 4
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AdjustThe buff from Afflicted and Tormented Souls is no longer removed on death, by entering a battleground or arena, or by switching specializations, and cannot be accidentally removed by the player.
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The buff from Afflicted and Tormented Souls is no longer removed on death, by entering a battleground or arena, or by switching specializations, and cannot be accidentally removed by the player.
AdjustPlayers may now receive 500 Corrosive Coin daily on each character that defeats Ral'kala after reaching Preyhunter's Journey rank 6 (was only the first character).Source line
Players may now receive 500 Corrosive Coin daily on each character that defeats Ral'kala after reaching Preyhunter's Journey rank 6 (was only the first character).
FixFixed a bug where the spell Noxious Spitfall was targeting players not on the threat list.Source line
Fixed a bug where the spell Noxious Spitfall was targeting players not on the threat list.
FixFixed a bug where Ral'kala's invulnerability shield would interfere with his timed despawn.Source line
Fixed a bug where Ral'kala's invulnerability shield would interfere with his timed despawn.
AdjustPack Hunters and Pack Ambushers will no longer spawn Venom-Bloated Pythons.Source line
Pack Hunters and Pack Ambushers will no longer spawn Venom-Bloated Pythons.
1 more change in this patch →FixFixed an issue that prevented alts from being able to access the Prey portal between Silvermoon and The Coiled Isle.Source line
Fixed an issue that prevented alts from being able to access the Prey portal between Silvermoon and The Coiled Isle.
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AdjustAdded catch-up mechanics to increase renown gains. Players below rank 4 will receive 4000 Journey progress (a full rank) per hunt which takes precedence over and does not trigger the Journey progress earned from your first four hunts a week. Players between ranks 4 and 9 will receive 2000 Journey progress from each of their first four hunts a week.
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Added catch-up mechanics to increase renown gains. Players below rank 4 will receive 4000 Journey progress (a full rank) per hunt which takes precedence over and does not trigger the Journey progress earned from your first four hunts a week. Players between ranks 4 and 9 will receive 2000 Journey progress from each of their first four hunts a week.
- Developers' notes: We want to make it easier with the 12.1.5 update for new players, returning players, or those who simply didn't invest heavily into running Prey so far during Season 2 to engage with the content without feeling like they wouldn't be able to catch up. These changes make it substantially easier for a player to complete their Prey Journey and receive the associated rewards, including decor and Hero track equipment in conjunction with Delves.
AdjustAfflicted and Tormented Souls can no longer be used while a hunt is active and must be used between hunts.Source line
Afflicted and Tormented Souls can no longer be used while a hunt is active and must be used between hunts.
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AdjustAdded Big Prey Hunter (Season 1) Feat of Strength for completing the Prey Journey in Season 1.
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Added Big Prey Hunter (Season 1) Feat of Strength for completing the Prey Journey in Season 1.
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RemovedRemoved the once per week restriction on Preferential Killing which generates a hunt with custom parameters. Players may complete Custom Hunts as often as desired after reaching rank 10 in the Season 1 Prey Journey, but subsequent Custom Hunts in a week give reduced rewards.
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Removed the once per week restriction on Preferential Killing which generates a hunt with custom parameters. Players may complete Custom Hunts as often as desired after reaching rank 10 in the Season 1 Prey Journey, but subsequent Custom Hunts in a week give reduced rewards.
AdjustIncreased Prey hunt progress gained from completing World Quests, defeating Ambushes, delivering Ripostes, and interacting with Remnants of Anguish.Source line
Increased Prey hunt progress gained from completing World Quests, defeating Ambushes, delivering Ripostes, and interacting with Remnants of Anguish.
RemovedRemoved Hunter's Momentum from Hard and Nightmare mode Prey hunts.Source line
Removed Hunter's Momentum from Hard and Nightmare mode Prey hunts.
AdjustSignificantly increased the number of the Coalescing Anguish spawns in the outdoor world.Source line
Significantly increased the number of the Coalescing Anguish spawns in the outdoor world.
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AdjustCreatures summoned by Prey traps will now correctly clear Bloody Command on death.
