Clash Royale bug fixes: is it fixed yet?
13 bug fixes listed in 4 official updates of Clash Royale, from Dec 1, 2025 to Oct 27, 2026. Type your bug below (for example "voice chat", "crash" or a Clash Royale name) to see whether a patch says it was fixed.
- Mega KnightMega Knight is no longer immune to Evolved Hunter's net while jumping.
- Evolved Mega KnightEvolved Mega Knight is no longer immune to Tornado while attacking.
- BanditBandit is no longer knocked back when dashing into Evolved Wizard's shield.
- Evolved Wall BreakersEvolved Wall Breakers now deal death damage while being pulled in by Fisherman.
- Evolved Battle RamEvolved Battle Ram's charge is now interrupted by Zap and similar interactions when it pushes itself back before its next charge.
- Hero Ice WizardHero Ice Wizard now refunds Elixir if defeated before his projectile hits the target.
- Elite Barbarians EvolutionElite Barbarians Evolution's spear attack sight range changes from 4.5 to 6 tiles.
- Royal GhostRoyal Ghost's damage changes from 261 to 263.
- Hero WizardHero Wizard's tornado crown tower damage changes from 120 to 43.
- BalloonBalloon's hitpoints change from 1679 to 1676.
- Barbarian BarrelBarbarian Barrel's damage changes from 230 to 232.
- Lava HoundLava Hound's Lava Pup hitpoints change from 217 to 215.
- Three MusketeersThree Musketeers: smarter Targeting.
Each line is a fix the official Clash Royale notes list, as Nerf Radar recorded it. A fix being listed does not guarantee it works for everyone; if a bug is back, check the latest patch and the official known-issues page. Patches older than the Clash Royale updates we track are not included. How Nerf Radar works.