Skeleton Dragons: change history
Skeleton Dragons has 1 nerf and 2 adjustments in 2 of the 10 patches tracked for Clash Royale; most recent change: 1 nerf in Clash Royale: May Balance Changes on May 4, 2026.
Last changed (5 months ago) in Clash Royale: May Balance Changes (May 4, 2026): Nerfed
- Last 30 days
- no changes
- Tracked history
- 1 nerf · 2 other changes
Details
3 changes across 2 patches. Recorded Apr 7, 2026 to May 4, 2026, newest first. Nerf Radar tracks the 10 most recent official updates for Clash Royale, back to Jan 12, 2026, so counts cover that period only. Fixes, additions and removals are counted under other changes.
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NerfDamageSkeleton Dragons' damage changes from 161 to 151.Damage161151This is a nerf
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Damage: 161 → 151 (-6%)
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AdjustSplash RadiusSkeleton Dragons' splash radius changes from 0.8 tiles to 1.5 tiles.0.8 tiles→1.5 tiles
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Splash Radius: 0.8 tiles → 1.5 tiles (+88%) ▲
AdjustHit SpeedSkeleton Dragons' hit speed changes from 1.9s to 2s.Hit Speed1.9s2sDirection not statedSource line
Hit Speed: 1.9s → 2s (+5%) ▼
Each step links to the full patch breakdown and to Supercell's official notes. Changes listed under a general heading such as "Bug fixes" are not included here; search to find every mention.