Nerf Radar › Apex Legends › History › Engine
Engine: change history
7 changes across 4 patches (Feb 9, 2026 to Sep 14, 2026), newest first. Nerf Radar tracks the 10 most recent official updates for Apex Legends, back to Aug 5, 2024.
Adjust 5Fix 2
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FixFixed bug with cloak rendering on consoles and PC with TSAA enabled, making it consistent for all visual options.
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Fixed bug with cloak rendering on consoles and PC with TSAA enabled, making it consistent for all visual options.
FixFixed bug where joining another player's party could sometimes fail and leave you stuck in a zero-player party.Source line
Fixed bug where joining another player's party could sometimes fail and leave you stuck in a zero-player party.
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AdjustVarious bug fixes and performance improvements.
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Various bug fixes and performance improvements
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AdjustPlayers can no longer hide inside tree bushes, which could be fairly easily done using Revenant wall-climbing skill.
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Players can no longer hide inside tree bushes, which could be fairly easily done using Revenant wall-climbing skill.
AdjustBetter prediction logic around triggers, such as Octane's jump pads or Horizon's gravity lifts, reducing misprediction hitches when interacting.Source line
Better prediction logic around triggers, such as Octane's jump pads or Horizon's gravity lifts, reducing misprediction hitches when interacting.
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AdjustImproved graphics device selection when multiple are present on the system.
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Improved graphics device selection when multiple are present on the system.
AdjustAdded a user facing error message if the minimum spec Shader Model 6.0 is not supported, including a reminder that this is likely due to outdated drivers.Source line
Added a user facing error message if the minimum spec Shader Model 6.0 is not supported, including a reminder that this is likely due to outdated drivers.
Each step links to the full patch breakdown and to Respawn Entertainment's official notes. Changes listed under a general heading such as "Bug fixes" are not included here; search to find every mention.