Nerf Radar › Clash Royale › 2026-04-07
Clash Royale · Published by Supercell

Clash Royale: April Balance Changes (Apr 7, 2026): what changed

Clash Royale: April Balance Changes was published on Apr 7, 2026 and includes 1 buff, 13 nerfs and 3 adjustments.

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TL;DRApril's balance changes are mostly nerfs, led by Heroes such as Goblins, Ice Golem, Knight, Magic Archer and Mega Minion, plus several Evolutions and buildings. Spear Goblins gets a buff, and Firecracker and Skeleton Dragons are reworked.

Who this matters to

Hero players

Five Heroes are nerfed, so Hero decks face more limits.

Building players

Cannon, Goblin Hut and Suspicious Bush are nerfed.

All 17 changes

Nerf
Hero Goblins: respawn 1 tile further back.
Source line
Respawn 1 tile further back
Nerf
Hero Ice Golem: knockback removed.
Source line
Knockback removed
Nerf
Taunt Window
Hero Knight's taunt window changes from 0.7s to 0.1s.
Taunt Window0.7s0.1sDirection not stated
Source line
Taunt Window: 0.7s → 0.1s

Hero Magic Archer

History · 2 patches →
Nerf
Ability Cost
Hero Magic Archer's ability cost changes from 1 Elixir to 2 Elixir.
1 Elixir→2 Elixir
Source line
Ability Cost: 1 Elixir → 2 Elixir

Hero Mega Minion

History · 5 patches →
Nerf
Ability Delay on Spawn
Hero Mega Minion's ability Delay on spawn changes from 0s to 1.5s.
Ability Delay on Spawn0s1.5sDirection not stated
Source line
Ability Delay on Spawn: 0s → 1.5s

Royal Ghost Evolution

Nerf
Souldier Spawn Damage
Royal Ghost Evolution's Souldier spawn damage changes from 204 to 81.
Souldier Spawn Damage20481This is a nerf
Source line
Souldier Spawn Damage: 204 → 81 (-60%)
Nerf
Souldier Damage
Royal Ghost Evolution's Souldier damage changes from 102 to 81.
Souldier Damage10281This is a nerf
Source line
Souldier Damage: 102 → 81 (-20%)

Skeleton Barrel Evolution

History · 2 patches →
Nerf
Death Damage
Skeleton Barrel Evolution's death damage changes from 220 to 192.
Death Damage220192This is a nerf
Source line
Death Damage: 220 → 192 (-13%)

Wall Breakers Evolution

Nerf
Area Damage to Troops
Wall Breakers Evolution's Area damage to troops changes from 258 to 192.
Area Damage to Troops258192Direction not stated
Source line
Area Damage to Troops: 258 → 192 (-26%)

Cannon

Nerf
Damage
Cannon's damage changes from 212 to 202.
Damage212202This is a nerf
Source line
Damage: 212 → 202 (-5%)

Fisherman

Nerf
Fisherman: slow duration removed.
Source line
Slow Duration removed

Goblin Hut

Nerf
Spawn Speed
Goblin Hut's spawn speed changes from 2.1s to 2.2s.
Spawn Speed2.1s2.2sDirection not stated
Source line
Spawn Speed: 2.1s → 2.2s (+5%)

Suspicious Bush

Nerf
Bush Range
Suspicious Bush's Bush range changes from Short to Long.
Short→Long
Source line
Bush Range: Short → Long
Buff
Spear Goblins: increased spawn radius.
Source line
Increased Spawn Radius

Firecracker

Adjust
Firecracker: increased projectile speed.
Source line
Increased Projectile Speed

Skeleton Dragons

History · 2 patches →
Adjust
Splash Radius
Skeleton Dragons' splash radius changes from 0.8 tiles to 1.5 tiles.
0.8 tiles→1.5 tiles
Source line
Splash Radius: 0.8 tiles → 1.5 tiles (+88%) ▲
Adjust
Hit Speed
Skeleton Dragons' hit speed changes from 1.9s to 2s.
Hit Speed1.9s2sDirection not stated
Source line
Hit Speed: 1.9s → 2s (+5%) ▼

Structured by Nerf Radar from the official notes (parsed automatically and reviewed by hand). Official Supercell Clash Royale release notes as fetched. NERFS and BUFFS follow Supercell's own headings, REWORKS are labeled adjust, and a stat that moves the opposite way to its heading carries a note. Supercell posts a date but no version number, so the date is the post's UTC date. Designer commentary is not tracked. Lines whose stat owner or wording is unclear are held. Source: supercell.com · fetched Oct 18, 2026.