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Creatures summoned by Prey traps will now correctly clear Bloody Command on death.
AdjustCompleting Prey hunts after your first 4 a week now awards 1000 Prey Journey progress until you reach Journey Rank 4, where the value will drop down to 50. This includes completing random hunts. The amount of Journey progress awarded by your first 4 hunts on an account remains unchanged at 1000.Source line
Completing Prey hunts after your first 4 a week now awards 1000 Prey Journey progress until you reach Journey Rank 4, where the value will drop down to 50. This includes completing random hunts. The amount of Journey progress awarded by your first 4 hunts on an account remains unchanged at 1000.
FixCorrected an issue where the starting location of the Power of Anguish quest was not visible on the map.Source line
Corrected an issue where the starting location of the Power of Anguish quest was not visible on the map.
AdjustIncreased the amount of Experience earned by completing Prey quests, including Prey-specific world quests.Source line
Increased the amount of Experience earned by completing Prey quests, including Prey-specific world quests.
AdjustPlayers who were unable to access the Hunt Table in Astalor's Sanctum after completing a Prey quest should once again be able to accept new hunts, as long as they haven't completed the 4 weekly hunt maximum.Source line
Players who were unable to access the Hunt Table in Astalor's Sanctum after completing a Prey quest should once again be able to accept new hunts, as long as they haven't completed the 4 weekly hunt maximum.
- Developers' notes: There is currently a display bug for those who were affected by the previous issue that may show they have 1 more hunt available than they actually do. This will be fixed with weekly restarts.
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NewThe new Prey system sends players after powerful targets across Midnight's zones on Normal, Hard and Nightmare difficulties.
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Track powerful targets throughout the zones of Midnight in three difficulties: Normal, Hard, and Nightmare.
Other matches
6 more changes in 5 patches, newest first.
Adjust
Ula'tek · Stage 3 The Venomous Abyss
Circling Prey raid damage reduced by 30% on Heroic and Mythic difficulties.
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Circling Prey raid damage reduced by 30% on Heroic and Mythic difficulties.
World of Warcraft (Retail)
WoW Retail: Curse of Ula'tek Content Update Notes (Aug 6, 2026)
Aug 6, 2026Official notes ↗Adjust
Items
Substantially reduced the Anguish costs for housing items purchased from Prey vendors for Season 1 and Season 2.
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Substantially reduced the Anguish costs for housing items purchased from Prey vendors for Season 1 and Season 2.
World of Warcraft (Retail)
WoW Retail: Revelations Content Update Notes (Jun 16, 2026)
Jun 16, 2026Official notes ↗Adjust
Quests
Significantly increased the amount of experience earned from completing the following types of Midnight quests: first time delves (Delver's Call), Midnight dungeon quests, Prey, and weekly Renown activities.
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Significantly increased the amount of experience earned from completing the following types of Midnight quests: first time delves (Delver's Call), Midnight dungeon quests, Prey, and weekly Renown activities.
New
Ritual Sites
Ritual Sites are new one to five player instances where players choose some of their challenges as they climb tiers, with Great Vault rewards for the World row.
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Put a stop to rituals meant to empower the ambitions of power-hungry naga and Twilight's Blade cultists in small one to five player instances.
- In Ritual Sites, you'll choose some of the challenges you'll face as you climb through the tiers. Players will also unlock Great Vault rewards for the World content row alongside Delves and Prey.
New
Voidforge
Players help Decimus build the Voidforge, which turns Nebulous Voidcores into loot of their choice from Season 1 raids, Mythic+ dungeons, Bountiful Delves and Nightmare Prey Hunts.
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Upon defeating a Midnight Season 1 raid boss or completing a Mythic+ Dungeon, Bountiful Delve, or Prey Hunt on Nightmare difficulty, players may choose to spend their Nebulous Voidcores to receive a random item appropriate for their Loot Specialization from that activity.
Fix
User Interface
Resolved an issue sometimes causing the Prey hub icon on the zone map to display incorrect rewards.
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Resolved an issue sometimes causing the Prey hub icon on the zone map to display incorrect rewards.